goku262002 Posted March 3, 2016 Posted March 3, 2016 Yeah I hate to say this but those codes you gave me do not work at all. only normal pokemon are encountered. are you sure those codes are supposed to work for my system?
Delta Blast Burn Posted March 5, 2016 Author Posted March 5, 2016 Yeah I hate to say this but those codes you gave me do not work at all. only normal pokemon are encountered.are you sure those codes are supposed to work for my system? Are you using the given master code? Or are you using your old code list?
goku262002 Posted March 10, 2016 Posted March 10, 2016 Are you using the given master code? Or are you using your old code list? Yes I did but can you confirm that these codes work and for the device I have? because from what i've seen other codes of this set have 20+ lines of code just for 1 pokemon.
Delta Blast Burn Posted March 11, 2016 Author Posted March 11, 2016 @goku262002 try these for encountering pokemon in the wild
goku262002 Posted March 18, 2016 Posted March 18, 2016 @goku262002 try these for encountering pokemon in the wild These work but it only has codes for 01-251 and no Honen pokemon.
HaxAras Posted March 26, 2016 Posted March 26, 2016 After a lot of tedious trial and error and testing, I finally managed to get the Japanese Action Replay codes for the Emerald ticket events to work. (For anybody like me looking to get legit, gen 3 ticket event Pokemon) I entered in the M code and DMA disabler code from the main thread and then the ticket enabler codes. I already activated the tickets on my save long ago. So you shouldn't have any problems getting those to work. I kept pressing the Action Replay button and pressing L + R and that never worked. I tried sailing from a few of the islands themselves to Lilycove and that never worked. Every single time, I flew from Mauville to Lilycove and pressed the Action Replay button and then L + R. If that didn't work, I would soft reset the game ( A + B + START + SELECT) and then continue as usual and the codes worked after that! I was using a GBA SP, an older model Action Replay and a Japanese Emerald cart. I have no way of backing up or restoring saves to gen 3 carts so this is how I had to do it. Hopefully this helped somebody else.
goku262002 Posted March 26, 2016 Posted March 26, 2016 What about US Ruby version ticket events? were those ever cracked fully?
HaxAras Posted March 27, 2016 Posted March 27, 2016 What about US Ruby version ticket events? were those ever cracked fully? I was pretty sure I had an Eon ticket code for Ruby and Sapphire but I don't remember now. My Action Replay had to be reset this morning because those things are the most touchy, worthless piece of trash. I have 2 actual eon tickets so I usually just scan those in when I want to now.
BlackShark Posted April 27, 2016 Posted April 27, 2016 Ruby/Sapphire/Emerald - TV-Events The following codes will activate some events that would be announced on TV randomly. Included is the Clear-Out-Sale (or Rooftop Sale)! They are made for EU/US versions in ARv3/4 format. Ruby/Sapphire Watch the TV announcement first! Today is Clear-Out-Sale (Lilycove Department Store) (Press L or R) 57A0ECFC 32CDF928 B808F811 120CC725 Today is Big Sale (Slateport Energy Guru) (Press L or R) 57A0ECFC 32CDF928 E9C96ACD 6F2FEDFA Today is Service Day (Mauville Game Corner) (Press L or R) 57A0ECFC 32CDF928 C9A2052E 4974C01A If you don't want to watch TV you can use this code instead. It activates the above events immediately. Activate TV events immediately (no TV announcement) EC5E1AB0 1AFAE623 058D9CFE B9FFF420 F6DF366D E948230B Emerald DMA-Disabler codes are required for Emerald! Watch the TV announcement first! Today is Clear-Out-Sale (Lilycove Department Store) (Press L or R) 57A0ECFC 32CDF928 2EC20ABB 0EB974DC Today is Big Sale (Slateport Energy Guru) (Press L or R) 57A0ECFC 32CDF928 443F5A7D CB19CFF0 Today is Service Day (Mauville Game Corner) (Press L or R) 57A0ECFC 32CDF928 9726B859 046C24C9 Blend Master is in Lilycove today (Lilycove Contest Hall) (Press L or R) 57A0ECFC 32CDF928 A3DEB6B3 F7913C38 If you don't want to watch TV you can use this code instead. It activates the above events immediately. Activate TV events immediately (no TV announcement) 951FA97A 2D104C4D E2CD8FB7 D036AB2F 2790B937 62B6E80E A3DEB6B3 F7913C38 Remove the data To clear the data just use these codes. Ruby/Sapphire Clear TV-Events 8E38EAE7 14C15A57 Emerald Clear TV-Events 92BAE299 B3E5F8B3 Structure Here is the structure of these events. Offsets RAM 0x281F0 - 0x2822F (RS) 0x28550 - 0x2858F (E) Save Section 3 0xBBC - 0xBFB (RS) Section 3 0xC50 - 0xC8F (E) Structure 0x01 Event ID 0x02 Status (0 - seen, 1 - not yet seen, 2 - seen + event active) 0x03 - 0x04 Days remaining until event is active (announcement starts 2 days before) Event ID 1 Big Sale (Slateport Energy Guru) 2 Service Day (Mauville Game Corner) 3 Clear-Out-Sale (Lilycove Department Store) 4 Blend Master (Lilycove Contest Hall) (Emerald only!)
