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Aarux

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Everything posted by Aarux

  1. Amerikahyou and hotpinkmunchlax can do trades. You can send them a PM if you need them to do anything for you. I think there are other members around that can do trades, too, but I don't remember them.
  2. Kyogre looks fine. Cresselia looks hacked, though. You can't catch them at Lv. 45.
  3. Try hitting backspace a couple times. It should work.
  4. Altaria looks fine. Other than T. Bytes, of course...
  5. I've swapped the files with the changed Pokeballs. They should be fine, other than T. Bytes. Jumpluff.pkm Sharpedo.pkm
  6. In PID/IV Generate, it should say Type --, Class 1/2, NS/S, and so on... Type 1 is usually the best thing for legality. It'd make your Pokemon seem more legal.
  7. Type 7 doesn't seem to be the right type for Sharpedo... Type 1 would be better? Aside from that and T. Bytes, it looks good.
  8. I figured since its EVs were in HP and DEF, and that none of its attacks were physical, attack's not too important, heh.
  9. The Yanmega's PID isn't a shiny one... maybe you should make it a hatched Pokemon? EDIT: Er. Same minute post. >_> I'll check Jumpluff in a sec. ANOTHER EDIT: Jumpluff's algorithm type seems a bit odd (Type 3...? Never seen that before,) and it has the wrong class for Chlorophyll. It needs Class 1. Here's a fixed file of Jumpluff. Its attack IV was lowered to 13, and its HP Type is: Flying, Power 68. If someone could run this through the Trash Byte Normalizer, that'd be great. (Fixed) IMPROVED JUMPLUFF.pkm
  10. I heard that you can't make all Pokemon in one code since it'll crash the game. You could probably make them in separate codes... I'm not sure of how many can go in one code at max, though.
  11. A Pikachu game? The title sounds sort of corny.
  12. No problem! Glad it worked out well, I thought I'd mess up somewhere with the nicknames... but I'm glad you like it.
  13. Oh... that's so much easier. I don't recognize any of those characteristics other than "Loves eating." EDIT: Here's your code... L + R, Diamond, and they'll go in Box 1, Slots 1-6. If I messed up anywhere or it doesn't work, tell me. I can't fix it right away since I gotta go now, but I'll fix it later.
  14. I can try making the code. It'll take a couple minutes. EDIT: A couple things... I don't think eggs can hold items, and they can't have a hatched location if they haven't hatched yet. Egg Pokemon also can't have nicks, they're just called 'Egg'. Because it is an egg, not the actual Pokemon yet... And I'm pretty sure EVs reset when an egg hatches. And another edit. What's the "Daydreams a lot" characteristic? Do you mean "Often lost in thought"?
  15. So... it was caught in the wild? In that case, you need to get the PID to match the IVs while keeping its shiny status. Using the PID/IV Gen. helps a lot here. I can't use it, but maybe you can?
  16. Was Yanmega a hatched Pokemon or a wild one? Wild ones are a loooot harder IMO to make. It's vital to know for it being shiny.
  17. Sophomore Slump or Comeback of the Year - Fall Out Boy. That's a long title. >_> Most of their songs need shorter names... meh.
  18. Here you go, reye. L + R, Plat, Box 1, Slot 1. Any mistakes or things like that? Just tell me.
  19. Hope you like them. If you need any other events, just say so and I might have them.
  20. Alright, I'm getting them right now. Should be read within 5 minutes. What's your FC? Mine's in my sig.
  21. OS X Leopard.
  22. @ itsmacko: Check this thread for D/P codes. It has an IV-checking code: http://projectpokemon.org/forums/showthread.php?t=5 @ YELLZO: I'll get started on that now. EDIT: Here... L + R to use, Plat, and they'll go in Box 1, Slots 1-3. Any errors? Tell me and I'll change them.
  23. Thanks for the list, Wylfred. I can't open the file on my Mac because it's an .xls, but I'm downloading an app that should hopefully be able to read it...
  24. Are you talking about Pika-Colored Pichu and Arceus? If so, I can get you some...
  25. @ Parma: I don't know anything about modifying the Hex of Pokemon... yeah. @ reye: Now I am.
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