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KyoMcFizzle

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Everything posted by KyoMcFizzle

  1. Does this work on the North American versions of HG/SS on a conventional cart? Also, are you sure that the EV Modifier code I'm looking for is included in there? Last I checked it wasn't.
  2. Requesting North America compatible versions of the following codes: X2 Movement Speed Walk a Step to Receive an Egg From the Daycare Couple Walk a Step to Receive a Shiny Egg From the Daycare Couple Pokemon Nature Modifier EV Modifier Code I was curious as to whether or not anyone had any of these codes translated from the Japanese versions of HG/SS into the North American versions yet. I was also curious as to whether or not anyone could take the EV Vitamin code Jiggy Ninja made for Platinum and convert it to work on HG/SS. If anyone could give me a hand, I'd be most grateful. Thanks! Also, all the codes except the EV Modifier code are in japanese HG/SS format. The last one is in Platinum format, but I was wondering if anyone could covert it into HG/SS format. -McFiz
  3. I'm fairly certain that, if there was data for a secret key, it would've been found by now. I'm pretty sure Serebii had all the data in the game extracted and they didn't find anything for any type of Secret Key. Besides, there are only two lines of text pertaining to the Lock Capsule anyways. Even if there was a Secret Key, it wouldn't do anything.
  4. Ya. You just redo the event over and over. You have to go to the Ruins of Alph every time.
  5. Ya. That's all it is. Also, one small problem with the Re-Battle Entei/Raikou code. When I use it and i go to the dogs to reactivate the event, my Rival is still there after i leave. He blocks off the path to fight the two pyromaniacs in the Burnt Tower. any chance you can fix this problem?
  6. Kazo, are you planning on making a re-encounter code for the Enigma Crystal event? Also, any chance you can try out making a re-do Celebi Event code?
  7. That's what I'm looking in to right now. I'm fairly certain that, since the in-battle sprites DO exist in the game data, then you more than likely should be able to change your sprite to one of their's. I'm having a few other people help me on that as we speak.
  8. Granted, but now you have too much faith in all aspects of humanity, driving you to be labeled as a nut job. You're promptly sent off to the loony bin. I wish sourdough toast didn't cut the roof of my mouth.
  9. It's not out yet and there more than likely won't be a pre-release deal like in Japan. Just wait around until the TRU Event is released.
  10. Granted, but the added battery power also means added size. You're forced to remove your hard drive and replace it with a simple 1980's processor and hardrive, meaning the best thing you can do now is open notepad. I wish people would thank me for making value sets. >:T
  11. Battle Music Modifier Values 400-49F. 4A0-4FF to come next.
  12. Updated with values 400~49F. ---------- Post added at 05:38 PM ---------- Previous post was at 04:50 PM ---------- As posted above, I need assistance with idntifying Value 491. Any help would be great.
  13. Ya. I'm working on that at the moment. Just enter a building and you'll change back.
  14. These values are to be used in conjunction with the Pokemon HG/SS Battle Music Modifier Code: 62110DC0 00000000 B2110DC0 00000000 1003FF58 00000XXX 1003FE9C 00000XXX d2000000 00000000 Simply replace the Red X's with the desired Value and enter a Battle to hear the altered music. The top line in Green alters Wild Pokemon Battle Music, and the bottom line in Blue alters Trainer Battle Music. Values 400~*** (Whatever I'm currently at):
  15. For the Play As codes, I made a thread on all of those. Just label that the only sprites with running animations are the Hero Characters from D/P/Pt/HG/SS and the Rocket HG/SS Heros.
  16. Yes. There is a 0 in front of your SID. This is a common thing that happens in both Pokesav and when using the SID display code. If all else fails, might I suggest just making your own random SID? At any rate, there should be a zero before the rest of the 4 digits. Enjoy.
  17. Ya. Some values, especially those of the Pokemon themselves, freeze the other person's game. Most of the people values (As far as I can tell) work fine though. I'm hoping I can test this out on Wifi soon though.
  18. It depends. I know for a fact that if you try and run in the Union Room as your selected Multiplayer Avatar, your game freezes. For Avatars like the Sinnoh Gym Leaders and Riley, Buck, Mira, Cheryl, and Marley, they all appear on Diamond, Pearl, and Platinum Games. For the other ones, however (Cynthia, the Kanto Leaders, etc.), it crashes the game. And yes. I tested Cynthia and it crashes when you enter. ---------- Post added at 12:55 PM ---------- Previous post was at 12:54 PM ---------- Oh wait. I totally missed the point of the question. Your sprite outside of battle will appear as the selected sprite choice, but in battle it will be your normal character battle sprite. (It'll be the HG/SS Male Hero if that's what you started the game as, etc.)
  19. No, and I kinda gave up on that. I wasn't getting anywhere, sadly, so I said eff it. Sorry guys.
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