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theSLAYER

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Everything posted by theSLAYER

  1. I basically followed the guide and skipped the EmuMMC installation portion. There should be an option there to specifically get CFW on Sysnand. And I don't see why you're asking if you can still go online on CFW on Sysnand. I literally said that's what I'm doing. I use the e-shop, have the DLC, do online wild area battles and everything. I can't give you any more confirmation than that. In reality, all I think you need to do is transfer you saves over to Sysnand, back up your Emunand partition, then fully format your SD card (to wipe the emunand partition). Alternatively, if you're using Hekate bootloader, it should give you an option to boot straight into Sysnand with CFW. Then, go ahead and update your games, download the DLC, before going online. In any case, all this will be at your own risk.
  2. Depending on what server you use, you know you can get it to create a mon for you right?
  3. Have CFW on your Sysnand. Don't pirate or load other crap onto you sysnand. My device is CFW Sysnand and it's been fine. If you do things right, it'll probably be fine. Don't we don't want people cheating online, so just keep that in mind.
  4. Hello, you can upload it to here. PKHeX can read Gen 1 saves.
  5. You could import it into Bank without ever leaving Bank and go straight into Gen 7. I say it should be fine, but the only real way to know for sure is to do the same thing but on retail hardware.
  6. should be fine. Residence was only introduced in Gen 6. So that data won't exist in Diamond.
  7. This could be a game problem that mitigates any hacking (not just PKHeX), but then again I've only heard this happen on Citra. Here are some other threads: https://projectpokemon.org/home/forums/topic/49788-only-gaining-1-exp-per-battle-ultra-sun/ https://projectpokemon.org/home/forums/topic/47019-exp-gain-reduced-to-1-after-save-edited/ Sadly, there's no known fix. My advice is: don't hack your save at the beginning. Wait till you've unlocked trading before you hack your save. Next, make sure your game is not modified in any way. It would be ideal if it's a fresh dump from your own 3DS. (not a pirated copy. Also reminder: piracy is not allowed on our site)
  8. at least it's good to know they are somewhere in there. I'm gonna find a way to upload these to our Unreleased gallery XD
  9. Nice! The legendary beast with stats being stored in memory was something I was interested in a while back. Context: Someone used an anti-shiny locked cheat to SR for a shiny Zoroark. An oddity happened, where the legendary appeared shiny, while the Zoroark did not. I thus theorized that it must have had stats and appeared in memory, hence why one PID was shiny and one wasn't. I mentioned it here, a few years back. Tho I lack the technical skills (when I first theorized it), so I never thought I'll live the day to see it confirmed. What offset in the RAM dump are these mons located at? Glad to see it finally proven :3 Thanks for the hard work! edit: Until I find a different video, this one shows how the Beast could be non-shiny, but the Zoroark be shiny: https://youtu.be/WGILBbMUFvU?t=164 edit 2: found a video with what I was talking about: https://youtu.be/6u5qsjRDj_g?t=127
  10. at what point of the journey did you first use PKHeX?
  11. I'm asumming the ROM is your own backup. Yes. to keep it legal, make sure they do not have weird characters in the nickname and OT. PKHeX presently has issues translating those to different gens, and is working on it. So one way around it is to use plain simple names. Yes. Gen 3 and Gen 4 have a known PIDIV(etc) relationship, and Gen 5 have certain PID to OT gender relationship. However, with current model of PKHeX, it would flag you if it's illegal.
  12. did you restore the edited save back into your game after you edited it?
  13. they probably want it for Sysbot.
  14. Probably. I can say for a fact that Flashcart G4 Pokemon can receive mons from retail G3 carts, because I've done that very thing myself in the past. Pal Park works, and Dongle Method would activate. However, I cannot guarantee that it would occur for you, since there may be some factor on your end we don't know about. So all I can say is "it'll work as long as all is as you claim." One good way to determine if it will work, is: does Dongle Method (Slot-2 wild spawns) appear for you? Also, is your G4 game and G3 game both of the same language?
  15. G4 can be on R4. G3 has to be actual retail cart or very very specific flashcart. (this probably won't work with G3 repros, cause their save is somewhere else the G4 game isn't expecting)
  16. To think I was nice to you and didn't warn you or anything (yet). User sent me an intentionally offensive DM. User is now banned.
  17. Piracy. Don’t ask again.
  18. Most of the ones I've vetted based on the ones that were seen and previously on-site. They were vetted for encounter slot and PIDIV, route info, nature, level etc. So only the named three didn't hit that requirement. But yeah, debug-ROM forced encounters would make sense. Still, I'm perplexed to why people want in-game mons..
  19. Even in that sense, I'm not sure if PKHeX into other data associated. For me, I have an excel spreadsheet with some PIDs we've came across, so I would know right away whether we've seen them before. XD
  20. Oh sorry, I missed that part about the trade. Well the thing is, the upside is that the Shellder matches the correlation of an in-game mon, so it *could* potentially be a Jeremy mon. But the downside is, given it matches the correlation of an in-game mon, anyone could have caught a Shellder that matches the known details, then just swapped on the correct OT, TID, SID. So it's usually a good sign if it's a Jeremy mon that matched the details + was on a site/link like, for the past 10-15 years.
  21. I'm not going to look at all of those, because chances are we've already vetted them. The ones that we have available, are here: So if your copy differs from these, not the real deal. As for Slowpoke, Shellder and Sandshrew, I would take another look at them. Tho chances are, they are not the real deal. Jeremy's mon are all in-game mons, and to simplify the technical aspects, they have certain characteristics that one can tell that the copies in circulation were hacked. It's possible those 3 are of a similar situation, since we've browsed the net for such files. Edit: We've seen this Sandshrew and Slowpoke before, they were dismissed as fake. Looking into Shellder again. Edit2: What's the original link for your Shellder?
  22. It's a server based game. For most server based games, all you have control over is clicking respective buttons, which the action would then be sent to the server, then the server returns the result. So unless the server accepts any command, or that the API the phone uses and the server uses has been leaked, then; the game cannot be hacked. (Basically, it is not as if a save is stored on your phone. Cannot perform save hacking like mainline games) Also, as a matter of warning, do not "share" the place where you 'paid for an injection service'.
  23. I'll advise against that. You might have faulty event flags to begin with. I'm under the impression that in order to do what you want, I want to import back the old save flags.. Which might be faulty, and may cause other crashes down the line.
  24. @Moonlight seems reasonable enough. Since it's not you thinking "oh my mon was only legal on older copies, so my save has to go through an older version to be legal bs", I don't mind showing you where. (if it was for one of those misunderstandings, I would try to clear it up..)
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