Jump to content

theSLAYER

Administrator
  • Posts

    22961
  • Joined

  • Last visited

  • Days Won

    1016

Everything posted by theSLAYER

  1. Maybe clear your cache or something. I literally just checked on the go for you.
  2. If you can view these in PKHeX, and proceed to export them, you should be able to directly restore them into a legitimate game.. unless it’s not as legitimate as you think they are
  3. Just change the species down? It’s not something super sophisticated, since you don’t have to worry about memories and HT Name etc. literally manipulate one value.
  4. Out of curiosity, did you ever use the poke transfer lab to connect to this copy of Platinum?
  5. Receive your starter, receive the Pokedex, interact with the PC, then save the game a few times in game, before exporting it and trying it again.
  6. Do you have CFW on your Switch?
  7. without any kind of future development in the saves hacking department for the 3DS Gen 7 games (which seems unlikely at this point), that encrypted save is as good as junk. Just to double confirm, it is not from a Cart copy of Ultra Moon right?
  8. Hey no need to be sorry. Nah, the received hours/date is stored in the save. Only a record of receiving the gift is stored in the save. Changing that record won't make it redeemable in-game tho. Also, nah, if I'm not mistaken the meta is merely information the BCAT uses, and we won't need it for anything. Well, just to be clear, if you wanna modify the records, it's gonna be save editing. While PKHeX can view the date/time under their block editor, I don't think you can edit them just yet. (there's no plugin to edit them right now as well) I would say any date/time is likely fine, since it follow's Switch's date/time, not server's date/time. I'm under the impression you're referring to meta editing, and no, that's not what I'm referring to. The 'record' that effectively shows that you've performed the act of receiving the gift, is stored in the save. Like if you go view the Mystery Gift album now, you should see a few entries (if you've received gifts before) But it's just a record, nothing else. There's no editor for that yet.
  9. change the TID/SID combo.
  10. Little update on this issue; the changes are instead Event constants: 188: changed to 1 246: changed to 6 Then add the item to your bag and you can go get Arceus. (https://discord.com/channels/343093766477053953/631819428882808833/959235028280303637) To change them: Then Save. So for example, to change Event Constant 188: Remember to hit save at the end.
  11. If I’m not mistaken it’s possible btt it very very iffy? in any case just play on your Wii just to get past the roadblock.
  12. Typically getting the starter, gaining access to the PC, getting the Pokédex. Just check at each point (Also, I clearly don't know the checkpoints in Ranch)
  13. Using "YOSHI" is probably a play on the old rumour that Yoshi was programmed into Pokémon as a secret 152th Pokémon. It also helped to promote other Nintendo properties. The whole "RA" "RB" ""BA" "BB" is just something they did to signify the Pokémon being distributed by a different machine. Like PCNY(a-d), LINK(E,W), LUIGI(E,W)
  14. Providing documents to allege you received it for a 15-20 year old event typically isn't enough to cut it. Would probably need contributions and matching stories from other users too. Well keep your eyes glued on the various Gen 1 threads, any new info would probably be there. Until it satisfies a few factors, it probably won't get added. Cheers.
  15. Whether there's fixed PID depends on what the image says. Yeah in this case, the shown Tapu, Metagross, Tyranitar, doesn't have fixed PID. And the shown Eevee, Ash-Greninja card, Zamazenta, has fixed PID. As for rerolling the PID with PKHeX, that isn't a good idea. Some stuff have generation algorithms, so you can't just randomly reroll. It might be better to just drag the wonder card into the left side of PKHeX again, and observe if the PID changes.
  16. I made a slight edit to that post, so check it out. Anyway you have a nice day too
  17. Don't take this the wrong way, but do understand that I'm not gonna sit here and list every event that has fixed PID. You're gonna just have to take the event file you're interested in and load it in PKHeX, or load up the event gallery page we have here. For example, this is the PGL shiny koko Notice how it doesn't say fixed PID. And any fixed PID would be listed there: (Do note for Ash-Greninja's case, it can have any non-shiny PID, but once the wonder card is generated by the Demo, that wonder card's PID is locked. I'm using this image as an example of how I have it handled in the format ) We run the wonder cards through a program that would generate a HTML that our site can use. And the program checks whether the PID for that event is static or dynamic. So if there's a picture-esque summary, the PID data has been checked. Here are some other examples from other generations:
  18. They're generally random, but there's a few that is fixed
  19. Try transferring a different mon and let us know how it goes. also, let us take a look at this Flabebe file.
  20. Certain data are too hard to verify as true, by PKHeX standards. Additionally, make sure you’re not using a VC save to import events that were limited to retail carts.
  21. PKHeX can read DSV just fine. If it’s throwing that message, I assume you’re not saving in-game, and using the emus’ state save option. use the proper in-game menu and save the game twice. Then close the emulator. Then try again.
  22. I know you said it is a real copy, but it is possible you have a fake copy (and you just couldn't tell), and Checkpoint extracted the data from the correct partition. Except it would only be accurate if it were a real game, hence why correct partition but wrong file. Also, if you 'restored' this bad file and yet you were able to progress the game, it just sounds like your save is somewhere else.. As tho your save isn't in the common save partition. (and the reason why the file of a different game exists is.. maybe someone did a crappy job and tried to overwrite a game or something, who knows) But yeah, try with TWL save tool and see what the result is. I know sometimes people have issues with Checkpoint, and TWL save tool seems to go around that.
  23. Export your save with Checkpoint. keep a safe unedited backup somewhere. Download the pk file. Inject the pk file into your save. restore the edited save with Checkpoint.
  24. Too big for the emu?
×
×
  • Create New...