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  1. Hey everyone, With the new PKHex update I noticed a ton of my GEN 3-5 mons have some errors "Invalid: Encounter Type PID mismatch" and "Invalid: Can't have ball for encounter type. I've tried the latter with different Pokeballs and it still wont work, and I have read about using RNG Reporter and I downloaded it but I have no idea what to do with it, can anyone please explain how to fix my mons? I have like a hundred or so that need fixing. Also, will PKHex be adding the gen 3-5 algorithm?
  2. Since the new Update (The update from 17/07/02) I get errors for much Legendaries and some normal Pokémon: Encounter Type PID mismatch What's this error?
  3. Mr.Terax

    New Version

    Hello! I saw today this: (See picture) New Update Avaible! 02.07.2017 But if I click the link, I can only download an older version (17.05.30)! Can you give me the right download link please?
  4. Hello: I want to thank everyone for explaining so well how to use the PKHeX program, and how to import the created file to the Citra emulator. I was successful in creating my own character, specially when I was trying to resolve the problem when the screen freezes on black after selecting my character in Pokemon X. But I still have one problem, and I was hoping if someone would help me. When I load the game in the Citra emulator with the character file I created, and after I placed it in the right folder, this freeze screen appears (see screen capture). Of course, I don't understand what's happening. Would you help me, please? And thank you. =)
  5. Hello! I'm brand new here but I've been using PKHeX for a little while now. I decided to replay both Pokemon Colosseum and Pokemon XD on the Gamecube recently. Upon completion of both, I traded over every single Pokemon from both games into my Emerald game cart. I went and opened it up in PKHeX so I could transfer some easily into my Sun game and noticed a few things regarding the legality checking for Pokemon originating in these games. The mistakes I've found are as follows: According to PKHeX, all Pokemon snagged in Pokemon Colosseum should have a 'Fateful Encounter' flag. If it's missing, it marks the Pokemon saying, "Invalid: Special ingame Fateful Encounter flag missing." This is not correct. Pokemon snagged in Colosseum do not have a fateful encounter flag (Only Pokemon snagged from XD do). The Eevee you get as your starter in Pokemon XD does have a 'Fateful Encounter' flag by default but PKHeX seems to think that it shouldn't, stating, "Invalid: Fateful Encounter should not be checked." Again, this is incorrect and the Eevee starter from XD should in fact have a fateful encounter flag. Similarly, any wild Pokemon encountered at PokeSpots in Pokemon XD do have fateful encounter flags but PKHeX wrongly says they shouldn't. Finally, the Elekid (nicknamed ZAPRONG) you can trade for at the Outskirt Stand in XD states, "Invalid: Invalid Met Level, expected 0." This value should be 20, not 0. New: Female Snorunt caught in XD, transferred to a newer gen, and evolved to Froslass is being marked as illegal. Invalid Moves, Ribbons, and Unable to match encounter from origin game. It seems to not make the connection that a XD Snorunt could potentially be evolved to Froslass later down the line. File added below. All of this data was gathered by me personally. Both games were played through start to finish without any cheats, glitches, or save file editing (Minus the Colosseum Master Ball glitch ). Basically, the data is accurate. I'm not sure how much you guys really care about making sure the legality checking for Colosseum/XD is 100% accurate but I figured I could at least contribute this information. Hopefully it makes it into the next patch! Any further questions, feel free to reply here or send me a message! Hopefully this helps someone! SPECULATION: I believe some of these issues stem from the 'Origin Game' part of the 'Met' tab. Colosseum and XD share an option for Origin Game, when they really should be two separate options. Possible Solution?: Would it be possible for PKHeX to check Pokemon species and 'met level' to determine which game it originated in (Between Colosseum/XD)? Then figure out if there should be a fateful encounter flag present or not based on that? Even though there are some Pokemon available in both games, the met level will never be the same between the two games as every encounter has a set level except for the wild Pokemon in XD. But even those, you can still determine based on species and met level which game they came from. Edit: Examples of each kind of Pokemon are uploaded below. Colosseum Shadow Pokemon: 234 - STANTLER - 76BA9444C749.pk3 XD Starter/Eeveelution: 135 - JOLTEON - 2BCE45382A22.pk3 XD Wild Pokemon: 231 - PHANPY - 712EE213A4D6.pk3 XD Elekid Trade: 239 - ZAPRONG - 2B43457A38A1.pk3 XD Original Snorunt transferred from XD (Legal): 361 - SNORUNT - 36150E9F6D0C.pk3 XD Snorunt transferred into Gen 7 now evolved to Froslass being marked as illegal: 478 - Froslass - 18500E9F6D0C.pk7
  6. So I've encountered a problem while trying to create a Zapdos with Defog. I checked to see if it was legal and I got an error 'Invalid: HT Memory: Species can't learn this move'. I made sure that the met location was from a gen IV game so now I'm stuck. Any idea for what could cause the problem?
