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theSLAYER

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Everything posted by theSLAYER

  1. No, because if we did so it'll exceed the amount of Pokémon that can be stored in a save. pcdata.bin holds as much as a save can hold. It has *some* event Pokemon, not all. If you want event pokemon, you can just freely inject whichever you want, either from event gallery or PKHeX Mystery gift database.
  2. If we go the super conservative route, then yes, that is true. Having clones in any capacity would by risky. Do note that there are situations that natural clones can be generated, and by the same token, those would be risky too, since HOME isn't very well programmed and they don't appear to keep very good documentation to prevent stuff from being flagged (example would be new events wouldn't be allowed for trades until they are whitelisted). Do keep in mind that the appetite for risk varies from person to person, so how comfortable would you be with the knowledge that GF/ILCA doesn't check these things super seriously nor in a super detailed fashion, and where do you draw the line for what kind of clones are acceptable, are up to you. While true, anything with a Tracker that has entered a different person's HOME gets the tracker rerolled, ESPECIALLY if the existing tracker is already in HOME.
  3. Responding in case no one replies you: I have the file in one of my collections uploaded to the site. Could be useful to you if you can perform save editing (to inject it directly to your save), or to receive from sysbot via a trade (provided the bot doesn’t change any of the data, including the HOME tracker).
  4. Any modification to your save would be cheating per se, but it depends on whether the cheat is possible or impossible. Our stance is to not allow the usage of significantly hacked Pokémon against unsuspecting j players. changing only species to something possible, let’s say Onix to Steelix (given that it meets evolution requirements), isn’t something that is significantly hacked, since you edited a value that is possible to acquire in-game. An example of something not possible by the game (as in a change the game is unable to perform) would be changing from a non-shiny to a shiny [the games don’t modify PID of something already owned]
  5. Yes but no. The generation method for their PID is not known, so anything you generate will be legal. Tho I suspect it is using some form of xoroshiro, so if the generation method ever get found, anything you generate would be discovered to be illegal.
  6. You’re not contributing an event, so your post has been moved. I’ll upload one at some point.
  7. then it's illegal. it actually matters. PKHeX doesn't reverse calculate it, cause imagine how slow it'll be for every save, but if someone were to grab the details of your mon, they would be able to identify that it is hacked.
  8. it is an event raid, or a base raid in the game?
  9. @Harvdizzle4300 kindly remove illegal entries from your save, so that we can approve it. I see stuff like Electivire with Dragon Pulse, which I believe to be impossible.

  10. There's no topic regarding this. If you're like too, first change the species of any one raid (Use this to know what the bytes mean (https://projectpokemon.org/home/docs/gen-8_156/wild-area-news-normal_encount-version-r139/) Then drop the file in the reader to see if you edited the species correctly (https://projectpokemon.org/home/files/file/4030-eventpromoted-raids-reader/) Even if the reader reads the file correctly, there's no guarantee that your file is functional, but it is a start.
  11. Copy your save to your Desktop, then load the save into PKHeX from there.
  12. It’s not a regular hack in PKHeX. you have to manually hex edit the raid files (ones you download from the various raid pages), then inject those back into the game. There’s no tool for that.
  13. In what game
  14. No one knows.
  15. Sorry yeah, WC4 is from PCD, not PGT. You can probably check how PKHeD handles both PCD and PGT https://github.com/kwsch/PKHeX/tree/master/PKHeX.Core/MysteryGifts
  16. Please don’t link to ROMs on our site. I can’t remember for sure, but I think there’s a PKM file in the PGT, and what you need to decrypt is the PKM file. And https://bulbapedia.bulbagarden.net/wiki/Pokémon_data_structure_(Generation_IV)
  17. Purely displays. It’s private.
  18. The Pokémon has a move that cannot be used in that game. (presumably this is Sword and Shield) Pokémon transferred up to SWSH retain their older moves, but not every move is usable. This is normal.
  19. Yes right now transfer logic isn’t 100% supported.
  20. My own tool I use for Wonder card parsing. The tool converts to a HTML view we have on the page of the wonder card. That PID info is there
  21. Just take the one from here It’s one officially received and went through HOME properly. If it still flags then wait for PKHeX to fully support transfers
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