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Kaphotics

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Everything posted by Kaphotics

  1. Kaphotics

    What is this?

    1. Read the changelog when it pops up 2. Refer to the FAQ regarding batch editing.
  2. Not possible; you can only use it with Homebrew/CFW/CyberGadget. Via PKHeX FAQ: Generations 7, 6 Is PKHeX compatible with Powersaves or Sky3DS? No. It never will be. Save files must be decrypted in order to load & save, and must be resigned before put back into your cart data.
  3. That's reasonable enough Added Clone Searching in latest commit. Manually delete the clones you wish to get rid of. Or... Added Clone Deletion in latest commit. Automatically delete clones based off last modified date.
  4. PKHeX edits the dream world ability flag for gen5 format files automatically, no need to modify extra-bytes. The extra-bytes are just a holdover to expose all bytes for editing, even if they are unused.
  5. Most shortcuts that are usable in the main window are also usable in the database viewer. Control Click can be used instead of right click-view. The problem with weeding out clones is that clones may have different EV spreads or sets. Those clones are still useful. You can always use the search filters to weed out low EV pokemon or pokemon below a certain level.
  6. Can just use the batch editor on your save file: =HT_Gender=2 .HT_Gender=0 (sets the HT gender to 0 if it is 2)
  7. Refer to the changelog.
  8. Unrelated to PKHeX, closing.
  9. Should be fixed in the latest commit. Thanks for reporting
  10. PKHeX is a computer program and cannot be installed to a 3DS. Find a video guide on YouTube on how to use PKHeX.
  11. No, the keypad available characters for JP/KO/ZH has the fullwidth (\u2640) instead of the half-width custom character (\uE08F), using ♀ as an example. For the latin based languages the half-width character is... more visibly pleasing than the larger full-width. PKHeX operated under the assumption that the full-width was only used in the game story text files and that Nicknames/OTs could only use the half-width; guess that's not true (PKHeX is mainly developed by people who play in English, hence why it wasn't noticed).
  12. Hilarious stuff Game Freak; using the full-width gender symbol for logographic languages but the custom-font for latin/etc languages. Looks like they do it for Nicknames too and even for Gen6 saves. Shouldn't be too difficult to adjust the get/set for those strings.
  13. As theSLAYER said, "Also, it appears that Island Scan Pokemon have relearn moves when caught, unlike ordinary encounters."
  14. Suggested relearn moves is not intended for use with Static Encounters, only for fixing egg moves.
  15. Via changelog: - Added: Battle Box slot indication and edit prevention for Generation 7 save files.
  16. Via changelog: - Added: Battle Box slot indication and edit prevention for Generation 7 save files.
  17. Memories are not used by Generation 7 origin pkm.
  18. Thanks, fixed in latest commit. Since it's a very minor bug there's no need to have a new release so soon; in the meantime, the bug can be easily avoided by making sure the Item Count field is not empty
  19. Kaphotics

    Milotic legality

    Please upload a pkm file when reporting legality issues.
  20. I don't think anyone would want to see the current stats and the level X stats at the same time; if someone wants to see the stats of level X when defining values, they can temporarily set the level to X in the other tab. Could be considered visual clutter as most users wouldn't care about level X stats, or could get confused which stat column is the actual. Not really worth implementing for reasons listed above, plus it's heavily related to playing online.
  21. Have to be using the latest commits; new release should be out later today.
  22. Depends how you extracted it. If it is not one of the listed options, then no. You have to be able to obtain your decrypted save file to use this program. r4i dongle is not compatible.
  23. .HT_Name= .HT_Gender=0 etc for the other properties
  24. The conversion PK6->PK7 is left as placeholder until the official transfer method comes out. The EncounterType byte is now used for Hyper Training flags in Gen7; not changing the converter code until the official method is out.
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