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theSLAYER

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Everything posted by theSLAYER

  1. yes, the game has a low bar for legality. also yes, trading away illegal mons (even if the game doesn't stop you) is against our forum rules.
  2. Raid Polteageist can only be phony. Egg Sinistea (and polteageist) can only be phony. That means there's no way to find a HA one (usually by raid) or breed one. edit: source that raids provide phony:
  3. so you surprised traded a PKHeX'd mon to yourself then. lol. do note that the others you generated are probably illegal. With the progression of the raid RNGs, it is possible to tell it some mons are bad hacks. Even if it is flagged as Legal on PKHeX, if the IVs, PID and EC doesn't yield a Seed for the seed finder, It means you hacked in the mon.
  4. Looks like it was modified. The stats all maxed and no Encryption constant. Also OT/HT same name as the save file. Highly suspicious.
  5. Use the plugin or raid finder to find a shiny seed, then you probably edit that seed in. No clue if the hash needs to be fixed. edit: From what I can tell, you edit the DenType and Flags to set the options below. If Dentype is 1, Dentype is active, if Dentype is 2, it's active and it's rare. If DenType is 3, it's event raid and active. For event raid, recommend setting flags to 3 to. As for Randroll, it control what species appear. Species that are typically 5% encounter chance, are the last 5% from 0 - 99. Meaning they'll be 94 - 99.
  6. Randroll - No idea DenType - Mostly 0, but I've got a 4 here. Flags - Maybe wishing piece related? Most entries I have are 0, but the one that had (4) for DenType was 1 here IsActive - If it's active (has light coming out), then it'll be True IsRare - Whether the rare den is active (purple light). IsEvent - Whether promoted event raids are active (Instead of standard mons, you'll get G-Butterfree, G-Snorlax etc) edit: Clicking on the various cells explains it to you
  7. Drag all the pokemon in that box to another PKHeX window perform your batch edit on the other PKHeX window Drag the pokemon back into your save. (you can also use the import/dump box feature) edit. Apparently as seen on the batch editor guide page (which I know you've seen), there is a box function. You could try: =Box=1 (when box is box 1) insert your code here
  8. try doing this first: .PID=$rand Randomized the PID Then set it to shiny .PID=$shiny0 maybe it doesn't work if it is already shiny, so need to unshiny first
  9. Read this ^, an explanation from the dev. I'm locking this thread.
  10. No clue. Try conditional statements !Species=0 .PID=$shiny0 (If species not zero (species exist), change PID to square shiny) Don't mistype it. There's a "!" there. Also keep a safe save backup before you do this.
  11. If you want to hack your Switch, you have to live with the risk. There are only ways to mitigate the risk, but no one can give you the 100% guarantee. Ways to mitigate risk: 1. Don't pirate games 2. Turn off your wireless switch for Switch when going into homebrew 3. Don't bring cheated saves online 5. Don't use cheats online 6. Don't install custom themes or user profiles that's typically impossible to get legitimately.
  12. that's the indicator for square shiny.
  13. The game may have been programmed to check the PP up/max's used, and if the PP value is incorrect/impossible, check against PP table (to display correct PP values) If I understood what @Ammako said correctly, PKHeX was reading the file correctly. That would mean that the PPs of the moves were messed up to begin with. It's possible that a combination of glitching the mons and the transfer process borked your PPs, but you wouldn't have known otherwise, since it doesn't show in-game due to the above mentioned process.
  14. If you use the mons in battle, use the affected moves, then heal them, then save the game, is the issue still there?
  15. Location, caught level, dynamax level, IVs, to name a few that I could think of off the top of my head.
  16. @Ojutai no usable data again (it should not be all FFs) At this point, the DSV being blank is why you're loading up a blank save (no continue screen). Where is the original save you were editing? Do you have any save states on your Desmume?
  17. It's not the second file you uploaded. It's fully empty. Tho at the very least the size is correct, and it appears to be a save for desmume. Tho why is it named.sav(no$gba).dsv? How did you edit the save if you can't even find it? edit: If you can't provide a file that has usable data in it, there is nothing I can do.
  18. @Ojutai except that's not a save. file size is too small. Based on the extension, it's a shortcut, hence the size. So, upload an actual save.
  19. your save? what about the save file you edited? is that still around? Also check your /Battery folder
  20. I was asking you for a save file, not the ROM. Or are you saying you changed the name for the ROM. If so, it wouldn't matter. Send me the save.
  21. what file name was it before you changed it to sav? You can't just change the file name, if the format isn't compatible. (also I can't DL the file)
  22. @J3Xtrom Your Cursola looks like it's met in the wild (presumably as a Corsola). Only Cursola (evolved from) bred Corsola/Cursola or caught in Max Raids (as Cursola) can have HA.
  23. The first, use PKHeX, not Pokegen. PKHeX allows you to modify DSV directly. (so import/export not needed; that's only for .SAV) Next, our site allows images to directly be uploaded to it. No need to use external image uploaders. Finally, the option IS there, but greyed out. I'm assuming this screenshot was taken when a game wasn't loaded. Load a game first.
  24. given that I posted a week back, pretty sure it is old news to you. Even then, someone else besides you without the information may learn something. In any case, I've only been shiny hunting using wishing pieces XD
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