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Hareonline

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  1. Hi!!! I am doing translations on genVII games to brazilian portuguese. I have some troubles when importing the translated texture files in game. I don't know if its a pk3DS problem or no. Here is the steps that I am doing to extract/import: 1) The file location is on ExtractedRomFS\a\0\6\7 (I want to translate the battle graphics) 2) I extract the 7 file in pk3DS and got the 7_g folder. 3) Inside the folder, 7_g/004/02.bin (the 02 is where are the english files) 4) I extract again with pk3ds and got a sarc extracted folder. 5) a\0\6\7_g\004\02_sarc\timg -> Grpfont_Battle_MainButton_All.bflim this is the file I want to translate. 6) So, I use Kukki to export the bflim to png, edit and import back to a .bflim file. Now I have the problem, because I have to pack the files back to "7" and I extracted the files two times (the 7 and the 02.bin file). The problem is when I need to repack the 02.bin. When I repack the 02_sarc folder in pk3DS, is generated a 02.sarc file. This file can't be read to extract again by pk3ds, generating a error message, so, I don't know if the program don't support the sarc file, it can extract the original files, but I have problems on repacks because it don't extract the modified ones. (the 2 error messages when I am extracting the modified file are attached) When I rename the 02.sarc to 02.bin and repack the 7_g, in game the game freeze when the battle starts. (the last attach) Someone knows how can I import this graphic to the 02.bin file? Thank you! Oh, here are the "7" file if someone can test it: https://drive.google.com/drive/folders/1Qvln92XBRxINZbpKFwUesX8YTKH5-xAd?usp=sharing Thanks for all help
  2. Any chance to PKNX have an update to export/import .txt from new Legends Arceus game?
  3. Hmmm So, will there be a new program with the possibility of editing like pk3ds and pkNX? I have hopes for this project and I hope everything goes well. I really want to translate the games to Portuguese and that will help a whole community. Thanks for the work!
  4. Does anyone know where it is and how to open them? I searched the entire ROM for Type, LV., And Z-moves graphics to edit and translate, but I couldn't find it. I am using the pk3DS program to unpack .garc files. But there are some .garc files that pk3DS is unable to read and generates an error message. I believe that in any of these files that I can't open, there are the graphics I'm looking for. I am using pk3DS + Kukki to export bclim to png to edit. Here is the list of important .garc files that I found for editing, to translate from ENG > POR. The rest remains to be found, which I did not find due to the impossibility of access. a/0/6/7 a/0/6/8 a/0/7/9 a/0/9/9 a/1/0/1 a/1/3/2 a/1/3/5 a/1/4/3 a/1/5/6 a/1/6/6 a/1/6/9 a/2/2/3 a/2/3/9 a/2/4/9 a/2/6/4 a/2/8/2 a/2/8/5 a/2/9/4 a/2/9/5 a/2/9/6 Edit: I'll add more information about the problem. I found most of them and I organize in folders named with the path of the original file to replace after editing Kukki can open and export bflim > png, but, to acess the other bflim that I want, I need to found, and to found, I need the acess that pk3ds don't give to me (I think). Some files it does not open. I believe that the graphics I want are in them, because I have already explored all the files that it opens. In Pokémon XY and ORAS, I found all the graphics that I need to translate, but, for some reason, it was not possible in sun/moon. The graphics are: Types > Fire, Grass, Water, etc Status > Frozen, Burned, Poisoned, etc Z-Moves > Catastropika, etc I don't know if the Z-moves are graphics. I will try to change the name of some of them in text to test later. If they are, I haven't found them either.
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