Dio_Vento

omega ruby / alpha sapphire Pokémon Rutile Ruby and Star Sapphire v2.2 (New Luma3DS 7.0+ Drag and Drop supported!)

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Romhack of: Omega Ruby and Alpha Sapphire (3DS)
 
Pokémon Rutile Ruby and Star Sapphire are romhacks of Pokémon Omega Ruby and Alpha Sapphire. Their main purpose is to provide a more challenging game experience while not artificially limiting the player. The premier feature of Rutile Ruby and Star Sapphire is the ground-up redesign of Pokémon Trainers in the world to increase the game's challenge. Every trainer in the game has been edited, and the level curve expects use of the Experience Share, which means that you level up very quickly. You should be hitting Level 100 by the time you get to the Elite Four.
 
The secondary focus of RR/SS is to function as a sort of "20XX Hack Pack" where everything obtainable is 100% legal for real online battles, and some features are designed to make preparing competitive teams much less of a hassle.
 
Pokémon Rutile Ruby and Star Sapphire now feature an official Strategy Guide! Download at the bottom of this thread.
 
As of Version 2.0, there are three builds available of RR/SS! They only differ in Wild Pokémon availability:
 
  • Legit Build: All Wild Pokémon are 100% legit for trade and will not appear as "hacked" by any legitimacy testers. Post-game foreign Pokémon are unlocked from the start, and rarities and Hordes are adjusted.
  • Leveled Build: Wild Pokémon are the same as in the Legit Build, but are leveled up to keep pace with RR/SS's harsh level curve. A quick adjustment in PKHeX (editing Met Level) will make them 100% legit.
  • 679 Build: Wild Pokémon are altered so that every non-Legendary non-Starter species is available, at the same level as the Leveled Build. Legendary encounters are not changed in this or any Build. Click here for the list of altered encounter tables.
o1ED0qw.pngYNRRUxf.pngqIgVRuf.pngdflVZCc.pngUTEgg5r.pngitlTqJb.pngkxuRzXN.png9bw8vqQ.pngoa3OBwr.pngRFok7U0.pngTWsazNa.png
 
EiFk3oQ.gifTrainer ChangesEiFk3oQ.gif
view spoiler for detailed changes
 
  • Harsher Level Curve: Balanced to the EXP Share!
  • All-New Trainer teams, many featuring six Pokémon! Even the rematches have been edited!
  • All Gym Leaders have six Pokémon!
  • Trainers throughout the game have access to Mega Evolution!
  • Alternate Battle Types are more common in the world!
Spoiler

 

  • The level curve is drastically steeper. The game is balanced around use of the EXP Share, which allows for explosive growth. For example, the average level for Wattson’s team is Lv41. The player is expected to hit Level 100 at around the eighth Gym badge. Disabling the EXP share is not recommended.
  • While grinding is always possible, the curve is such that you’ll be approximately even with (or slightly under) all enemy levels if you complete the optional content such as side routes. If you skip fights, you'll probably be underleveled!
  • Conversely, you might find yourself overleveled if you use the Lucky Egg, Experience Gain O-Powers, and/or the Trade Bonus.
  • All trainers’ teams have been changed to provide greater challenge. This isn’t just a global “level buff”, each team was individually created. They often have very different Pokémon than in OR/AS. Rematches have also been completely changed, with all Rematch trainers eventually getting six Pokémon.
  • All Gym Leaders have six Pokémon. Starting with Wattson, they also each have a Mega Evolution.
  • Trainers battled throughout the game might also have Mega Evolutions.
  • Double Battles are more common in the world.
  • Rotation, Triple, and Horde Trainer battles are found in the world.
  • Throughout the course of the game, you’ll see every fully-evolved Pokémon in the teams of enemy trainers. You’ll also see every Mega Evolution.
  • Since you can’t just rely on being overleveled, it is recommended to EV train your team using Super Training or Horde Training. The hack makes it easier to do these methods in the early game.

 

 

 

 
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nfRJbvM.gifWild Pokémon ChangesnfRJbvM.gif
view spoiler for detailed changes
 
  • Post-game Foreign Pokémon are available from the beginning of the game!
  • Rarity within areas adjusted
  • Hordes optimized for painless and early EV training!
  • Lots more Wild Hold Items!
  • Everything caught in the Legit Build is 100% legit for trade!
  • Pokémon caught in the Leveled Build just need a Met Level adjustment to become 100% legit!
  • Almost every Pokémon is available in the 679 Build! The only ones missing are the Kanto and Kalos starters and any legendaries not available in OR/AS.
 
