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  1. Welcome everyone to my attempt at a full fledged rewrite of the Explorers series of Mystery Dungeon games. It always bothered me that the protagonist just acted as a mute through most of the story, despite clearing speaking at certain points. This hack attempts to make the hero Pokemon a character in their own right, they'll have lots to say on the topics that come up in the story (for better of for worse). Now along with this, I'm also making some moderate to significant changes to how events play out as well. As I felt there were more than a few things that either could have been expanded on, or just better explained. See below my to do list. Introduce Darkrai much earlier in the story The hero's amnesia will not be permanent or as severe, they will remember more and more as time goes on A better explanation provided for why Chatot steals most of your money Reworking the lore of the time gears to explain why everybody acts like they were always meant to be in 5 different locations Providing an explanation for how tf Darkrai got into Temporal Tower Potentially creating a branching story where the hero has to chooses to go with Grovyle early before they get sucked into the future, putting them at odds with their partner. As of right now, the hack is still very much in Alpha, so while an effort has been made to ensure play-ability, do be aware that some text spacing may have slipped under my radar. If you enjoyed the game, or found anything you didn't like, please let me know! I'm always looking to improve my writing and make the most involved and memorable rendition of Explorers' story that I can. So as of writing this post, the current Alpha goes right up until the end of chapter 3. Patching instructions are below -> PATCHING: Please ensure you are using a USA ROM of Explorers of Sky Download XDelta - https://www.romhacking.net/utilities/598/ Download and extract the patch below Patch and enjoy PMD_EoS_Talking_Protagonist_Script_Rewrite_v0.2.zip
  2. This is more like a proof of concept than a ROM hack, the pokemon are added, but are currently not obtainable yet, use enc.lua to force an encounter with them. ROM base is clean Pokemon: Black Version 2. If you are having patching problems, verify ROM base with DS-Scene Rom Tool. Battle Animations OFF! Attemping to use a 6th gen move with battle animations on might freeze the game. 6th gen moves that boost stats, inflict a status, or do damage should work, mostly... but moves with specific effects like Sticky Web or Misty Terrain, will just fail. 6th gen Abilities do nothing at all. This AR code is required to play the hack. It modifies some of the game's code so the game can function properly with these changes. 52020478 000002C5 02020478 0000033A D2000000 00000000 5201E3A4 0000028B 0201E3A4 000002D3 D2000000 00000000 52033CE0 0000028B 02033CE0 000002D3 D2000000 00000000 52033CDC 00003584 02033CDC 00003890 D2000000 00000000 5201DDF8 80A84308 0201DDF8 46C04308 D2000000 00000000 Things to do Add Fairy graphic. Update typing table to include Fairy. Fix Subsitute bug. Add proper icons. Give 6th gen moves a dummy animation. other stuff I can't remember now. Sprites for the Kalos Pokemon and Megas are from http://pokemonshowdown.com/ 721_beta1.zip
  3. Hello! I'd thought I'd share my project with everyone, I hope you enjoy it! What this does - It will replace ALL of the female hero over-world sprites, as well as the back sprite, and make them appear as Cynthia. This is only for Pokemon Black and White 2 All instructions inside the README. Very easy to follow, finish within minutes. All Images are inside the Update7 aswell, you only need the narcs for installation though. __________________ Currently in creation) - Mugshot and Trainer Card Found minor texture issues in Update 6, now fixed in Update 7. Also, since this is the final update, it's not going to be progressed anymore. Can a Mod. move this to the proper spot. Thanks! Tools..rar Update7..rar
  4. Awesome title concept made by PEDRO12! About the game: This a hack...Or a modification, if you will, of Pokemon Black & White. Meaning, just your oridnary 649 Pokemon hack. But...To make the game feel a bit different there's a few other things added to keep it feeling fresh. Just read the long, long, long ass post to see what I'm talking about, yeah! Something about Flashcard: I HAVE NO IDEA HOW TO GET THEM TO WORK ON FLASHCARD OR ON OTHER STUFF OF THAT NATURE. So, please don't ask me how. It's not that I'm being mean or anything, it's just because I have no idea how those devices work; I just don't use those types of things. I only tested these on my No$gba emulator, and they worked flawlessly on mine. But, not to worry, I'm sure someone will find a way to get this to work on one... The links and Mod info are below: Rom Intel: Pokemon Yin Black & Pokemon Yang White (Version 3.0) Language: US and Europe Current Main Link 1: Pokemon Yin Black/Yang White: Version 3.0 Version Intel: This mod; which is actually Version 3 goes all the way up, till you beat the Pokemon League both times. I didn't edited the post-game Relic Castle part, so there's no point in going there after beating the Pokemon League, since everything in their will basically be the same. Everything else, however, has