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Everything posted by Flintiex

  1. Hello everyone! Long time no speak indeed! I had some free time so decided to fix and tidy up a few things to keep the mod up to date! And so I present Version 1.4 to you. I completely redid the installation guide and data to make it much easier for new players to try out Neo X and Y thanks to the marvelous homebrew system! In addition to that here's V1.4 changelog (downloads on the main page as per) 1.4 - The following pokemon have had their typings reverted Vulpix, Ninetales, Farfetch'd, Kangaskhan, elekid, electabuzz, electivire, magby, magmar, magmortar, chikorita, bayleef, Sunflora, Dunsparce, Sceptile, whismus, loudred, exploud, absol, huntail, gorebyss, buneary ,finneon, lumineon, phione, manaphy, shaymin, purrloin, liepard, deerling, sawsbuck, goomy, sliggoo, goodra Fennekin, Braixen & Delphox ability has been changed to Regenerator/Magic Guard Blastoise learns flash cannon at level 39 Fixed low level Flare battles in The pokefactory + Fixed high level grunt outside the powerplant Removed most flare rotation/triple battles Added 10% of encountering pikachu on route 7 (yellow flowers)
  2. Is it possible to change the battle backgrounds for certain fights? I've seen in wifi battles people using custom backgrounds due to some editing?
  3. Well with V1.25 Disarming voice has been renamed lunar pound to hopefully make a little more logical sense haha Yeah it's difficult to keep ProjectPokemon up to date because it's less active here than it is on Gbatemp but in terms of features in future versions we're trying to implement ORAS mega evolutions into the game. That and the possibility of script editing if that becomes a thing!
  4. Hmm, wouldn't this change all the swimmer overworld models to ranger models - I want to do it for just one overworld model on a route. Also I have a bug to report with PK3DS move editor. No matter how much or little I edit moves for X and Y using the edited garc 2/1/2 (move garc) causes X and Y to freeze right after you pick your starter. The garc file also shortens in size after using the editor on it: Original 2/1/2: 34,672 bytes Edited 2/1/2: 24,812 bytes Edit: Opening the move editor in PK3DS creates a temporary move folder in PK3DS folder which can then be rebuilded with garcrepacker to produce a garc which doesn't cause the freeze
  5. Is it possible to switch Overworld models on a map? Say for example there was a Swimmer trainer overworld model on a route but I wanted to change him to a Pokemon trainer ranger model, purely for aesthetic reasons, is that possible at all?
  6. Ahh I see. I reinserted them myself and it's now loading for all places gender should display (status screen etc) but they still don't show in battles?
  7. Nice to see another Gen 6 hack :eek: I have to ask, were you able to sort out the bug with PK3DS in which the gender icons don't display in game?
  8. Thank you very much :eek: In theory setting the numbers right should mean I can make horde trainer battles in X and Y yes?
  9. Asia81 since you're looking into ORAS currently could you do me a favor and go into the trainer editor, find the team Magma/Aqua horde battle trainer and tell me what their ai difficulty number is (Like the one thats 1-7 for single battles and 129-135 for double battles)? Edit: Also, something in PK3DS is causing genders to no longer be seen on Pokemon?
  10. Really - how so? Also 1.07 has been released, bringing many fixes and the introduction of wild encounter changes because I forgot to add them to the original. Main post has been updated with screenshots too.
  11. The FREEZE has been fixed in the latest version released just now
  12. Anyone know how I can run an edited XY without the update without crashing? 1.5 is overruling the changes I made to wild encounters :frown:
  13. :frown: Yeah getting crashes without the patch, don't know what to do
  14. Thank you very much! :smile: Would you know anything on how to solve this problem; my hack works with 1.5 patch but the patch is overriding the wild encounters edits I've made. The trainer battles are as they should be but not wild encounters they are the same as the original?
  15. Delete all your patches for y then run the game, if it doesn't work still then try install 1.1 and try that etc etc up to 1.4. I think it's to do with patch 1.5. EDIT: I've discovered this is a game breaking bug only found in the full version. I will look into what's causing this but for now feel free to use the lite version. I would glady appreciate if you wish to help as a tester to help me with this issue?