  • Spoiler

     

    • In the Legit and Leveled Builds, wild encounters for each map are the ones usually unlocked post-game. You won’t need the DexNav to find them.
    • Anything caught within the Legit Build is completely legitimate and trade-ready. Anything caught in the Leveled Build just needs a quick touch-up in PKHeX to become trade-ready.
    • Pokémon Locations in the 649 Build are available here.
    • Naturally “rarer” species in areas have had their rarity adjusted. Zigzagoon, Wingull, and friends now occupy the rarest encounter chances, and the more unique, fun Pokémon like Absol and Ralts are now as common as a Zigzagoon or Linoone would have been.
    • Horde encounters are optimized to allow painless and early EV grinding. Other Hordes have also been changed.
     
    • Spoiler

       

      • Speed: Route 101 Zigzagoon (100%)
      • Special Attack: Route 102 Ralts (100%)
      • HP: Route 103 Shellos (100%)
      • Defense: Route 104 (South) Sewaddle (100%)
      • Attack: Route 104 (North) Chatot (100%)
      • Special Defense: Route 116 Eevee (100%)

       

       

     
    • Wild Hold Items are more common in the following ways.
     
    • Spoiler

       

      • Every species is now capable of holding at least one item in the wild.
      • Every species that has a Mega Evolution in its line has a 50% chance of holding its Mega Stone in the wild.
      • Magikarp holds Heart Scales 50% of the time. It holds Gyaradosite 6% of the time.
      • The six Power Items are available early on for ease of EV training. They are found 50% of the time attached to the following Wild Pokémon.
       
      • Spoiler

         

        • Zigzagoon (Power Anklet)
        • Whismur (Power Weight)
        • Wurmple (Power Lens)
        • Geodude (Power Belt)
        • Poochyena (Power Bracer)
        • Tentacool (Power Band)

         

         

       
      • Pokémon that evolve through use of a hold item have a chance to hold that item in the wild.
      • The 11 Fossils are now held by wild Pokémon 50% of the time:
       
      • Spoiler

         

        • Dome Fossil: Krabby, Kingler
        • Helix Fossil: Slugma, Magcargo
        • Old Amber: Oddish, Gloom, Vileplume, Bellossom
        • Root Fossil: Bonsly, Sudowoodo
        • Claw Fossil: Sandshrew, Sandslash
        • Skull Fossil: Duskull, Dusclops, Dusknoir
        • Armor Fossil: Shelmet, Escavalier
        • Cover Fossil: Torkoal
        • Plume Fossil: Vullaby, Mandibuzz
        • Jaw Fossil: Seviper, Mightyena
        • Sail Fossil: Helioptile, Heliolisk, Frillish, Jellicent

         

         

       

       

    •  

     

     

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cx3Z0Gt.gifItem Changescx3Z0Gt.gif
view spoiler for detailed changes
 
  • Less useless junk in Poké Marts!
  • Sacred Ash available in addition to Revive. Revives cost much more, to discourage their use in battle (Sacred Ash is unusable during battle).
  • Competitive consumables are available in standard Poké Marts!
  • Slateport Market is now the go-to place to purchase competitive items like Leftovers and Life Orbs.
  • The Pickup table has been drastically buffed!
 
  • Spoiler

     

    • Standard Poké Marts no longer stock Antidote and other single-status relief items or Repels less than the Max Repel.
    • Full Heal is available from the beginning.
    • Sacred Ash is available for P1000 after obtaining the second badge. Sacred Ash functions as a Max Revive for the whole party, but cannot be used in battle.
    • Consumable competitive items like Focus Sashes, Sitrus and Lum Berries, and Weakness Policies are available in standard Poké Marts. They may need a certain number of badges to unlock.
    • Premier Ball is now available in Poké Marts.
    • Honey is available in Poké Marts for P50. This will allow you to Horde Train without using Sweet Scent.
    • Prices of certain items has been adjusted, sometimes drastically. Only some price changes are listed here.
     
    • Spoiler

       

      • All Poké Balls and Repels cost 90% less.
      • All Vitamins cost P125.
      • Revive now costs P20,000. This is so that using Revives (in the form of Sacred Ash) outside of battle is perfectly fine, but using a Revive in battle to cheese a fight is something with a serious cost attached to it.
      • Full Restore now costs P7,000. The reasoning behind this is the same as behind the Revive. Unless you’re using it in battle, there’s no reason to use it over a Max Potion (or a couple Hyper Potions) and a Full Heal.