been changed. Patching Information: Like per usual, these patches are Gui Type...Meaning, you'll need to have Microsoft .Net Framework install in your computer to patch with a xdelta patcher. Here's the link: http://www.microsoft.com/en-us/download/details.aspx?id=19 Document Information: Included in the download are several documents. Each document contain a certain guide...Here they are. There's a guide for every Pokemon location. Also, included are a guides on all important trainer battles encountered. And a guide for where to find all the new items I placed around Unova. Added to Version 3 are guides to the Pokemon movest and the Pokemon base stats; which all has been increased. Also, a guide on all the Pokemon attacks that has been edit. ...Here's a small log for this version's changes. Pokemon Changes: First, I would like to say if you've played any of my mods from the past, then you'll know what to expect when concerning the prevously gen Pokemon stats and ablities and even some of their attacks...Well, if you think it's still the same on Yin Black and Yang White...Then you're partially right. While some Pokemon have their same ablitites from Neo SoulSilver and Sol Platinum like Seviper, some have new one; like Dodrio with Defiant and Moxie. Obviously, some Pokemon will have their Dream World ablites; just not the starters. No starter Pokemon have their Dream World abilities; with the exception of Blaziken with Speed Boost, but rest have abilities I thought suit them... Also, even tho, at this point I think it's obvious, all starters will have two abilities. I just saying, just don't expect to see a Snivy with Contrary or anything on this mod...Sorry. Oh, I almost forgot to mention, there's also a few 5th gen Pokemon with new secondary type. Like Acceglor being part Dark-Type or Eelekrik and Eelektross both being part Water-Type...That's not including the Type changes from previously mods I made. All those type changes are on there. Move Effect Changes: Some Pokemon attacks have new second effect; like Leaf Tornado now confusing the target instead of reducing their accuracy and Wing Attack having a 20% chance rasing yer Pokes attack stat. Also, there's more, like Hydro Pump harshly lowering the foes Sp. Def. The old secondary effect from Neo Soulsilver are still on here, like Hyper Voice still lowering Sp. Def (It now harshly lowers the Sp. Def) And Slam lowering the Defense stat. They're still all on here. On Version 3, however, even more move has been edited like Meditate boosting both Attack and Sp. Atk or Stone Edge and Power Gem now hitting both Pokemon. Just like how I previously stated, there's more...but these are the only moves I'm only gonna cover. I know I said this already, but I'm gonna say it again...Pokemon can learn TMs/HM that they usually couldn't learn on the regular game; for example: Beartic is now capatible with Earthquake and Xatu is capatible with Energy Ball, there's many more Pokemon in the game they have new compatibility with different TMs/HMs. It's up to you to find which is which. Added on Version 3 are TMs with new attack data. I already mentioned a few of the TM changes, so there's no reason me to repeat myself for the 14th of time, ya think? But I can say, the two new TMs I did mention...That's just touching the surface. There's more new TMs out there, it's just up to you to find them. But I can tell you this, folks. Some of your favorite TMs from the 4th gen Pokemon games; including moves that you could get from BP from the Battle Frontier, can be found inside those TMs on this hack. And trust me folks, it was a BITCH matching each new TMs I made with the Pokemon. Very, VERY time-consuming. Mostly the reason why it took me so long to update Also, before I forget...Cuz, I'm really forgetful...I would like to thank elementking for teaching me how to edited the TM/HM data in the game. This was pretty much the main theme in this hack. Pokemon with increased Moveset: Majority of all Pokemon can learn a max of 22 moves...Well, that with the exception of legendaries or Pokemon in their pre-evolutionary stage. Just so you know, 22 moves is the max attack a Pokemon can learn. Also Pokemon like Burmy, Magikarp, Beldum and even Tynamo can learn a few attacks up, till their evolution. I even gave Pokemon like Combee/Tyrouge their own mini-moveset. Also; tho I think that this is kinda obvious, I gave all stone Pokemon their very own moveset pool...They all learn a max of 22 attacks. So, I guess there's no need for waiting on just the right level to make Pikachu evolve...or Growlithe... Anyways, that pretty much covers all of the Pokemon moveset edit. Don't forget to collect Heart Scales. There's always a Pokemon with a good re-learned move out there. All fully evolved Pokemon have at least one. Field Pokemon: I've edited mostly every Pokemon that can be encountered in the grass, the sea...Well, basically anywhere a Pokemon can be found and captured. Anyways, like I said, mostly every Pokemon, with the exception of for the postgame Relic Castle part, has been changed and edited. There's a written guide about the Wild Pokemon included in the download. It shows the spot for every Pokemon. Now, on Version 3 you receive the Super Rod at the very beginning of the game...from your mom. Tho, I guess I