BlackShark Posted April 28, 2016 Posted April 28, 2016 Ruby/Sapphire/Emerald - Pokemon Outbreaks As the events in my post above Pokemon outbreaks are related to TV shows and are generated randomly. You can find a list of the legitimately possible outbreaks on Bulbapedia http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_outbreak#Generation_III Unfortunately this feature has much more potential then it has been used. Technically there could be even more outbreaks with more variaty (see Strucutre below)! I decided to only make codes for the official outbreaks for now. The structure is at the end of my post, so you could create your own. You can only have one outbreak at a time. Ruby/Sapphire You have to watch TV first. Press L or R to activate the code. Surskit - Route 102; Lv 3; Bubble, Quick Attack 57A0ECFC 32CDF928 BC0B77D9 A0C631D7 968FD151 4A4C5AAE 48CD3489 872E5B2F 5AB36078 6CF35A4C E0987E32 F62E1AB0 66CC31F8 546395E4 F3D382B6 1084E25F DF95B8A0 EFAFE0DE 134D212C 871ED1D5 Surskit - Route 114; Lv 15; Bubble, Quick Attack 57A0ECFC 32CDF928 BC0B77D9 A0C631D7 968FD151 4A4C5AAE 48CD3489 872E5B2F 5AB36078 6CF35A4C 95B9C689 7DE1D4AB B54C98B7 5B4A4E56 F3D382B6 1084E25F DF95B8A0 EFAFE0DE 134D212C 871ED1D5 Surskit - Route 117; Lv 15; Bubble, Quick Attack 57A0ECFC 32CDF928 BC0B77D9 A0C631D7 968FD151 4A4C5AAE 48CD3489 872E5B2F 5AB36078 6CF35A4C BB0E0960 BAC4F8A7 B54C98B7 5B4A4E56 F3D382B6 1084E25F DF95B8A0 EFAFE0DE 134D212C 871ED1D5 Surskit - Route 120; Lv 28; Bubble, Quick Attack 57A0ECFC 32CDF928 BC0B77D9 A0C631D7 968FD151 4A4C5AAE 48CD3489 872E5B2F 5AB36078 6CF35A4C 78AB093C 7DDA42FB 10AFCF4C 3519483C F3D382B6 1084E25F DF95B8A0 EFAFE0DE 134D212C 871ED1D5 Skitty - Route 116; Lv 15; Growl, Tackle 57A0ECFC 32CDF928 BC0B77D9 A0C631D7 E9E7EC88 AEFC58C5 48CD3489 872E5B2F 7B2D33C4 80D06BAB F945D517 7C9DC879 B54C98B7 5B4A4E56 F3D382B6 1084E25F DF95B8A0 EFAFE0DE 134D212C 871ED1D5 If you don't want to watch TV you can use these codes instead. Surskit - Route 102; Lv 3; Bubble, Quick Attack FD59D47F 231AF37F 9B62737E 3E04EEB2 B7179E0A 6596B4F7 56FF5BD2 313932FF 9B6F50E7 58E22582 Surskit - Route 114; Lv 15; Bubble, Quick Attack E965C10C 485B6139 6EAB977C 0267F6A1 B7179E0A 6596B4F7 56FF5BD2 313932FF 9B6F50E7 58E22582 Surskit - Route 117; Lv 15; Bubble, Quick Attack ABB1558A B08BD405 6EAB977C 0267F6A1 B7179E0A 6596B4F7 56FF5BD2 313932FF 9B6F50E7 58E22582 Surskit - Route 120; Lv 28; Bubble, Quick Attack 3AB07D58 572DD1F3 9CC2FB5A 4BEC96B6 B7179E0A 6596B4F7 56FF5BD2 313932FF 9B6F50E7 58E22582 Skitty - Route 116; Lv 15; Growl, Tackle 04695958 E80FD4AF 6EAB977C 0267F6A1 57F32941 4520FA41 56FF5BD2 313932FF 9B6F50E7 58E22582 Emerald DMA-Disabler codes are required for Emerald! You have to watch TV first. Press L or R to activate the code. Seedot - Route 102; Lv 3; Bide, Harden, Leech Seed 57A0ECFC 32CDF928 3495D1E3 5CCDAAB9 11924AFF C68BCC84 31E8DC84 227DB540 3923195C D1D89B81 C80B1E87 08D678AB C24246AC 61215E22 1788E829 541A5D46 9F12558D A3D1CA24 08E6543C 230FB7AE Seedot - Route 117; Lv 13; Harden, Growth, Nature Power 