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theSLAYER

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Everything posted by theSLAYER

  1. Mark legality is something that’s a work in progress. Pretty sure the issue existed since old PKHeX for SV, not just the current one (I have stuff with Marks marked illegal). Please do wait patiently
  2. Make sure you set into the save. Make sure you export the edited save from PKHeX. Make sure it’s actually edited (after export, drag the save back into PKHeX to check if the edits are there) Make sure you’re restoring the edited save into JKSV. Dont try to restore saves into Sysnand from EmuMMC and expect it to work
  3. If you did a quick google check, you'll find out they were added to Ultra Sun/Ultra Moon, and don't exist in Sun/Moon.
  4. Does Poipole exist in Sun/Moon?
  5. The shininess where it appears as square is only a thing in SWSH. Doesn't appear in other games.
  6. Maybe because.. they were illegal to begin with, just that older legality checks didn’t catch it? Would you like to share a Mon that you’re super duper sure is legal (and is illegal on PKHeX?)
  7. Trust me, a lot of people pop in because 'they had that feeling and just wanted to sure', but instead of checking or looking for it they just.. post. It gets overwhelming XD
  8. Yeah I mentioned it here: Anyhow no worries :3
  9. 1. It would be possible to breed it 2. it’s illegal to have that family in the software version that PKHeX can currently edit 3. Just wait for a new PKHeX update that would update legality checks, support for the new version, and adding the family to the encounter database.
  10. Duh.
  11. Geez I wonder why. It is almost as tho PKHeX isn’t magic and needs to be updated when a new patch is released. And as if the devs doesn’t know about the new patch. Locked.
  12. Oh dear lord. this version of PKHeX came before the new patch (which came out same time as Zard raids) take a guess to why PKHeX doesn’t work on saves after Zard raids.
  13. I don’t know so many different ways to say no. without the original seed, we can’t know. The PID is rerolled independently from the seed of the encounter.
  14. Standard den RNG chained calls if not shiny. if shiny, it does a unconnected reroll of the PID. Without the seed, it can’t be determined what the original PID would be.
  15. Might possibly be checking against something else as well. Keep your eyes peeled.
  16. If it isn't shiny, yes.
  17. Against our rules to use modified mons online, so just don’t
  18. Since it’s theoretical you won’t need an answer, since it’s not something you’re experiencing.
  19. It’s being looked into
  20. PKHeX -> XYORAS/SMUSUM -> Bank -> HOME is fine, provided the mons are actually legal. Note that items won’t transfer.
  21. Not that I’ve heard.
  22. Based on what we've seen, SV is built on a PLA engine. We don't know if it split off from an earlier build or later build, but looks to be PLA engine. PLA has some kind of shared save file verification. While we've not gotten word of it, SV probably has the same. I've yet to make an announcement on site, but you probably should not share SV saves. I've locked this thread.
  23. You won’t need a jig every time, but rather only the first time, if you install auto RCM. and yeah, you probably should go to a forum more dedicated to console hacking..
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