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BlackShark

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Everything posted by BlackShark

  1. I don't think there's an editor, at least none that I know, but I know where the data is located in the save file, if that helps. It's in save section 4. 0x250 - 0x253 Actual IVs of the Pokemon? (due to that roamer glitch only the first byte from here is used during encounter) 0x254 - 0x257 PID 0x258 - 0x259 Species
  2. Oh well I'm too late but these regulations seem to be similar to the downloadable PGL regulations whose structure has been documented by SciresM. If you want to know more: https://github.com/SciresM/MysteryGiftTool/blob/master/MysteryGiftTool/Regulation.cs Though the level cap seems to be coded somewhere else as well.
  3. Rental teams of the WCS2017 finalists have been released on the PGL today! They will be available to rent until summer 2018. https://3ds.pokemon-gl.com/information/d0cc4d6a-9a8d-4bdb-be0d-c2a3cd15d502 Anyone able to get them dumped from a local wireless battle video to keep their original levels?
  4. 0x02024708 0x00 - 0x01 Species 0x0C - 0x13 Moves 0x14 - 0x17 IVs, Egg, Ability 0x24 - 0x27 PP 0x2A Level 0x2B Friendship 0x30 - 0x39 Nickname 0x3C - 0x42 OT 0x44 - 0x47 Experience 0x48 - 0x4B PID 0x54 - 0x57 TID/SID
  5. I recreated it by copying the values that are in the RAM over to a Treecko I created in the Create Pokemon menu.
  6. You have to recreate the data because it's not stored as a full pk3 (see Secret Base structure). Even doing a RAM dump during a battle won't help because the data won't be complete or in the right order either. The OT is your OT + a letter from A - S, it's not set to Debug, I just named him that way when I created the save. 252 - GECKARBOR - C4A800000001.pk3
  7. I'm wondering why there's a SM demo instead of an USUM demo. Makes no sense.
  8. PokeCGear unfortunately is the only editor that supports Pokedex skins. But injecting works for me, even though it fails a lot. I experienced that sometimes it needs a few tries. You might try: - going ingame and saving twice before trying again - or after injecting opening your save file in PKHeX or PokeGen and saving it without doing any edits, to fix checksums
  9. @HaxAras I looked at your save file and unfortunately there's no mission inside. Thank you very much though.
  10. The only reason I could imagine for this is that they might have removed the communication center to match international versions. I hope they will release Crystal soon, they already gave enough hints. It's far more interesting than GS.....
  11. The games should be playable now. Seeds were published
  12. It was local wireless and only temporary in the RAM. It may have worked like the other Funfest Missions that you could play with others, with the difference that it was started by a distribution device and not by an other player.
  13. What exactly do you want to check?
  14. Nobody can't tell you how to play it early because there's no way anyone got the needed seeds yet. Traiver has the original games. I already have them as well. But that's all. Without the seeds you can only partially decrypt the games (they have multiple decryption layers) and those won't be published until the release date (maybe a few hour earlier).
  15. It was a hacked one. The seeds are not published yet.
  16. @jojo12100 I'm sorry but I don't have access to my 3DS for a while so I can't help with anything that can't be done on Citra.

    1. jojo12100

      jojo12100

      No problem. In my side I don't have Luma but Gateway in my 3DS so it crashes every time I tested it.

      But as hackers say when you can't go through a problem skirt it ^^

  17. Try setting the transfer type in FileZilla to binary.
  18. Just want to let you know that it seems you are using minutes instead of month in the dates printed below the Gallery entries.

    1. theSLAYER

      theSLAYER

      urgh, I probably used the wrong letter to declare it. ><

      Thanks for letting me know! I'll fix it soon XD

  19. Well you could do that with pk3ds. I'm not sure if any of these are unused though. ORAS (DllField.cro, 0xF1B20 - 0xF1DE3) https://github.com/kwsch/pk3DS/blob/master/pk3DS.Core/Structures/Gen6/EncounterStatic6.cs SM (a/1/5/5, 0x250 - 0x2047) https://github.com/kwsch/pk3DS/blob/master/pk3DS.Core/Structures/Gen7/EncounterStatic7.cs
  20. It seems like I made a mistake..........there's no Weavile. In pk3ds it's right below Abomasnow in that species dropdown. Maybe I accidently scrolled it down, ooops sorry. xD This is the static encounter data for X and Y. (DllField.cro, 0xEE478 - 0xEE506) https://github.com/kwsch/pk3DS/blob/master/pk3DS.Core/Structures/Gen6/EncounterStatic6.cs CD 02 00 32 FF FF 92 01 27 27 3C 00 // Yveltal CC 02 00 32 FF FF 92 01 26 26 17 00 // Xerneas CD 02 00 32 FF FF 92 01 27 27 18 00 // Yveltal 98 02 00 02 FF FF 12 00 00 00 00 00 // Scatterbug 10 00 00 03 FF FF 12 00 00 00 01 00 // Pidgey 90 00 00 46 FF FF 12 01 00 00 1A 00 // Articuno 91 00 00 46 FF FF 12 01 00 00 1A 00 // Zapdos 92 00 00 46 FF FF 12 01 00 00 1A 00 // Moltres CE 02 00 46 FF FF 12 01 00 00 19 00 // Zygarde CC 01 00 2D FF FF 92 00 00 00 06 00 // Abomasnow 96 00 00 46 FF FF 12 01 00 00 1A 00 // Mewtwo CC 02 00 32 FF FF 92 01 26 26 3B 00 // Xerneas I'm wondering what the last 4 bytes are used for. I thought it might be some sort of assignement so the game knows which map it belongs to, because it's zero for the unused Scatterbug. But where's Abomasnow assigned to then?
  21. I tried to get this done today. But unfortunately I encountered a few problems. I have Luma but for some reason I can't use NTR CFW anymore. I'm currently not sure if this is related to the new Luma/Rosalina or to FW 11.5 not beeing compatible yet. And Citra just refuses to read the patched ROM. Also by the way Abomasnow is exclusive to Y, in X there's Weavile instead.
  22. I made a logo as well, but I don't really like it xD I can share project files if needed. I know there's still time until October, but I might be too busy over the next weeks. So I thought it's better to submit early.
  23. Has a Pokemon to be in the banner/logo? I'm more a fan of neutral designs so I made a banner without one. I hope that's ok too. Maybe the design is to simple. But criticism is welcome! Project files can be shared if needed.
  24. You have to use the encryptSaveSlotAndUpdateChecksums function. I made a quick modification of the tool, the functionality is still similar but now it aks the user if he wants to decrypt or encrypt. When decrypting it reads PbrSaveData and decrypts it to PbrSaveData_decrypted_current and PbrSaveData_decrypted_backup. When encrypting it reads PbrSaveData_decrypted_current and PbrSaveData_decrypted_backup and encrypts it to PbrSaveData. Be sure those files are always present in the tools directory and also keep backups just in case! Source pbrsavetool.zip
  25. It would have been better if you uploaded it to the downloads page instead with an updated description. Instead of only those transfer methods mentioned in the OP, pk2pk now emulates any official transfer method and fakes non-official methods.
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