57A0ECFC 32CDF928 3495D1E3 5CCDAAB9 17AC480A D98F5A7B 7A060BC1 465E9474 3923195C D1D89B81 D6403917 8278D80C 484C86E6 B813AF9B 1788E829 541A5D46 9F12558D A3D1CA24 08E6543C 230FB7AE Seedot - Route 120; Lv 25; Giga Drain, Frustration, Solar Beam, Leech Seed 57A0ECFC 32CDF928 3495D1E3 5CCDAAB9 05A8CBD9 B6EE8699 328172FF 52BB3D84 3923195C D1D89B81 BD698207 0E661115 1EB21E31 6B7B4051 1788E829 541A5D46 9F12558D A3D1CA24 08E6543C 230FB7AE Nuzleaf - Route 114; Lv 15; Harden, Growth, Nature Power 57A0ECFC 32CDF928 3495D1E3 5CCDAAB9 17AC480A D98F5A7B 7A060BC1 465E9474 D58FCF2F 90CA9ECC BEE4A31B 99565B36 7715F9DF 38989443 1788E829 541A5D46 9F12558D A3D1CA24 08E6543C 230FB7AE Skitty - Route 116; Lv 8; Growl, Tackle, Tail Whip, Attract 57A0ECFC 32CDF928 3495D1E3 5CCDAAB9 AAD2E3EC 1878CDEE A9F2C08C 87272C81 C4433C68 8CC742CE E22C0F56 7E83FC6A 7EE5EF28 D7950CAB 1788E829 541A5D46 9F12558D A3D1CA24 08E6543C 230FB7AE If you don't want to watch TV you can use these codes instead. Seedot - Route 102; Lv 3; Bide, Harden, Leech Seed B0CC5E7C 00C73948 0AF5EC33 CAF4A72F 9DC7EC11 30080186 EB2CA91D DC870951 9628794F 2DBAC088 Seedot - Route 117; Lv 13; Harden, Growth, Nature Power 9AC8C212 F2C2D3A3 719C6CED BD1B040E 206CECC3 C0904D6C 8F86A505 6F34EE3A 9628794F 2DBAC088 Seedot - Route 120; Lv 25; Giga Drain, Frustration, Solar Beam, Leech Seed 85D71406 9EC7D727 730BF5A0 99C686E4 8CACF6BA CA2CD82E D01A04CD E9D060DF 9628794F 2DBAC088 Nuzleaf - Route 114; Lv 15; Harden, Growth, Nature Power F10FA983 4989F577 E8489DA2 3CF98F70 206CECC3 C0904D6C 8F86A505 6F34EE3A 9628794F 2DBAC088 Skitty - Route 116; Lv 8; Growl, Tackle, Tail Whip, Attract 4D49B5C4 4E585545 134493EF ED6D0825 6867ABA6 AEF68DBB 960AD0B9 C8995BC9 9628794F 2DBAC088 Remove the data To clear the data just use these codes. Ruby/Sapphire Clear TV Shows 076AF2A5 B65A3EB3 Remove current outbreak B5A0B891 4CAF4229 Emerald Clear TV Shows C035B923 C67928AB Remove current outbreak 8CFFC87D CCAC9AD6 Structure There are more TV shows, but I don't know if they have the same or similar data as the Outbreaks Show. I won't do any research for them because they don't have any use. Outbreak TV Show When you watched the Outbreak announcement, data gets written to the Extra Data (see below). Offsets RAM 0x27E6C - 0x281CB (RS) 0x281CC - 0x2852B (E) Save Section 3 0x838 - 0xB97 (RS) Section 3 0x8CC - 0xC2B (E) Structure 0x00 Show ID (0x29 for Outbreak) 0x01 Status (0 - seen, 1 - not yet seen; you can't see the announcement if you already have an active outbreak) 0x02 - 0x03 00 00 0x04 - 0x05 Move 1 0x06 - 0x07 Move 2 0x08 - 0x09 Move 3 0x0A - 0x0B Move 4 0x0C - 0x0D Species ID 0x0E - 0x0F 00 00 0x10 - 0x11 Location Map Index (use Advance Map to see them) 0x12 00 0x13 Appearance rate (50% (0x32) by default) 0x14 Level 0x15 00 0x16 - 0x17 Days remaining until show is on TV (set to 1 if received via record mixing) 0x18 - 0x19 Days the outbreak will last (2 by default) 0x1A - 0x1F 00 00 00 00 00 00 0x20 - 0x21 Own Trainer ID 0x22 - 0x23 Trainer ID of the game from which the data was received via