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aninymouse

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Everything posted by aninymouse

  1. Before you finish another tool, it would be best to add in narc support to the tools you already have finished. I'd love it if the next one you finish would be the attack editor, actually, since it will be quicker to finish that than the Wild Pokemon editor, right? If I knew a programming language, I'd make one myself, since it's one of the simpler tools to make.
  2. It's absolutely possible, you just have to know what variables and scripts to look for. Also, if you get rid of the monkey guy, get rid of the guy in Castelia who gives you evolution stones, too, since his event is dependent on the monkey event. Not necessary, but it is tidy.
  3. I haven't gotten a chance to try these out yet, but I wanted to say, "thank you!"
  4. In gen 4, if a pokemon has both a 50% chance and a 5% chance of holding the same item, it counts it as 100%. Just fyi. Probably the same this gen.
  5. You've got to be kidding me. If Gen 4 editing EVER got this good, why... I... You know, all I can say is thank you. I'm shocked - and delighted - that you were willing to do this!
  6. Yes, you can give Caterpie 4 moves. Last gen the limit was 20 moves per pokemon... in bw, it seems the limit is either 21 or 22.
  7. haha, how perfect is it that the premier smogon hack is a difficulty hack? sorry, sorry, but it is ironic! good to see aragornbird is getting in on the action. looks good! keep chuggin away and get this released. i really do enjoy a good challenge.
  8. http://projectpokemon.org/forums/showthread.php?14065-B-W-Editing-Base-Stats-Possible bam. try searching the forum for simple questions.
  9. typing is in the same place as the pokemon's stats. if you wantto edit the type chart, though, that's in a different place. i've been meaning to look for it in bw, but i'm still not ready to start hacking bw yet.
  10. CrystalTile2 can decompress and compress files correctly. THANK YOU KAZO, this is going to save so much time, wow... I had a massive HGSS hack started that I kind of gave up on when it came to the overworld sprites due to all the work involved (I don't have much time to devote to hacking). Thanks a ton, man.
  11. that's the anit-piracy. nothing you can do to totally eliminate it, and i don't think the rudolph patch works on anything but japanese and usa versions... but maybe i'm remembering wrong. try googling it.
  12. oh man, you had my hopes up until about sentence number two
  13. An admirable first step, but it's not quite to my liking. However, I respect the changes you made. Good job.
  14. you don't have to rename the file, and the one you want is the one marked "pl", for platinum. that goes for any other narc file with a "pl" version, too.
  15. you don't use ppre, you use one of the many file system programs. nitro explorer crystal tile 2 kiwi.ds etc.
  16. Check the PokeCommunity forums. They pretty much exclusively deal with hacking Gen 3 games. Here, we mostly deal with Gen 4 & 5.
  17. I like the numbers. They serve as a nice point of reference once you get into totally replacing out the trainers.
  18. You have to do the rudolph patch first, before you use ppre; if you didn't, you'll have to do it all over, probably. If you're saying you did use rudolph's patch first, and you still have a white screen issue, well, I don't know. I'd need a ton more info to be able to help you. Like, go into the details of exactly what you changed.
  19. Yeah, gotta say, this thread is just about enough to get me started on hacking 5th gen already Thanks a ton, duder! This'll be a great resource for a lot of people.
  20. i was gonna explain it myself, but 1 click on youtube showed me this also keep this handy http://projectpokemon.org/wiki/HGSS_File_System
  21. Same method, only there's about 10x the number or sprites to edit. You can use all the same programs as in the video (or your own, whatever suits you). If you need the offsets or whatever, just ask.
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