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KyoMcFizzle

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Everything posted by KyoMcFizzle

  1. Talked with a few people about the Pokemon Grey version issue that everyone is buzzing about. People are saying it would be advantageous for Nintendo if they released Grey on the 3DS, whereas everyone else is crying and whining that it needs to stay on the DS until this generation comes to a close. Since this is somewhat related, here's my educated prediction: Pokemon Grey will be released for the DS, but there will be special 3DS Grey content released through the AR Cards method that the 3DS is currently implementing. Why? Let's discuss: If Grey were to be released on the 3DS, it would require a complete system overhaul. You'd have to rewrite the entire game and really kick everything up a couple dozen notches in order to implement the 3D in to the game. Not only that, you'd be writing off dozens of fans and a lot of profit. Yes, having a Pokemon title on the 3DS would be a great boost to sales, especially in anticipation of trying to outself the NGP, but I'm hoping (And betting) that Nintendo will keep Grey on the DS as a final means to keep things in order.
  2. This is my current Zoroark I'm using on one of my teams. I'll explain my choices: Nope! Try again~ Zoroark @ Bright Powder/Focus Sash Ability: Illusion - Night Daze - Grass Knot - Flame Thrower - Protect Fun thing, this Pokemon. See, one of my main strategies with this Pokemon is to use it to throw people off. Running this with a Conkledurr or a Spiritomb in the last slot of your party is what I normally do. -When running Conkledurr: Since it comes out disguised as a Conkledurr, the opponent's initial thought is one of two things: 1) Use a psychic move. 2) Use a flying move. If played correctly, your unsuspecting opponent will play right in to your hand and attempt to try and nail you with a psychic type move. Since Zoroark is a dark type, Psychic moves won't affect it. By the time they realize this mistake, you'll have gotten a hit in and hopefully done some massive damage with Night Daze or even Flamethrower/Grassknot (Depending on the opponent's Pokemon). In the event they do figure you out right away or they use a flying move, you still have a bit of back up. Use Protect to stall them and keep them at bay while your other Pokemon take your attacker down a couple notches. Yes. This is built for my doubles/triples team. I've managed to use this particular strategy and last an entire match without being found out, though to be fair the guy I was fighting wasn't too bright. -When running Spiritomb: A nice recommendation my friend Kyle made to me when we were discussing Zoroark. Being a Dark Type, Zoroark is prone to two major weaknesses: Fighting and Bug. While discussing this weakness, Kyle brought up a good point: "If you run with a Spiritomb, you eliminate the major threat of a Fighting type trying to hit you. Most people are aware of Spiritomb's immunity to Fighting type moves, and as such that'll be the last thing they want to try and use on you. Not only that, but its moves also blend well enough to allow you to remain undetected if you can keep the pressure on and keep on hammering away at the long enough to deal some good damage before being found out." As such, I decided to run with the same move set and test it out. Sure enough, keeping the pressure on allowed me to take down half their team in a triples battle and two of their Pokemon in a doubles before being found out. -Why the Bright Powder: You can whine and complain about the Accuracy Clause all you want, but this item allows for a nice bit of insurance in battle. Lowering the enemy's accuracy gives you that extra turn to keep going if their attack misses, giving you ample time to whittle your opponent's tank or wall down using Zoroark's wicked 125 base Special Attack. In the event that you wanna run a better item, Focus Sash is a good bit of insurance.