record mixing Outbreak Extra Data When you watched the Outbreak announcement, data gets written here. It's stored here until the counter at 0x12 reaches 0. Offsets RAM 0x28230 - 0x28243 (RS) 0x28590 - 0x285A3 (E) Save Section 3 0xBFC - 0xC0F (RS) Section 3 0xC90 - 0xCA3 (E) Structure 0x00 - 0x01 Species ID 0x02 - 0x03 Location Map Index (use Advance Map to see them) 0x04 Level 0x05 - 0x07 00 00 00 0x08 - 0x09 Move 1 0x0A - 0x0B Move 2 0x0C - 0x0D Move 3 0x0E - 0x0F Move 4 0x10 00 0x11 Appearance rate (50% (0x32) by default) 0x12 Days the outbreak will last (2 by default; counts down daily) Possible Outbreak locations Outbreaks won't appear in water. They appear in gras, in caves (or similar) and the desert. 0x0010 Route 101 0x0011 Route 102 0x0012 Route 103 0x0013 Route 104 0x0019 Route 110 0x001A Route 111 0x001B Route 112 0x001C Route 113 0x001D Route 114 0x001E Route 115 0x001F Route 116 0x0020 Route 117 0x0021 Route 118 0x0022 Route 119 0x0023 Route 120 0x0024 Route 121 0x0026 Route 123 0x1800 Meteor Falls (1F 1R) 0x1801 Meteor Falls (1F 2R) 0x1802 Meteor Falls (B1F 1R) 0x1803 Meteor Falls (B1F 2R) 0x1804 Rusturf Tunnel 0x1807 Granite Cave (1F) 0x1808 Granite Cave (B1F) 0x1809 Granite Cave (B2F) 0x180A Granite Cave (Steven's Room) 0x180B Petalburg Woods 0x180D Jagged Pass 0x180E Fiery Path 0x180F Mt. Pyre (1F) 0x1810 Mt. Pyre (2F) 0x1811 Mt. Pyre (3F) 0x1812 Mt. Pyre (4F) 0x1813 Mt. Pyre (5F) 0x1814 Mt. Pyre (6F) 0x1815 Mt. Pyre (Exterior) 0x1816 Mt. Pyre (Summit) 0x181C Seafloor Cavern (R1) 0x181D Seafloor Cavern (R4) 0x181E Seafloor Cavern (R7) 0x181F Seafloor Cavern (R3) 0x1820 Seafloor Cavern (R2) 0x1821 Seafloor Cavern (R5) 0x1822 Seafloor Cavern (R6) 0x1823 Seafloor Cavern (R8) 0x1825 Cave of Origin (Entrance) 0x1826 Cave of Origin (1F) 0x1827 Cave of Origin (B1F) (RS only) 0x1828 Cave of Origin (B2F) (RS only) 0x1829 Cave of Origin (B3F) (RS only) 0x182B Victory Road (1F) 0x182C Victory Road (B1F) 0x182D Victory Road (B2F) 0x182E Shoal Cave (Entrance) 0x182F Shoal Cave (Inner Room) 0x1830 Shoal Cave (Stairs Room) 0x1831 Shoal Cave (Lower Room) 0x1853 Shoal Cave (Ice Room) 0x1834 New Mauville (Entrance) 0x1835 New Mauville 0x184F Sky Pillar (1F) 0x1851 Sky Pillar (3F) 0x1853 Sky Pillar (5F) 0x1856 Magma Hideout (1F) (EM only) 0x1857 Magma Hideout (2F1R) (EM only) 0x1858 Magma Hideout (2F2R) (EM only) 0x1859 Magma Hideout (3F1R) (EM only) 0x185A Magma Hideout (3F2R) (EM only) 0x185B Magma Hideout (4F) (EM only) 0x185C Magma Hideout (3F3R) (EM only) 0x185D Magma Hideout (2F3R) (EM only) 0x185E Mirage Tower (1F) (EM only) 0x185F Mirage Tower (2F) (EM only) 0x1860 Mirage Tower (3F) (EM only) 0x1861 Mirage Tower (4F) (EM only) 0x1862 Desert Underpass (EM only) 0x1863 Artisan Cave (B1F) (EM only) 0x1864 Artisan Cave (1F) (EM only) 0x186A Altering Cave (EM only) 0x186B Meteor Falls (Steven's Room) (EM only) 1
