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chronosarcanos started following Pokemon Mystery Dungeon Blue codes
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Sry for the necro, but Im playing the game, and thank you for the 100% recruit code, I just cant turn off mid dungeon, I use the buttons (Select+R) to activate, but after I recruit the pkm, pressing Select+L wont deactivate the cheat, Ive tried pressing Sel+R or Sel+L+R, so Im stick the whole dungeon saying I dont want recruit that pkm. Ive tested other cheats that require pressing the L button and none work, but the L button work in game fine. What am I doing wrong ? Tks again.
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I unintentionally missed your previous message, I don’t appreciate your aggression, lol. Looking at your pictures, I’m kinda confused. Aside from your nature observation (currently unverified), I don’t think an Origin: Omega Ruby Groudon should be legal in a Battle Revolution save. Could you attach the pk files of the examples? So that we can take a look. @Kaphotics there might be issues with Legality on Battle Revolution, please take a look.
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結局、すぐ黙るなら最初から偉そうに出て来るなwww
- Yesterday
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okay so edit um i cant post the error log becuase it pastes it an absurd amount of times
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I'm viewing the player Mailbox Editor for a Fire Red save file. Would someone please clarify what the two values circled in the screenshot below correspond to? No one has been able to answer this question, and I'm curious since I can't find any documentation on it otherwise. They're not TID/ SID- the corresponding Jynx originally holding the mail shows this. At what offset in a Switch save file for Fire Red/ Leaf Green would these two circled variables appear (if different than those on cartridge)? I know it's niche, but I want to understand what PKHex is interpreting here. If they represent sort of "author ID" information, can I use PKhex to view and edit those of the Player directly (e.g., change my own "author ID" info to that of the DONTAE NPC with values 0 and 30863)? Thank you for your help with this mystery!
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I know that this is an ancient thread at this point, but is there at all a possibility of this script existing with the ability to set what BST each Pokemon would be scaled to myself? Strictly out of curiosity because the work you've already done is really sick!
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Hi, I adore this hack and have had a blast playing it but had a quick question regarding a Pokemon. Altaria's abilities are shown to be cloud 9 and natural cure when checking/verifying through Skytemple, and in-game when not in a dungeon. However, when in a dungeon it has the overcoat ability in-game instead of cloud 9. Is this intentional? I am confused why it switches in dungeons. I would like to do a run with Swablu/Altaria and it seems to me that the team wide weather shield is more powerful than the overcoat ability. I'm hoping this is an easy thing I missed and someone can provide a quick answer. I apologize if I missed something and the answer is obvious, and thank you in advance.
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Robie777 started following Project - Pokémon Home for emulator save files
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Project - Pokémon Home for emulator save files
Robie777 replied to spoonlord57's topic in Introductions
Awesome project!! I already tried it, wonderfull work!! Question - What is the Item Bag (on the right side menu) for? - How to access Preview (on right side)? - Is there a way to undo release? or at least it should give promt message to permanent release or not. Bug - UI bug on tab sort pokemon (sort dropdown) - Menu view (zoom in, zoom out, show toolbar) doesn't do anything (?) -
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Hello. I hope I'm doing this right. This pokemon was obtained in Pokemon Black while connected to a users Pokemon White entralink. 1. How you caught the mon: Location: Munchlax hatched from an egg in an entralink world via wireless in another users world, white forest I believe, but ingame just shows up as "Entralink". Level: 1. All badges acquired. All Changes: No changes in pkhex were made. Changes ingame included training it up to level 41 (for rare candies) and using it on route 1 to farm items. No other changes made to my knowledge. PK File: 0446 - Munchlax - 49A87B668CE9.pk5 3. Version of PKHeX you're using:
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Pokemon Mystery Dungeon: Explorers of Fortune
hushy replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
in sky to evolve either the hero and partner you need to have marine resort unlocked, afterwards just check the pokemondb and use that as a general rule of thumb for the requirements. -
I dumped the 2 gift pokemon of the Ruby demo recreation project made by HMM_Mon in 2020 : https://www.romhacking.net/hacks/4590/ Based upon what we know I noticed some minor differences such as the ability (or the lack of) for Sharpedo, maybe the encounter place and the OT should probably be more HERO than HIRO but it's something at least. Gonna work into XY proto battle tests before original Colo restauration project. 0352 - KECLEON - 0B6F273A86BA.pk3 0319 - SHARPEDO - A90764A6257C.pk3
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Hey! Sorry for the late response. I'm not sure. You can try removing the quarantine thing using terminal command xattr -d com.apple.quarantine [app_path] If that doesn't work then you can try installing Sikarugir with brew. I don't believe there are prerequisites, but if there are then installing Sikarugir would install them. Hope that helps!
