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Found 8 results

  1. Version 1.0.0

    630 downloads

    I know some people have been waiting for a shiny Eevee, so, there it is! It's legal, don't worry. Its level is 12, its ability is Run Away and its Nature is Timid. It's a perfect Normal-type pokemon for Ghost types. Hidden Power's type is Ghost. I hope I helped!
  2. So after scouring the internet for far too long on trying to figure out how to extract the battle and OW models from Ultra Moon (I have concluded that these are located within a/1/7/4 and a/2/0/0 respectively, please correct me if this is wrong), I've run into an issue. Attempting to extract 0 and 4 within GARCTool results in a OutOfMemory error (GARCTool successfully extracts the battle models for Omega Ruby for me, so it's not totally broken in that sense). GARC UnPacker yields the same error message. I try to use the "(un)Pack + BCLIM" tool within PK3DS, but every single forum response I can find on unpacking these GARCs stays to drag and drop. One issue with this: drag-dropping the 0 or 4 file results in PK3DS giving me a big, fat (the "prohibited" circle with the line through it, if you can't see the emoji) icon when I hover the file over the GARC/DARC/Mini Unpacker window. Holding CTRL whilst dragging does not help. Has this functionality been removed in the latest version of PK3DS, or is there some dependency I don't have installed? Thank you, Et
  3. Version 1.0.1b

    1721 downloads

    Hi, Just want to share what I have been working on, this is a compilation of all non-legendary Pokemon on their non-Alolan (Regional) variants. I just want to share if anyone wants it. All of the Pokemon are bred in Ultra Moon, checked with PKHex and all seems legal. Most of the Pokemon have builds. Levels are on the lowest possible value to evolve. All are EV trained but you can just batch editor it to remove the EVs. Also all IVs are 30-31, all male except 100% female. If you want to edit it using batch editor you can use this useful commands/instruction/codes? For reset EV: .EV_ATK=0 .EV_DEF=0 .EV_HP=0 .EV_SPA=0 .EV_SPD=0 .EV_SPE=0 For random IV: .IV_ATK=$0,31 .IV_DEF=$0,31 .IV_HP=$0,31 .IV_SPA=$0,31 .IV_SPD=$0,31 .IV_SPE=$0,31 For OT Edit: .OT_Name=YourName .TrainerID7=YourTID .TrainerSID7=YourSID Alright, if you have any questions or if I have missed some Pokes feel free to tell me, My current total is 729 without any legendary and/or Mythical. Thanks and have a great day!
  4. So I was able to put some Shiny Lunala Zecros in the gts. I can also wondertrade them. If you want one, reply to this Topic with your discord tag. Thank you! here is a proof:
  5. From the readme: Section I: Purpose To make all Pokemon competitive. The difficulty is also increased, as even a Raticate has a BST of 600. Section II: Description of Edits This program scales the Base Stat Totals of all Pokemon as follows: 1) Pokemon that evolve twice (like Bulbasaur or Porygon) get a BST of 300 2) Pokemon that evolve once (like Ivysaur or Eevee) get a BST of 400 3) Pokemon that don't evolve: a) Legendaries with BST greater than 600 are not scaled b) Legendaries with a BST of less than 600, and all Pokemon that do not evolve (like Venusaur or Tauros), get a BST of 600, except for: i) Wishiwashi School Forme is scaled to 700, its base Forme is left as is ii) Porygon2 and Scyther are scaled to 600 iii) Shedinja is scaled to 400, then its HP is reset to 1 iv) Regigigas is scaled to 600, and gains the Abilities Iron Fist and Sheer Force v) Slaking is scaled to 600, and both it and Slakoth gain Unaware, except in Generation VII and on, where they gain Comatose. vi) Darmanitan-Zen is scaled to 630 v) Greninja-Ash is left as is. c) Mega Evolutions of Pokemon with BST not greater than 600 are scaled to 700, holding their HP to the value of their base forms d) All in-battle Forme changes are scaled as above, holding their HP constant to keep the game mechanics constant. Details, including a Speed Tier calculator, can be found in the included Excel file. Release is available at https://github.com/ABZB/Pokemon-Rom-Balancer/releases/tag/1.1
  6. A New LOCAL WIRELESS Event was Announced for Korean Players. From Sept. 15-26 a Pokemon Festa takes Place in Lotte Department Store Seoul, there distribute a Metagross Lv. 50 based on the Korean National Champion, Suwoong Cheong's that he used to win the Pokémon World Championships Metagross Lv.50 OT: 정수웅 ID: 180915 or 091518? Item: Nature: Ability: Clear Body - Iron Head - Ice Punch - Bullet Punch - Stomping Tantrum Ribbon: Event or Champion Met Location: Source: https://pokemonkorea.co.kr/news/835
  7. This thread is about Battle Regulations that are available to download at the Festival Plaza in SM and USUM. They can be used for battles against friends. More details can be found here https://3ds.pokemon-gl.com/dl-regulation/ How do I use this? - export your games extdata with a save manager like Checkpoint or JKSM - in the extdata navigate to the folder /user/reg, this is where regulation files are stored - chose regulation files for your language and rename them to match the naming scheme (see below) - import the extdata back into your game Naming scheme You can have up to 12 regulations at the same time. The files get numbered in the order you downloaded them, starting with 012 and ending with 023. So any other file name that does not match 012, 013, ... , 023 will not be recognized by the game. Content Sun & Moon - 2017 World Championships Rules - Battle of Alola - Alola Friendly - Kanto x Alola Regional Rumble - tiny tourney - Weakness Cup - 2017 No Holds Barred - Mega Melee Ultra Sun & Ultra Moon - 2018 World Championship Rules - 3rd Pokémon Dragon Cup Preliminaries - Johto x Alola - Ultra Sinnoh Classic - Ultra Kalos Classic - Ultra No Holds Barred - PJCS2018スペシャルカップ (JAP only) - Let's Go! Cup - World Championships Friendly - Pokémon VGC 2019 Sun Series - Ultra Spooky Cup - Simple Symphony - Pokémon VGC 2019 Moon Series - Pokémon VGC 2019 Ultra Series - PJCS2019スペシャルカップ (JAP only) - Ultra Final Online Competition Download (updated: 2019/12/28) SM.zip USUM.zip
  8. I made the mistake of ending my file with out knowing there was an update to the game, so I edited my save then imported it to the game, then updating my game (was mashing buttons with out looking) So now it wont load and crashes as soon as I hit the game to play. If someone would be kind enough to allow me to have a copy of a completed save file or unfinished save that has the update that would be grand, or any help to fix the issue. If this is the wrong spot or, a thread like this is started let me know Ill make the changes that need to be done so the thread is in the correct spot. Thank you.
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