BloodBird Posted January 24, 2018 Posted January 24, 2018 (edited) 11 hours ago, ajxpk said: Why you're asking the same question in two different threads? 10 hours ago, fabio00 said: The only way to get Eon Ticket in Emerald is mixing records with a R/S that got the ticket from the e-Reader or event. Thank you for me to answer. I should have asked from the beginning. Edited January 24, 2018 by BloodBird
fabio00 Posted January 24, 2018 Posted January 24, 2018 You welcome. I just want do add that you can't receive a Eon Ticket from a R/S that got the Eon Ticket by mixing records themselves. The R/S must have a Eon Ticket obtained in event or E-reader.
Nostalgia Posted February 14, 2018 Posted February 14, 2018 (edited) So I joined this forum because of this thread as this topic fascinates me, however I have no idea how to get this to work on an actual cartridge. I only play on cartridges and never emulators. I have UK Ruby, Emerald, Fire Red and Leaf Green. I also recently picked up a 3DS. Can anyone help a complete newbie out on this matter? Edited February 14, 2018 by Nostalgia
theSLAYER Posted February 14, 2018 Posted February 14, 2018 13 minutes ago, Nostalgia said: So I joined this forum because of this thread as this topic fascinates me, however I have no idea how to get this to work on an actual cartridge. I only play on cartridges and never emulators. I have UK Ruby, Emerald, Fire Red and Leaf Green. I also recently picked up a 3DS. Can anyone help a complete newbie out on this matter? Long story short, you need a way to dump and restore save files of your GBA carts. While there's other hardware to connect your cart to your PC, the most common method I think requires: 1. NDS (not 3DS) that has the slot for your GBA cart, 2. a NDS flashcart 3. Homebrew game (which is a save manager) we have a guide on our forum on specifically how to dump GBA games.
Nostalgia Posted February 16, 2018 Posted February 16, 2018 Thanks for the info. Maybe I'll try to pick up a cheap NDS. Would you happen to have a link to that guide?
AlexG93 Posted February 28, 2018 Posted February 28, 2018 On 30/10/2016 at 6:17 PM, suloku said: Please, always keep a backup of your savegames! To know where this comes from, please read this thread: https://projectpokemon.org/forums/showthread.php?46883-GEN-3-Mystery-Gift-Research PC Version: https://github.com/suloku/wc-tool/releases/ GC/Wii Homebrew: https://github.com/suloku/gba-link-cable-dumper/releases/ NDS Homebrew: https://github.com/suloku/savegame-manager/releases/ e-Reader savegames for Eon Ticket transfer (all regions) via Link Cable with real hardware: EON_ticket_ereader_savegames.zip Sorry, I can't make a propper post right now. I'll try to get this decent tomorrow. There are some readme included. FAQ: Q: What's the diference between using any of these injection apps and sending my cartridge to nintendo? A: None. Q: I have a ESP/GER/ITA/FRE game. If I inject the USA Mystic ticket, will this be legit? A: All evidence suggests that the USA Wondercard distributions were compatible with all non-japanese games. Game release dates make it also technically possible to have received an Emerald Mystic ticket on an European game, and we know the USA Aurora Ticket distribution device is compatible with European games (but it only distributed the english wondercard, fully opetational though). - USA and UK games are the very same game rom, so all the english events apply to both, regarless of being European or USA. - The spanish Emerald Aurora ticket wondercard is fine, Nintendo messed up and left Vermillion city instead of updating the wondercard text to Hoenn. The event was never done in Spain, but it could be received at other countries if you used the spanish cart, so it is totally legit, so don't worry, nintendo was very sloppy with this. - Nintendo also messed up the german Eon Ticket (there is photo proof from oficial german distribution that this was already known). EON_ticket_ereader_savegames.zip According with this post I sent you an e-mail with a little information about the "Mystic Ticket TGC World Championship 2005", I have that WC3 file and is the same information in comparation with the others "Mystic Ticket" files. some weeks ago I found the gba file for this Wonder Card, I mean the distribution cartridge as gba file.
