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theSLAYER

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Everything posted by theSLAYER

  1. upload the file. Tho looking at your screenshot only first one treats it as a Pichu (the levelled up one). The second one treats it as a Pikachu (the non-levelled up one). Anyhow, I'm under the impression that this is due to your PIDIVs being incorrect (PID Mismatch), and PKHeX is trying to assign a proper encounter/gift to it. (look at the underlined encounter type. only one is pichu. And look at PID type, it should not be None) Perhaps report back if it still reports this, after the PIDIVs issue is fixed.
  2. Consider using this plugin with your PKHeX.
  3. yeah that happens when you turn too much codes on at the same time. I had something somewhat similar happen to me in FRLG a long while back. I think all my items became balls, including key items. It's nice to have infinite items in Key Items bag, but it replaced some crucial key items, which were a pain. Beyond what was already said about using PKHeX, if you can't get your save to use it (tho most older ARs should have a save dumping feature?), consider looking for a code to wipe your bag.
  4. That error message covers a lot of different user issues. It generally means 'you're using the wrong file with PKHeX'. That's the only thing in common between you and the OP. In the OP's case, it's because they were trying to extract a save the mainstream route while using a repro cart. (Repro cart needs different ways to extract saves). In your case, it is because your save size isn't configured properly in your emulator settings. Your solution would not work for the OP, and the solution to OP's problem would not work for you. Still, this is rather out there, but I hope people with MyBoy settings issues similar to yours would see your post and resolve the issue on their own. :3
  5. it can. How? Read the entire guide.
  6. @Hugo_Molpe the patches exist here. No need to reupload them.
  7. Then use a save manager (like JKSM or Checkpoint) to dump your save. https://projectpokemon.org/home/tutorials/save-editing/managing-3ds-saves/
  8. that's the wrong way to get a save file. Do you have custom firmware installed on your 3DS?
  9. just rename it?
  10. Depends on what you want. If you wanna go in-game redemption every time, then the advantage is injecting the wonder card into Mystery Gifts. If you want it to go faster every time, then injecting the gift directly into your PC or Party is faster. This is kinda out there, but if you want to swap your team halfway in the E4 with gifts, injecting straight into the PC/Party is faster (and it's not like you can access the delivery person in E4 anyway). So whether something is an advantage, kinda depends on what you want..
  11. Doesn't look like you saved twice in-game. I used the red line to denote a break in 2 halves. Each Gen 3 save contains 2 save blocks. First save block is thorough trash, second save block has data. This is indicative of only saving once in-game. I did it properly on my end and it worked: By the way, just so you know, randomized Pokemon would appear illegal.
  12. @DaseR You do realize PKHeX sets the redemption by based on your PC clock right?
  13. where did you get the save file from? Is it from your SD folders, and named 00000001.sav?
  14. as long as there's no weird characters in any names, then it should all be fine.
  15. As long as it's not an entry with weird charactered name/nickname/OT name, it'll mimic the in-game transfers accurately. As far as we know, besides HOME tracker (created for Bank->HOME), there's no data stored anywhere else in relation to transfers.
  16. Nah, that seed throws you a perfect IV immediately if you weren't searching for shinies. It's just to show the tool is working. I mean you could change the seed for different results, there's just no guarantee you'll find something as soon as you hit Search >< Also, my previous reply was edited. Do refresh the page and check it out.
  17. you may need to wait a long while. The calculation probably takes a while to reach 6 IVs without shininess, not to mention it needing to reach a specific shiny target. What if you use Star: Keep TID & PID. SID is not visible in-game.. Here's one I found, and all you need to do is tweak the SID of your existing copy. 638 ★ - Cobalion - 8235229E067E.pk8
  18. yeah. Alternatively, you can search the IVs with the shiny unchecked, then perform Shinification (Keeps PID, changes TID/SID) [guide] afterwards. That's normally easier.
  19. you did change to 3 guaranteed IVs right?
  20. not 6, 3. Cobalion is encountered with 3 Guaranteed IVs. No Pokémon in SWSH overworld has Guaranteed 6 IVs. oh you'll definitely find results, just got to wait. What's the TID and SID you intend to use BTW?
  21. you can make star shinies with that tool.. Tutorial: Follow Searching for particular IVs. Make sure you have Guaranteed IVs set to 3. Make sure this option is checked. Set the dropbox to Star, and fill in your TID and SID. (Do this before you start searching)
  22. that is the problem. don't make things from scratch. Just drag the pk4 file into a window with your OR save loaded.
  23. 5th Generation Wonder Card Full Map Mystery Gift Data WC5FULL Offset Description 0x00 to 0xCB The entirely of the PGF, with the exception of the date being blank. Details here. To reiterate, received date will be absent. 0xCC to 0xCD Unused? 0xCE to 0xCF u16 Game Receivability Bitflags 0xD0 to 0x2C9 Distribution Flavor Text. Terminates with 0xFFFF 0x2CA 0x1 for Special Animation/Background. (Appears to be typically used for movie redemptions) 0x2CB Language flag. Determines which game language can receive this event. 1 - Japanese, 2 - English, 3 - French, 4 - German, 5 - Italian, 7 - Spanish, 8 - Korean 0x2CC to 0x2CD Unused? 0x2CE to 0x2CF Checksum is a CCITT-16. (CRC16-CCITT) The range of 0x00 to 0x2CD will be calculated for the checksum, which then gets written to here. Done with references to here: https://projectpokemon.org/home/forums/topic/43342-gen-5-full-wondercard-structure/
  24. As per our rules, anything you perform via hacking, which you can't do to a mon in-game is considered significantly hacked. You can't change a Pokémon's PID in-game. (You can't change a mon from shiny to non-shiny and vice versa.) You can't teach a Pokémon a move it cannot learn in-game (Thus illegal moves bad). Besides breaking our rules, you're also breaking Terms of Service. So just, don't. This isn't a debate, I'm just telling you how it is.
  25. It's not about how you think. Facts, not opinions. In any case, as long as you use it for single player play, it's all fine :3
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