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Upload the save. (only the save)
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Corrupt Pokémon Yellow (virtual console) save file
theSLAYER replied to Miguel B's topic in Saves - Files and Requests
What the heck. Long story short, as long as you've not written any more saves or started a new game to Yellow on the 3DS, you can write back the 00000001.sav to the same folder *on the 3DS*, and the Yellow would be still alive. If you don't hack *that* 3DS, you will never be able to get a decrypted save (that PKHeX can read) for Yellow from it. You can't just shift encrypted saves between consoles and think that's all okay. Each console has their own unique encryption. Think of each console being a house, and each house having their own unique lock and key. You can't use key B to unlock house A. -
The bot trades to you, so the info should update on trade I think. So make sure it's legal before you get the bot to trade it to you, and should be all good.
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@Leovonnny At offset 0x14000, you should be able to see the trainer info if the save was properly initiated. For example, looking at my XY save with the name Calem: Now look at yours: For some reason, it looks like it's filled with blank encrypted data for the PC. Is this even an XY save? The size is wrong. How did you get this save? I get the feeling you're checking the wrong save entirely. edit: This appears to be a Pokemon S/M save, and one that hasn't been proper initialized. For example, the trainer name is blank (yours is the one on the left) You're not looking at the right save.
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Corrupt Pokémon Yellow (virtual console) save file
theSLAYER replied to Miguel B's topic in Saves - Files and Requests
Custom Firmware. Your device needs to be hacked first before you can obtain a save using homebrew. No hacked device = no homebrew = no way to extract and inject saves. Just so you know, I did point it out in the tutorials.. -
Corrupt Pokémon Yellow (virtual console) save file
theSLAYER replied to Miguel B's topic in Saves - Files and Requests
How am I suppose to extract the save for you? It's not like your device is with me. Do you even have CFW installed on your 3DS? -
Pokemon White 2 : Route 10 re-introduced!
theSLAYER replied to theSLAYER's topic in ROM - NDS Discussion & Help
It doesn't for me. I don't have any advise to give. -
Additionally, if playing on emulator, please don’t save using “state saves” To be precise, don’t save using the emulator’s menu. Instead, use the games menu to save.
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There's no "Mew" in the Poke Ball Plus. Think of it as containing the serial code, and the game merely automatically redeems it for you when you select to pair and receive. So if the code is already used, there is absolutely no way to get the code to function again. (FYI it is marked used on the server's side, and we can't mess with server sided stuff). What you could do is just inject a Mew into your save anyway, but it is unrelated to the Poke Ball Plus functionality.
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Doubts and questions about a whole transfer from Gen 4 to 8
theSLAYER replied to a topic in Miscellaneous Help
Yeah if it fell in the range of 0-7 on a modified game, that potentially means you probably encountered ‘an actual shiny’. (I say probably because it depends on whether you used cheat codes or modifications that also messed with other data of the mon) yeah 3DS games doubled the odds. Range is from 0-15. anything that is range 8-15 in NDS/GBA games get their values changed when transferred into 3DS game, to keep their non-shininess consistent. (imagine if they were non shiny before, and became shiny after transfer. GF can’t have that..) -
Pokemon White 2 : Route 10 re-introduced!
theSLAYER replied to theSLAYER's topic in ROM - NDS Discussion & Help
This is the latest and final one. I am no longer working on this then passion project. -
You gotta check the save individually. I feel like I can’t specify each individual instance. Ask the seller for their story, see if it checks out. If they can’t even provide a believable story, don’t bother. maybe it’ll be easier to provide us whatever info you get, if you feel you aren’t a good judge.
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- discussion
- generation 3
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Different Groups of event Pokémon have different RNG generation patterns. It can involve PID, IV, held item, OT name, TID, OT gender. It really depends on which event Pokémon we talking about. Tho even getting those values won’t be much help if you don’t know the correlation. As far as I know it isn’t fully documented clearly. It’s probably somewhere, just at an unclear “need to search for it” state as for other telltale signs, can range from stuff like does the fella have wonder cards? Is the mon in their dex? Do they have x999 for items? You know, the usual.