  7. Is there any way to check if an item is currently in the game or is possible to get in the game inside of pkhex? And if there is, can you use it to remove items that you cannot get as of right now? If it is not in the program could you please add it.
  8. i keep getting this error about the legality of my meloetta i'm not sure what it means if someone could tell me id appreciate it. pls and thank you.
  9. Hey there, I gotta quick question Will it be possible to transfer Generation 2 Pokemon to Sun & Moon BEFORE the Virtual Console releases? I say this because I play Gold on a rom and want to transfer the Pokemon to Sun and Moon before the 22nd of September (because waiting nearly 4 months for a VC game is absurd) It would be so cool if PKHeX could implement it before the VC release!
  10. I need help with PKHEX! I genned two Pokémon (Piplup and Servine) Pokémon Showdown: Piplup (F) @ Focus Sash IVs: 0 Atk EVs: 252 SpA / 4 SpD / 252 Spe Ability: Torrent Level: 98 Shiny: Yes Modest Nature - Agility - Defog - Signal Beam - Hydro Pump and Skarmory (M) @ Rocky Helmet EVs: 252 HP / 244 Def / 12 Spe Ability: Sturdy Level: 100 Shiny: Yes Impish Nature - Whirlwind - Stealth Rock - Brave Bird - Defog With those encounters Piplup: Heart Gold, Poké Transfer, Level 01, As Egg, Day-Care Couple Skarmory: Pearl, Poké Transfer, Level 01, As Egg, Day-Care Couple But there came errors: Piplup: Move 1 invalid Skarmory: Move 1 & 3 invalid I don't know why... I think they are legal...
  11. ET3LLA

    Pkhex error

    Hi i just dowloaded the last update (170530) and get the following error when i start the program (Windows 7 x64): Exception Details: System.IO.FileLoadException: No se puede cargar el archivo o ensamblado 'System.IO.FileSystem, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' ni una de sus dependencias. La definición del manifiesto del ensamblado no coincide con la referencia al ensamblado. (Excepción de HRESULT: 0x80131040) Nombre de archivo: 'System.IO.FileSystem, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' en PKHeX.Core.Legal.RefreshMGDB(String localDbPath) en PKHeX.WinForms.Main..ctor() en PKHeX.WinForms.Program.StartPKHeX() en PKHeX.WinForms.Program.Main() AVS: El registro del enlace de ensamblado está desactivado. Para habilitar el registro de errores del enlace de ensamblado, establezca el valor de Registro [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) como 1. Nota: existe una disminución del rendimiento asociada registro de errores del enlace de ensamblado. Para desactivar esta característica, elimine el valor de Registro [HKLM\Software\Microsoft\Fusion!EnableLog]. -------------------- User Message: An unhandled exception has occurred. PKHeX must now close.
  12. Hello. Im a little new to the pkhex program and Im wandering a few things regarding specific events. I downloaded from the event database (thx pp) the files for Pikachu Kanto, Hoenn and Sinnoh caps. I had no problem with Kanto but the other two appear to be "not legit" in the pkhex legality check. That is the message that appears. My question is: Are they still legit? I wont use the Pikachu crystal, but is it safe to Game Sync while having those two in my boxes? Am I doing something wrong? Thanks a lot for the support guys.
  13. Looking for a kangaskhan with this moveset : Fake Out Seismic Toss Body Slam Ice Punch I already did my researchs but didn't found the information to gen this pokemon Looking forward for a response !
  14. So what Happend is that I wantet to do a Garchomp with Stealth Rock, but this move is only learned in Oras by the Attack tutor guy, So what kinda settings do I need, and where is even the met location of the OrAs eggs? Also If I already started, I got Problems with this Error Code same to heatran I'm really looking forward for some help, I'm kinda to stupid for that, that it already gets me crazy.
