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theSLAYER

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Everything posted by theSLAYER

  1. Probably not; if I'm not mistaken, HOME, SWSH, and mons received from GO share the same data partition, which is separate from LGPE, PLA and BDSP. Normally, a mon from GO -> HOME -> BDSP, It would (1) first have the HOME/SWSH partition, then clones into the (2) partition and gets it's data modified for use with BDSP. So if you're injecting from BDSP, you are giving HOME the (2) partition, but noticeably missing the (1) partition. And (2) doesn't clone into (1), hence why the ball goes missing.
  2. try injecting a mon 'from GO' into SWSH, as opposed to BDSP or PLA.
  3. You shouldn’t try to overwrite the save into a repro cart, mostly because you can’t write a modified ROM back into the game. I think there’s only 1 or 2 hardware can do it
  4. Could be a matter of settings, or an issue with the emulator as a whole, one extra line of hex is embedded in the data you sent. Removing it allows it to be read with PKHeX. As to how to not have to deal with this in the future. 1. Check which settings you've enabled, and 2. if it's not settings, just use a different emu. I never had to deal with this problem with VBA.
  5. Doesn’t matter if it’s all digital copy or not. As long as you have CFW and can modify your save…
  6. It can’t. What you need is a Rom editor, not a save editor. hide is basically a soft delete. No one by mods/admins can read the comment.
  7. Good shout on the compression point. Made a temporary edit to the tutorial.
  8. Due to nature of the content, post split from https://projectpokemon.org/home/forums/topic/45373-gen-3-specific-edits-how-to-redeem-any-desired-shiny-spread-channel-jirachi/
  9. That’s the quality of the mons when captured at actual screen size of a 3DS. Any of those “higher quality” ones you might have seen before are captured from an emulator, where it typically smoothens out lines and models and stuff. We don’t deal with those here.
  10. Save extraction and injection without CFW: Cybergadget, Japanese only, as you’ve mentioned. one could use PowerSaves for extraction only back in the day (plus using a decryption software), but that ain’t exactly an option nowadays if I’m not mistaken. Frankly, your go to is to hack your device. Any 3DS can be hacked. And the brick risk, while exists, is extremely extremely low, as long as you follow the instructions closely. I’ve hacked like 10 - 20 devices across the years (mine and others), using a myriad of different methods (through their stages of evolution). I know it isn’t a lot, but still, they all installed CFW safely. I recommended ntrhax/magnethax (or whatever the cool kids call it nowadays), and it exploits a vulnerability in the hardware itself, so the loophole itself isn’t patchable by software revisions. It would require a magnet, and a DS flashcart tho.
  11. If PKHeX can read the save just fine, I'll like to think nothing is wrong with the save. Restore this file to your game with JKSM. When you're importing the save, make sure it is named main (with no extensions, with nothing else in the name), and also make sure it's the only file in the folder. If it still doesn't work then we've got to do something else.
  12. Pokémon are fine as long as they're legal. For example, you can upload a single mon (.pa8) or as a binary dump from PKHeX for the entire PC (pcdata.bin)
  13. Using existing online structures is different from using local connection structures.
  14. Make it work online? No. As far as I know, those distribution ROMs aren’t meant to connect to the internet, so it wouldn’t even bother. Unless you can make your computer look like another DS to it, I doubt it’ll even connect to any other service that makes the network look like a LAN one. also, obtaining and using distribution ROMs is almost certainly piracy, so it’ll do you good to have discuss it any further
  15. I can’t remember the name of the exact setting off the top of my head, but it appears that VBA don’t think you have a save battery. There’s a setting to avoid that. Probably install the latest VBA you can find too. I’ve not had to deal with that using fresh installs for ages
  16. What specifically is the error, take a screenshot of it
  17. I’m guessing that Checkpoint either couldn’t decrypt it in time, or maybe the decryption led to the crash, so in effect the file just looks like a garbled mess. Try using JKSM to extract the save, and see how it goes.
  18. how did you extract this file? It's completely a garbled mess, which shouldn't be the case.
  19. In Gen 6, if you evolve a mon in a English game, the mon's name would be English (provided it wasn't nicknamed). This happens even if the mon's language of origin differs from the language you're playing.
  20. Hey, upload said save here. Would look at in in due time, thanks
  21. Just use PKHeX. It has a UI menu that can activate the events for you on said save.
  22. Can I take it that you gave yourself gym badges without fighting the gym leaders? If so, remove her badge.
  23. If owning one legitimately doesn't do it, then there isn't a way. You could try transferring a Shiny Eternatus to a baby save and bringing it through the Eternatus story arc, and see if that works.
  24. Rather than create one from scratch, import form the event database.
  25. Hey don’t worry about it, it’s something people miss all the time. At least the mystery is solved
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