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- generation 3
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Yes and no. If you know the RNG correlations you can try checking it out. Maybe ask the person for their story to see if that checks out. Maybe ask for photographic proof. Maybe check if the save has other telltale signs of receiving event or hacking.
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- generation 3
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Yellow format isn't PB8. It's PK1. Launch PKHeX in hax mode, in 2 windows. 1 window be FireRed, another window be Yellow. Then drag the mon from FireRed into Yellow.
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unrelated to topic you were quoting. Post has been split out. Also, check our saves area, and check out our USUM flag importer. It might take some work, but you can get the file you want by importing all the mons you want, and importing the correct event flags.
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Doubts and questions about a whole transfer from Gen 4 to 8
theSLAYER replied to a topic in Miscellaneous Help
I'm gonna try to simplify it. Imagine every Pokémon having a hidden unchangeable value, and that value and range from 0 to 4095. In GBA/NDS games, if a Pokémon has any value between 0 to 7, it would be shiny. Those methods you mentioned don't change the value the Pokémon can have. It simply expands the shiny limit of 0 - 7, to let's say, 0 - 255. So let's imagine we have a Pokémon with value 255. In the modified game, it appears shiny. However, if you transfer or trade the Pokémon back to any non-modified game, the Pokémon will be (correctly) non-shiny, as the shiny range is only from 0-7. [255 > 7] Does that explanation help? For modifying Gen 8 saves directly, yes you need a modified Switch -
Well, I’m glad you got it to work
- 6 replies
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- pokemon battle revolution
- savefile
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Doubts and questions about a whole transfer from Gen 4 to 8
theSLAYER replied to a topic in Miscellaneous Help
If we're going by written by me, only the 3DS ones (as per what I recommended earlier). The NDS ones are "visual only", and won't carry into future titles or unmodded games (pretty sure I have that specified in the guide too). The other trainer's name. It literally just stores the name. Not trade. Transfer. You cannot trade directly from 3DS into Switch. PKHeX allows conversion of pk7 into pk8 by dragging the mons from a gen 7 save (or any other generation, really) into a SWSH save. -
Doubts and questions about a whole transfer from Gen 4 to 8
theSLAYER replied to a topic in Miscellaneous Help
Either works. Even if your mon was illegal, unless it is super illegal, you won't get obliterated by HOME or Bank. They got terrible hackchecks. However, for the sake of discussion, I'll be continuing with a 'strictly completely legal and correct' mindset. For the record, for most mons, the met date of a mon don't truly matter; they could be met at any date due to the fact you can change your NDS/3DS to a large date range. So they just need to caught within the date range. Going by your example. Suicune received on 31/01/2022 Gen 4. Suicune -> Gen 5 (via Relocator) -> Met date changes to 02/01/2022 [Met Date changes with Relocator/Poke Transfer] I will recommend against using cheats. A lot of games have PID correlations for the mons. While Gen 5 isn't one of them, there's a weird quirk with the PID having to end with odd/even due to OT Gender or something, and the cheats tend to ignore that. The 'shiny rate 100%' for 3DS games we have is probably a better option, just don't use it with wonder cards. As long as your trainer name and nickname don't have weird characters, that would be a purely optimal option. Tools > Data > Dump Boxes in the Gen 4 save, then Tools > Data > Load Boxes in the Gen 5 save. If I'm not mistaken PKHeX should do it for you. If it doesn't, then yeah remove those items with batch editor. Do note that some forms are dependent on items, so check through all your mons after that. Same thing, just trade the mon into another save, and change the Species. The key difference in Gen 6 and up is you need to fill in the field Latest (Not OT) Handling Trainer. If this field is empty, this mon hasn't been traded. Also, I don't think I've answered anything pertaining to Gen 8? -
If anyone has an idea, and wanted to reply, they would have replied. Stop bumping the thread if you're not getting a reply
- 6 replies
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- pokemon battle revolution
- savefile
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