  15. making a request for those who like challenges. i looked all over the website and could not find anything on it. if it is located somewhere here please direct me to it and i will delete the post, or vice versa if you are an admin. so lets get to the point. what i am looking for is a main file (save) for all of the games. more specifically with all the Pokemon caught in each game. the game doesn't have to be passed or anything. but what i am looking for is for all of the Pokemon to be gened or caught to be originally from that game. for example say i have a copy of Pokemon moon. for me to have a complete Dex i would need some Pokemon to be traded but if they are traded then i am no the original trainer. so in order for me to become that trainer i have to breed the Pokemon. so now the Pokemon originates from the game sun. or if the Pokemon is catch able, then the met info has to be correct, such as the correct poke ball since not all can be caught with a poke ball, but using a master ball is an obvious sign of cheating (i mean a master ball on every single if not most Pokemon). i know not all Pokemon are catch able in the game and some that cant be breaded, and those are the only exception (such as events and legendary). what i am also requesting is for the Pokemon to be mirrors of smogon since the attacks and stats where obviously thought out to take advantage of that Pokemon. there doesn't need to be every single Pokemon in the box, just the final version of the evolution. this is a massive task that i have tried to achieve but i keep getting frustrated and somehow manage to loose the files so i have to restart the files. I basically want the save to look legitimate even though its hacked. this set is merely for nostalgia purposes and will be mostly kept for personal use since the game will never see online it doesnt have to be for all of the games, but it would be nice to have it at least for one game for every generation ps. it doest matter that the Pokemon are shiny or not for those willing to take on the challenge, thank you and good luck to you
  16. When I try to open my main file for Pokemon Sun, it doesn't open. No error message.
  17. Hey everyone, I just updated my PK Hex to the latest version and apparently some of my mons are invalid with the following reasons, how do I fix this? Ive never seen these issues before. 1. Invalid: Unable to match an encounter from origin game. 2. Invalid: PID-Nature mismatch. 3. Invalid: PID should be equal to EC [with top bit flipped]! Please help!
  18. Hello. I'm new to PKhex and i encounter some problem... 1. Missing mystery gift in database. So i'm trying to move my event Rayquazza from Black to Alpha Sapphire... And somehow it's unable to match with the gift database... (I already attached the WC for research purpose) Card # 0059 - くろいレックウザ プレゼント.pgf Reference: http://www.serebii.net/events/dex/384.shtml#2012 2. Event OT affection should be 0 Next, event Camerupt. Yeah, i know it should be 0, but i "received" it by import WC (delivered by a guy from pokemon center), not from pkm file... 3. Evolution not valid And Event Vivillon is missing from event database too... Somehow, it doesn't have have any relearn move too... I got it those WCs (for 2nd and 3rd problem) from: 4. Transferring from gen 4 to gen 6 I transferred my Feraligatr from HG (Totodile starter) to AS by following this tutorial: https://forum.romulation.net/threads/migrating-gen-iii-v-pokamon-to-gen-vi-using-pkhex-and-pokagen-gen-v.63889/ But it didn't go well... Although i already reroll the PID for several times. PS: Sorry for the messy post. Thanks.
  19. I'll get straight to details. I wanted to create and edit a few Pokemon for fun on my physical copy of Pokemon Sun. I decided that PKHeX would be a good idea, so I followed a few videos and got it downloaded. I started to mess around with it a bit, and I successfully got a few Pokemon on my save. I went to bed, and the next day I decided to actually begin creating Pokemon that I wanted, so I filled up a few boxes. I made sure they were legal, but they were legendaries that would be difficult to get, like shiny Gen IV legendaries and such. I also hacked a few copies of shiny evolutions. I made a backup of the vanilla save, then saved the modified save separately and turned on my game. When it booted up, it displayed a picture and a block of text saying "The saved game data is corrupted. Please go to the home manual and refer to the manual for this software." I switched the save to vanilla and started it up and it worked. No data was lost except the Pokemon I wanted to hack in. I decided to test it more, and filled up a box with otherwise normal Pokemon, which were shiny and Lv100. Turned it on, corrupted, switched the save, it was fine. I looked into it a bit online and found that there was a bug where the save file would corrupt if you were in an area with a PC. Everyone said it was patched, but for safety's sake I moved my character from the nursery to Route 6 directly below it. I hacked in 6 Charizards, still no avail. At that point, I took the save and put in a very simplistic, normal shiny Eevee. No other changes, just this level 1 shiny Eevee. Same message as all the times before. I looked around more and everyone either attributed it to the bug, or didn't have an answer, so that's when I typed this as a last resort. For information, I have an old 3DS and a physical copy of Sun, which according to the game is at v1.1. I use the Soundhax Homebrew v1.1.1 and JKSV, as well as PKHeX (20170318). If you need any more information, I'll reply with the info I can gather. Thank you in advance for your help!
