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  1. Hey! This is a small project a friend of mine and I started in order to bring PMD:EoS to our native language! As you might know, the situation for portuguese fans of Nintendo's work is very bad, specially worse on Brazil. Besides not getting ANY translation support from Nintendo's games, here in Brazil they straight up didn't even existed until recently: everything was imported - thus out of reach to most families. Besides maybe the wii and SNES, I don't think anything else from them is popular around here (of course, I mean on physical form. Emulators are famous, obviously). Anyhow, by February 6th 2021, we've translated the first chapter, the personality quiz fully, and working on menus and chapters 2 and 3. We plan on putting on a demo out soon! June 21th 2022 => 7th chapter done. If you are willing to help, please do contact me. The newest patch => patch_2022-07-21.xdelta If you want to know how it's going or if you find any issues such as misspelling, don't feel scared to talk to us on discord! We are on skytemple's server, and my tag is dede6giu#4634.
  2. Version 1.0.3

    11505 downloads

    NOTE: FOR THOSE HAVING SCREEN STRETCHING ISSUES IN DOLPHIN, use ShowMiiWads to match your system. Dolphin gets weird about Region-Free patching. https://www.wiibrew.org/wiki/ShowMiiWads Finally the Japan-exclusive WiiWare Pokémon Mystery Dungeon titles, the Adventure Squad series, have been translated! Patches for each game have been released after months and months of hard work from fans of the series. The team has also worked with the Wiimmfi and RiiConnect24 teams in order to restore the event Pokémon that were distributed for this game. Other features of the translation include: -Pokémon nickname limit expanded to 10 characters (Japanese 5) -Buddy Passwords fully functional. These can now be found by hitting the Wii Home button, then pressing the "Operations Guide" button. -Pre-patched with Wiimmfi and RiiConnect24 for ease of event access. Friend Rescues do not work currently, but are being looked into. -Item icons and many descriptions ported from Super Mystery Dungeon -Dummied/beta items ported from Explorers of Sky have been restored. Inaccessible in-game, can be accessed with cheats. -It's in English now, which is cool.
  3. I really wanted to patch my Pokémon black with a European Portuguese translation patch, the creator stopped translating a while back but kept the file up. I'm having a hard time though the file they put up to download is a .patch file and no patching application supports that file. I'm I supposed to do something else with the .patch file?
  4. Awesome title concept made by PEDRO12! About the game: This a hack...Or a modification, if you will, of Pokemon Black & White. Meaning, just your oridnary 649 Pokemon hack. But...To make the game feel a bit different there's a few other things added to keep it feeling fresh. Just read the long, long, long ass post to see what I'm talking about, yeah! Something about Flashcard: I HAVE NO IDEA HOW TO GET THEM TO WORK ON FLASHCARD OR ON OTHER STUFF OF THAT NATURE. So, please don't ask me how. It's not that I'm being mean or anything, it's just because I have no idea how those devices work; I just don't use those types of things. I only tested these on my No$gba emulator, and they worked flawlessly on mine. But, not to worry, I'm sure someone will find a way to get this to work on one... The links and Mod info are below: Rom Intel: Pokemon Yin Black & Pokemon Yang White (Version 3.0) Language: US and Europe Current Main Link 1: Pokemon Yin Black/Yang White: Version 3.0 Version Intel: This mod; which is actually Version 3 goes all the way up, till you beat the Pokemon League both times. I didn't edited the post-game Relic Castle part, so there's no point in going there after beating the Pokemon League, since everything in their will basically be the same. Everything else, however, has been changed. Patching Information: Like per usual, these patches are Gui Type...Meaning, you'll need to have Microsoft .Net Framework install in your computer to patch with a xdelta patcher. Here's the link: http://www.microsoft.com/en-us/download/details.aspx?id=19 Document Information: Included in the download are several documents. Each document contain a certain guide...Here they are. There's a guide for every Pokemon location. Also, included are a guides on all important trainer battles encountered. And a guide for where to find all the new items I placed around Unova. Added to Version 3 are guides to the Pokemon movest and the Pokemon base stats; which all has been increased. Also, a guide on all the Pokemon attacks that has been edit. ...Here's a small log for this version's changes. Pokemon Changes: First, I would like to say if you've played any of my mods from the past, then you'll know what to expect when concerning the prevously gen Pokemon stats and ablities and even some of their attacks...Well, if you think it's still the same on Yin Black and Yang White...Then you're partially right. While some Pokemon have their same ablitites from Neo SoulSilver and Sol Platinum like Seviper, some have new one; like Dodrio with Defiant and Moxie. Obviously, some Pokemon will have their Dream World ablites; just not the starters. No starter Pokemon have their Dream World abilities; with the exception of Blaziken with Speed Boost, but rest have abilities I thought suit them... Also, even tho, at this point I think it's obvious, all starters will have two abilities. I just saying, just don't expect to see a Snivy with Contrary or anything on this mod...Sorry. Oh, I almost forgot to mention, there's also a few 5th gen Pokemon with new secondary type. Like Acceglor being part Dark-Type or Eelekrik and Eelektross both being part Water-Type...That's not including the Type changes from previously mods I made. All those type changes are on there. Move Effect Changes: Some Pokemon attacks have new second effect; like Leaf Tornado now confusing the target instead of reducing their accuracy and Wing Attack having a 20% chance rasing yer Pokes attack stat. Also, there's more, like Hydro Pump harshly lowering the foes Sp. Def. The old secondary effect from Neo Soulsilver are still on here, like Hyper Voice still lowering Sp. Def (It now harshly lowers the Sp. Def) And Slam lowering the Defense stat. They're still all on here. On Version 3, however, even more move has been edited like Meditate boosting both Attack and Sp. Atk or Stone Edge and Power Gem now hitting both Pokemon. Just like how I previously stated, there's more...but these are the only moves I'm only gonna cover. I know I said this already, but I'm gonna say it again...Pokemon can learn TMs/HM that they usually couldn't learn on the regular game; for example: Beartic is now capatible with Earthquake and Xatu is capatible with Energy Ball, there's many more Pokemon in the game they have new compatibility with different TMs/HMs. It's up to you to find which is which. Added on Version 3 are TMs with new attack data. I already mentioned a few of the TM changes, so there's no reason me to repeat myself for the 14th of time, ya think? But I can say, the two new TMs I did mention...That's just touching the surface. There's more new TMs out there, it's just up to you to find them. But I can tell you this, folks. Some of your favorite TMs from the 4th gen Pokemon games; including moves that you could get from BP from the Battle Frontier, can be found inside those TMs on this hack. And trust me folks, it was a BITCH matching each new TMs I made with the Pokemon. Very, VERY time-consuming. Mostly the reason why it took me so long to update Also, before I forget...Cuz, I'm really forgetful...I would like to thank elementking for teaching me how to edited the TM/HM data in the game. This was pretty much the main theme in this hack. Pokemon with increased Moveset: Majority of all Pokemon can learn a max of 22 moves...Well, that with the exception of legendaries or Pokemon in their pre-evolutionary stage. Just so you know, 22 moves is the max attack a Pokemon can learn. Also Pokemon like Burmy, Magikarp, Beldum and even Tynamo can learn a few attacks up, till their evolution. I even gave Pokemon like Combee/Tyrouge their own mini-moveset. Also; tho I think that this is kinda obvious, I gave all stone Pokemon their