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Kaphotics

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Everything posted by Kaphotics

  1. Are you using the latest version posted in the download thread? Has the save file been saved at least twice?
  2. Footer fix Pt EncounterType fix thanks for reporting
  3. ^ PKHeX is open source, anyone can contribute code. Most people are concerned about checking battle spot legality for gen6 mons, anyway. There's only so much time in the day, so certain features are prioritized and others not. Getting all games compatible before S/M was accomplished, now it's just fine tuning prior to S/M demo.
  4. Dump pkm files from battle video save as encrypted (dragdrop holding control, or save as ek6) -> find offset battle video location with hex editor Edit pkm files with PKHeX -> save new as encrypted overwrite original pkm locations in battle video
  5. you have to unpack the romfs first with another tool
  6. what format are the times in tho
  7. If the console cannot read data from the old sd card, it's obvious the console nand was updated to decrypt the new sd card and won't work with the old. Since the saves are completely lost, it may be best to invest in homebrew so that you can recreate your favorites, and have backups for the future.
  8. Reformatted sd card === new sd card => new crypto keys for save decryption. If your backups are not already decrypted you are out of luck.
  9. https://github.com/kwsch/PKHeX/issues/277 wrong thread
  10. Have to export the RAW save file, not with any emulator appended bytes. Expected size is 0x8000, not 0x8004. Refer to this thread. Gender switching in gen2 is now disabled; the program was getting stuck in an endless loop recalculating PID (which doesn't exist). Thanks for reporting
  11. See: https://projectpokemon.org/forums/showthread.php?47625-Pok%E9mon-Battle-Revolution-save-research-thread&p=220922&viewfull=1#post220922
  12. The latest posted program does not have support for GC games, however the latest github commits support it. Are you loading the gci that you exported from the memory card?
  13. Drag and drop between the two programs.
  14. Use PKHeX to transfer, open two instances of the program and load your two save files.
  15. It's not worth showing C/XD exclusive unobtainable moves. You can always set invalid properties via the Batch Editor.
  16. Not a bug. The program is telling you that there are problems with super training (ie, it's obviously hacked).
  17. Not sure what you mean; coordinate editing is already in the program, I was commenting that ram2sav doesn't allow coordinates editing to work (same as Party pkm).
  18. 1. pokebank 2. post & read thread for troubleshooting 3. same process, use JKSM to target bank, then load pkm -> savedata I/O.
  19. Unable to replicate on the save files I have, could you PM the save file that is exhibiting problems?
  20. Using the latest version posted in the download thread / github?
  21. Right click the preview sprite in PKHeX.
  22. Can always try PKHeX
  23. CTRL-D (Database) is your friend. Dump the Pokémon you want, then they'll show up in the database. Just run searches to find what you need, no boxes since people can have collections >10k. No need to organize or clone, everything is just data! If you have a ton of Pokémon dumped, it'll take a while to read all the files from your hard drive. You can always open two instances of PKHeX and drag&drop between, or use the box viewer to transfer between boxes in the same save file.
  24. Multiplayer tab of Trainer Info...?
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