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kj13569

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  1. Thanks to everyone who contributed to this! Great teamwork guys!
  2. So how would I manually do that as a proof of concept? I am not familiar with stuff like this...
  3. So there are new pokemon referred to as "Ultra Shiny" that instead of 1 out of 4096, it happens 1 in 65536 (full odds) with a shiny square animation. This is instead of the shiny star animation we are familiar with. My question is, how do we edit those into the game with PKHeX? Thanks! Source: https://www.youtube.com/watch?v=R3S4edgb3Uk
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