  20. I'm wondering if I can modify the date that I received wonder card when I import wc7 from Pokemon sun save file. I set the date as 11/20/2016 on my Nintendo 3DS, imported wc7 file, and found out the Pokemon Met Date wasn't matching with the date I received wonder card - it was recorded as 11/26/2016. I personally think the setting on wc7 file was set for 11/26/2016. Do you not support any PKHeX functionalties that enable to change the date that I received wonder card in my save file, Mystery gift section? If not, is it possible to find any way to change only the "Date received"?
  21. Hello. So my situation I'm stuck in is originally I made a Tapu Koko to have hidden power fire and then I went to hyper train it. Well now I want it to be hidden power ice but I can't seem to change the stats without the hack check telling me I can't change them due to the hyper training. What do I do?
  22. Hi there, I'm wondering if its ok for PKHex to display this Tapu Koko as legit I'm not 100% sure but IIRC the serial code only works for Japanese console/games, right?
  23. Here are a few things that I would like to see implemented in PKHeX: Ability to view and modify the trainer passport (Sun and Moon) such as choosing which stamps are achieved in that save This may be a glitch or quirk on my end, but regular-color and shiny Wishiwashi school form did not register in the dex when I told PKHeX to complete the dex completely. Ability to not only select the Pokes that made it to the hall of fame but also the form and whether or not it was shiny (such as not only choosing Mamoswine, for example, but female shiny mamoswine, or not only Keldeo, but shiny resolute Keldeo, etc) Ability to select certain parts of the map as visited or not (depending on the game) Miniature sprites that not only show a star when shiny but also shiny coloration (optional) such as a black greninja or a red gyarados mini sprites Batch editor should at least have the option to modify party mons On a similar note, the HPCurrent and HPMax won't change with the batch editor. Option to automatically make a valid encounter (such as, for all breedable mons, a one-click option to make it look like it was bred from the daycare, or even mons coming from the correct event) Option to see and modify which trainers and NPC on the maps were beaten. Map location knowing, depending on the game, which map number corresponds to which location (such as Sun/Moon's map 96 being listed as the battle tree) These are just a few things that I had in mind. What do you think of these potential improvements? Also, pardon the potential typos in this post.
  24. Every time I go to input a smogon set on a Pokemon from a older Gen it says "EC should match PID" Here's a picture for a better understanding:
  25. I was experiencing a certain bug when performing a certain series of actions. I wanted to increase the friendliness and affection of each and every Pokémon in my PC. Since I did not want to spend the time doing all of that, nor did I want to punish my hand muscles like that, I wrote a Python script that uses PyAutoGUI (shown below). This is pretty much a way to tell the computer to control its own mouse and keyboard, and you can tell it exactly where to press when and what to press or type. I watched as it, for an entire PC box, did what I wanted: It right-clicked, selected "View", clicked on the "Memories" button, double-clicked the Friendship text box, typed 2-5-5, double-clicked the Affection text box, typed 2-5-5, right-clicked on the original Pokémon again, and selected to "Set", and then it moved on to the next one. I then trusted that it would do this for all of the boxes that I told it to, which took approximately an hour. When I came back to my computer, to my dismay, it reached the end, but the changes were somehow reverted. I feel like this is a glitch on the part of PKHeX. I just thought that I should report this, so that I could receive a solution or bugfix to this issue. Please respond soon if you know what is going on. Here is the script from before. Basically, pyautogui.click(x, y) just tells the thing to click in that location and doubleClick(x, y) tells it to double-click in that area, while pyautogui.press('2') or pyautogui.press('5') told it to press one of these two buttons, in case you were wondering how this worked: import pyautogui import time time.sleep(5) for b in range(1, 31): pyautogui.click(1095, 193) for yy in range(0, 5): for xx in range(0, 6): pointx = 913 + (40 * xx) pointy = 232 + (31 * yy) pyautogui.click(x=pointx, y=pointy, button='right') pyautogui.click(x=pointx+40, y=pointy+15) pyautogui.click(x=759, y=433) pyautogui.doubleClick(x=793, y=220) pyautogui.press('2') pyautogui.press('5') pyautogui.press('5') pyautogui.doubleClick(x=935, y=220) pyautogui.press('2') pyautogui.press('5') pyautogui.press('5') pyautogui.click(x=1016, y=430) pyautogui.click(x=pointx, y=pointy, button='right') pyautogui.click(x=pointx+40, y=pointy+35)
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