very own moveset pool...They all learn a max of 22 attacks. So, I guess there's no need for waiting on just the right level to make Pikachu evolve...or Growlithe... Anyways, that pretty much covers all of the Pokemon moveset edit. Don't forget to collect Heart Scales. There's always a Pokemon with a good re-learned move out there. All fully evolved Pokemon have at least one. Field Pokemon: I've edited mostly every Pokemon that can be encountered in the grass, the sea...Well, basically anywhere a Pokemon can be found and captured. Anyways, like I said, mostly every Pokemon, with the exception of for the postgame Relic Castle part, has been changed and edited. There's a written guide about the Wild Pokemon included in the download. It shows the spot for every Pokemon. Now, on Version 3 you receive the Super Rod at the very beginning of the game...from your mom. Tho, I guess I should tell you that NOT every fishing route has been edited...Well, you'll learn more once you open the Wild Pokemon guide. Not to worry, you'll still be able to catch wild starter Pokemon and stuff. They're scattered throughout Unova....Just use the guide to find where they're located. New Starter/Speical Event Pokemon: On Yin Black/ Yang White Version 3...Depending on which version you're playing, will determine which starter Pokemon you'll receive at the beginning. On Yin Black, the starters you'll get to choose are the same as if you'll were playing the regular game. Tepig, Oshawott, and Snivy. And on Yang White, the starters you'll get to choose from are, the lizard trio; Treecko, Totodile, and Charmander Also, on Yang White, the starter your rivals will chose also be different...It won't be any of the starters you had the choice of. Completely different. The battle guide will show which Pokemon they'll use depending on which starter you pick. Speical event Pokemon like Zekrom and Reshiram or the Fighting-Type Trio; once encountered, will be on a higher level...If you've played version 2.5, expect those levels. Items as far the eyeballs can see: New items can be found on the overworld. Or given to you from NPC players. Like for example, instead of getting Flame Charge from the Battle Girl, she'll give you Sludge Wave instead. Here's yet another example: it's now possible to find the Air Ballon item inside a Poke'ball...Yeah, so basically stuff like that. Anyways, getting back on Flame Charge, it can be found on Route 4 (Before beating Burgh, so you can use it on him) There's more, like some gym leaders giving you new TMs. Brycen gives you Ice Beam. Don't worry, old TMs and items are still obtainable, it's just up to you to find it...or whatever. Version Differences: What's in Yin Black? What's in Yang White?: LOL Not that much. But, depending on which version of the mod you're playing, some of the Gym leaders you'll fight will use different Pokemon. Example: If you're playing Yin Black Lenora will use these Pokemon: Chansey, Spinda, Herdier, Linoone, and Clefable! If you're playing Yang White Lenora will use these Pokemon: Vigoroth, Dunsparce, Herdier, Furret, and Cinccino! Which do you think is harder? Also, when battling N and your Rivals, they will use a slightly different team. Once again, this all depending on which version you decided to play. Some of the speical trainer battles; ya know, like Triple or Rotation, will be different. If you encounter a trainer with a rotation battle...chances are on the opposite version, it'll be a triple battle. But...Yeah, I think it was like that anyways... There's only one item change. Instead of getting Moon Stone from Lenora, if you're playing Yang White, she'll give you a Shiny Stone instead. I think you know why, right? Pretty obvious. Smarter Trainers = Tougher Challenges: I tried making trainer battles as hard as humanly made possible, but occasionally they WILL do some retarded shit, just ignore it. ...The computer's AI seems not know how handle certain Pokemon attack...For example they love spamming attack that takes two turns to hit...I had to revamp awhole lotta important battle, cuz I noticed this pattern. Anyways, in this, mod trainer's Pokemon will get as high as to Level 100, which is the level of the Game Freak's dude's highest leveled Pokemon. I also, added a few triple and rotation battles in the mix. Most can be found in the arenas in Numbasa City or on varies Routes. But like always, important battles with trainers will always be harder than usual trainer....Well, this is me hoping anyways. Basically what I mean, your battles against your both Rivals, Gym Battles, N battles, the Elite Four and Ghetsis, which obviously the hardest. Trainers around the ending of the first part of the game and the second part of the game will use Pokemon that will have a preset Moveset...Hopefully it keeps you on yer toes. Cuz right, I'm telling ya, don't expect no Gym Leader rematches or teams based off the manga, cuz there's none here. Dialogue Changes: I also add a few new dialogue here and there throughout the game. You'll mostly find them when getting a new items from NPC. I thought the dialogue I put there was pretty neat, to say the least. I also added, well, basically just for effect, re-named Pokemon attack move. There's only two attacks with new names. Razor Wind becomes Maelstrom; it still work the same as if it was Razor Wind, however. And Flame Burst gets renamed as Spit Fire. Just like Razor Wind, the move effects are exactly the same as before, couldn't think of anything. And just for fun, I've renamed every natures given to a Pokemon. Just think of it pointless dialogue change...Especially considering it's still easy to distinguish a Pokemon nature by looking at thier stats from their Summary. Screenshot Station: Here, I showcase some screenies of my game. These first couple of screenshots shows off the menu dialogue change and a few Pokemon battle, including a triple battle. Also, it shows one of the new Pokemon types combination I made and one of the natures I renamed. It's should be interesting enough. It also should be noted that these first screenshots are from V1-V2.5...But the changes are still on the current version. And now. Are some more recent screenies of the hack. Stuff that was JUST added...With the exception of the Brycen Ice Beam thing...It's been on da game since version 2. Anyways, they're just some of the new stuff added in, mostly pics of the new obtainable items and new TMs and stuff of that nature. If you wanna be spoiled, just click da spoiler button. These are the programs I used to make this mod possible. A Hex editor (Cygnus Free Edition): For the Wild Pokemon, Level up moves, attacks, item change, and stats editing (for editing the TMs learn moves). Twistedfatal's Stat editor program. Kazo's Trainer Editor SCV's PPTXT for the Dialogue Change. No$gba 2.6a Emulator NitroExplorer Kiwi.ds (For remaking the Narc file I edited) Neltazero's Wild Pokemon Editor V5 (I used this and the hex editor) CrystalTile2 (For changing the TM/HM data) A few special thanks are in needed. Without these guys...Probably wouldn't had been a game, huh: Drayano: For telling how to do pretty much everything, when concerning the item change and the moveset editin. It was very easy for me to follow what his instructions. elementking: For teaching me where to find the TM/HM data. Me: Because without putting in the work, I'll probably wouldn't got anything done. Things I plan to do...One of these dayz: Gonna add some vidz of me fighting the Elite Four on this mod. They should be up...Soon as I reach the Pokemon league. LOL Maybe add some more dialouge...Ya know, some new dialogue to the gym leaders or to your rivals...Ya know, like in Neo Soulsilver. Also, add some sorta banner or something...I dunno, the bold dialogue with moving Pokemon sprites...is, and at the sametime, tacky and sweet...My opinion. Things you should probably know: When patching, make sure you patch this mod with an Europe Black or White rom. Also, for some strange reason, it can also patch with a pre-patched rom with all the Anti-Piracy crap gone. The rom I used to make the changes were a pre-patched B/W rom, so that's probably was one of da reason...I dunno. Anyways, don't forget to report any bugs you find to Pokemon Yin Black/Yang White thread. I'm sure there are some things I've overlooked...or just forgot to add. Until my next update...Someday...Cya!