suloku Posted May 13, 2016 Posted May 13, 2016 (edited) First of all, thank you for researching this! This is very exciting, I'm adding this to the editor and checking if the surskit swarm on emerald is always the same after mixing records. Second, I've checked my emerald save with surskit swarm ongoing, and it starts at section 3 0x980. At 0x980 there seem to be se 36 byte slots, each with a different ID. Some are from record mixing, as I can see the ID of the game I mixed with, and some are mine (interviews I think). They may hold data like bough items, pokemon catched and with which ball... that info that you see when you mix records. Aslo, at 0xC50 in this save I currently have 3 tv announcements: 1 for the outbreak (already seen) and two more that will pop up the following day, as the counter is still at 3 (IDs 0x01 and 0x03). EDIT: on another save I have 4 announcements, may test later how many they are actually. I agree the only interesting tv event are outbreaks, but still seems interesting. BTW, surskit swarm data (the save is just after watching the event on tv): 29 00 00 00 91 00 62 00 00 00 00 00 37 01 00 00 11 00 00 32 03 00 00 00 07 00 00 00 00 00 00 00 AA AA BB BB AAAA: Game TID BBBB: TID of the game it was mixed from Swarm extra data : 37 01 11 00 03 00 00 00 91 00 62 00 00 00 00 00 00 32 02 00 EDIT: Ok, the mix records outbreak doesn't get added to 0x8CC (emerald), but I've checked another save with a normal seedot swarm and it is there. At 0x980 it seems there's room to store 7 (need to check if there can be more) TV programs, the ones that get stored via mix records and other that get generated in-game (like the interview battle). The record mixing surskit swarm gets added to this list and not to the common pokemon outbreak region that is generated in-game. For the surskit mixed swarm save, it would seem the normal outbreak region (0x8cc in emerald) is all 0x00, except for species, which is 0x0059. I don't know if this is relevant in any way, I'll have to mix records and check the before and after savegames. It would also seem that when the "in-game" outbreak gets seen, the data at 0x8cc gets erased (again, needs confirmation). Other TV program IDs I've seen in my saves: 16 - in game or mixed 18 - in game or mixed 19 - in game or mixed 1A 1C 21 25 29 - outbreak ( appears as program at 0x980 region for mix records, at 0x8CC for in-game outbreak) In game or mixed: the TV program appears when mixing records referring to the mixed OT or in-game referring to the Game's OT The structure for what I've seen (each tv program is 36 bytes long) 0x00 - Program ID 0x01 - Status? 0x02 - 0x12: Program data? TV program 0x21 has data in all these bytes, other programs use less data. 0x13 - 0x1D: Trainer name 0x1E-0x1F: Game's TID 0x20-21: Record mixing game TID / Game's TID if not from record mixing 0x22-23: Record mixing game TID / Game's TID if not from record mixing Note: remember all offsets I mention are for emerald Edited May 13, 2016 by suloku
BlackShark Posted May 13, 2016 Posted May 13, 2016 I think you should create a new topic if you want to do some further research on TV shows. I posted it here because I mainly wanted to share the AR codes and I didn't plan to do any more research.
