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Found 2 results

  1. Good afternoon, Recently I've decided to run a shiny only randomized Nuzlocke for Pokemon Brilliant Diamond. In order to do so; however, you need to find software in order to make your Pokémon encounters 100% shiny. I found the software PkNX for switch that I thought would work to help randomize my game while increasing shiny odds. Simultaneously, I am using the Yuzu emulator which has save files that are in a .BIN format, which is unable to be read through PkNX. Ultimately; my question is, is there a way I can make Yuzu read files that are in the same "File" format as the picture on the right? Is there a converter I can use online? The PkNX does not read .BIN files and I was wondering if there was a way I could change that.. Or is there a program where I can do all these things in order for me to increase shiny odds while randomizing my game? P.S. - I have tried PkHex and PkHax. If there is a way to randomize and increase shiny odds through this program, then please let me know because I don’t know how! Thank you for your time, sorry if this was confusing!!
  2. I've played a few Soul Link's so far and every time I start my play session for the day it's always kind of an annoying process. Loading up 2 separate emulators, 2 roms, having to rekeybind the controllers every time. I was wondering if someone would be able to make a program that could make it easier. If your unfimiliar with a Soul Link Nuzlocke, heres the rules. 1- Any Pokémon that faints is considered "dead," and must be released or stored in a specified PC box for "dead" Pokémon. 2- You can only catch the first Pokémon encountered in each area, and none else. If the first Pokémon encountered faints or flees, there are no second chances. 3- You must also nickname all of your Pokémon, for the sake of forming "stronger emotional bonds." 4- In a new area, the first encounters for both players will be, "linked," together until death. 5- If one Pokémon in a linked pair is placed in the PC, it's Soul Link partner must be placed in the PC as well. 6- If one Pokémon in a linked pair dies, it's Soul Link partner is considered dead as well. 7- If one player fails to capture their first encounter in an area, the second player must forfeit their encounter in their corresponding area. 8- Across both players parties, primary typings may not be repeated. Basically what I'm looking for is a program that emulates 2 roms side by side and be able to control them individually. I've thought of a few features to make it better. Features -Emulators from all consoles built in - Ex. VBA, Desmume, and Citra -Saves both roms under 1 "project" and loads them on the same side every time -Type Chart ready -Online Remote Play - Be able to join your friends session online to see and control one of the games. -Games connected locally so you can trade and battle -Database where you can input your linked pokemon pairs and where you caught them -Built in Pokedex Database (Not necessary but would be helpful) -Program reads both your teams and displays them between the game (I'm aware that's not an easy ask but if it's possible, why not) I feel like except for a couple of them this is a completely possible thing to create. I know it probably wont happen but I just thought I'd get the idea out there. I love doing Soul Links and I'm so happy people found a way to make Pokemon Co-op. Thanks for your time.
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