  5. Pokémon Blaze Black | Pokémon Volt White Current Version: 3.1 Last Updated: 24th December, 2011 THERE IS NO "NORMAL" OR "LEGENDARY" VERSION ANYMORE. THE DOWNLOADS OFFERED HAVE ALL 649. Click the banner for a video playlist of the hack. Summary Pokémon Blaze Black and Pokémon Volt White are edits of the regular Pokémon Black and White versions which self-contain all 649 Pokémon, allowing a player a large amount of variety. In addition, BB/VW also have edited trainers, an increased difficulty level, improvements to many Pokémon and more. They are the spiritual successor of my two other hacks, Pokémon Fire Red Omega and Pokémon Spirit Gold. Blaze Black and Volt White were also - with one minor exception - the first of their kind to be made. I should mention that with the exception of things normally different between Black and White such as Black City, White Forest, the legendary focus and the appearance of Opelucid City, the two games are identical. Specific Features As aforementioned, the hack allows you to catch all 649 Pokémon in some way or another. This is unaffected by the version chosen to play; encounters are the same in both. Every single trainer in the game has had their Pokémon edited, fitting a new level curve and increasing the difficulty overall. While not mind crushingly tough, they're sure to provide more of a challenge than the original games were able to. The level curve takes full advantage of the new experience system in Black and White. A vast number of Pokémon have had certain statistics about them edited. This can be a number of things, including experience rate, typing, base stats and abilities. A lot of Pokémon have been given their Dream World abilities as an option, where applicable and/or useful. Pokémon have also had additions to their moveset, including additions or alterations to their level up movesets as well as TM and HM compatibility. Level up movesets in particular have been edited for 600+ Pokémon. There has also been editing of many evolutions, generally involving those Pokémon who generally had to be traded to be evolved. Blaze Black and Volt White are entirely self-contained; no outside contact is required for anything. Items found in the field have been changed considerably, to include TMs, evolution items and fossils previously only found post-League. The items have been adjusted in such a way that makes it convenient for the game's progress. Where applicable, text has also been changed to reflect these changes. Multiples of certain items, such as the evolution stones, the Lucky Egg and the EXP Share are also given out, all in the name of convenience. It isn't just trainers and wild Pokémon who have had their levels changed; event Pokémon such as Reshiram and Zekrom have also had their levels changed, ensuring that they don't become useless due to the sharp increase in levels. All five in-game trades have also been edited, giving you new possibilities for your team. A small number of attacks have also been changed to make them more useful, generally in terms of power (and rarely, type). A number of documents are included with the download that allow you to see any and all changes made. Wondering what's new? Where to find something? Consult the guides! Why play Blaze Black and/or Volt White? With the extra amounts of Black and White hacks cropping up now, Blaze Black and Volt White has lost its main edge in being the only hack of its kind. I'd like to say that it being the first means something, but unfortunately it really doesn't in the long run. The main reason for playing Blaze Black and Volt White would be its dedication to the original games; with one or two exceptions the main Pokémon of a Gym Leader or Elite Four member does NOT change, and themes (including type and general appearance) are kept as best as possible. Things must make some degree of sense, or they won't be found in this hack. Most of the time. These two also offer some "what ifs?" What if Flareon got Flare Blitz? What if Delibird actually had some stats? What if Weavile was given Technician? What if Gallade had kept Trace? What if the Gothitelle line actually had a Dark-typing? Just how broken would a Dragon-type Serperior with Contrary be? How about a Samurott with Shell Smash? (Between you and me, they are broken as hell!) The game also tries to have as many Pokémon available early as possible, while still keeping them in appropriate places. There's a couple odd balls that are late such as Torkoal or Stunfisk as they were tough to place, but the majority are available before the sixth badge is up, and the majority of them are available at Nimbasa City or prior. Blaze Black and Volt White also offer a 'clean' version, which is a relatively blank slate, keeping the 649 hack but eliminating all of the Pokémon changes. This is useful for the purist, and it's something no other hack has, as far as I'm aware. If you're looking for a challenge designed by someone who thinks they know the Pokémon games in and out (and considering my ridiculous amount of knowledge about them and my three walkthroughs, I certainly hope I do!) then this is the hack to try. If you're looking for an incredibly difficult challenge... I'd recommend a different one. Although this one has its fair share of annoyances, too. Can I see some screenshots of the hack? Certainly. Open the spoiler below to see them. These mostly just show some of the first bits; you'll have to play it to see the rest! Credits and Gratitude elementking: It was thanks to him that I even got to start hacking B/W fully in the first place. Without him I probably wouldn't have discovered anything post Wild Pokemon editing. Project Pokémon Forums: The ROM editing help section is a great way to find out if certain ideas are possible, and if so, how. Numerous people on there (as well as being found in other places) have made or stated discoveries that this hack uses, including Andibad, kaphotics and KazoWAR. Kazo in particular can also be thanked for the 1.1a incarnation of the trainer editor, a key tool for making this hack. twistedfatal: His tools help to simplify things significantly, cutting down on the amount of hex editing required. neltazero: His tools are also very helpful and quite easy to use, making Wild Pokemon and trainer editing that much easier. SegNin: It's thanks to him we have the current .bat patching system for this, and by extension for Pitch Black and Pure White. knivez69: The banner up top is his incredible work. Various Members of GBAtemp and GameFAQs: For ideas on additions/changes to make. Bugs, Changelog, Version Clarification and Download Links Bugs Changelog Version Clarification The Full version of the hack is the whole thing; the Wild changes, the trainer changes, the Pokemon changes, the item changes, absolutely everything. The Clean version takes out some of the content, so that the actual Pokemon, their level up moves and attacks are left unchanged. Trainers are edited from their Full version counterparts to clear up any inconsistencies done through adding new techniques in the Full version. Download You will need a ROM of Black or White to use the patches found in the downloads, which you will have to find on your own. It must be either English European or American, though.
