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  1. Lessangel

    Lessangel

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    Sabresite

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    theSLAYER

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    Cecillia

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Popular Content

Showing content with the highest reputation on 01/19/18 in all areas

  1. As of Thursday, January 18th 2018, The Pokémon Company International declared 2018 to be the “Year of the Legendary Pokémon”. This means that there will be various distributions of legendary Pokémon throughout the year. The Pokémon that get distributed aren't mythical Pokémon, but luckily 2017 was the 20th anniversary. In celebrating the occasion, they distributed mythical Pokémon throughout the year. This year they chose for a similar scheme, but the legendary Pokémon you receive depends on your game. (e.g. Ultra Sun or Ultra Moon) Additionally, this marks the first time that Shiny Zygarde is being officially recognized by TPCi, and to be slated for release in June. Pokémon distribution schedule: February Sun/Ultra Sun: Palkia Moon/Ultra Moon: Dialga March Heatran Regigigas April Raikou Entei May Xerneas Yveltal June Shiny Zygarde July Tornadus Thundurus August Groudon Kyogre September Latios Latias October Reshiram Zekrom November Ho-oh Lugia Some of them come with a gold bottle cap. They are at least level 60, and know "awesome moves", according to TPCi. Source: https://www.pokemonlegendary.com/en-us/distributions/ View full article
    3 points
  2. To me, this distribution feels similar to the 20th Anniversary. Might be their way of saying goodbye to the Generation.
    3 points
  3. I've been messing about with the demo disc a bit more. The menu system for the disc is a webpage, looking at the index.html we can see it has code for another button at the bottom for the Pokemon distribution, this is disabled by removing the hyperlink and pointing the image to a blank png file called spc.png index.html <tr> <td><img name="pokemonrs2" src="images/spc.png" width="238" height="61" border="0"></td> <td><img src="images/spc.png" width="1" height="61" border="0"></td> </tr> So as the images for what would be the Pokemon distribution menu item exist on disc, we can just edit them back in, along with the hyperlink to the page which launches the distribution which still also exists on the disc: <tr> <td><a href="pokemonrs/pokemonrs_p.html" onMouseOut="MM_swapImgRestore();" onMouseOver="MM_swapImage('pokemonrs2','','images/pokemonrs2_f2.png',1);" ><img name="pokemonrs2" src="images/pokemonrs2.png" width="238" height="61" border="0"></a></td> <td><img src="images/spc.png" width="1" height="61" border="0"></td> </tr> End result, the main menu with the hidden distribution unlocked. A menu with the distribution option unlocked also exists on the disc as index2.html This looks exactly the same as my edited menu above, however it does also have some additional meta tags. For example it shows we can define keys on the GameCube controller to open a specific html file: <!-- button settings --> <meta name="keyY" content="index2.html"> If this had been present on the main index.html I would have speculated it could be a hidden way of unlocking the distribution, however its not. So i'm unsure why it's present in the unused index2.html, as all it does is re-load the menu you are already on. It would be pretty easy to translate the disc menu system too if we wanted to, although pointless given all the video content and demos are Japanese. Below is a simple image edit: However if we could one day build custom TGC's that distribute other Pokemon, it would be easy to create a nice menu system to launch each distribution from one GameCube disc. The main problem with that is when editing GameCube ISO's you can only replace files with other files which are the same size or smaller. That could be worked around by totally extracting the ISO then rebuilding it with GameCube Rebuilder. However i've not been able to re-build a working ISO. This is also the reason i've not been able to modify the TGC which distributes the Zigzagoon, as the TGC has to be converted to an ISO before we can extract the contents or modify it. (Unless anyone knows of any tools that can work with TGC's directly?) The problem then is something like the Jirachi distribution ajxpk got working on an emulator is too large to inject in to our ISO, so again we need to re build the ISO which breaks it. You can now see how easy it is to modify the demo disc, all you need is GC-Tool and your favorite text and image editor. If nothing else you can now patch the demo disc to enable the distribution, using all assets from Nintendo so the patched disc is a legit as possible.
    2 points
  4. If you flip one line of code in BFG, it will generate normal BACD events like wshmkr, but with antishiny. It looks like the generation function remained virtually the same between NegaiBoshi & Pre-Standard (GCEA) minus the copy/paste fuck up with Wshmkr. The standard generation is pretty similar too actually. They just refined it for later distribution types and made it more robust so it didn't require stuff to be done before calling it. The way they used the generation function (doing weird seeding, lookup table then calling generation function, etc) was different.
    2 points