       

       

    • Slateport Market and other special shops now sell competitive items. Notably, the Leftovers, Eviolite, Rocky Helmet, Expert Belt, and Life Orb (among others) are available from the Incense Girl in Slateport City.
    • PP Up and PP Max are available in the Lilycove Department Store.

     

     

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zn71OI1.gifEvolution Changesr9hIK2q.gif
view spoiler for evolution methods
 
  • Trade Evolutions now have alternate methods. You can still evolve them through their normal trade methods.
Spoiler

 

  • Boldore Evolves into Gigalith at Level 42.
  • Clamperl Evolves into Gorebyss when leveled up holding a Deep Sea Scale.
  • Clamperl Evolves into Huntail when leveled up holding a Deep Sea Tooth.
  • Dusclops Evolves into Dusknoir when leveled up holding a Reaper Cloth at night.
  • Electabuzz Evolves into Electivire when leveled up holding an Electirizer.
  • Graveler Evolves into Golem at when leveled up holding a Hard Stone.
  • Gurdurr Evolves into Conkeldurr at Level 42.
  • Haunter Evolves into Gengar at Level 36 at night.
  • Kadabra Evolves into Alakazam when leveled up holding a Twisted Spoon.
  • Karrablast Evolves into Escavalier when leveled up holding a Shed Shell.
  • Machoke Evolves into Machamp when leveled up holding a Black Belt.
  • Magmar Evolves into Magmortar when leveled up holding a Magmarizer.
  • Onix Evolves into Steelix when leveled up holding a Metal Coat.
  • Phantump Evolves into Trevenant when leveled up knowing the move Forest’s Curse.
  • Poliwhirl Evolves into Politoed when leveled up holding a King’s Rock.
  • Porygon Evolves into Porygon2 at Level 47 or when leveled up holding an Up-Grade.
  • Porygon2 Evolves into Porygon-Z when leveled up in New Mauville or when leveled up holding a Dubious Disc.
  • Pumpkaboo Evolves into Gourgeist when leveled up knowing the move Trick-or-Treat.
  • Rhydon Evolves into Rhyperior when leveled up holding a Protector.
  • Scyther Evolves into Scizor when leveled up holding a Metal Coat.
  • Seadra Evolves into Kingdra when leveled up holding a Dragon Scale.
  • Shelmet Evolves into Accelgor when leveled up holding a Focus Sash.
  • Slowpoke Evolves into Slowking when leveled up holding a King’s Rock.
  • Spritzee Evolves into Aromatisse when leveled up holding a Sachet.
  • Swirlix Evolves into Slurpuff when leveled up holding a Whipped Dream.

 

6mUM27U.gifOther Changes6mUM27U.gif
  
  • Eggs now hatch incredibly quickly. Every species now has a 1-cycle hatch rate. Note this doesn't apply to Event eggs or Traded eggs.
  • Switch Mode no longer reveals the incoming Pokémon.
  • Level 3 of the Hatching, Experience Gain, Friendship, and Money Gain O-Powers now last much longer.
  • Brendan and May have new outfits/designs.
  • Custom Title Screen!
  • Custom Banner and Icon for .cia installs!
 
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7a2aTcz.gifInstallation Instructions7a2aTcz.gif

CFW + Luma3DS 7.0+ Installation (Recommended!)
Requirements: N3DS/3DS/2DS with Luma3DS 7.0+ installed, Pokémon Omega Ruby / Alpha Sapphire (Cartridge, eShop, or CIA)

  • You must be on Luma3DS 7.0+. Any 3DS on a firmware version 11.3 or lower can install this by following the guide at http://3ds.guide.
  • Download and unzip the 7z file for your version and Build from the bottom of this thread.
  • Hold SELECT while booting your 3DS to open the Luma Configuration menu.
  • Enable "Enable Game Patching" and press START to save the setting.
  • Copy the luma folder to the root of your 3DS SD Card.
  • Launch OR/AS normally, it will be modified into RR/SS. You can tell based on the Title Screen and Brendan/May's outfit.