  6. During my playthrough of Generation V of the games, I felt that some pokemon especially potentially powerful species are only available after the E4, including ones that involve Fishing or only at Victory Road. These powerful species being late bloomers will not make it in time for the trainer, assuming that he is not using Pokesav, to train them to a point they are capable of taking on the Elite Four and Team Plasma's elite members. To add salt to the wound, the creators of the game actually only allowed fishing to be accessible after the E4. So the player will have to contend with fewer species to choose from within the game! This is only made worse with the fact that White Forest or certain routes are only available after you defeat the E4; Some of those routes contain many potentially powerful species too. This hack will seek to resolve the issues by changing the encounter locations of certain species as if they were an ecology and also gives the player more choices to pick for their next fighter in the team. This hack will not add Pokemon from previous generations unless they are to be encounter in that place only after the Elite 4. Pokemon Black/white is now also more of a hunter's expedition because some good species have be edited to be rare so the player is going to have to go through a few more wild encounters before you will encounter that "potentially powerful" or rare species for your team. Testers and suggestions are welcome Credits Myself-- Siam on Project Pokemon/ FlameEntei on Pokecommunity. Drayano – the first guy that I knew that who how to edit wild encounters in B/W Aragornbird- For teaching me how to edit wild Encounters Kazowar- Evolution editor Andibad- For being supportive of my hack Twistedfate- Creation of the stats editor neltazero-Creation of the Wild Pokemon Editor. Features: 1. More species to catch Swamp Pokemon are also included. 2. Starters are catchable Oshawott can be found Route 1- Surf Spot Tepig can be found at Dreamyard- Grass Snivy can be found at Pinwheel Forest[inner] 3. No need to fish to encounter some species Surfing routes that are available before the elite 4 will have fishing exclusive species available during surfing and surfing rare spots. 4. Gym Leaders are stronger Gym Leaders will not be so easy to defeat as their teams become a little more diverse in their moves. The first 4 gym leaders will have Pokemon of slightly higher levels. Somewhat at above 20 and below 30 Changes v1.0: Wild data Route 1 Route 2 Dreamyard Route 3 Wellspring Cave Pinwheel Forest outer Pinwheel Forest inner Route 4 Desert Resort Relic Castle Route 5 Route 6 Route 7 Route16 Lostlorn Forest Mistralton Cave Driftveil Bridge Celestial Tower Download
  7. Hi!!! I am doing translations on genVII games to brazilian portuguese. I have some troubles when importing the translated texture files in game. I don't know if its a pk3DS problem or no. Here is the steps that I am doing to extract/import: 1) The file location is on ExtractedRomFS\a\0\6\7 (I want to translate the battle graphics) 2) I extract the 7 file in pk3DS and got the 7_g folder. 3) Inside the folder, 7_g/004/02.bin (the 02 is where are the english files) 4) I extract again with pk3ds and got a sarc extracted folder. 5) a\0\6\7_g\004\02_sarc\timg -> Grpfont_Battle_MainButton_All.bflim this is the file I want to translate. 6) So, I use Kukki to export the bflim to png, edit and import back to a .bflim file. Now I have the problem, because I have to pack the files back to "7" and I extracted the files two times (the 7 and the 02.bin file). The problem is when I need to repack the 02.bin. When I repack the 02_sarc folder in pk3DS, is generated a 02.sarc file. This file can't be read to extract again by pk3ds, generating a error message, so, I don't know if the program don't support the sarc file, it can extract the original files, but I have problems on repacks because it don't extract the modified ones. (the 2 error messages when I am extracting the modified file are attached) When I rename the 02.sarc to 02.bin and repack the 7_g, in game the game freeze when the battle starts. (the last attach) Someone knows how can I import this graphic to the 02.bin file? Thank you! Oh, here are the "7" file if someone can test it: https://drive.google.com/drive/folders/1Qvln92XBRxINZbpKFwUesX8YTKH5-xAd?usp=sharing Thanks for all help
  8. Hey, as seen in the title, i want to try translating the pokemon rom hack called "Renegade Platinum", the thing is i dont really know where to start, i have a programm to edit text (DSPRE) and i've seen text archives, but the thing is renegade platinum changes a lot, so i dont really know where to start, i obviously cant just copy and paste the text archives. (i tried that and it makes sense that it doesnt work), so my question is, for translating this, would i need to play the game and speak with every npc to get the info i need? that i know what text has changed? there needs to be a more efficient way to do that right? i hope at least. sadly Drayano60 the creator of this hack, does not kept any info what text he changed, that would have made my life easier, is there some efficient way to see exactly what i need to change?, i mean the xdelta patch is patching these things so it knows what it needs to change the info is there but, i never heard of anyone opening/editing/viewing a xdelta file. Any suggestions?. Thanks in advance.