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PKHeX new update legality errors (contribution page)
Azazel Ameri replied to theSLAYER's topic in PKHeX
thanks for looking into it! I'm in my 2nd attempt of completing the Dexes in LeafGreen and Emerald but was hoping I could cut down on time by using existing saves modified to my liking to catch the ones I'm missing. Turns out JP saves (for Mew and a 2nd Clamperl evo) are more complicated to deal with than I expected so I'll make a fresh save and then speedrun it instead then -
Trash bytes are invalid because of this. I've added a bypass for evolving=>nickname unchanged for the Huntail, but again, all 3 Japanese mons are detected as tampered because the save file OT trash bytes were modified and not matching an untouched Japanese save file. voltorb: ty, added a static encounter definition, now is recognized as a static encounter rather than slot: Gen3: encounter legality tweaks · kwsch/PKHeX@3d7a371
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That's the standard way of indicating a disabled textbox; the text is slightly faded out. If the font/color were the exact same, then it would cause an opposite frustration. I wouldn't pay much attention to stat values; pay more attention to the IVs/EVs and the stats will be what you expect
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Hello I love the dark mode in pkhex so easy on the eyes but the only thing I've noticed was the stats in the Pokemon is barely legible every thing else is highlight in white. I Know you can't Edit the stats but I would like for the numbers to be more legible like the IVs and EVs are if possible thanks.
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ObbyDent started following HOME Compatible Living Dex (Regular and Shiny) , Pre-HOME Shiny Living Dex and Pre-HOME Regular Living Dex
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- Last week
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PKHeX new update legality errors (contribution page)
Azazel Ameri replied to theSLAYER's topic in PKHeX
I caught a Clamperl (the 366 file) in JP Emerald and traded it with the Tooth immediately to my main save to fill out the Dex. The Clamperl's shown by PKHeX 20260411 as legal but the Huntail (the 367 file) it evolved into isn't of the 2 errors, the trash-byte one I once encountered when I tried to edit a Mew's OT but I got around that by editing the save's OT before injecting the Old Sea Map. I then used that same save to catch the Clamperl. But then when I traded both over, the Mew (as attached) still came out legal. I've never seen the 2nd error though also, I've noticed PKHeX deeming my Voltorb as "fishy" since 20260306, which I assume is because mine came from 1 of the 3 stationary Voltorbs in New Mauville and PKHeX doesn't have such in its encounter database like with Electrode/Kecleon up to today in 20260411. It never bothered me that much since it's just a Voltorb and still got a legal from the program, but I think might as well bring it up now that I'm actually making a comment 0367 - パールル - 124202AC6D56.pk3 0366 - パールル - 130102AC6D56.pk3 0100 - VOLTORB - D23A3B1246EC.pk3 0151 ★ - ミュウ - 9CD655CC5BD7.pk3 -
Making an account to leave feedback and ask a couple of questions. First off- love the hack. The difficulty spike was surprising in places but appreciated. I’ve had to change my playstyle, and I’m having to make full use of the game’s systems, which I love. 1. I’m 55 hours deep and just unlocked Marine Resort and I was excited to evolve. Disappointed to find out I can’t, but I understand it’s a known bug. It seems like you’re still active here- I’m just wondering whether you think the fix will come this year or what kind of schedule you update this on. 2. Are you also aware of a bug unlocking Destiny Tower? A dungeon unlock event triggered (got the text for it at the café) pre-Darkrai, but it didn’t actually give me a new unlock. I just burned like 80 gummies from storage trying to make it happen post-Darkrai and used ALL of them. I fear I may be locked out of Destiny Tower for this playthrough because the event triggered too early. Do I have to wipe my save and play around that if I want to unlock all the content? EDIT: assuming you know about this bug as well, but neither the lists nor ID selector options will let me choose other forms for starters.
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Pokemon Mystery Dungeon: Explorers of Fortune
SnailorMoon replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
Does anyone know what the requirements are to evolve the starters? I beat the game, found manaphy, and just finished team charm mission beating the Reggies.