 

CFW + .CIA Installation
Requirements: N3DS/3DS/2DS with Luma3DS CFW (8.0+), Godmode9 and FBI installed, Pokémon Omega Ruby or Alpha Sapphire (Cartridge or eShop/CIA)

  • You need a 3DS running Luma3DS CFW. All 3DS models on firmware versions 11.3 or lower can install CFW using this guide with no additional purchases/hardware/games necessary.
  • Installed Pokémon Omega Ruby / Alpha Sapphire updates will cause conflicts with the Rutile Ruby or Star Sapphire mod when installed as a CIA or 3DS file. Uninstall any Omega Ruby / Alpha Sapphire updates before using a CIA or .3DS build of Rutile Ruby or Star Sapphire.
  • Download and unzip the 7z folder for the Version and Build you want to play. Make sure you unzip all of the files, it won't work if you try to follow these instructions from inside the 7z file.
  • Follow these instructions to dump and decrypt your cartridge or installed copy of Pokémon Omega Ruby or Alpha Sapphire using Godmode9.
  • Place your decrypted ROM in Extra_Files. It should be named rom.cia or rom.3ds (depending on file type). It should look like this.
  • Run Extract_ROM.bat. A folder named "Extracted_ROM" should appear in Extra_Files. Don't worry about any "uncompress error" or "extract file failed" errors.
  • Run Patch_ROM.bat. If you want to randomize your wild encounters, this batch file will give you the option to do so.
  • Run Rebuild_3DS.bat or Rebuild_CIA.bat to rebuild the ROM. The output file will be in Extra_Files, named Modified_ROM.3ds / Modified_ROM.cia. If you dumped the game as a CIA, you cannot rebuild it as a 3DS file as it will lack the proper header data. Don't worry about any "create file failed" errors.
  • If you rebuilt as CIA, copy the new Modified_ROM.cia file to your SD card and install it with FBI. Back up your save first, installing the ROM hack CIA will overwrite your save!
  • If you rebuilt as .3DS for Gateway, your ROM needs to be re-encrypted. Copy the resulting Modified_ROM.3ds file to your 3DS SD Card and use Godmode9 to encrypt it. After re-encrypting your .3DS file, copy it to your Gateway MicroSD. Sky3DS cannot run ROM hacks because it can only run officially signed code.
  • Enjoy the ROM hack!

 

HANS installation (Homebrew Launcher, no CFW)
Requirements: N3DS/3DS/2DS/N2DS with a way to launch the Homebrew Launcher, Pokémon Omega Ruby or Alpha Sapphire (Cartridge or eShop)

  • Download and unzip the 7z folder for the Version and Build you want to play.
  • Copy the Extra_Files\3ds\ folder to the root of your SD card, then launch Braindump from the Homebrew Launcher.
  • Copy the romfs.bin file to the folder you extracted the Distribution Pack to. Make sure this file is named "romfs.bin" without the quotes.
  • Use Extra_Files\Tools\ROMFS Extractor to extract your ROMFS file.
  • Copy the folder \luma\titles\{16-DIGIT-TITLE-ID)\romfs\a into the romfs folder generated by ROMFS Extractor. Merge and overwrite.
  • OPTIONAL: Use Extra_Files\Tools\PK3DS.exe to randomize the game.
  • Use Extra_Files\Tools\ROMFS Builder to rebuild your ROMFS file. Save it as nsun.romfs or umoon.romfs depending on if you're using Nova Sun or Umbra Moon. Do not save as a .bin file.
  • Place rruby.romfs or ssapphire.romfs on your 3DS SD card in SD:\hans. NOT SD:\3ds\hans!
  • Place rruby.code or ssapphire.code on your 3DS SD card in SD:\hans. NOT SD:\3ds\hans!
  • Back up your game save with JKSM, start a fresh save file, and enjoy the ROM hack!
 
