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Kaphotics

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Everything posted by Kaphotics

  1. https://www.dropbox.com/s/8nt9j1sqa4vfx4w/PRC bbvw2.zip?dl=0
  2. Nope. Just copy it to another save, change the species, then copy it back. Trade accomplished. PKHeX is not intended to be a simulator; a superior alternative (cloning transfer >>> trading) already exists.
  3. Kaphotics

    PGL Banette

    Serebii lists it as Female Only PKHeX thus requires Female Only Download is male; the encounter isn't permitted to match the entree forest female-only entry, thus the invalid messages.
  4. Kaphotics

    write protection

    You've confirmed that moving manually is not possible, hence this is not a PKHeX issue.
  5. Kaphotics

    write protection

    There's a switch on the sd card.
  6. Kaphotics

    write protection

    "Das Medium ist schreibgeschützt." The error message explicitly states that the location is read only. Either the sd card is write protected, or another process has the filestream open. save the file to your desktop and move it manually.
  7. Kaphotics

    write protection

    Read the error message, you need to remove the write protection from the destination (SD card).
  8. Source code for the form. Every usage has to be manually coded As Egg is only checked if there is an egg met location. It's not directly associated to any pkm property, it's just interactivity.
  9. .IsEgg=false .EggLocation=$suggest I'm not sure if suggestions work for egg locations, but you can replace it with any value yourself. WasEgg is a derived property for display/legality.
  10. IsEgg is the property you are looking for.
  11. The only thing pk3DS does in that list is randomization. Follow the tutorials provided by the ROM hack. ROM hacks nowadays are played via luma's layeredfs, rather than a custom patch.
  12. 2) if certain emulation aspects are observed to be incorrect, they are fixed 3) depends on what events you are comparing; PKHeX's reroll feature is essentially random and does not look at encounter conditions besides the current ability/nature/form to yield a compatible PID. PID reroll code: https://github.com/kwsch/PKHeX/blob/8a5cf27f613c6dd7eec73373909fed775197e3bd/PKHeX/PKM/PKM.cs#L754-L800 https://github.com/kwsch/PKHeX/blob/2b1bc213aad92eb593111334155acc640d34805c/PKHeX/PKM/PKX.cs#L436-L482
  13. 1) no, see similar question thread. 2) Besides PID, PKHeX emulates the game generation routine. 3) Can't tell what you're asking; PKHeX has ways of detecting if a pkm came from a mystery gift or not. 4) Looking at RNG Reporter to grab a valid PIDIV is left to the user; see reply in 1).
  14. Unable to replicate; be sure you are using the latest version.
  15. No No
  16. More detail is required. pk3DS only changes the starter text of the current language.
  17. PKHeX only supports what I want it to; I don't want unofficial backwards conversion associated with PKHeX. Other projects can reuse PKHeX.Core to accomplish their own methods of conversion, which is what pk2pk does. Single/Mass conversion to a desired format.
  18. PKHeX doesn't support backwards conversion
  19. It converts from pk4 to pk3. 260 - SWAMPERT - 6C2404D6D618.pk3
  20. use pk2pk https://github.com/kwsch/pk2pk
  21. Sure, go ahead and figure out how to edit everything first before it can be considered for implementation in PKHeX. https://projectpokemon.org/forums/forums/forum/4-save-research-amp-development/
  22. Trading between generations is only possible with Gen1 and 2, can't backwards convert for the other games. When trading, the data is swapped. PKHeX doesn't swap data as it allows you to clone data. Just open two windows of PKHeX and drag drop between to facilitate a trade. You already have the save file data, just transfer a pkm and delete on the other save if you want to emulate a swap.
  23. Doesn't store years either, just keeps ticking. It screws up after 366 days, hence the need for the berry glitch fix (read up on bulbapedia).
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