  9. Bond697 edit: Any requests for ROMs will be deleted and the user will be banned on subsequent requests. Anyone who links to a ROM will be banned. No exceptions. randomspot555 edit: If all you do in this thread is beg for new updates, or fight with other users, I'm banning you for at least a week. Please stay on topic Any further discussion of "other" patches will be deleted, and possibly be followed with an infraction or ban. If you want to discuss some other site's/org's patch, go there. Welcome to the Black 2 and White 2 translation project thread! I was here briefly in the past for the Black and White project, but I'm back now to see if we can do the same thing for Black 2 and White 2. I've made Github repositories for the main files, and for the story files separately. The 0000 folders will be the ones to translate into English, and the 0001 folders will remain Japanese. The files almost mirror each other, except for the fact the files in 0001 are Kanji. They should be used as a reference for translating the files in 0000. General files repo (menus, attacks, etc.) Story and Overworld repo How to contribute to the project The procedure is the following. If you want to contribute, sign up for the Github, fork the project on github, translate the text in a file, then commit your changes, all commits will be revised and the ones deemed adequate will be pulled into the master branch of the project and used in the patch. To install git on windows you can follow the instructions here: http://kylecordes.com/2008/git-windows-go orhttps://git.wiki.kernel.org/index.ph...InstallMSysGit a recommended git gui tool is git-cola but feel free to use it through command line or any other gui tool. Help for github can be found at http://help.github.com/ or you may ask in our our #projectpokemon irc channel. Translating to languages other than English: If you are interested in translating to another language please fork the original project and name yours something like Pokemon Black White [Language] Translation we will clone those and generate patches, when you tell us that there is enough progress for a patch to be generated. I've made an IRC channel on the Project Pokémon server for the project. Server: irc.projectpokemon.org Channel: #B2W2Translation http://webirc.bitsjoint.net/?channels=projectpokemon%2Cb2w2translation I have IRC mobile, so I'll most likely be in there during acceptable hours. (EST) Once we have a suitable amount of stuff translated, our first patch will be released. When the time comes, I'll explain how to apply the patch. Do not requests any ROMs here. If you do, you'll face the unfortunate consequences. Contributors so far: soneek Guested Skyhi101 Froggyrobot FritzDuck Kaarosu Chase Chase's Translation Matrix Nigoli Serebii Non translation contributions Kakkoii - Title Screen, error messages, statuses Kazo - Letter and number resizing Kaphotics - Matching text files to specific areas in the game Bond697 - Breaking 5 character name limit Skyhi101 - Cart testing darkspirit456 - DAT making for TTDS/YS Menu Download: Translation Patches v4: White | Black DATs for V3 (if needed) by darkspirit456 Use these steps if necessary Step 1: Have a clean ROM of whichever game you're patching. Don't ask for one. Step 2: Open DeltaPatcherLite and select the patch file. Step 3: Select the clean ROM as the source file. Step 4: Apply. Then you're good to go! Let me know of any bugs, and stuff that you would like prioritized for the next patch release. Expect new patches at the most every three days. Approximate percentages ------------------------ Battle System (attacks, items, blacking out) - 100% Pokemon names - 100% Pokedex entries - 80% (new entries for Unova pokemon in V4) Pokemon World Tournament - 90% (gym leader/champion dialogue not done yet) Story - 5% (essential pieces finished at beginning) Wi-Fi - 80% Items + descriptions - 100% Medal Names + descriptions - 100% PC System - 98% Pokemon Center + Poke Mart - 100% Union Room - 95% Title Screens - 100% Summary Screens - 95% (missing info for unknown event pkmn) Status ailment, Type graphics - 100% Abilities + descriptions - 100% Trainer Card - 95% More in-game pics Changelog for V1 6/25/2012 Changelog for V1.1 6/26/2012 Changelog for V2 6/27/2012 Changelog for V3 6/28/2012 Changelog for V4 7/6/2012 Feedback & Support Thread
  10. This is a simple post from the Legendary Pokémon in Pokémon Black and White. Kanto L+Left: Articuno, L+Right: Zapdos, L+Up: Moltres, R+Down: Mewtwo & R+Up: Mew. (Black Version) 94000130 FEBF0000 120178A2 00002006 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000097 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FE7F0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000096 10034D22 00000046 DC000000 00000004 D2000000 00000000 94000130 FDBF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000092 10034D22 00000032 DC000000 00000004 D2000000 00000000 94000130 FDEF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000091 10034D22 00000032 DC000000 00000004 D2000000 00000000 94000130 FDDF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000090 10034D22 00000032 DC000000 00000004 D2000000 00000000 (White Version) 94000130 FEBF0000 120178BE 00002006 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000097 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FE7F0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000096 10034D22 00000046 DC000000 00000004 D2000000 00000000 94000130 FDBF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000092 10034D22 00000032 DC000000 00000004 D2000000 00000000 94000130 FDEF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000091 10034D22 00000032 DC000000 00000004 D2000000 00000000 94000130 FDDF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000090 10034D22 00000032 DC000000 00000004 D2000000 00000000 Johto L+Left: Raikou, L+Right: Entei, L+Up: Suicune, R+Left: Lugia, R+Right: Ho-Oh & R+Up: Celebi. (Black Version) 94000130 FEBF0000 120178A2 00002006 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000000FB 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FEEF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000000FA 10034D22 00000046 DC000000 00000004 D2000000 00000000 94000130 FEDF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000000F9 10034D22 00000046 DC000000 00000004 D2000000 00000000 94000130 FDBF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000000F5 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FDEF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000000F4 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FDDF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000000F3 10034D22 00000028 DC000000 00000004 D2000000 00000000 (White Version) 94000130 FEBF0000 120178BE 00002006 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000000FB 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FEEF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000000FA 10034D22 00000046 DC000000 00000004 D2000000 00000000 94000130 FEDF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000000F9 10034D22 00000046 DC000000 00000004 D2000000 00000000 94000130 FDBF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000000F5 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FDEF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000000F4 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FDDF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000000F3 10034D22 00000028 DC000000 00000004 D2000000 00000000 Hoenn L+Left: Regirock, L+Right: Regice, L+Up: Registeel, R+Left: Kyogre, R+Right: Groudon, R+Up: Rayquaza, Select+Left: Latios, Select+Right: Latias, Select+Up: Jirachi & Select+Down: Deoxys. (Black Version) 94000130 FFBB0000 120178A2 00002006 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000181 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FF7B0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000182 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FFEB0000 120178A2 00002018 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000017C 10034D22 00000023 DC000000 00000004 D2000000 00000000 94000130 FFDB0000 120178A2 00002018 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000017D 10034D22 00000023 DC000000 00000004 D2000000 00000000 94000130 FEBF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000180 10034D22 00000046 DC000000 00000004 D2000000 00000000 94000130 FEEF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000017F 10034D22 0000002D DC000000 00000004 D2000000 00000000 94000130 FEDF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000017E 10034D22 0000002D DC000000 00000004 D2000000 00000000 94000130 FDBF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000017B 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FDEF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000017A 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FDDF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000179 10034D22 00000028 DC000000 00000004 D2000000 00000000 (White Version) 94000130 FFBB0000 120178BE 00002006 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000181 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FF7B0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000182 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FFEB0000 120178BE 00002018 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000017C 10034D22 00000023 DC000000 00000004 D2000000 00000000 94000130 FFDB0000 120178BE 00002018 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000017D 10034D22 00000023 DC000000 00000004 D2000000 00000000 94000130 FEBF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000180 10034D22 00000046 DC000000 