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Kaphotics

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Everything posted by Kaphotics

  1. Remove any installed patches, they overwrite game content.
  2. See Issue #70.
  3. Be sure you are using the latest posted version. I was unable to replicate your issue.
  4. Correct, some forms are cosmetic only and all attributes are the same.
  5. Nope.
  6. PKHeX should generate the data exactly like the game would; no need to receive it ingame.
  7. The way the game stores the number is unknown; can't translate it to a human readable format unless someone figures out how it works.
  8. Random mega checkbox was discussed two pages ago. Since form=31 does not work for Megas, I've since changed it to randomly pick between the default/mega/(mega2) forms. Should be noted that the code was unintentionally short-circuiting providing form=31 randomization regardless of Mega or not, this update reverts that.
  9. It's a projectpokemon subdomain issue. QRs point to loadcode.projectpokemon.org. I've brought this up to Alpha so it should be resolved soon. You can always save the pk6 and use the lunarcookies b1s1 webpage to inject, or use homebrew.
  10. Possibly clear-cut start/end dates common to all months. Also gives downtime between events for both fans and admins.
  11. QR functionality has not changed in the past 9 months.
  12. Assuming that OP was also using hax mode, the text box to the right of the forme selection is what is saved (it acts as an override).
  13. Already present, see the bottom right corner of the Trainer Info editor.
  14. There's tons of script files, it's not surprising that there is no mega-thread of information of what is where. I suggest looking for pre-existing examples in the normal game; find the script file for a given area that is known to do something similar, then expand with your new script!
  15. This issue has been fixed since the latest public build; a user reported the egg-set bug on Jan 1st via Private Message. New release due today or tomorrow... there's still a few things I need to look at.
  16. Fixed in latest commit. Thanks for reporting
  17. backwards jump 0xFFFFFB7F = [-1152] the jump value is treated as an int32
  18. Unable to reproduce what you are experiencing; it works fine on my end.
  19. You do know that this wonder card was contributed, right? 1019 - 박세준 (Champion Se Jun Park) Pachirisu (KOR) (F) You can put it in your SAV with PKHeX by either converting to pk6 or just putting it in your Mystery Gift list.
  20. The save file you have sent me is uninitialized; you have to save in-game before the save can be modified.
  21. You'd have to PM me the save file.
  22. Just rename it; the "." in ".wc6" somehow was removed. 1054 - 후파 선물.wc6
  23. Heh, yep. Fixed in latest commit. Thanks for reporting
  24. Use svdt instead of save_manager; svdt will update the secure values for you and let you play old saves.
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