  5. I know it's still kind of early, but does anyone know of a source for the animated sprites from Ultra Sun and Ultra Moon or know how to rip them directly from the game? I have animated sprites, both regular and shiny, for everything prior to USUM, but haven't been able to find all the new pokemon and forms yet. These are the kind of sprites I'm looking for. I am specifically looking for regular and shiny gifs of Poipole, Naganadel, Stakataka, Blacephalon, Zeraora, Pikachu (Partner Cap), Lycanrock (Dusk), Necrozma (Dusk Mane), Necrozma (Dawn Wings), and Necrozma (Ultra). Thanks for any help and I hope I didn't post this in the wrong place. EDIT: They've all been finished! MUCH THANKS to theSLAYER for the other thread, lessangel for so many of these gifs, and BlackShark and parsath for the rest! I think that nearly completes my collection! And the backs Also, I am working on putting ALL of the front animated sprites together in one place, sorted by national pokedex number and separated by region: http://kylespokedexquest.blogspot.com/2017/12/kanto-animated-sprites.html I currently don't have the Cosplay Pikachu costumes, shiny forms of the Cap and Cosplay Pikachu (if those even exist in the programming), shiny versions of the different Unown forms (except for X), and different sizes for regular Gourgeist. Please link me if you know where to find them or can make them. Thanks!
    1 point
  6. I think the Sinnoh and Hoenn cap, is probably one of the harder ones to differentiate, from the back XD (I know it is in the filename, but watching it just makes me chuckle)
    1 point
  7. speaking of generations and how long they last: https://docs.google.com/spreadsheets/d/e/2PACX-1vTt1RVbIBlTpvlarbbgY3EmYeZ6FSQ159Xx9DnV1Gj6pneRdzQEkb00_UABOZkuIgNdzal0VuIJIlB-/pubhtml In any case, while I think you're right, there's also the oddity that they've ran out of mythicals to tide us over. Genesect's movie was released the same year as X&Y, Volcanion's movie was released the same year as SM. If Zeraora is part of this year's movie, then releasing a new generation at the end of this year, would fit into that pattern. And for every theorem, there is an anti-theorem. For M22, they could pull a M13 and have no new mythical in it. While it had the existing Mythical Celebi, possibility due to HGSS influence, that movie did not give us any new mythicals. There was a meaningful distribution, but no new mythicals. That will effectively set the release of the next generation at the end of 2019.
    1 point
  8. Back then I saw it more like some sort of coincidente. G6 was 3 years old so it was not a big surprise for it to end that year. G7, on the other hand, will become just 2 years old this year. No generation has lasted less than 3 years as of this date, so...that's why I'm so doubtful about this.
    1 point
  9. Urgh, where are those 3? *cries* Just remember, the 20th anniversary events ran the same year as SM's release XD Certainly does. It seems like they must make a bulk of legendaries available in-game at the end of every generation. Yeah, that info is on the card and on the site. I wonder if this is the case for the other events too. ----- IN any case, given that there's potentially 2 wonder card per Pokemon for this entire event, my google sheet is gonna get real crowded real soon... Pokemon 2018: The nightmare begins.
    1 point
  10. I don't know how obvious this was, but I just realized that there are differences between the Palkia/Dialga you receive in Sun/Moon and UltraSun/UltraMoon. Different levels and moveset. SM gets them at Lv60 and USUM gets them at Lv100(+Gold Bottle Cap).
    1 point
  11. It was kind of obvious this was coming considering the lack of shiny locks and ultra wormholes. They are trying to go out with a bang, giving people no reason to not get USUM, especially concerns of hacked/unavailable legendaries. Almost everything is essentially available now between SM/USUM/GSC.
    1 point
  12. Speaking about Unreleased Pokemon: -Shiny Volcanion appeared in TCG -Magearna original form appeared in the movie during a flashback These 2 cases are more problematic than AZ Floette because they are canon in fact and both quite unique in Pokemon History (well except Ash's Greninja and Pokemon from Gen 2 in Gen1 anime ...). But so happy to finally got in hand a shiny Zygarde!!!
    1 point
  13. @ajxpk Just wondering, if we took a multiboot from 10ANNIV or Aura Mew and replaced that Pokemon with another Pokemon that was generated the same way (for example, replacing Aura Mew with 10 ANIV Celebi or SPACE C Deoxys), would it be generated the same way as it would be on the original multiboot? I'm only asking since it could be a last resort if we can't get any more of the actual multiboots.
    1 point
  14. Was hoping to find a Pokémon Crystal theme on the Japanese server, but found these two instead: Japanese name: ポケモン 敵組織~プラズマ団(BW) English translated name: Pokémon Villainous Organization - Team Plasma (BW) Music: Pokémon Black & White - Team Plasma Battle Theme The top screen is scrolling and has Ghetsis, N, Anthea, Concordia and Genesect in the foreground and Bisharp, Hydreigon, Confagrigus, Zorua, Darmanitan, Team Plasma grunts and the Seven Sages in the background. The bottom screen has the Team Plasma logo with lightning has has animated walking Team Plasma grunts. Japanese name: ポケモン 敵組織~プラズマ団(B2W2) English translated name: Pokémon Villainous Organization - Team Plasma (B2W2) Music: Pokémon Black 2 & White 2 - Team Plasma Battle Theme The top screen is scrolling and has N, Ghetsis, the Shadow Triad, Colress, Klinklang and Kyurem in the foreground and Team Plasma grunts, Anthea and Concordia in the background in front of the a frozen Opelucid City. The bottom screen has the Team Plasma logo with lightning has has animated walking Team Plasma grunts.
    0 points
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