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theSLAYER

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Everything posted by theSLAYER

  1. when you "receive dream world era Pokémon", this is how the PID-IVs are generated. They have the mon in that encounter table, then you proceed to encounter it. This is the same thing.
  2. We have a tutorial section. You can use that to guide you in loading wonder cards.
  3. You asked what's the most proper way, so I answered you. If you want a improper way, such as PKHeX, then just use the wonder card. We got the wonder card on our site. :3
  4. Street pass with something that has received the ticket. Besides that, the event has ended.
  5. Best way? PKHeX on a save on another Switch, then trade over the mon to your online save/Switch
  6. The count on your trainer card is based on species of shiny found, in Pokédex.
  7. Let’s use a little example. For example, a NPC blocks your way until you get a badge. what happens when you defeat the gym leader is: a. You receive the badge b. The event that the NPC was blocking your way (let’s say the event was “set”) became “unset”. Meaning, the game doesn’t check whether you have the badge and then proceeds to place the trainer there. Rather, the game simply removes the NPC from blocking your way when you acquire the badge normally. So, if you were to acquire the badge abnormally (such as via hacking it in), because you didn’t actually defeat the gym leader, the NPC will still be blocking your way. It doesn’t just apply a NPC blocking your progress, but it occurs with a variety of stuff, such as when an NPC is suppose to appear, legendary subquest etc. No clue. It is released when it’s released.
  8. PKHeX is able to generate square shinies. Insert the TID and SID into PKHeX, then just hold shift and press the star in PKHeX
  9. While PKHeX presently don't support badge editing, the upcoming release that allows the importing and exporting of save blocks should help. Tho note, event flags might be affected; you can import the badges, but without the event flag being set or unset, you may not be able to progress the story.
  10. No idea why they didn’t announce these. the official site updated the same page that initially held the info for the G-Snorlax, maybe Joe didn’t keep close attention to that page.
  11. Use PKHeXs Tools>Load Boxes to load mons from a folder.
  12. Also, this may help you with your search: https://pokedens.github.io/
  13. Here: In the last spoiler, I've have a table that converts Serebii den's to PKHeX den
  14. Legitimately? They're not out yet. Maybe they'll be released for HOME. We wouldn't know until they legitimately allow it. Illegally? Hack it in.
  15. IF you indeed have a save file, you can drag and drop it into PKHeX, and PKHeX would open it.
  16. From the album: theSLAYER's custom images

    GIF, since APNG didn't work.
  17. theSLAYER

    Beta Octillery

    From the album: theSLAYER's custom images

    Animated PNG, but I guess our site doesn't support it.
  18. but if you do that, you won't be able to perform save transfer from your clean profile. You gotta weigh the pros and cons, I suppose.
  19. AFAIK, any way to do the save transfers locally, would require both consoles to have the same profile. There is a chance that they just blocked that particular profile, and both consoles get impacted. It's a possibility, and that's it. I'm not sure if such a thing happened before.
  20. Yeah they aren't really DLCs. In any case, as mentioned on the serial code card, the code can only be used once. While you can use PKHeX to inject dynamax crystals, PKHeX doesn't support clothing options yet. (Tho there are codes for them, if you wanna use them)
  21. Why not just continue playing on the old save, or to edit the details on your old save to match the new save? Going by “pre-ordered content”, you’re probably referring to serial codes for various clothing options. Unfortunately at this point, PKHeX doesn’t support the editing/unlocking of clothing, so you’re better off the editing your existing save edit: btw by Pokémon standards, what you’re talking about isn’t DLC. The DLC (expansion pass) isn’t out yet. I’m saying this to prevent confusion for other readers
  22. wow that was smart. I would have been convinced that the focus sash plan would work too. yeah, they probably have a separate counter purely for damage received, to get around people who would use items to revive it etc.
  23. Yup, just evolved a Yamask (that I caught in the wild) with 64 damage done to it (had 9/73 HP), and indeed the dropdown box shows 64. (Also I tried to give EXP candy to a fainted Yamask, as a way to revive it, then went below the stone structure, but that didn't evolve it)
  24. could be because it's modified. Apparently, if you try to write any non-zero in that number editor and then slot, the editor goes back to zero. That issue seems to say that too. maybe a freshly evolved one will have other values in that number editor.
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