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theSLAYER

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Everything posted by theSLAYER

  1. The file below, it's you isn't it? So here's what I did: 1. Renamed your file to .gba 2. Tried to use this tool to extract the save from within. 3. I obtained this 4. Tried to open both in PKHeX. Only save1 opens (the save0 file is a false positive) So what you probably should do. 1. Keep a save unmodified backup of your file. 2. By the way, I am concerned about the numbers in the filename. Make a few more saves, see if they change. 3. Once you're done editing the save, use HxD, go to the location listed in save1's file name (in this case, it is 0x93010. I cannot guarantee it'll remain constant) and paste overwrite that location. 4. You can now try using that new modified randomnumeral.sav in your emulator. If it is too complicated, consider switching to a simpler emulator.
  2. At a glance, looking at the hex data, it looks more like a save. But it’s irregularly sized and has a header in the data. You’re gonna need to trim and edit to use it with PKHeX, then pad and edit to put back into the emulator.
  3. if I’m not mistaken: Met location -> change it to link trade (egg) Hatched location -> can be any valid hatching locations
  4. Delete the all the files and the entirely folder. Then redownload and extract to a new folder that had nothing else in it. Then let us know.
  5. yeap. Also a ton of FFs. Your emulator is likely saving the file somewhere else, or under some other name.
  6. Save twice in game. Then close the emulator. Then look for the correct file in your emulator. You probably got the wrong file and it’s saving somewhere else.
  7. Repro cart isn’t flash cart. You’re using an option not meant for it.
  8. Not sure if you should do that. I personally would recommend it. If you still decide to do it despite being warned not to, remember it is all at your own risk. if you’re gonna do it, at least keep a safe backup of the ROM before proceeding.
  9. No idea the exact cause of your issue. Are you playing on an emulator? How are you saving the game?
  10. If I remember correctly, the dev doesn’t want to bloat the program with functionality that already exists and dealt with by other programs. So that’s unlikely to happen.
  11. Reportedly only GB operator and Joey Jr can overwrite the ROM sectors of repro carts, but I’ve not tested it myself. I’m saying this because for repro carts, the saves are actually stored in the ROM. Meaning if you want to edit the save, you’re actually editing a section of the ROM sector on the repro cart. Suffice to say you’ll be easier off editing the save of a retail cart, not a repro cart.
  12. Only specific tools can do it. What tool you using to back up again? Does it allow you to inject ROMs to overwrite repro carts?
  13. while it is true that PKHeX don’t support ROM hacks, it would coincidentally (not by design) support saves of ROM hacks that don’t change the save structure. Anyhow, looking at your file under a hex editor, it’s pure garbage. All values should not be FF. It means it wasn’t dumped properly. Or maybe you’ve been using state saves, and not actually saved in-game. Even save editors that supports ROM hacks would not be able to read this. This file may have the size and extension of a Gen 3 save, but this isn’t a save.
  14. just rename it. The .bak file is just the save file (.sav) with the extension renamed (.bak) However it must already be a functional save file.
  15. Just to make it clear, there’s no official shiny variant of these images. Gen 1 Gen 2 Gen 3 Gen 4 Gen 5 Gen 6 Gen 7 Gen 8 Gen 9
  16. Summary for @Masterdragon1990: My findings in relationship to what you said: 1. You yourself deleted Sapphire, presumably due to the Colosseum picture being in Sapphire (picture in Spoiler below) [When I hover over the red-crossed out eye icon (means Deleted), I can see what reason it was deleted for, and who deleted it. Reason indicated is messup, a trend we see with a lot of your other files] 2. Note that save files needs to be manually approved. You deleted it prior to approval, and likely forgot and are misattributing it to me (or perhaps any other mod) blocking it. 3. In our deleted files, there's quite a bit of files that keeps getting uploaded by you, despite the same file already existing, such as Pokémon Blue and Pokémon Yellow saves. In addition to what I've found, a gentle reminder for points that you should keep in mind: 1. Please be aware that save files needs to be manually approved by human moderators. Which means this takes time. 2. The forum etiquette applies to all uploads, not just Pokémon Blue. Upload the main type once, and within the page re-upload the updated version (Upload a new version), instead of creating tons of new file pages. 3. Using the same re-upload function mentioned above, you can actually fix messups. Whether is it incorrect image uploaded, or incorrect file uploaded, it can be fixed via there. 4. Do not create alternate accounts (alts) 5. Do not misuse the report button. Any further issues just tag me in one of the comment sections, I'll get to you when I'm online Cheers!
  17. Well you can link it to any other app, not just gallery/album. Yeah. I use homebrew launch -> JKSV. and FTP to transfer saves. And then use official local save transfer method to transfer saves between switches. All done on Sysnand + CFW. I don't have Emunand on my regular setup. In any case, even if you're confident that you've done nothing wrong on your Sysnand, all at your own risk.
  18. you can access Homebrew via the homebrew launcher. Just don't install homebrew like an app that appears on your home page. Do it all at your own risk
  19. You can, provided you have nothing illegal or bannable on your Sysnand. No piracy, no installed apps (homebrew or otherwise), no illegal themes, nothing. I have been using SysCFW with online for years. Transferred edited saves between 2 Switches.
  20. Then as things stand, you won’t be able to extract your saves sadly. Wait for your Switch to become hackable
  21. yeah that's the issue right there. - even when illegitimately obtained, those dex entries won't show the QR code - hacked variant of such QR codes were never made - as they weren't intended to be revealed, such shiny Ga-Ole QR doesn't exist. There pretty much isn't any options at the moment.. don't know what you meant be 'exception', but there are ways around the region locking without hacking. Simply get someone with a JP 3DS to scan them, then transfer from your Bank to your HOME. You can do coded transfers from Bank to HOME, not just direct Nintendo account transfers. Also also, you can hack any 3DS. After you hack it (effectively jailbreak/install CFW), you can region change your device. Well he's onto bigger things now, so I doubt he's even aware that people are curious. I could try asking him, but I'm not sure if he'll even respond frankly >< No worries!
  22. Edit: For context, the page that is being discussed is linked here. Legitimately, you can only get QR codes from a Pokédex of someone that owns said shiny. Since the given mon is shiny locked, no one can legitimately have the QR code, thus a shiny dex entry would be illegal. Ninty/GF probably don't care. Probably. Tho it isn't new for them to restrict people's access due to illegitimate dex entries; back in Gen 4, before the Arceus event, anyone with Arceus dex entry could not get onto the GTS. The game does not generate QR codes for certain UB/legendaries, as you've explained. As for why the game can't be bypassed to generate them, I simply don't know. The game reads Gen 7 UB/legendary QRs just fine. If you could get your game to run in JP 3DS, you'll see that it can scan these: https://projectpokemon.org/home/gallery/album/809-special-pokémon-jp-consoles-only/ Not sure you'll ever hear a positive response relating to this. As far as I know, only one guy made it, and no one else seemed to have cracked the code (publicly), and I've not heard anything about these. Also, interest has died down so I'm unsure we'll hear anything about this Also I think converting the QR to hex then back won't work. I believe it needs some kind of decryption and encryption so can't make them via simple hex editing. Edit: Info I could find related to signing the QR.
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