00000004 D2000000 00000000 94000130 FEEF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000017F 10034D22 0000002D DC000000 00000004 D2000000 00000000 94000130 FEDF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000017E 10034D22 0000002D DC000000 00000004 D2000000 00000000 94000130 FDBF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000017B 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FDEF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000017A 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FDDF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000179 10034D22 00000028 DC000000 00000004 D2000000 00000000 Sinnoh L+Left: Uxie, L+Right: Mesprit, L+Up: Azelf, Select+Left: Heatran, Select+Right: Regigigas, Select+Down: Phione, Select+Up: Manaphy, Start+Left: Darkrai, Start+Right: Cresselia, Start+Up: Shaymin, R+Left: Dialga, R+Right: Palkia, R+Down: Giratina & R+Up: Arceus. (Black Version) 94000130 FFBB0000 120178A2 00002006 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001EA 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FF7B0000 120178A2 00002006 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E9 10034D22 00000014 DC000000 00000004 D2000000 00000000 94000130 FFEB0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E6 10034D22 00000032 DC000000 00000004 D2000000 00000000 94000130 FFDB0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E5 10034D22 00000032 DC000000 00000004 D2000000 00000000 94000130 FFB70000 120178A2 00002006 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001EC 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FFE70000 120178A2 00002018 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E8 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FFD70000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001EB 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FEBF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001ED 10034D22 00000050 DC000000 00000004 D2000000 00000000 94000130 FE7F0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E7 10034D22 0000002D DC000000 00000004 D2000000 00000000 94000130 FEEF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E4 10034D22 0000002D DC000000 00000004 D2000000 00000000 94000130 FEDF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E3 10034D22 0000002D DC000000 00000004 D2000000 00000000 94000130 FDBF0000 120178A2 00002018 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E2 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FDEF0000 120178A2 00002018 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E1 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FDDF0000 120178A2 00002018 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E0 10034D22 00000028 DC000000 00000004 D2000000 00000000 (White Version) 94000130 FFBB0000 120178BE 00002006 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001EA 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FF7B0000 120178BE 00002006 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E9 10034D22 00000014 DC000000 00000004 D2000000 00000000 94000130 FFEB0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E6 10034D22 00000032 DC000000 00000004 D2000000 00000000 94000130 FFDB0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E5 10034D22 00000032 DC000000 00000004 D2000000 00000000 94000130 FFB70000 120178BE 00002006 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001EC 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FFE70000 120178BE 00002018 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E8 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FFD70000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001EB 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FEBF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001ED 10034D22 00000050 DC000000 00000004 D2000000 00000000 94000130 FE7F0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E7 10034D22 0000002D DC000000 00000004 D2000000 00000000 94000130 FEEF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E4 10034D22 0000002D DC000000 00000004 D2000000 00000000 94000130 FEDF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E3 10034D22 0000002D DC000000 00000004 D2000000 00000000 94000130 FDBF0000 120178BE 00002018 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E2 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FDEF0000 120178BE 00002018 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E1 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FDDF0000 120178BE 00002018 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001E0 10034D22 00000028 DC000000 00000004 D2000000 00000000 Unova L+Left: Cobalion, L+Right: Terrakion, L+Up: Virizion, R+Left: Reshiram, R+Right: Zekrom, R+Up: Kyurem, Start+Left: Tornadus, Start+Right: Thundurus, Start+Up: Landorus, Select+Left: Keldeo, Select+Right: Genesect, Select+Down: Meloetta & Select+Up: Victini. (Black Version) 94000130 FFBB0000 120178A2 00002006 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001EE 10034D22 0000000F DC000000 00000004 D2000000 00000000 94000130 FF7B0000 120178A2 00002006 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000288 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FFEB0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000289 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FFDB0000 120178A2 00002006 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000287 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FFB70000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000285 10034D22 00000032 DC000000 00000004 D2000000 00000000 94000130 FFE70000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000282 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FFD70000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000281 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FEBF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000286 10034D22 00000046 DC000000 00000004 D2000000 00000000 94000130 FEEF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000284 10034D22 00000032 DC000000 00000004 D2000000 00000000 94000130 FEDF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000283 10034D22 00000032 DC000000 00000004 D2000000 00000000 94000130 FDBF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000280 10034D22 0000002D DC000000 00000004 D2000000 00000000 94000130 FDEF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000027F 10034D22 0000002D DC000000 00000004 D2000000 00000000 94000130 FDDF0000 120178A2 00002000 020178A4 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000027E 10034D22 0000002D DC000000 00000004 D2000000 00000000 (White Version) 94000130 FFBB0000 120178BE 00002006 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 000001EE 10034D22 0000000F DC000000 00000004 D2000000 00000000 94000130 FF7B0000 120178BE 00002006 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000288 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FFEB0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000289 10034D22 0000001E DC000000 00000004 D2000000 00000000 94000130 FFDB0000 120178BE 00002006 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000287 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FFB70000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000285 10034D22 00000032 DC000000 00000004 D2000000 00000000 94000130 FFE70000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000282 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FFD70000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000281 10034D22 00000028 DC000000 00000004 D2000000 00000000 94000130 FEBF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000286 10034D22 00000046 DC000000 00000004 D2000000 00000000 94000130 FEEF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000284 10034D22 00000032 DC000000 00000004 D2000000 00000000 94000130 FEDF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000283 10034D22 00000032 DC000000 00000004 D2000000 00000000 94000130 FDBF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 00000280 10034D22 0000002D DC000000 00000004 D2000000 00000000 94000130 FDEF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000027F 10034D22 0000002D DC000000 00000004 D2000000 00000000 94000130 FDDF0000 120178BE 00002000 020178C0 46C046C0 B2000024 00000000 C0000000 0000002F 10034D20 0000027E 10034D22 0000002D DC000000 00000004 D2000000 00000000 I made an example in YouTube #MasterKirby.
  11. Download link Pokémon White Deluxe [version 1.0] Special thanks General & Tools | MeroMero | Kaphotics | SCV | KazoWAR | Drayano | Andibad | Abacus | Pedro250 Graphics | X-5-4-3-2 | Litera-Sure | Segesi | Eli-Eli76 | Serafin-Adamana | OceansLugiaSpirit | Tahayarkhan Music | FL.Remix
  12. Hello everybody, I'm not sure if a thread like this is here already, I didn't find anything with the search. I'd like to contribute to the German translation of PKHex! Although it's mostly translated, there are some things here and there that aren't, so I'd like to translate them. What do I have to do for this? Thank you for your help!
  13. Hi, I've translated PKHeX to Portuguese (Portugal). I'm not sure if it is possible to add it, since I've seen that PokeGen had a limit on how many languages it can have, if I'm not mistaken. I translated everything I could, while still making sense, since some things don't translate well into portuguese, or they are simply better understood like they are in the games. Here is the txt file: https://dl.dropboxusercontent.com/u/110528063/lang_pt.txt You might see a lot of interrogation marks, but after downloading the file, they're not there. It's something to do with how the browser displays some special characters (accents).