  3. First off, I'm appalled by the lack of, oh, I don't know.... DUNSPARCE... On your list. >:C Also, the whole quote from N thing is somewhat self explained. Let's think back for a moment on the whole topic of the Original Dragon. Several different Ideals were mixed together during the era of this Pokemon. One brother sought this world of ideals, while the other sought the Truth. Perhaps this quote is merely meant as a reference to the creation of Reshiram and Zekrom. The separation of Truth and Ideals in to separate entities. The separation of Grey in to Black and White. Just a thought. On the topic of the moves Freeze Burn and Ice Shock (Or whatever), I'm liking the idea of eliminating the Charge Up time on these moves. Perhaps there will be an interesting turn of events here. Here's my hypothesis: -Kyurem receives a Form Change of some kind and a new ability that eliminates charge up time; a permanent Red Herb ability, if you will. As such, his signature moves are then left open to be Freeze Burn and Ice Shock (Or whatever). -Reshiram and Zekrom both receive their respective moves Freeze Burn and Ice Shock. HOWEVER, since these two do NOT have the aforementioned ability that reduces charge time, these moves are then made less effective on both dragons due to their only being HALF of the original dragon each. This could tie in on some level to Kyurem resembling and being the physical majority of the original dragon or some random story plot twist thing or whatever. Don't ask me. -Form Change allows Kyurem to take on a more even form that may/may not resemble the original dragon OR both Reshiram and Zekrom. On the topic of being to use Fire/Electric type moves, I wouldn't bet against it. If Kyurem really is a shell of the original dragon, then it's not too Farfetch'd (OH LOOK. LOOK. A PUN. A POKEMON PUN. AHAHAHAHAHA. I'M SO WITTY.) to assume that Kyurem would be able to learn lesser electric and fire type moves, such as Charge Beam or Incinerate. Regarding the presence of neutrality with Kyurem, it makes a great deal of sense. Though I don't know how to expand upon the idea right now. HOORAY. And lastly, ground dragon seems kinda.... I dunno. It almost feels way off, given the concept of Kyurem. I like the idea of Kyurem becoming an Ice type when its source of heat left, but at the same time why would it be ground type? Why not be something else that is a medium between Fire and Lightning? Again though, given the types in Pokemon, finding a Medium between the two is kinda hard. Perhaps the one dragon was just straight dragon type? Most Dragon types (KEY WORD: MOST) are capable of learning fire and electric type moves. Hydreigon, Druddigon, Palkia... Who said the original Dragon needed any other type? And that's my two bits for now.
  4. Nacrene.Also, a little note that Balm Mushrooms, Comet Pieces, etc sell for high prices to certain collectors. If I recall, the chef outside Nimbasa near the street performers buys Balm Mushrooms for a good chunk of cash.
  5. I'm.... Kinda borderline with this one. I agree with the release of energy sort of thing because that makes a bit of sense, but the mutation kinda makes me go, "Wait what?" Still, who am I to dismiss something in a speculation thread? As for the looking complete thing, I think it's more so the lack of symmetry on this Pokemon that throws people off.
  6. A team consisting entirely of level 1 Edeavor Quick-Attack Focus Sash Rattata's.
  7. I'm putting my money on the Giratina factor at this point. The burn and shock moves I'm also putting on Kyurem. Lord knows that Kyurem needs the upgrade. Besides, the way I see it, they'll probably use Kyurem and the god stone as a means of quelling the battle between the two dragons as far as story goes. I'll type more when I'm not tired. Alright. Time for my coherent two bits on this matter: As far as story goes, I'm going to go out on a limb and try and tie as much of the speculation together as I'm able. Taking into consideration the idea that the Musketeer Pokemon tie in to this story in some way, let's consider this: Amidst the battle of the two ignorant sons of the original dragon users, Cobalion, Terrakion, and Virizion use their abilities to rescue dozens of Pokemon. In their attempt to try and save as many Pokemon as they can, the three Pokemon use their powers to revive the fallen shell that was once the mighty dragon that Reshiram and Zekrom split from. Assuming that the timeline goes: -The one Dragon -The one Dragon splits/Fall of the "Meteor" that created Giant Chasm -Second Generation Battle -The Great Fire that Cobalion, Virizion, and Terrakion are involved in We can then assume that, upon reviving the fallen shell of the great dragon, Reshiram and Zekrom were in turn brought to their senses by the revival of the shell's resurrection (Linked minds perhaps since the two beasts originated from the shell?). After disappearing, Kyurem then went to devour the humans responsible for the destruction of the Unova region. Again, I know this is rough, but my mind isn't exactly functioning well enough to put together a more.... Fluid storyline. I'll probably revise this or something at some point or another. I'm going to hope that Kyurem gets a form change that better resembles the True Dragon's once complete form, but the drawback is that it doesn't have quite as much power. I'll bet that it'll exceed or rival Reshiram and Zekrom's base stats in this form, but will be a bit more on the defensive sides with decent attack stats (as was previously mentioned). Once can hope.
  8. You used the code to modify your version exclusive area. Use the same code to switch back to White Forest, save, then reset. Refer to the RAM section for more info.
  9. Here's a fun fact: If you want a Re-Battle Code, provide GBATEMP with a save file set right before battling the Pokemon you want. If you provide them with the save file, they will use said save file to extract the data needed to make the code you want. http://cheats.gbatemp.net/forum/index.php?topic=5883.0 Go there if you have a save file that fits the criteria. You must have the save file set so that you haven't fought the Pokemon yet, but you can interact with it and battle it. Don't ask me any questions, PM me, or anything else like that for more info. I've given you all you need.
  10. Check to see if your driver is installed properly or if it needs to be updated. I know a lot of people are having this issue. Give it a shot, ja?
