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theSLAYER

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Everything posted by theSLAYER

  1. @Kanhir that would be an interesting find if it were confirmed to be real. Thing is, it is hard to confirm if it were real or not, simply because Gen 1 and 2 don't really hold much data in their files. The player could have easily used the Trainer Fly Glitch (with the correct nickname and OT), and some kind of ACE abuse to manipulate the IVs and any other details they want, to get such a Mew, and we would be none the wiser. Which Mandarake branch did you get this from? Also sure, upload the save, maybe there is some other data we could use to check.
  2. Maybe you don't realize it, but that would be too long to list. Don't expect something of that magnitude from strangers.(or to an extent, even from people you know). Just edit your mons, edit receivable items. Everything else follow common sense (in terms of what can and cannot be naturally changed in-game) Technically can be done. People have done it before. But the server logs *everything*. And there could be other areas in your save that has the ID number appear multiple times (that is not editable via PKHeX UI). Just because the server doesn't catch you now, doesn't mean they won't catch you later. They could catch you either via your logs, or from the unedited duplicates in the save. So I say don't risk it.
  3. Safe? Nothing is safe. We're not the relevant staff for GF/ILCA/TPCi, we can't know for sure what they check or don't check. If you're looking for guarantees (sounds like you are), we can't give that to you. With all that said, I can suggest what could be edited, but remember that it is all at your own risk. It is based on information at the time of writing, and their checks can and will change. A few simple guidelines: 1. Only edit things that can be "naturally changed" in-game. 2. Don't edit things that cannot be "naturally changed" in-game. 1. Only edit things that can be "naturally changed" in-game. Things like Pokémon you have in your party or box. Or Items in your bag. For example, levels of a Pokemon can only go up, not down. Items can go up and down, as Items can be received from trade (most of them), used up, sold, etc. 2. Don't edit things that cannot be "naturally changed" in-game. Don't edit things that cannot be changed. Like Trainer Name. Or Trainer ID. As an extension to the above guideline, don't edit things that cannot naturally be decreased. Like play time (that can only go up, cannot go down), or Caught counter. TL; DR: When editing stuff, whatever your edits are, it must look like it came from playing the game. I hope this last line explains it all to you :3
  4. Just confirming that you sent the right one. Some people don't replace the ones in the folder. Okay, try something new. Make a back up from Pokemon X with Checkpoint, and name that back up to be replaced. Then open your SD in your computer, replace the main in to be replaced with your intended shiny main. Then restore to be replaced into your game. The let me know how it goes.
  5. then send me the main from that folder.
  6. The folder in checkpoint that you're restoring the save from?
  7. From what I recall it needs to be lv 100 from Diamond. They didn't bother to check fateful encounter flag or cherish ball. But yeah, a human can take a glance and notice it's hacked. Anyhow, that is old info, and it may have changed since. I won't recommend bringing illegal mons through Bank/HOME.
  8. Are you using Checkpoint or JKSM. What about the save from that specific folder?
  9. That is because Bank specifically block Arceus of non-Diamond origin, if I'm not mistaken. The Mystery Gift Arceus had a preset game of origin being Diamond, and any other Arceus that is non-Diamond means hacked. Anyhow Bank/HOME doesn't have such checks now, but that could change.
  10. @McSpank Do you mind sending the save over, and telling me which mon you were trying to inject?
  11. Bank/HOME/the game doesn't have this kind of legality checks, but anyone with eyes can tell it is hacked.
  12. You can inject it, and be able to redeem it in game. But the resultant mon won't be legal. The games themselves don't restrict what wonder cards can be injected. The restriction was set on the distribution device, so in reality an English cart would not be able to receive a Japanese Red Genesect legitimately. Long story short, if there's no distribution for the language you intend to import the wonder card into, the mons won't be legal. It *can* be done (the game won't crash), but since it's a scenario that legitimately cannot happen, it is obvious that the user did some form of hacking on their end.
  13. Use an Isle of Armor or Crown Tundra save with PKHeX. I get the feeling that you’re using a Base SWSH save with PKHeX. Also ensure you've updated your PKHeX to the latest version.
  14. Yeah sorry to hear that. It’s just such an old method and I’m unsure if anyone still uses it here yeah if you don’t get replies, might be better to softmod a 3DS : x
  15. Sorry, I added one line but your must have missed it. (I guess I was adding it as you were replying heehee) The entire reason why I asked is because some phones force you to hotspot via new network protocols. We are talking about a device that is about 10 years old now, and it uses older network protocols. For example, I couldn't use my iPhone or modern day router to set up a network. compatible with the NDS Well, if you're able to use Wiimmfi (information you didn't mention prior) then the network is definitely fine-ish. Tho that said, if the networks were truly the same as previous, it should have connected fine, no? Well, I'm officially out of ideas. I hope someone can help you with this old ass system
  16. that doesn't answer my question tho... Anyhow, what was your original phone model, and what is your new phone model? Are you using it to hotspot between your com and the NDS as I guessed? Also, if so, were you able to test whether your NDS connects to your hotspot network via NDS connection settings?
  17. I'm assuming you're using a phone connection as a hotspot for your computer and NDS? What Phone model did you change to?
  18. If I'm not mistaken, the RNG correlations aren't documented for PKHeX.
  19. Well there are various Pokemon files (not saves, actual Pokemon files) in our Downloads section. Just download the one you want. https://projectpokemon.org/home/files/category/64-pkm-files/
  20. It's not that simple; it's not just handing over one of each format. For example, some mons have certain name characters that undergo some special conversion due to the character no longer existing in the next generation. You're better off porting PKHeX's code or something.
  21. Someone would have to implement it. In the mean time, one can use this tool:
  22. Reinstall Checkpoint. You need to be able to see the titles in the squares at the top screen for non-extdata. If Checkpoint continues to be stubborn, use JKSV instead.
  23. Version 1.0.15

    6775 downloads

    PKHeX plugin to import Wonder Cards as Wonder Record (entries that show up in the Gift Album). For SWSH, the 50 slots can be viewed via Sprite Representations: Pokémon represented by the relevant sprites; Items represented by relevant sprites (note: only the first item slot of that gift, not all); the Black Ball can represent Clothes, Money, and BP gift type; Blank represents the slot being unused. (Note: As WR don't store shininess, shininess is only determined by one particular gift title. WR also doesn't store Gmax flag, so it depends on the one particular gift title.) This edit is merely affects what show up in the Gift Album (cannot be redeemed in-game), but some people want it, so here it is. Reminder: Due to changes made starting from LGPE, injecting Wonder Cards (or Wonder Records, for that matter) won't allow the gift to be redeemed in-game. How to use Put the plugin into the plugins folder in your PKHeX directory, then access it from the Tools menu. Note: Win 10 might block DLL files downloaded from the internet. In that case right click the plugin file, go to properties and check "unblock" (as seen here). [You may have to unblock, reblock, then unblock again to get it to work] Example of how to unblock: Usages Used to view the Wonder Records in the KMysteryGift block in the save. Can be used to inject and extract WR8. Can be used to convert WC8 to WR8. Both injections can be used via the button or dragging the file into the form. Do note the conversion is based on best approximation from the data observed. Use at your own risk! Can be used to manipulate the timestamp on entries. Always back up your saves before you perform any edits. Support PLA & BDSP (to a limited extent) Sword and Shield - Viewing, WR8 Injection, WC8 -> WR8 Injection, Timecode manipulation Let's Go Pikachu & Eevee - Viewing (WR7 Injection and Extraction can be done natively using PKHeX) For help and bug reporting, go here. Credits Kaphotics for PKHeX.
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