  14. -Currently in v10b -This patch was continued by the people at the romulation forum. - http://www.mediafire.com/?h5yde0aetbymf6j 1-Includes patches for both versions 2-Includes xdelta and xdelta gui
  15. Can make somebody a PokemoN Blacka nd White german translation?
  16. POKEMON BLACK AND WHITE 2 WILL BE (ROUGHLY TRANSLATED) into ENGLISH once it's out and when the tools are available. If they are available day one I will start right away. Please understand that all menus and such will be almost exactly as a normal USA release, but what trainers say may, or may not be 100%. We were really close on the original Pokemon Black and White version if you were following, so you know what to expect. POKEMON BLACK/WHITE STORY TRANSLATION!!! YAY!!! So. The project is officially started. I have my tools. I have my support, and more importantly I have my passion. I am currently working hard on translating the entire story of Pokemon/Black and white. It's going to be tough, but we've made some serious progress. Current Progress: Catching up on whats been done, have the entire EVENT/STORY Scripts, doesn't contain random events though. Report any major bugs if found so we can fix them. These are effective after 10/21/10 Releases: Will be included on the official thread from now on Betas/Bug Finding: NONE Current Activity: Idle (Going to work on trying to get a GIT up to make life easier)
  17. TRADUCCIÓN NO OFICIAL DE POKÉMON BLANCO Y NEGRO AL ESPAÑOL V2 Índice: 1. Introducción 2. Web 3. Características 4. Descargas 5. ¿Por qué contribuir? 6. Fallos en el juego. 7. Compilación 8. Avisos 9. Agradecimientos 1. Introducción 2. Web 3. Características 4. Descargas 5. ¿Por qué contribuir? 6. Fallos en el juego 7. Compilación 8. Avisos 9. Agradecimientos Por último, todos podéis ayudar. Ésta misma tarde colgaré la Beta 2.5. ¿Cómo podéis ayudar? Muy sencillo: EJEMPLO: 210.txt NOTA: Si alguien siente que se falta en los créditos, no os preocupéis. A MEDIADOS DE NOVIEMBRE, ME ENVIÁIS UN MP TODOS LOS QUE HABÉIS AYUDADO. LO INCLUIRÉ EN LOS CRÉDITOS DEL JUEGO. ¡¡GRACIAS, y, A AYUDAR!! EDITADO 31/10/2010 16:10 --> BETA 2.5 TANTO BLACK COMO WHITE YA PUBLICADAS. EDITADO 08/11/2010 ---> PRECIOSO, muchos de nosotros taduciendo, y un mísero Ghostx que no da ni las gracias y encima pueblica cosas sin dar creditos.. precioso... --> ARREGLADO
  18. As of: 1 of august of 2011, me and ivantuga2, decided to end this project without any prediction of restarting this project. MOVIDO PARA O GBATEMP.NET http://gbatemp.net/t299192-pokemon-black-white-translation-to-portuguese **Note from SCV**: Talking in portuguese is permitted here as the thread is about translating BW to portuguese . This is a thread for portuguse people I'll manage all of the project here. Então passemos a falar em portugues: REGRAS Nada de pirataria, nem de algo do genero. Links so ke ajudem o a traduzir. Quem nao vier ao forum durante 2 semanas passa a "Sem Noticia", depois passadas 3 semanas é excluido da lista (se nos avisarem que vao sair ficam pendentes) Não utilizem português do Brasil, pois este patch é apenas português de Portugal LINKS UTEIS traducaobwpt@gmail.com Youtube Caso queiram entrar no grupo oficial do msn falem com o ivantuga2 Para quem esta na tradução Para quem não está a traduzir Como patchear a rom: Downloads>> ACTUALIZADOS 15/2/2011 versao actual: beta 5 Pasta dos Patches Imagens Encontraram erros de tradução? Se estão no projecto metam isto na assinatura: English to portuguese BW translation official thread Pokemon-Black-White-Portuguese-Translation[url*]http://projectpokemon.org/forums/showthread.php?11516-Pokemon-Black-White-Portuguese-Translation[/url] http://nathanj.github.com/gitguide/tour.html
  19. Hi everyone. I'm new on this forum, and I want contribute for a french translation patch. 'cause we are a lot of people playing B & W here, and the frenchies who can understand japanese are few
  20. Here is where the Progress will be shown on a German translation. For now it will be a place holder.
  21. FILES DA TRADURRE: http://github.com/projectpokemon/Pokemon-Black-White-Translation-Files/tree/master/0000/ Here I Am! I'm an Italian User and i'm looking for people that can help with this Project, at least for the Italy Translation! Anyway We'll translate from your English Updates. Eccomi, sono un utente italiano e sto cercando persone che possano aiutarci con questo progetto, per la traduzione Italiana! Comunque tradurremo man mano che i files.txt inglesi verranno rilasciati. Se volete aiutare su un forum/blog italiano del circuito blogfree, lavoriamo su phw.blogfree.net Coordinatori: Pokèmon World Blog(Vincent) Collaboratori: Dany Malfurion Roxas75 Conferma la presenza! melo-hk Jolly-Joker Mike_ David23 Se non vi trovate nella lista, potreste essermi sfuggiti. Ditelo! Ed a Vala un ringraziamento per i preziosi consigli Translation Files / Files da Tradurre: Cartella / Folder 0000 Files da Correggere : 0000 - 0030 Errori / Problemi riscontrati nella traduzione: Piccole imperfezioni e proprietà di linguaggio usate convenzionalmente nei Giochi Pokèmon. Esempio: Uomo per Ragazzo (Testo Corretto) o Donna per Ragazza (Testo Corretto) Download Files da Correggere : http://www.mediafire.com/?7aih7m4ed1t24zd Testo Corretto in lingua Inglese ( Disponibili nella cartella online): http://github.com/projectpokemon/Pokemon-Black-White-Translation-Files/tree/master/0000/ Translated Files / Files Tradotti: Cartella 0000 [93/272]: -0000 -0001 -0002 -0003 -0004 -0005 -0006 -0007 -0008 -0009 -0010 -0012 -0013 -0014 -0015 -0016 -0017 -0018 -0019 -0020 -0021 -0023 -0024 -0025 -0026 -0027 -0029 -0030 -0032 -0035 -0036 -0037 -0038 -0043 -0044 -0046 -0049 -0051 -0053 -0054 -0055 -0059 -0060 -0061 -0065 -0073 -0074 -0075 -0076 -0077 -0079 -0080 -0081 -0082 -0086 -0088 -0089 -0090 -0092 -0140 -0141 -0148 -0158 -0159 -0161 -0166 -0167 -0168 -0172 -0173 -0177 -0179 -0180 -0181 -0182 -0185 -0187 -0191 -0198 -0199 -0202 -0204 -0207 -0208 -0211 -0234 -0237 -0238 -0239 -0240 -0254 -0261 -0269 -0271 -0272 Miniguida: Come usare il comando \xfffe Sarà utile a molti. Il comando \xfffe serve a far andare a capo nel TextBox (Box di Dialogo) e appunto serve per non far "uscire dai bordi" il testo. Per cui, come usarlo: Quando traducete un testo, cercate di contare il numero di "blocchi" (Per blocchi si intende uno "spazio" che può essere una lettera o uno spazio) e porre un "limite" quando incontrate il comando \xfffe Esempio pratico. Prendiamo come esatta la traduzione dei nostri cari compagni Inglesi, per cui, mi metto a contare il numero di "Blocchi" nella frase (0 sta per 10): Ok, in questo caso il numero massimo di blocchi o lettere, spazi (A voi