Invader TAK Posted February 28, 2018 Posted February 28, 2018 2 hours ago, AlexG93 said: According with this post I sent you an e-mail with a little information about the "Mystic Ticket TGC World Championship 2005", I have that WC3 file and is the same information in comparation with the others "Mystic Ticket" files. some weeks ago I found the gba file for this Wonder Card, I mean the distribution cartridge as gba file. Sounds like it could be an Aurora Ticket ROM with the Mystic Ticket .wc3 injected. Does the ROM you found have a select screen for different variations of the Mystic Ticket or is it just the TCG World Championships 2005 one?
Jimmy Cerno Posted February 28, 2018 Posted February 28, 2018 Does anyone have a collection of e-Reader card trainers, as in the ect files to put into my Emerald game? Because i couldn't find any ?. Thanks!
suloku Posted February 28, 2018 Author Posted February 28, 2018 17 hours ago, AlexG93 said: According with this post I sent you an e-mail with a little information about the "Mystic Ticket TGC World Championship 2005", I have that WC3 file and is the same information in comparation with the others "Mystic Ticket" files. some weeks ago I found the gba file for this Wonder Card, I mean the distribution cartridge as gba file. I've been a little away lately, I've replied to your email. It would be great if we could have access to the event wondercard to check it and the event rom would be really amazing. Even if you don't want to make the rom public, it would be really helpful if you would allow us to check all it's contents in private, specially if it is compatible with non english games and if the rom hides different versions of the wondercard or other secrets. 1 hour ago, Jimmy Cerno said: Does anyone have a collection of e-Reader card trainers, as in the ect files to put into my Emerald game? Because i couldn't find any ?. Thanks! The download file includes the officiam trainer and berry files ready to inject.
AlexG93 Posted March 1, 2018 Posted March 1, 2018 (edited) 2 hours ago, suloku said: I've been a little away lately, I've replied to your email. It would be great if we could have access to the event wondercard to check it and the event rom would be really amazing. Even if you don't want to make the rom public, it would be really helpful if you would allow us to check all it's contents in private, specially if it is compatible with non english games and if the rom hides different versions of the wondercard or other secrets. The download file includes the officiam trainer and berry files ready to inject. I apologize about the rom. That information is for Aura Mew and 10ANNIV Cartridge Edit: Recently I found the Cartridge distribution for Shiny Zigzagoon (UK) and Aurora Ticket (US) In the case of Trainers (ect) and Berries (ecb) I have those files to inject (I don't know if they have compatibility with Emerald version) and save files to use with e-Card rom to transfer the trainer and berry to Ruby and Sapphire. Edited March 1, 2018 by AlexG93 Adding information
Invader TAK Posted March 1, 2018 Posted March 1, 2018 3 hours ago, AlexG93 said: Edit: Recently I found the Cartridge distribution for Shiny Zigzagoon (UK) and Aurora Ticket (US) Yeah, we already know where to get those. 1
Jimmy Cerno Posted March 3, 2018 Posted March 3, 2018 On 28/02/2018 at 5:46 PM, suloku said: I've been a little away lately, I've replied to your email. It would be great if we could have access to the event wondercard to check it and the event rom would be really amazing. Even if you don't want to make the rom public, it would be really helpful if you would allow us to check all it's contents in private, specially if it is compatible with non english games and if the rom hides different versions of the wondercard or other secrets. The download file includes the officiam trainer and berry files ready to inject. The trainer files included for your program are all bin, not ect and they won't inject.?
BlackShark Posted March 8, 2018 Posted March 8, 2018 On 3.3.2018 at 9:58 PM, Jimmy Cerno said: The trainer files included for your program are all bin, not ect and they won't inject.? You could just rename them from bin to ect, but actually the files inside the tools download package are already named correctly.
Jimmy Cerno Posted March 8, 2018 Posted March 8, 2018 22 minutes ago, BlackShark said: You could just rename them from bin to ect, but actually the files inside the tools download package are already named correctly. I tried that but it tells me invalid size.
BlackShark Posted March 8, 2018 Posted March 8, 2018 Just now, Jimmy Cerno said: I tried that but it tells me invalid size. Try redownloading the latest release https://github.com/suloku/wc-tool/releases/latest I just checked the files in there and they are working fine for me. They are ect files with a size of 188 bytes each. 1
Jimmy Cerno Posted March 8, 2018 Posted March 8, 2018 19 hours ago, BlackShark said: Try redownloading the latest release https://github.com/suloku/wc-tool/releases/latest I just checked the files in there and they are working fine for me. They are ect files with a size of 188 bytes each. That worked, thanks! ? And @suloku why does the decoration editor only edit 10 ornaments when the game allows 30?