should tell you that NOT every fishing route has been edited...Well, you'll learn more once you open the Wild Pokemon guide. Not to worry, you'll still be able to catch wild starter Pokemon and stuff. They're scattered throughout Unova....Just use the guide to find where they're located. New Starter/Speical Event Pokemon: On Yin Black/ Yang White Version 3...Depending on which version you're playing, will determine which starter Pokemon you'll receive at the beginning. On Yin Black, the starters you'll get to choose are the same as if you'll were playing the regular game. Tepig, Oshawott, and Snivy. And on Yang White, the starters you'll get to choose from are, the lizard trio; Treecko, Totodile, and Charmander Also, on Yang White, the starter your rivals will chose also be different...It won't be any of the starters you had the choice of. Completely different. The battle guide will show which Pokemon they'll use depending on which starter you pick. Speical event Pokemon like Zekrom and Reshiram or the Fighting-Type Trio; once encountered, will be on a higher level...If you've played version 2.5, expect those levels. Items as far the eyeballs can see: New items can be found on the overworld. Or given to you from NPC players. Like for example, instead of getting Flame Charge from the Battle Girl, she'll give you Sludge Wave instead. Here's yet another example: it's now possible to find the Air Ballon item inside a Poke'ball...Yeah, so basically stuff like that. Anyways, getting back on Flame Charge, it can be found on Route 4 (Before beating Burgh, so you can use it on him) There's more, like some gym leaders giving you new TMs. Brycen gives you Ice Beam. Don't worry, old TMs and items are still obtainable, it's just up to you to find it...or whatever. Version Differences: What's in Yin Black? What's in Yang White?: LOL Not that much. But, depending on which version of the mod you're playing, some of the Gym leaders you'll fight will use different Pokemon. Example: If you're playing Yin Black Lenora will use these Pokemon: Chansey, Spinda, Herdier, Linoone, and Clefable! If you're playing Yang White Lenora will use these Pokemon: Vigoroth, Dunsparce, Herdier, Furret, and Cinccino! Which do you think is harder? Also, when battling N and your Rivals, they will use a slightly different team. Once again, this all depending on which version you decided to play. Some of the speical trainer battles; ya know, like Triple or Rotation, will be different. If you encounter a trainer with a rotation battle...chances are on the opposite version, it'll be a triple battle. But...Yeah, I think it was like that anyways... There's only one item change. Instead of getting Moon Stone from Lenora, if you're playing Yang White, she'll give you a Shiny Stone instead. I think you know why, right? Pretty obvious. Smarter Trainers = Tougher Challenges: I tried making trainer battles as hard as humanly made possible, but occasionally they WILL do some retarded shit, just ignore it. ...The computer's AI seems not know how handle certain Pokemon attack...For example they love spamming attack that takes two turns to hit...I had to revamp awhole lotta important battle, cuz I noticed this pattern. Anyways, in this, mod trainer's Pokemon will get as high as to Level 100, which is the level of the Game Freak's dude's highest leveled Pokemon. I also, added a few triple and rotation battles in the mix. Most can be found in the arenas in Numbasa City or on varies Routes. But like always, important battles with trainers will always be harder than usual trainer....Well, this is me hoping anyways. Basically what I mean, your battles against your both Rivals, Gym Battles, N battles, the Elite Four and Ghetsis, which obviously the hardest. Trainers around the ending of the first part of the game and the second part of the game will use Pokemon that will have a preset Moveset...Hopefully it keeps you on yer toes. Cuz right, I'm telling ya, don't expect no Gym Leader rematches or teams based off the manga, cuz there's none here. Dialogue Changes: I also add a few new dialogue here and there throughout the game. You'll mostly find them when getting a new items from NPC. I thought the dialogue I put there was pretty neat, to say the least. I also added, well, basically just for effect, re-named Pokemon attack move. There's only two attacks with new names. Razor Wind becomes Maelstrom; it still work the same as if it was Razor Wind, however. And Flame Burst gets renamed as Spit Fire. Just like Razor Wind, the move effects are exactly the same as before, couldn't think of anything. And just for fun, I've renamed every natures given to a Pokemon. Just think of it pointless dialogue change...Especially considering it's still easy to distinguish a Pokemon nature by looking at thier stats from their Summary. Screenshot Station: Here, I showcase some screenies of my game. These first couple of screenshots shows off the menu dialogue change and a few Pokemon battle, including a triple battle. Also, it shows one of the new Pokemon types combination I made and one of the natures I renamed. It's should be interesting enough. It also should be noted that these first screenshots are from V1-V2.5...But the changes are still on the current version. And now. Are some more recent screenies