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Kaphotics

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Everything posted by Kaphotics

  1. See previous page. http://projectpokemon.org/forums/showthread.php?44950-pk3DS-XY-ORAS-ROM-Editor-amp-Randomizer&p=211371&viewfull=1#post211371
  2. Only with the action replay will it work; the authentication server has to be modified to point to the AltWFC server. The DS first communicates with nintendo first, then the GTS which WAS spoofed. Gotta authenticate first.
  3. Similar to this, every item can have an EFFECT when it is USED outside of battle. 1 - Medicine 2 - TM's 3 - Bike 4 - Sweet Scent (Honey) 5 - EXP Share 6 - Evolution Item 7 - Escape Rope / Mail (Unused) 8 - Berries 9 - Eon Flute 10 - Black/White Flute 18 - Fishing Rods 24 - Gracidea/Reveal Glass/Prison Bottle 25 - Dowsing Machine 26 - DNA Splicers
  4. It doesn't matter, anything is legal.
  5. Example: Charizard has its normal and 2 megas. Forme 0: Normal Charizard Forme 1: X(?) Forme 2: Y(?) That's how you do perma mega formes.
  6. It's entirely possible that the '31' forme setting doesn't work for Mega pokemon as it's not a typical forme. It's not ideal to have 100% mega or 100% nonmega forms in the wild (as there appears to be no 'random' forme setting). Similar for Arceus, probably just the way the game is coded.
  7. You'll also notice that all non-genderless past gen Pokemon are now male; which is the root of the bug (5->6 forgot to transfer Gender!) Fixed in the latest commit; also implemented the HM banlist when transferring 3->4 and 4->5 (favoring Defog over Whirlpool). Thanks for reporting, new version is in the sticky
  8. Assuming you tried to save with the menu bar, it looks like it was just an operating system error where it was unable to write the file (file was locked/in use/uncreatable or something).
  9. The SetToSAV Modify Dex doesn't touch the dexnav counters (it could, maybe I'll just enable it to change 0->1 and that's it). The Encryption Constant is the 'seed' which encrypts the Pokémon; for past gen pkm it should be equal to the PID, but it really doesn't matter (it's not checked by any legality check). edit: Implemented 0->1 in latest commit. Won't be posting a new version until it's warranted, feel free to compile
  10. Kaphotics

    PGF Support

    Glad it's useful PGF/PGT/PCD support is now live!
  11. Fixed in latest commit. Apologies for not catching the second half of the bug (editing instead of viewing); thanks for reporting! New version posted in OP with this fix.
  12. PKHeX now has the ability to convert WC6->PK6 now, just convert them on your own. The Wonder Card ID is 0082 for all of them, you can find them in our Event Contribution zip.
  13. Kaphotics

    PKHeX bugs

    New version has been posted.
  14. Powersaves has had the opportunity to provide a similar service to what CyberGadget does, but after 2+ years it has not. The question is not if PKHeX can support modifying of Powersave files (it can't), it's if Powersaves will ever allow resigning of save files (they won't).
  15. Kaphotics

    PKHeX bugs

    Fixed memory-set issue in two commits. Fixed language-update issue. Thanks for reporting I'm in the middle of adding in gen4/5 gift (pcd/pgt/pgf->pk6) support; I'll be posting a new version very soon (likely <48h) with these new features & latest fixes. Until then, feel free to compile the latest commit or use the previous stable release.
  16. Nobody knows.
  17. Too bad that breaks the repacking to the original state. Assuming you're using GARCTool, that tool is out of date and can't properly handle repacking to bitvector packs (usually language files, think of them as subfolders). Use pk3DS for all your (un)packing needs.
  18. Seems like you have junk files inside whatever GARC you are trying to repack. Did you modify/rename files inside? Pretty sure whatever tool expects decimal numbered files (0001.xxx), not alpha/etc (testdata123.bin).
  19. Setting it to 0 will not unban the save file. There's probably a flag that says if you've received a Game Sync ID or not (or something else). Main use for it is to clear it, so that if you share your save with someone it can't be used maliciously to damage your online profile.
  20. Sure, if you PM them I may be able to find that information. Historically, roaming data is too complex to be a simple 0/1 flag; so it's possibly stored in the event constants or elsewhere.
  21. Depends what language, but generally you load it from a file into your program as a byte array. c#: (path = file path of file you want to load) byte[] hexdata = File.Open(path); Once you have the file loaded, you can do whatever operations to decrypt/unshuffle/unpack data.
  22. The textbox should populate if there are flag differences. If no flags were changed, you'd see nothing.
  23. Fixed, thanks for reporting
  24. Fixed in latest commit; new version is in OP.
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