Goodfella Posted April 8, 2018 Posted April 8, 2018 Is there a difference in using this tool to inject the Aurora Ticket into FRLG vs. using the Aurora Ticket Distribution Rom? Are all the same flags set upon injection?
BlackShark Posted April 8, 2018 Posted April 8, 2018 56 minutes ago, Goodfella said: Is there a difference in using this tool to inject the Aurora Ticket into FRLG vs. using the Aurora Ticket Distribution Rom? Are all the same flags set upon injection? There is no difference. 1 1
GuardianOfExile Posted April 30, 2018 Posted April 30, 2018 I think I am a little late to the party on this one but I got a problem with trying to launch Mystery Gift Tool and Gen3 Event Tool. My computer is telling me that it cannot execute either program from Winrar. When I try to drag them onto my desktop, It is telling me that I need permission to do that. This is the first time that I need permission to move anything onto my hard drive. I should mention too that Chrome and Bitdefender tried to stop the download process (Bitdefender let me download it but Chrome always stops it) so I went through Microsoft Edge. Is there something I can do to fix this?
Sabresite Posted April 30, 2018 Posted April 30, 2018 5 hours ago, GuardianOfExile said: I think I am a little late to the party on this one but I got a problem with trying to launch Mystery Gift Tool and Gen3 Event Tool. My computer is telling me that it cannot execute either program from Winrar. When I try to drag them onto my desktop, It is telling me that I need permission to do that. This is the first time that I need permission to move anything onto my hard drive. I should mention too that Chrome and Bitdefender tried to stop the download process (Bitdefender let me download it but Chrome always stops it) so I went through Microsoft Edge. Is there something I can do to fix this? Almost all nonsigned .NET programs will false positive as a virus. You will have to exempt it of recompile and self sign (difficult to do).
BlueBraviary Posted May 25, 2018 Posted May 25, 2018 (edited) Why does the tool say the file from my VC save is invalid? How do I get it to load? Is it another where I have to convert the file size? My saves are 64k and only 124 bit will open. Even the emulator won't open my GBA VC save though so how can it be made to work? Edited May 25, 2018 by BlueBraviary
Rufinian Posted May 28, 2018 Posted May 28, 2018 I can't extract the .zip file because the antivirus detects it as a Trojan
Sabresite Posted May 28, 2018 Posted May 28, 2018 All .Net programs that are not signed will be flagged as a virus.
eon_star_24 Posted June 22, 2018 Posted June 22, 2018 (edited) hello i've been trying to use the tv and swarm function of the application however, all i get is this message:Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately. Value of '51387' is not valid for 'value'. 'value' should be between 'minimum' and 'maximum'. Parameter name: Value. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentOutOfRangeException: Value of '51387' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'. Parameter name: Value at System.Windows.Forms.NumericUpDown.set_Value(Decimal value) at WC3_TOOL.TV_editor.load_outbreak() at WC3_TOOL.TV_editor.load_show() at WC3_TOOL.TV_editor.load_data() at WC3_TOOL.TV_editor..ctor(SAV3 save) at WC3_TOOL.MainScreen.Tvswarm_butClick(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.7.3110.0 built by: NET472REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- WC3_TOOL Assembly Version: 1.0.6159.33299 Win32 Version: 1.0.6159.33299 CodeBase: file:///C:/Users/Juanito/Desktop/Mystery%20Gift%20Tool%200.1d.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.7.3110.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. im new to the forums and the use of this kind of applications in general (i just made this account to ask for this especifically), so excuse me if i break any rules. EDIT: i made some tests with other save files i had laying around/ downloaded from internet and they seemed to work just fine (all of the tests were on save files from pokemon sapphire and emerald; the one that does not work is an emerald save as well. i still have no idea what keeps me from using the application Edited June 23, 2018 by eon_star_24
theSLAYER Posted January 3, 2019 Posted January 3, 2019 @suloku hey hey, Just curious about whether you intend to work on injecting and extracting trainers to Trainer Hill, added by e-cards to Pokemon Emerald (I checked a save that had it done, and the trainer definitely got added, but isn't being dumped by .ect)
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