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Kaphotics

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Everything posted by Kaphotics

  1. Kaphotics

    Help? Bug?

    The program will need an update to un-ban the bank species. Until that time, the program is functioning as intended. Click on the Relearn Moves groupbox to fix the egg moves.
  2. Represents whatever you want to set the event constant value to. Only known states are shown in the dropdown, you're still free to set it to whatever by setting it to custom.
  3. why ask if you haven't tried? answer is yes
  4. There ya go! PKHeX doesn't check item legality.
  5. Try removing the nickname and deleting the trash bytes (0x2A).
  6. 1. 0-65535 2. Flag descriptions can be misleading if you haven't completed the story. The game turns off certain events so that you don't encounter them until relevant to the story. Unflagging things allows you to re-encounter. 3. A database of event distributions; PKHeX can convert to pkm for you. You can always add to this yourself by creating an "mgdb" folder in the same folder as PKHeX.exe, and put any gift in the folder.
  7. Added in latest commit.
  8. PKHeX does not allow abilities that are not one of the 3 abilities for that species in the regular games. If you wish for the program to ignore that restriction (ie for romhacks that have changed the abilities), rename the program to PKHaX.
  9. Might want to think about WHY that isn't a feature. If you remember Battle Analyzer from 2013 you'd stay away from developing online cheating functionality for public use. Even though you may have the morals to use it responsibly, anyone on the internet can use it / modify for nefarious purposes. Just be satisfied with battle video data dumping.
  10. The GameCode field has been modified/corrupted, possibly due to cheat codes? Either way, just edit block0's 0xAC value to 00 00 00 00 (@ 0x80AC && 0x170AC) and it should be recognized correctly.
  11. That pasted list on gbatemp came from SciresM/myself and is from the demo; it is not completely correct as the demo was a modified copy of the full game like oras... however, garcs were removed from the S/M demo, causing things to shift. ex/ trpoke is 106 in full game, was 103 in demo. We didn't bother updating the romfs list for the full games mainly due to the rush to get info & update tools; the files that we cared to look for in the full game are in pk3DS's internal documentation (separate from SM_DEMO's references).
  12. pk3DS is open source breh https://github.com/kwsch/pk3DS/blob/6b6f78e476e27cf97de7a4bb5c59d7f6b08364b6/pk3DS/Game/GARCReference.cs private static readonly GARCReference[] GARCReference_SM = { new GARCReference(011, "move"), new GARCReference(012, "eggmove"), new GARCReference(013, "levelup"), new GARCReference(014, "evolution"), new GARCReference(015, "megaevo"), new GARCReference(017, "personal"), new GARCReference(019, "item"), new GARCReference(077, "zonedata"), new GARCReference(091, "worlddata"), new GARCReference(104, "trclass"), new GARCReference(105, "trdata"), new GARCReference(106, "trpoke"), new GARCReference(155, "encounterstatic"), new GARCReference(277, "maisonpkN"), new GARCReference(278, "maisontrN"), new GARCReference(279, "maisonpkS"), new GARCReference(280, "maisontrS"), // Varied new GARCReference(030, "gametext", true), new GARCReference(040, "storytext", true), };
  13. Would have to be researched first. Judging from the fact that X/Y clothing was never fully researched for individual flags, what you are requesting won't be researched either since the level of understanding is good enough for everyone (except a few people). PKHeX is open source, and new features usually start off as research threads in the appropriate forum.
  14. You've obviously made an illegal pokemon, and probably flagged it as a fateful encounter. The only way to get a fateful encounter is by a Mystery Gift, and there has never been an event gift given with the details you have entered. Hacked pokemon is correctly flagged as illegal, working as intended.
  15. You have to be using the mono build; the build posted to the forums is the .net (windows only) build.
  16. Seems like you're using a version that does not have Sun/Moon support (ie a version from before November)... be sure to download the latest version from our downloads section.
  17. ^ merged Added a temporary property to search boxes with (turn off Search Within Database) in the Database View
  18. You'd need to attach/PM the save file that triggered this.
  19. Thanks, fixed in latest commit. Budew and Azurill were other edge cases too
  20. follow a youtube video you probably didn't save it as 'main' or didn't delete the secure value if you imported after saving in game.
  21. Nobody has documented which GARC the Battle Tree teams/trainers are in, let alone the structure. Edit: Latest commit of pk3DS has Battle Tree/Royal teams under the "Maison" editor.
  22. Set the pokemon back to the slot.
  23. PM the save file, I'll fix it. PKHeX should be automatically keeping backups for you if you let the program set up a backup folder...
  24. Yes. Egg Move legality has now been updated in the latest commit, apparently the original paste has received some updates since its original posting. I have updated the legality tables with the relevant changes.
  25. Reread my message, emphasis on the bold section: PKHeX fixes things for you like adding a Handling Trainer if the Pokémon did not originate from the save file; probably the 'difference' you are noticing for previous creations.
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