paf Posted July 31, 2016 Posted July 31, 2016 does anybody have an AR that I can use to rebattle to groudon in pokemon emerald usa games I've been trying to find one over the internet but the only that I found isn't working unfourtunately. here is the code: Master Code 9266FA6C97BD 905B5ED35F81 B76A68E5FAB1 Batalhar contra o Groudon (R+B+Select) * A845D69C2DEE 7F88B43747C7 A845D69C2DEE 895DDCA5C6F5 thanks for any help.
jojo12100 Posted May 23, 2018 Posted May 23, 2018 I'm looking for the Ruby equivalent of this code to fight the original Archie and Max Trainer ID Modifier Pokemon Emerald US 02038BCA:XXXX Hope anyone has it
BlackShark Posted May 24, 2018 Posted May 24, 2018 On 5/23/2018 at 10:04 PM, jojo12100 said: I'm looking for the Ruby equivalent of this code to fight the original Archie and Max Trainer ID Modifier Pokemon Emerald US 02038BCA:XXXX Hope anyone has it RS 0206FF5E:XXXX FRLG 020786AE:XXXX 1 1
Sietse 10K Posted June 3, 2018 Posted June 3, 2018 Is there a code, or better said does anyone hava a code to reset the fossil guy in the lab on cinnabar island? When you use the same code to get al 3 starters (usefull code btw) to get both fossils in mt. moon, the guy only does 1 of those and the amber, it would be a usefull code for those who want to hack fossils in and keep ressurrecting those, so yeah anyone got that very specific code for those that want it?
PedroKeitawa Posted June 4, 2018 Posted June 4, 2018 Just for ask there are cheat code fro FR/LG for the Italian version around here? I have found some in the past but unfortunaly the page in question now no longer exist.
johnsom Posted July 22, 2018 Posted July 22, 2018 (edited) How exactly does the Walk in Menu code work for LeafGreen? My Action Replay (the one that has a printer cable port on the side, v3.3) keeps deleting the last two lines of it, which is weird... Edited July 30, 2018 by johnsom
johnsom Posted July 30, 2018 Posted July 30, 2018 I'm going to bump this, hopefully get an answer soon. :(
RenRei00 Posted August 7, 2018 Posted August 7, 2018 Are there any Action Replay enabler cheat codes to enable the Aurora Ticket and Mystic Ticket to travel to Navel Rock/ /Birth Island on the Japanese FireRed and LeafGreen versions?
BP82890 Posted September 25, 2018 Posted September 25, 2018 Don't know if anyone can help me with this, but I was trying to input the "get any item in the Pokemart" codes but I'm having no luck at getting them to work. could someone please walk me thru it? I'm using the Action Replay GBA/DS combo.
Ellie Posted October 26, 2019 Posted October 26, 2019 (edited) Would anyone happen to have the Southern Island and Navel Rock event enabler codes for Emerald in Codebreaker/GameShark SP form? By that I mean the codes that'll actually activate the events that'll allow me to go to the islands via the S.S. Tidal, not a warp code. I have all the event tickets in my save, but none of them allow me to go to those specific islands, and the codes that are posted here are in a format that my GameShark SP doesn't support. Edited October 27, 2019 by Ellie
