Jump to content

theSLAYER

Administrator
  • Posts

    22864
  • Joined

  • Last visited

  • Days Won

    1001

Everything posted by theSLAYER

  1. I don’t think it is fully be the gender ratio at fault; PKHeX should display gender ratio correctly I believe this visual mismatch occurred because Gen 4 split out the gender to a separate byte. You can indicate it to be whatever gender, but the games still display gender based on PID (so you rerolling fixed the gender, and indirectly solved the problem of PKHeX showing different gender than in-game)
  2. Could you perhaps show a better picture, and provide the Pokemon file? No idea what you're looking at. That message is one of the messages that can occur over a wide variety of issues users can get themselves into. No idea how anyone is supposed to help you without any proper information.
  3. Your hacked Cleffa wasn't made properly. Also reminder that it needs to be in the lead of your party. Once done right, it works fine.
  4. Doesn’t matter since Gardevoir can be both. Gender has no real purpose in battle beyond infatuation mechanics.
  5. You should not be haphazardly changing PIDs like that. It is only legal because in PKHeX's eyes, it *is not* a Pokewalker mon. It appears to be a cute charm mon. Pokewalker mons cannot be made shiny, period. In this case, there is no information tying it down to being a Pokewalker mon, hence why it appears to be something else. Try doing the same thing you're doing in HGSS, and you'll understand what I am saying.
  6. Yeah. While not strictly a legendary (a mythical), my Mew got a Jumbo mark. https://twitter.com/QStheSLAYER/status/1668105171153592321
  7. @Le Wolf Make sure you load PKHeX then drag in the save, as opposed to double clicking the save to load up PKHeX.
  8. Based on what I’ve been told, they can have different values but display the same in-game.
  9. Pokémon in certain games have “correlated stats” (stats generated from the same initial value), so if you haphazardly change any value without changing the whole chain of correlated stats, it can be observed that the value was changed by hacking (cause it no longer follows the predictable pattern). Read here:
  10. Can you upload it?
  11. Pokéwalker stuff can’t be shiny. You being unable to make it shiny is correct.
  12. Not all of them. For GO encounters, especially when it comes to shinies, you gotta take into account met dates, met levels, ball caught in, and IV distribution. Do your research to see which raid window allowed it to be found shiny, then match your details with that
  13. Sounds like JKSV performed an auto backup for you. That’s normal.
  14. Yes. It wouldn’t display a ball in HOME mobile if the tracker was invalid. It’ll be something like this it’s normal for the moved in date to update whenever you transfer it in from a game.
  15. Version .

    639 downloads

    This tool calculates a possible range for the Scalar Height used in Switch Core series games, based on the height seen in the summary screen of Pokémon Legends: Arceus. This tool is still undergoing testing, so any constructive comments/feedback would be appreciated. Use at your own risk. This tool uses the logic in PKHeX.Core to calculate Absolute height (and subsequently displayed height) based on a scalar value. I just repurposed it and made the logic work for our purposes. Notes: 1. You can either use ft&in or meters to search for the range. In ft/in In m 2. Having both can help to narrow down the range. For example, this can be accomplished by viewing said specimen in an English save, then using Pokémon HOME (or trades) to transfer the Pokémon to a Japanese save. and we have found the exact value! You will not always get an exact value, but using both helps to narrow the range down.
  16. In SV itself, no. You could deposit the Pokémon into HOME, then view the Pokémon on mobile, and see what ball it has.
  17. Out of curiosity, did you modify the save in any way? Maybe importing raids, editing seeds, that kinda stuff? Also, the seed of the area is determined and saved. So even if you import the save onto your Switch, the bugged seed is already determined, thus those mons will still show up the same. Or is this save from after you move to a different location, trigger different spawns, then went back to check? Edit: Also, you probably shouldn't share your save online. These games likely have online save verification similar to PLA, and you wouldn't want to be unable to use your save online.
  18. Yes main is your save file. Export the edited save from PKHeX back into the folder with your save (after you’ve backed up the Unedited save). how do you know it’s not working? Changes weren’t there? Also, do you happen to have Sysnand or Emunand?
  19. Make sure you’re saving using the menu from the game, and not using save states Make sure your PKHeX is up to date Make sure you’re not trying to load saves from ROM hacks
  20. HOME checks for this, I’ve mentioned it in another thread. User had a foreign Omanyte with illegal trash bytes, and HOME won’t even allow it to be traded cause of that. So they check the entire OT and nickname fields. Always check trash bytes.
  21. if the ROM was not edited to begin with, I doubt it. Maybe restart the game, then fly away, then fly back. Check if your emulator has any mods enabled or something. Also make sure you're using your own ROM you dumped from your Switch.
  22. How odd. Maybe it is related to the lack of tracker then. Edit: maybe it is for new creations? My previous GO creations appear just fine when traded in HOME. Probably that or you made bad hacks? Edit2: In the mean time, @NeonCandle upload the pk8s
  23. How did you first deposit the Mew and Celebi into HOME. From which game, SWSH? BDSP? Now talking about how you first created the mons. Talking about which games did they enter from.
  24. Also technically happens if you modified the ROM to have many many rerolls. It eventually causes issues and rerolls to similar or same PID with many FF, if I’m not mistaken. Maybe thats going on here?
×
×
  • Create New...