Oyisz3E.gifNotesOyisz3E.gif
 
  • Any retail cartridges in the "Requirements" area can be replaced by a Sky3DS cartridge, but a Sky3DS cartridge cannot run Rutile Ruby or Star Sapphire directly.
  • If you're running this with HANS, it will use your regular OR/AS save file. To back up your original save file on a homebrew setup, use JKSV (included!). Do not delete your save with a save manager! Delete it from within the game itself otherwise it will become corrupted and not boot!
  • It's pronounced "Ru-teel".
  • This ROM hack is capable of trading locally.
  • If using Hans to load the game, you can just run the game normally (from the 3DS System Menu) to play with updates active and online play enabled.
  • If you compiled and installed a .cia, a modified version of the OR/AS 1.4 Update is included that will allow you to play online. You'll still be notified that an update is available (which you should NOT download), but your online features should work fine.
  • Since this hack makes no changes to save file structure, it works perfectly fine with Pokémon Bank.
  • If you're using a .3ds or .cia build of the game, uninstall all updates to OR/AS before playing and don't let the game update. If you update, you'll lose features.
  • Text has been edited for the English language only.
  • This is NOT designed for Nuzlocke play. It's meant to be challenging by itself without the players imposing their own rules on themselves, and a Nuzlocke will most likely lead to early failure. Grinding can only get you so far: the Elite Four are all Lv100 and packing six Pokémon. Boss battles play out like competitive matches, with them often revenge killing you, setting up, or pulling out surprise moves. This almost guarantees that a player will have at least one or two of their Pokémon faint, which is fun in regular play.
  • If you insist on the Nuzlocke Challenge, I recommend you use the Leveled or 679 Build of the game.
 
hZ8CYTz.gifSpecial ThankshZ8CYTz.gif
 
  • Kaphotics: for creating the stellar PK3DS.
  • SciresM: For making everything possible and coding the tools that form the base of PK3DS.
  • Asia81: For your excellent tutorial on decrypting, unpacking, and repacking 3DS roms and your Hacking Toolkit.
  • Reisyukaku: For Ohana3DS, which allowed me to edit the costumes for Brendan and May.
  • Pokefreak2112: For teaching me where the title logo files are.
  • smealum: For HANS, making piracy and specialized hardware unnecessary to run ROMhacks.
  • neobrain: For Braindump.
  • meladroit: For svdt.
 
q5IHrOj.gifLet's Playsq5IHrOj.gif
Message me if you're doing a YouTube playthrough of these ROMs! I'll feature you in this section!
 
PRbugRA.gifChange LogPRbugRA.gif
Current Version: v2.2
  • Fixed the Slowpoke ability bug
  • Added Drag and Drop support for Luma3DS 7.0+
Version 2.1
 

 

  • Resized title banners to fit properly on the Home Screen (CIA installations only)
  • Switch Mode no longer displays the name of the incoming Pokémon.
  • Included Asia81's Hack Pack for easier CIA creation.
  • Included modified OR/AS v1.4 Update CIA that enables online play without feature loss on CIA builds.
 
Version 2.0
 

 

  • Added Leveled Build.
  • Added 679 Build.
  • Updated Title Screen.
  • Included Braindump and svdt in Distribution Package.
  • Included RomFS Extractor and RomFS Builder in Distribution Package.
  • Added Fossils to certain Pokémon's 50% Wild Hold Item slot.
  • Fixed Title Screen for non-Japanese/Korean languages.
  • Improved Banners for .cia installations
 
Version 1.3
 

 

  • Fixed Tackle Magneton in Wattson's Gym.
  • Fixed Glacia's first team pulling two Pokémon from Phoebe's first team.
  • Included Change Log in distribution packages.
 
Version 1.2
 

 

 
Version 1.1
 

 

  • Fixed Item-based Evolutions for Clamperl, Electabuzz, Graveler, Kadabra, Karrablast, Machoke, Magmar, Onix, Poliwhirl, Rhydon, Scyther, Seadra, Shelmet, Slowpoke, Spritzee, and Swirlix.
  • Fixed missing  ♂♀ symbols on Name Entry screen. 
  • Changed folder structure to better allow use of 3DS Builder.
 
Version 1.0
 
 
  • v1.0: Initial Release
  • Changed "rom" folder name to "romfs" to match the Decryption Tutorial Pack. You don't need to re-download the distribution pack, just rename the "rom" folder to "romfs" before copying it into "PackHack".
 
 
VlA3gta.gifKnown BugsVlA3gta.gif
  • Horde, Triple, Rotation, and some Double trainers have empty text bubbles when spoken to - Currently unfixable, but only a cosmetic bug
  • In the 649 Build, some Pokémon don't show up in the DexNav.

 

Oyisz3E.gifDownloadsOyisz3E.gif
Rutile Ruby: Legit, Leveled, 679
Star Sapphire: Legit, Leveled, 679
Official Strategy Guide v0.63 (Mirror)

btn_donateCC_LG.gif
Donate with Bitcoin: 33Li7isUuJh4AfCjkS5ixqbzzCrEfDnvjb

 

 

Edited by Dio_Vento
Wrestling with the post editor that keeps eating my formatting
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Download links were a bit hard to find, might want to consider having links at the footer or something as a backup. I'm moving this to the showcase. Congrats on the great work.