  11. WPM V2 Press startt to change the first two items in your bag to 649 and 100 respectively. Subtract the items and blah blah blah. Hold select while walking through the grass to activate. Enjoy.
  12. Just use Pokesav or catch it the legit way. The PID is so fickle in this generation that wasting time on a code like this; a code that would be so horrendously complex that it would make most coders want to rip their own hair out is almost completely out of the question. Then again, you may get lucky and someone may make the code. Who knows? Stay tuned to find out.
  13. Use Pokesav. All you'd get out of this is crap like the Dragon Skull, an extra Xtranceiver, and all of the HG/SS Key Items that DO NOT WORK. Again though. Use Pokesav.
  14. Doesn't matter. Either way the code will work. If you activate while in the room, leave and come back in. Updated PC Marking Codes. Much thanks to Prof 9, M@T, Elixir, and the entire GBATEMP code team.
  15. He doesn`t mean they're useless as in they have no practical application, but rather they are quite literally useless as in you cannot use them. Period. Even if you have them in your bag, there is no coding that allows the game to recognize them as items you can use in battle. You cannot use them to catch wild pokemon. The only use they have is for the Zoroua Event. Read my last post.
  16. Allow me to answer your question. The short of it is no, there is not nor will there be a code to make the apricorn balls usable in battle. You CAN, however, use them for the Zoroua Event in Castellia [Check the B/W US request thread for the Redo Zoroua Event]. The reason for this is because the coding for the pokeballs was never properly input to the game to allow them to be used, much like the RedChain in D/P. As such, since alot of the same item data from HG/SS exists in the game code, the apricorn balls can be obtained through non-standard means, but they cannot be used in game because they were never intended to be usable or even obtainable in the first place. As such, you could call the apricorn balls junk data in that sense. I'm also fairly sure that they were intended to be useable, but to avoid the TM change between Fourth and Fifth Gen, they had to abandon allowing Pokemon to carry items over. I'm sure that they will find a way to re-implement the apricorn balls in grey version. B/W was rushed in the first place, so it's not surprising so much was left out during the change. Anyways, hope this helped. Had to type this frim my DSi.
  17. http://projectpokemon.org/forums/images/smilies/bidoof.gif Much love to M@T for making this code.
  18. Please show me the EXP codes that are not working. Max HP IVs: Max Attack IVs: Max Defense IVs: Max Special Attack: Max Special Defense IVs: Max Speed IVs:
  19. The reason it didn't work for HG/SS was because the Kyogre HAD to be a Heart Gold native KYogre for it to work. In this case, you merely need the other Pokemon, regardless of its native version.
  20. That was the one for White. Here's the one for Black: 5215be54 2800fb2b 0215be58 b0022001 0215be5c 1c388028 d0000000 00000000
  21. Much love to my friends at GBATEMP for the following code: Rename Traded Pokemon: 5215be74 2800fb2b 0215be78 b0022001 0215be7c 1c388028 d0000000 00000000
  22. Much love from Prof 9, M@T, and elixirdreams from GBATEMP. Re-Battle Victini: 94000130 fffb0000 b2000024 00000000 20020ade 00000002 d2000000 00000000 Re-Battle Reshiram/Zekrom @ Dragonspiral Tower b2000024 00000000 94000130 fffb0000 20020c97 00000009 d2000000 00000000 Re-Obtain Zoroua in Castellia: 94000130 fffb0000 b2000024 00000000 da000000 00020c92 d3000000 00000000 d7000000 0220cafe 9220cafe fdff0000 d4000000 00000200 d0000000 00000000 94000130 fffb0000 a220cafe fbff0000 d4000000 0000fc00 d0000000 00000000 94000130 fffb0000 a220cafe f7ff0000 d4000000 0000f800 d0000000 00000000 94000130 fffb0000 b2000022 00000000 d7000000 00020c92 d2000000 00000000 All of the following work on both versions for any language. Tested on both Black and White Retail Carts. EDIT: Before Anyone Asks: YOU CANNOT CATCH THE OPPOSITE LEGENDARY IN YOUR GAME. If you have White, you battle Zekrom. If you have Black, you battle Reshiram. If you want the opposite Legendary, use the Wild Pokemon Modifier or trade for it.
  23. Use the Wild Pokemon Modifier. Go to Route 7, use the WPM to encounter a level 40 Tornadus, bring both to the shrine, ???, Profit.
  24. Pinwheel forest. Was running around during my second playthrough (Started on White and now I'm doing Black) and I ran in to a shiny Venipede.
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