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theSLAYER

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Everything posted by theSLAYER

  1. I can't remember off the top of my head. If you were to search 6IVs, but not indicate any nature, see what shows up. Given Pokefinder also filters the species entries by route and encounter slots, it may not be truly possible for every encounter to have 6IVs, which is another thing that would stand in your way. Once again, I urge you to consider dropping flawless IVs.
  2. Pikachu (and evolved Raichu in other Gen 1 games) caught in Yellow's catch rate should be 190. I'm assuming it's 163 cause it was traded to Gen 2, which in that case the identification is probably normal. edit: I got it the other way round. Starter catch rate is 163, regular is 190. https://bulbapedia.bulbagarden.net/wiki/List_of_Pokémon_by_catch_rate edit again: I literally only just saw Kaphotic's post lol. edit 3: @Kaphotics I may have gotten the 163/190 logic swapped around, however I'll like to point out that PKHeX is indeed flagging my Lv 5 190 Catch rate copy as illegal. 025 - PIKACHU - E9D3.pk1
  3. Wild encounters on older Gens have about only 6 possible natures for Flawless IVs. I would imagine you're probably using one of the natures it can't possibly have (for flawless IVs). A few alternatives: - Just hyper train the mon (if the mon is physically in Gen 7 and above). Functionally 6IVs in battle. - Hatch the mon, instead of using a wild encounter variant - Avoid using mon's caught in Gen 3/4/8 games altogether. For Gen 3/4 mons, many of them can be caught in other games. - Give up on 6 flawless IVs. Have 1 or 2 of the IVs be random. This would allow you to use other natures. - For mon's caught in Gen 3/4, disable shininess checking when first finding the PIDIV combo. Find the PIDIV combo first, then find a corresponding TIDSID that would allow shininess (I think that's in the guide too)
  4. The catch rate being 190 is correct for Yellow Pikachu. We're not supposed to change it. I have this issue on the latest dev build I got it the other way round, read here: https://bulbapedia.bulbagarden.net/wiki/List_of_Pokémon_by_catch_rate
  5. In the end, shiny Wish probably isn't a good idea to recreate. Anyhow, I'm locking this thread.
  6. Shiny charm can make the odds better, and that can be added via save editing. If you want better odds, you gotta be ROM editing.
  7. PKHeX loads your save just fine, so I would assume it is fine..
  8. Not a game code reader, but this is roughly what I understand for the segments I know (anything segment not mentioned is something I do not know): SWSH Egg odds: To my understanding it doesn't force the PID to become shiny, it merely rerolls. Once you land on a shiny, regular 1/16 to be square, 15/16 to be star. SWSH overworld/wild shinies: The game first calculates whether you would encounter a shiny, then compares encounter's PID to your save's TIDSID. You can get square shinies 2 ways: a. You naturally rolled a square shiny PID (rare, effectively double shiny), or b. When the shiny check is 'yes', and you rolled a non-shiny PID, it'll be forced to square. (common) This means you can only get star shiny for this group by: 1. Rolling a 'yes' on the shiny check, then 2. Having the PID + TID/SID combo be star Regular shiny odds are 1/8192 (ignoring any rerolls you may have). Assuming you've hit on 'yes' for the shiny check: Square shiny -> 65521/65536 (Regular square shiny 1/65536 + non-shiny PIDs forced to square 65520/65536) Star shiny -> 15/65536 [So you're effectively rolling for a double shiny: hitting yes on a shiny check, then rolling a star shiny combo naturally] Max Lair shinies: I don't know the odds (if I recall they are regular odds without any boosts), but I do know that when they occur, they can only be star shiny. Max den shinies: The game actually generates a pair of TIDSID that is only used and stored temporarily, which is colloquially called the fake trainer TIDSID. This is used to determine if the mon's PID would be shiny; game matches the fake trainer TIDSID to the mon's PID. If I recall correctly, it follows the standard Square 1/16 and Star 15/16 split (these odds are presuming you land on a shiny, which is 1/8192) It would force the mon's PID to match yours square if the combo is square, and forced star if the combo is star. If I recall they are regular odds without any boosts) BDSP roaming shinies: Similar situation to max den shinies. Ultimately this is one of those 'just encounter it and not worry' type of scenarios. As long as the encounter doesn't restrict it by shiny type, just go for it and not think too much.
  9. Minor corrections vs Major corrections would be my guess. Majority of the Pokemon are probably legal so those doesn't need to be clicked. But some mons had minor corrections so they needed to be viewed and re-set. Mons with major corrections won't be auto-fixed.
  10. The user posted in January and hasn’t been back since January. They presumably found their answer. No need to bump an old ‘off-topic‘ post that can be resolved easily by googling.
  11. Changed link to official Pokémon url, changed some wording. Also corrected the title.
  12. As in working with PKHeX? No it won’t be fine. normally, real VC saves can be extracted by Ckeckpoint/JKSV, like any other game. For fake VC, you need to change your steps up, and extract the save with GodMode9 instead. (Read whatever that was said in this thread)
  13. Pokémon saves change their geolocation data to match the 3DS on load.
  14. This should be enough. The plugin would treat it as though you loaded a save.
  15. If anyone wants to add to this thread (in terms of proper updates or proper contributions), DM me. Don’t DM for reasons such as asking for files or what not. I’m locking this thread.
  16. Perhaps there’s setting issues on BlueStacks. Perhaps your computer isn’t powerful enough. Perhaps the game isn’t running optimally on mobile devices to begin with. Or it’s a combination of all factors. Maybe look up guides to how to run high powered games on BlueStacks
  17. Load a BDSP save -.-
  18. Yeah if you didn’t get your code too longer ago, maybe try to get a refund on it from wherever you got it from.
  19. At the moment I don’t really know any other options. Probably Playasia? There was news about something going on with 3DS Japan eShop. Think it was them no longer accepting credit cards? If so yeah, maybe gift cards are the way to go. Do check when your existing gift card expired. These redemptions have a limited time. Couldn’t redeem my VC Crystal cause it expired, and Japanese Nintendo Support, while being fast to reply, went with the “it is already expired so we cannot do anything” route.
  20. use 3 guaranteed IVs. (Middle dropdown). don’t make fancy IVs for now (left options) use Roaming8b (the radio buttons)
  21. The gift card may have expired, check the validity of the gift card. Or, you could just wait for Bank to be free for a month. Region changing for eShop use may be risky business. Even tho for region changing, most of the internal memory would be swapped out anyway, and duplicated apps has to be deleted, you may screw up someone and the server recognises your device as “modified” or “originally being Japanese”. I say just wait for it to be free. Bank is gonna be gone soon anyway, no point having a subscription..
  22. The way you’re phrasing it, it’s as though it wasn’t caught, but hacked. please don’t share stuff that you’ve hacked incorrectly here.
  23. I've flagged the account as spammer, and removed the offending post. In the future you can just report the post to us :3 (as in when you click on the 3 dots at the top right hand corner of the post, there's actually a report feature )
  24. You could try running it on BlueStacks, but I'm not entirely sure it would work. Pokémon mobiles games are known for not running on emulators. (Looks to Pokémon GO and Pokémon Masters EX for example)
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