Jump to content

Kaphotics

Helpful Member
  • Posts

    7272
  • Joined

  • Last visited

  • Days Won

    362

Everything posted by Kaphotics

  1. Lots of RoC's PC pkm in the GS save are from Crystal. There's met data from crystal that PKHeX is detecting for the pk2->pk7 transfer (since it doesn't have the context of the origin version).
  2. Not a PKHeX issue; be sure you are using the right custom code / patch for the right game.
  3. Per PKHeX's readme: We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use. If you break the tournaments rules and get caught, it's on you.
  4. OT names have no bearing on battles so this is not something im interested in doing; each game & language has separate OT character tables so it'd be a pretty extensive task. Moving to PKM legality as this is not a problem with PKHeX (nonfeature).
  5. Gen2->Gen7 support is only placeholder and not an official PKHeX feature yet The next release will support transferring & legality checking; we're still finishing up the analysis of the Transporter/Bank update.
  6. Spikes is an egg move, and thus must be in the relearn moves section. https://bulbapedia.bulbagarden.net/wiki/Garbodor_(Pokémon)#By_breeding
  7. This is not PKHeX's fault; use Checkpoint instead of JKSM.
  8. fixed in latest commits, will be in next release https://github.com/kwsch/PKHeX/commit/a570d13dc541e3cd9ad49baeca3a1aa39ec06b05 thanks for reporting!
  9. invalid folder/file names on your SD card, you'll need to needs to be manually removed. https://github.com/kwsch/PKHeX/issues/572
  10. you can create anything you want, you can clone data to an empty slot to fabricate a pkm out of thin air
  11. Use checkpoint instead of jksm, and ensure that you (or your save injector) are deleting the secure value. The game has a generic corrupted message which can be triggered by a multitude of things.
  12. Working as intended; if the game code did not specify a special movepool, the current moves get set with the current levelup moves and the relearn moves are left empty. If there is a special movepool, the movepool is copied to the moves and relearn moves. In Raikou's case, there is no special movepool.
  13. Ignore it for now, will be fixed in the next release.
  14. Trainer Name is stored twice in the save file; the next release will allow you to change what Rotom calls you as well.
  15. ... use the latest release posted.
  16. Loads just fine on the latest release.
  17. I opened the op save file in a hex editor; the file was completely empty (all 00). Double check that you are exporting and transferring valid data before trying to load in PKHeX
  18. Was fixed the day after the last release, will be available when the next release is posted. For now, the workaround is to have a gen 1 species like pikachu as the current species in the pkm editor before loading a RBY save file.
  19. #1: fixed also fixed pk2->pk7 conversion location being set wrong. https://github.com/kwsch/PKHeX/commit/1e5fc96e8e1986d4b9302c182f7927c5ce8957e7
  20. PKM version is not stored for generation 1/2 pkm formats. PKHeX defaults to Red and Silver when transferring from 1 & 2 respectively, as there's no difference (can trade between). Not able to replicate #1 (wrong location list); the program has a hardcoded early return for gen2. #2: fixed #3: works fine on current commits (can only hypothesize how it works before it officially releases)
  21. It's already in the works.
  22. Kaphotics

    PKHEX

    Read the stickies.
  23. please post pkm file(s)
×
×
  • Create New...