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If I understand this right, I could breed and train in these games, move to the retail carts, go online in those and they'd be perfectly legal? The faster breeding is more appealing as I'm making a living dex, and eventually the whole living dex will occupy Pokemon Bank, so legality is important. What their original game info be though? RR would be OR, SS would be AS, right? Breezing through, didn't see anything about legendaries. They still follow the 3IV minimum? Post-game, fast training can only happen through trainer rematches? Are those regular? In the retail carts, I train via Blissey trainers in secret bases, which that itself is fast. Anyways, great stuff, would love to try it out.

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If I understand this right, I could breed and train in these games, move to the retail carts, go online in those and they'd be perfectly legal? The faster breeding is more appealing as I'm making a living dex, and eventually the whole living dex will occupy Pokemon Bank, so legality is important. What their original game info be though? RR would be OR, SS would be AS, right? Breezing through, didn't see anything about legendaries. They still follow the 3IV minimum? Post-game, fast training can only happen through trainer rematches? Are those regular? In the retail carts, I train via Blissey trainers in secret bases, which that itself is fast. Anyways, great stuff, would love to try it out.

Yes, they would appear legit as from OR/AS. Legendaries are untouched from the default, they still get 3 guaranteed IVs. Post-game fast training can happen through QR/StreetPass Blissey Bases as well as the Mauville Food Court (Doubles and Triples there are now Lv100 Blisseys). Trainer rematches are not "regular", they're modified the same as other trainers.

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Nice to see another Gen 6 hack :eek:

I have to ask, were you able to sort out the bug with PK3DS in which the gender icons don't display in game?

Yes, that was fixed in PK3DS quite a few versions ago. Had to manually re-insert them but wasn't too much of a pain.

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Yes, that was fixed in PK3DS quite a few versions ago. Had to manually re-insert them but wasn't too much of a pain.

Ahh I see. I reinserted them myself and it's now loading for all places gender should display (status screen etc) but they still don't show in battles?

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Fixed a minor issue: the folder containing the garc files in the distribution packs was named "rom" when it should be named "romfs". If you downloaded before this change, just rename the folder yourself.

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Wow this hack really looks interesting!

I got just some questions:

1) Does the edited Wild Pokemon work so we can catch all of the 720 Pokemon currently available as of 6th Gen?

Sort of like a Emu Edition to avoid having to trade for the ones not available in one of the two versions.

2) Let's say I want some of the features but not all of them. i.e. if I only want the Wild Pokemon and Evolutions edit, which files should I replace?

I know 0/1/2 is for wild encounters in Pokemon X/Y but I'm not sure about Pokemon ORAS, same for the Evolution edit.

I would really appreciate it if you could tell me the files for those two, since I want to be able to run a Vanilla playthrough of the game with only hacked wild pokemon and evolutions to be able to catch whatever Pokemon I want in the wild and evolve them without resorting to trading.

Thanks in advance!

PS: Does the Evolutions mod change Mega Evolutions (and also add the Hoopa item too)?

Edited by ShadowOne333

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Hey, I am trying to create the final 'Star sapphire' 3DS rom. But when I open the 'star sapphire patcher.bat' I get an 'rsf error' with this message: 'failed to open Sapphire.rsf'. How can I fix this?.

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Hey, I am trying to create the final 'Star sapphire' 3DS rom. But when I open the 'star sapphire patcher.bat' I get an 'rsf error' with this message: 'failed to open Sapphire.rsf'. How can I fix this?.

Try using this version of the decrypt/repack .ZIP file, it should have a proper Sapphire.rsf included.

I also went ahead and put the necessary RSF files in the distribution ZIPs.

Edited by Dio_Vento

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How did you make it so that all pokemon obtained are legit? If I found a usually unobtainable pokemon in a route, how would it be legal despite the fact that it was caught from a route they don't exist in?

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How did you make it so that all pokemon obtained are legit? If I found a usually unobtainable pokemon in a route, how would it be legal despite the fact that it was caught from a route they don't exist in?

All the "usually unobtainable" pokemon in each route are obtainable through the DexNav after beating the Elite Four. Each Pokemon data file doesn't specify if it was caught with the DexNav, so a Level 5 Zorua from Route 101 through DexNav in Alpha Sapphire after beating the E4 is identical to a wild Level 5 Zorua from Star Sapphire obtained before the first gym.

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