Jump to content

Kaphotics

Helpful Member
  • Posts

    7270
  • Joined

  • Last visited

  • Days Won

    361

Everything posted by Kaphotics

  1. Hack your 3DS, then you can edit the save data from Gen7. Change the entity converter setting to allow backwards conversion / incompatible conversions. Then you can drop a pk9 into a pk7 and fix any remaining issues.
  2. Fake/flashcarts store their data differently; the contents in the file you've uploaded are not a Gen3 save file, or any fragment of such.
  3. 24/03/10 - New Update: Legality: Added Encounter Slot RNG correlation checks for Gen4 (and Gen3). Because Encounter Type PID mismatch wasn't enough! Gen3 correlations are complicated by vblanks, so with PKHeX's default settings it does not raise a flag. Basically, the program tries to check the encounter conditions (if you need a specific lead), and indicates if it is unable to determine how that frame was encountered.
  4. Hold control when requesting a legality report to get the verbose output. Refer to the change log for changes between PKHeX releases
  5. Use the drop downs; `SID` is not a valid property.
  6. Open your Gen7 save file, enable the setting, drop in the pk9, fix any issues, then clone it and import until you find a satisfactory value after HOME migrates it.
  7. If the Trainer Info editor has badges editable, sure, but really, you should just play the game as intended. Usually, Pokémon with your OT will always obey you.
  8. Manual checks only at this time, not planned to figure out how to automatically verify.
  9. Modern CFW (luma) has this patched by default.
  10. Invalid save file format, completely wrong size. I was able to rip out some PK6 files though (3 party, 41 from box). Should match what you mentioned (Treecko, Mightyena, and Pikachu-Rockstar are present). extract.rar
  11. As has been stated multiple times throughout this thread, this program is only built for specific ROMs that have not been adjusted. You're trying to use the Vanilla BB2/VW2 version on "redux" which is a different ROM build.
  12. main Same weird corruption as someone else in another thread, where 0x1F bytes of data gets misplaced in the box data somehow, causing a big misalignment. Should be 99.9999% good to go.
  13. All emulators save their save files somewhere. Look up the emulator documentation.
  14. You must have a modified Nintendo switch with custom firmware installed first, otherwise you will not be able to access your save data.
  15. As was mentioned above, use PKHeX to unlock/add the event items. Manaphy is shiny locked.
  16. No, this program does not support adding NPC, nor does it support editing scripts.
  17. It's nonsense randomness. Open a valid save file in a hex editor and scroll through it, and do the same for yours. Even without knowing what it should be, you'll be able to tell that the data is not what it should be.
  18. Not documented; not really worth when you'll unlock them all by just playing the game.
  19. Open it in a hex editor and compare it to other saves. What you uploaded is entirely junk and nothing can be recovered.
  20. Probably not restoring it to your cartridge correctly. Save data doesn't magically revert, it only stores what it has available, and RBY have no backup save file functionality, so any changes visible in PKHeX should be visible once correctly restored.
  21. PKHeX has a setting you can enable to turn on backwards conversion, but it isn't perfect. You'd have to manually add the information that was lost during transfer (such as 3DS origin info).
  22. Since you modified one of the immutable values, HOME will know and will reject it if you try to move it back in. PKHeX does not know the HOME upload data, it only has the data from the sav/PKM. You can try manually transferring it back to Gen7 and then retry transferring to HOME until you get a satisfactory value, but that's something that HOME can potentially detect in the future (importing same values).
  23. string buffers are allocated and reused, meaning that the previous usage of that memory may have had data (not zeroes). renaming a pokemon does not clear the buffer, so longer nicknames will remain hidden underneath the new nickname & terminator. for generation 4+ encounters, you are fine grabbing from the database without modification; gens 1-3 do have trash bytes that are poorly understood, but don't matter when transferred to recent games (cleared/reset).
  24. Latest development build of PKHeX has a setting that you can turn on to retain the met date for 4->5 transfers.
×
×
  • Create New...