Delta Blast Burn Posted October 27, 2019 Author Posted October 27, 2019 (edited) 7 hours ago, Ellie said: Would anyone happen to have the event enabler codes for Emerald in Codebreaker/GameShark SP form? By that I mean the codes that'll actually activate the events that'll allow me to go to the islands via the S.S. Tidal, not a warp code. I have all the event tickets in my save, but none of them allow me to go to the event islands and the codes that are posted here are in a format that my GameShark SP doesn't support, and I don't know how to convert them to Gameshark form myself. Likewise, does anyone have the event enabler code that activates the MysticTicket and AuroraTicket in LeafGreen? I have the tickets in my LeafGreen, but I've yet to find a Gameshark code that enables the items (by that I mean that I want the sailor in Vermilion City to accept the tickets so that the Seagallop ferry will take me to the two event islands). I managed to find a code that enables the tickets in FireRed, but the same code apparently won't work on LeafGreen. This site should allow you to convert code between various formats. On 9/24/2018 at 6:35 PM, BP82890 said: Don't know if anyone can help me with this, but I was trying to input the "get any item in the Pokemart" codes but I'm having no luck at getting them to work. could someone please walk me thru it? I'm using the Action Replay GBA/DS combo. you can use the program attached in this post to generate items in your pc. On 8/7/2018 at 1:19 PM, RenRei00 said: Are there any Action Replay enabler cheat codes to enable the Aurora Ticket and Mystic Ticket to travel to Navel Rock/ /Birth Island on the Japanese FireRed and LeafGreen versions? @Demonic722 Do you think you can convert the codes in the op to work on japanese games? Edited October 27, 2019 by Delta Blast Burn f*ed up the formatting
Delta Blast Burn Posted January 5, 2020 Author Posted January 5, 2020 (edited) @BlackShark The TV codes don't work on actual hardware the address need to be right shifted 1 bit Edited January 5, 2020 by Delta Blast Burn
MasterKirby1982 Posted July 2, 2020 Posted July 2, 2020 I have some collections of Legendary Pokémon in Pokémon Ruby. Quote Type: GameShark v1/v2 (On My Boy! Emulator) Quote Articuno 9F9A4317 19B26CE8 D95E6845 60A3B6CF 85C533B4 E777280C 80F83CB7 37AD1203 Zapdos 9C30E2E2 1F157234 D95E6845 60A3B6CF 85C533B4 E777280C 80F83CB7 37AD1203 Moltres A265FB70 5EAE2980 D95E6845 60A3B6CF 85C533B4 E777280C 80F83CB7 37AD1203 Mewtwo 30621E6F 164FED85 D95E6845 60A3B6CF 85C533B4 E777280C 91096486 0960E45A Mew 71E09BD1 17FDFD02 D95E6845 60A3B6CF DDD50730 6ED65341 8DAA3F03 5E8B4E54 Raikou BCFEE7CD B19EA1CF D95E6845 60A3B6CF 85C533B4 E777280C 4245B3C4 E56F6A82 Entei ACE71E49 475ACE5A D95E6845 60A3B6CF 85C533B4 E777280C 4245B3C4 E56F6A82 Suicune 0C0BC2BE 64E725C6 D95E6845 60A3B6CF 85C533B4 E777280C 4245B3C4 E56F6A82 Lugia E57F3F78 64F944D0 D95E6845 60A3B6CF 85C533B4 E777280C 91096486 0960E45A Ho-Oh 92BB8BD9 629E2D58 D95E6845 60A3B6CF 85C533B4 E777280C 91096486 0960E45A Celebi A3AFC93B CAE30FEC D95E6845 60A3B6CF DDD50730 6ED65341 8DAA3F03 5E8B4E54 Regirock 82FBD860 AE242721 313D2BCE 9004E149 CE51186D 3686F6D2 D95E6845 60A3B6CF DE9BD9AA B875822B 4245B3C4 E56F6A82 Regice 82FBD860 AE242721 313D2BCE 9004E149 6F5F7F3E FEA00143 D95E6845 60A3B6CF DE9BD9AA B875822B 4245B3C4 E56F6A82 Registeel 82FBD860 AE242721 313D2BCE 9004E149 349C4821 49728D68 D95E6845 60A3B6CF DE9BD9AA B875822B 4245B3C4 E56F6A82 Kyogre 82FBD860 AE242721 313D2BCE 9004E149 9EFEC4E6 F24D5813 D95E6845 60A3B6CF 85C533B4 E777280C BD639674 9DAE5ACB Groudon 82FBD860 AE242721 313D2BCE 9004E149 299CE04B 43341CDD D95E6845 60A3B6CF 85C533B4 E777280C BD639674 9DAE5ACB Rayquaza 82FBD860 AE242721 313D2BCE 9004E149 C5946A0E 65BE02B0 D95E6845 60A3B6CF 85C533B4 E777280C 91096486 0960E45A Jirachi 82FBD860 AE242721 313D2BCE 9004E149 FBC061A9 072FC320 D95E6845 60A3B6CF DDD50730 6ED65341 8DAA3F03 5E8B4E54
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