  16. Sorry forgot to send this: Neo Y Logo Neo X logo
  17. Thanks! Hoping to get some screenshots in within a few days once things stablise! Note:The download has been updated along with the main post for the release of the lite version.
  18. For now, yes but what I will do is when the game reaches a point of stability and all bugs/errors are fixed I'll make a patch that works directly on the 3DS rom itself instead of the 'a' folder which will simplify the process. Also the banner is a good idea I hadn't thought of that, is it possible?
  19. Hey Asia81, I'd highly recommend using Patch maker for 3DS hack patches it's very easy to setup and very easy to use! I look forward to seeing your AS hack it's great we're putting out there content in response to the amount of effort that's gone into research and tools for 6th gen.
  20. Released Version 1.04 and added a changelog to the description! Highly recommend everyone updates and re-reads description!
  21. Thank you! I look forward to seeing your hack it's good more focus is finally going into Gen 6 hacking the possibilities are very promising!
  22. Thanks Alpha! I Hope this will further help fuel interest for 6th gen hacking along with making X and Y a much more interesting experience!
  23. Using this incredible tool I've just released the first version of my 6th Gen mods; Neo X & Neo Y (See here http://projectpokemon.org/forums/showthread.php?46215-Pokemon-Neo-Y-amp-Neo-X/) So, just want to say a massive thanks to Kaphotics and the entire community for your continual work into making things like this possible. Hoping it'll be posted on this site first waiting on the thread to be approved my mods.
  24. Pokemon Neo X - Neo Y Base Game: Pokemon X/Y Current Version: 1.4 Released: 5/6/15 Updated: 21/5/16 -removed, when it contains files from the rom- Easy homebrew installation document- Easy NeoXY installation vid using homebrew Easy Homebrew installation Neo X & Neo Y are rom hacks of Pokemon X and Y designed to offer the player greater difficulty through expanded trainers and better variety through edited wild Pokemon encounters along with a plethora of other features. NeoX&Y are pretty much identical at this stage. Full and Lite Versions Full version contains all the features mentioned below Lite version contains only edited trainers and wild Pokemon encounters Main Features: Trainers - A more consistent but much harder level curve to greatly increase difficulty - Many trainers now have a greater amount of Pokemon with custom movesets, higher IVs and items - Gym leaders have been significantly upgraded. The get progressively tougher in terms of amount of Pokemon, IVs, Mega-Evolution, movesets and items - There are a greater number of rotation, double and triple battles Pokemon (See documentation for detailed information) - All 721 Pokemon now available in one playthrough. All areas now offer much greater variety - All previously unavailable Pokemon are now included - Eg; Rattata - Most Pokemon now have easy access to their Hidden abilities. Pokemon who had comparatively non-beneficial abilities have been given a new set entirely - Many Pokemon have had their stats slightly edited to make them comparatively viable; Some have also had their typing edited Eg; Golduck is now Water/Psychic - A lot of Pokemon have had their level up moveset edited to either match that of ORAS or improve those who didn't have a great moveset to begin with A few moves themselves have been edited. Disarming voice and Bubble/bubblebeam are now Physical moves because the game severely lacked physical moves for Water and Fairy Pokemon making them useless in the beginning of the game. HMs such as cut have had their typing changed and BP boosted - Pokemon who needed to be traded to evolve can now be evolved by alternate methods (usually by level up) - Pokemon who can mega evolve such as Mawile will have a small chance of carrying their respective stone - All Pokemon eggs now hatch extremely quickly Storyline - Team flare have a new ranking order (Leader Lysandre - Deputy Leader Xerosic - four Elemental admins - Commanders - Grunts) - Elemental admins are much stronger and use diverse teams according to their element - You now have more battles with Shauna, Tierno and Trevor. Most of these are optional and are initiated by seeking out and talking to trainers in areas - Eg; Santalune Forest Screenshots Install Guide There's a written guide in the download section along with a video guide. Don't ask about roms here they are banned - google is your friend Credits: Help: You will need a Gateway or Homebrew Bugs: Talking to trainers post-battle sometimes will bring up empty bubbles, ignore. Have at least two Pokemon in your team for Viola or the game will crash Changelog:
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