la definizione che più vi aggrada ) è 21, per cui quando tradurremo porremo il comando \xfffe quando il testo supererà il numero prefissato, il che vuol dire, che il testo non uscirà fuori dallo schermo. Per cui: Ovviamente, se ci sono più \xfffe bisogna controllare anche i successivi nello stesso modo, non limitatevi solo al primo. Solitamente, i blocchi massimi prima di andare a capo oscillano tra i 25/30, ma per evitare il maggior numero di errori possibili, attenetevi a quelli già dati. Inoltre il 21 è riferito all'esempio, per cui non preoccupatevi se sono maggiori o inferiori. E se usate questo metodo, ricordatevi di eliminare i numeri indicativi. CONSIGLI GENERALI \xf000Ă\x0001\x0000\xfffe. Cos'è. Come tradurlo. Il comando \xf000Ă\x0001\x0000\xfffe si riferisce ad un qualcosa di specifico nel gioco. Può essere un oggetto, un Pokèmon. Analizziamolo nel contesto: In questo caso, si riferisce propriamente ad un Pokèmon, con cui grazie al comando \xf000Ă\x0001\x0000\xfffe la frase viene estesa a tutti i Pokèmon. Come tradurlo dall'inglese. In questo caso, la 's si riferisce al Genitivo Sassone (Spero non abbiate bisogno di questo link, ma per chi non sapesse a cosa mi riferisco : http://www.nspeak.com/newbasic/grammatica/genitivosassone.htm )per cui, per tradurlo in italiano dobbiamo seguire le regole imposte dalla nostra lingua, spostando dunque il comando: Per farvi meglio capire, sostituiamo il Comando con il nome di un Pokèmon (Non Fatelo quando traducete) <- QUESTO è SOLO UN ESEMPIO, CHARMANDER è AL POSTO DEL COMANDO \xfee\xf000\xfe00\ <- IN ITALIANO Per cui, ecco un esempio pratico, con il comando nella frase: INGLESE: Il comando si trova all'inizio. ITALIANO: Il comando segue "L'attacco di" Codifica del Testo Tradotto Al fine di non perdere alcuna formattazione del testo, salvate il file modificato in UTF-8 anzichè ANSI. A volte potrebbe comparirvi un messaggio di conferma, che vi chiederà come salvare il testo. Scegliete annulla e selezionata UTF-8 dal menù a tendina prima di salvare. Questo per noi "simbolo" : 봅 non viene letto correttamente dalla codifica ANSI, perciò nel momento in cui andrete a salvare il file.txt, il Blocco Note vi chiederà se salvare perdendo i Dati e quindi scegliere OK (NO!) oppure salvarlo con un altra codifica e quindi scegliere Annulla. Vi si aprirà la finestra di Salvataggio, in cui dovrete selezionare dal menu a tendina la codifica "UTF-8" (Vedi immagine sottostante):
  22. **Note from SCV**: Talking in spanish is permitted here as the thread is about translating BW to spanish. This is a thread for spanish people I'll manage all of the proyect here. Sobre Mí Repositorio Español: Todo lo referenta a el sistema de juego (batallas, objetos, ataques…) Todo lo referente a la historia del juego ¿Quieres ayudar?: Pues entra en un Repositorio de los que te facilito arriba, entra en la carpeta 0000/ y buscas archivos que no estén traducidos al español, copias TODO el código, lo copias en un editor de cualquier tipo (que puedas ver oriental y occidental) lo traduces y lo pones en spoiler en este mismo tema, yo mismo lo subiré al repositorio del github Créditos Iniciales: SCV KazoWar Kaarosu Otros componentes del proyecto original Edgar_94_ (yo) Hideky92 Danmc Sergititob Alucad12 Nicash Wolfen Kurayami Lone joanmpsamc toon25 cuchacani Jaluma Iré añadiendo progresivamente Tildes Ya se ha corregido el error de las tildes, el compilador ahora compila las tildes, ahora sólo hay que esperar a que podamos hacerlo todo. Pronto imágenes. Progreso: Edgar_94_: Pokémon Blanco Beta 1.4 Descargar - Mediafire 03/10/10 2:00 A.M. (ESPAÑA) ESTABLE Sergititob: Pokémon Negro Beta 1 Descargar - Mediafire Cómo Parchear Si no sabes cómo parchear, te da error pero a los demás usuarios les funciona aquí tienes unas instrucciones: Mediafire - Gracias Damiajuansalas Muchas gracias por vuestra atención.
  23. I've started this thread because nobody did it. I dont know how to put the files back, so when we're done I'll ask Kaarosu if he wants to make a patch of it -Progress- Done: 0000.txt 0001.txt 0002.txt I guess that this is the right directory, PM me if I made a mistake, this is the first time I'm doing this stuff http://github.com/bjfh/Pokemon-Black-White-Dutch-Translation-Files Try to not use the word ROM too much, and the subject ROM everyone who knows Dutch and English/Japanese is welcome. Translate the English stuff in the 0000 directory, then place your commits in the 0001 directory, so we can make a double sectored game I guess that it will be better if we just translate the stuff that is already translated too English, because most of us don't have enough Japanese knowledge. (Including myself) You may talk in Dutch, but only in this thread.
  24. Hello everybody, I am currently working with my team on a Dutch version of Pokémon Black and White. I know there already is someone busy with this, but he's not far and it looks like he stopped translating. So, that's why we started! The files we have currently translated: Main text: Dialogues: Green = Finished (and tested) Red = Being worked on, not finished yet Also, behind each text file between the ( )'s is a description of the text file. Thanks for reading and supporting everybody! We will keep you up-to-date in this topic.. >Please don't forget to use the word ROM, Download or Piracy not too much!< >Talking in Dutch in this topic is allowed!< Our website is finally done! Check it out here: pokemonzwartwit.servegame.com Credits: mptje - Translating almost every file, testing game Harmtaro - Translating some files and making Logo, testing game Dlaor - Translating some files jasperp - Testing game Kevin Richter - Translating some files Mathijs Romijn - Translating some files david23 - Adding logo in-game http://www.wix.com/theguardiansoul/bw-nl - For additional information Projectpokemon.org - For the English translation of the game Kaarosu - For additional help/information And everybody else who helps and supports me!! Download V0.1 nu snel op onze website!!
  25. **Note from SCV**: Talking in portuguese is permitted here as the thread is about translating BW to portuguese. Eu vi o projeto de tradução pro inglês e tive essa ideia de traduzir para o Português Brasileiro. Depois de alguns contratempos, consegui começar aqui. Qualquer pessoa que quiser ajudar será bem vinda! Aqui está a nossa página do github: http://github.com/Netto-kun/Pokemon-Black-White-Brazilian-Portuguese-Translation-Files Progresso atual: Traduzido quase completamente arquivo 0191.txt (classes de treinadores) Traduzindo também o 0017.txt (mensagens da batalha) e 0190.txt (nomes dos treinadores)
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