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Dio_Vento

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Everything posted by Dio_Vento

  1. ROM hack for: Pokémon Let’s Go, Pikachu! and Pokémon Let’s Go, Eevee! (Nintendo Switch) Pokémon Let’s Go! Polished Pikachu and Let’s Go! Enhanced Eevee are basic difficulty hacks made for Pokémon Let’s Go, Pikachu! and Let’s Go, Eevee!. Unlike my previous ROM hacking work, their changes are much less of an overhaul to the game. Unlike my usual ROM hacking work, these have not been rigorously beta tested. Please point out any move or Pokémon mismatches! This is my first-ever hack done entirely in raw hex instead of through a GUI tool like Kaphotics’ PK3DS. While my previous hacks ar
  2. Have you beaten Totem Gumshoos/Raticate yet? They won't SOS until you've done that. Additionally, Pokémon won't SOS more than once per battle unless you use an Adrenaline Orb. This is default behavior for Ultra Sun and Ultra Moon and has not been changed in Supernova Sun or Penumbra Moon.
  3. Follow http://3ds.guide to install Luma. Then enable the option "enable game patching" when you're setting Luma config. Then literally drag and drop the luma folder from Penumbra Moon / Supernova Sun to your SD card. Absolutely foolproof.
  4. That's what it says. A Sylveon without Refresh hearts that has not been traded will appear illegitimate.
  5. Make sure you're dumping your own ROM from a real cartridge or eShop copy on your 3DS. ROMs downloaded from pirate sites are often trimmed, scrubbed, or encrypted.
  6. Nobody knows what Nintendo can or cannot detect. Historically, there have been no reports of bans for using online with Nova Sun and Umbra Moon, so I assume that will stay true for Supernova Sun and Penumbra Moon. What I can tell you is that none of your Wonder Trades or Ranked Battles will work with the Expanded Build since all your Pokémon will be illegal. I recommend disabling Luma3DS file patching and using PKHeX (not PKSM) to edit your Pokémon to be hatched from eggs before attempting to use "with anyone" features in the Expanded Build. "With friends" features shouldn't be impacted at all
  7. Nope. You can't patch over the banner.bin file using LayeredFS. You'll need to recompile and install a cia file to get that banner. If you want to use the Drag and Drop and a modified CIA (thus allowing you to use the Ultra Moon v1.1 update), you can do that, but if you want to see the custom banner you need to rebuild the game as a cia file.
  8. That'll be because the video footage was captured from the Citra Emulator at 1080p with 4K Supersampling enabled.
  9. Project Pokémon OP GBATemp OP PokéCommunity OP Reddit /r/3dshacks OP ROM hack of: Pokémon Ultra Sun and Pokémon Ultra Moon (3DS) Pokémon Supernova Sun and Penumbra Moon are mods for Pokémon Ultra Sun and Ultra Moon. Like my Rutile Ruby & Star Sapphire hacks and my Nova Sun & Umbra Moon hacks, their main purpose is to provide a more challenging game experience while not artificially limiting the player. The premier feature of Supernova Sun and Penumbra Moon is the ground-up redesign of Pokémon Trainers in t
  10. I officially announced on GBAtemp they're coming out this month! Hopefully sooner rather than on, like, the 30th.
  11. BoostAcc is tied to FieldEffect on Revive, changing one changes the other. I'd rather not dummy the item out, seeing as Hau gives you like 900 over the course of Sun and Moon, no idea how many in Ultra. If there was a way to change the ones Hau gives you into Sacred Ashes though... I think what I'll do is what I did in Nova Sun and Umbra Moon: make Sacred Ashes available in shops for cheap. But instead of making Revives prohibitively expensive, I'll make them only heal 1 HP instead of 50%. That means you have to use a Max Potion or spend three turns healing to full in the mid-late g
  12. Continuing the discussion from here: https://github.com/kwsch/pk3DS/issues/230 Changing _0xB to 0, 1, 2, 3, or 4 does nothing to Revive or Potion's usability in battle (the items i used to test it), they still appear under Status Restore and HP Restore respectively and are usable as normal. Messing with KeyFlags (I tried 0 here as well, to match Sacred Ash's value) also didn't change anything: Revive was still filed under Medicine outside of battle and Status Restore in battle. Changing _0xD to 4 had interesting behavior: the Revive functioned normally outside of battle, but in
  13. sneak-peaks https://twitter.com/StealthMountain/status/421133051742015488
  14. OP has new download links, and the instructions for creating a CIA or 3DS file of this hack are simplified.
  15. Yeah i just have had plenty of ignorant support questions from CFW users asking "how i use hans" for my hacks. Hans doesn't support CRO patching and it requires entire compiled ROMFS bin files on the SD, so vs LayeredFS it: Is less fully featured (cannot edit starters, shops in SM, legendaries in XYORAS...) Takes up much more space on the SD Has longer load times Requires the user to either download a prepackaged ROMFS (considered to be piracy by Project Pokemon rules, so the files couldn't be posted here) or... Requires the user to obtain their own ROMFS files, o
  16. Don't even bother mentioning HANS here. This hax allows CFW installation, so you can use Luma3ds LayeredFS, which is better than HANS in every way!
  17. That won't happen in these hacks. I place some value on "honesty" to the player: Everything in these hacks is within the bounds of the standard game. I want my challenge to come from legitimate strategies, not surprise moves/typing. Think of it this way. If you got swept by Guts + Bulk Up Heracross, you'd feel like you lost, but you lost to something you understand. If you got swept by Bulk Up 120 Base Attack Iron Fist Ledian's new Bug Punch move (80BP and can flinch), you'd feel betrayed and there was no way for you to see what was coming.
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