of the hack. Stuff that was JUST added...With the exception of the Brycen Ice Beam thing...It's been on da game since version 2. Anyways, they're just some of the new stuff added in, mostly pics of the new obtainable items and new TMs and stuff of that nature. If you wanna be spoiled, just click da spoiler button. These are the programs I used to make this mod possible. A Hex editor (Cygnus Free Edition): For the Wild Pokemon, Level up moves, attacks, item change, and stats editing (for editing the TMs learn moves). Twistedfatal's Stat editor program. Kazo's Trainer Editor SCV's PPTXT for the Dialogue Change. No$gba 2.6a Emulator NitroExplorer Kiwi.ds (For remaking the Narc file I edited) Neltazero's Wild Pokemon Editor V5 (I used this and the hex editor) CrystalTile2 (For changing the TM/HM data) A few special thanks are in needed. Without these guys...Probably wouldn't had been a game, huh: Drayano: For telling how to do pretty much everything, when concerning the item change and the moveset editin. It was very easy for me to follow what his instructions. elementking: For teaching me where to find the TM/HM data. Me: Because without putting in the work, I'll probably wouldn't got anything done. Things I plan to do...One of these dayz: Gonna add some vidz of me fighting the Elite Four on this mod. They should be up...Soon as I reach the Pokemon league. LOL Maybe add some more dialouge...Ya know, some new dialogue to the gym leaders or to your rivals...Ya know, like in Neo Soulsilver. Also, add some sorta banner or something...I dunno, the bold dialogue with moving Pokemon sprites...is, and at the sametime, tacky and sweet...My opinion. Things you should probably know: When patching, make sure you patch this mod with an Europe Black or White rom. Also, for some strange reason, it can also patch with a pre-patched rom with all the Anti-Piracy crap gone. The rom I used to make the changes were a pre-patched B/W rom, so that's probably was one of da reason...I dunno. Anyways, don't forget to report any bugs you find to Pokemon Yin Black/Yang White thread. I'm sure there are some things I've overlooked...or just forgot to add. Until my next update...Someday...Cya!
  5. CURRENT VERSION: 1.2 LAST UPDATED: 13th September 2012 Hack for POKÉMON WHITE ONLY This is a manga-based Hack Rom. That means you will not face the regular characters, but the MANGA characters that we all love, created by Hidenori Kusaka. All of the Unova Gym Leaders and Elite four, including the champion are gone. The "Dex Holders", the most poweful trainers in the world have taken over their roles, and you'll face them to prove that YOU deserve to receive the honor of Being called a Dex Holder. SO, IS THIS JUST A SPRITE HACK-ROM? WHATEVER! LATER, POKÉTARD! Hold it right there! This is NOT just a Sprite/Overworld/Mugshot hack! MANY THINGS on it have been edited. Evolutions, Pokémon trainers, Wild Pokémon... You know, the things you would find in a hack rom. Basically, this hack is a little below some of the Great hacks, such as BB, WW, PB, PW or Pokemon White Deluxe. But that is because this is my first hack. I would really like you to tell me what do you think of this hack as well as suggesting ideas to make it grow and to make it better. I would really appreciate that. NOW. THIS IS IMPORTANT. SO, READ IT This hack has two features you MUST KNOW BEFORE POSTING, BECAUSE I WON'T ANSWER THEM. YOU ARE WARNED. 1. For now, this hack is MEANT TO BE PLAYED ON WINTER. This is for those routes in where Pokémon change. Most notably, Route 6 and the Deerling ones. And Twist Mountain. DO NOT FORGET THAT. This should be fixed in a later release. 2. I have created this hack using a SPANISH hack rom, as I'M Spanish. THIS DOES NOT MEAN THE GAME IS IN SPANISH. It's FULLY in english. However, I have not tried in an english rom. If someone tries and it works/does not work, please, PM me. I will now post the main features of this Hack Rom. Please, give it a try and tell me what do you think about it. I’d really like to improve this hack, as I am a great fan of both videogame and manga, so please, try and comment. Features: -This is a “Clean” hack-rom. This means there are no changes in the Pokémon stats or the moves they can learn. It is like that because it was meant to keep the feeling of playing an original, well-based Pokémon Adventure. -Many Pokémon now evolve at different levels or in different ways. However, you won’t need to exchange your Pokémon to evolve them. Every single Pokémon can now be obtained by playing normally through the game. Some of them evolve a LOT sooner than before, so you can reach their final stage sooner. I am aware that certain people want their pokémon to learn certain moves before evolving them. When you download my patch, you'll also find a .txt file, in which I have written the New evolution levels or requiriments. -The trainers and Wild Pokémon have been heavily edited. But don’t expect to see normal trainers with 4-6 pokémon. That’s very rare in this hack. However, the Dex Holders are NOT like that. From the second gym, every Leader will have 6 strong Pokémon, being the first gym with just 4 pokémon per Leader. Rare wild Pokémon can be found since the beginning of the adventure. -A “new” story. Purely based on Hidenori Kusaka’s manga, I’ve “created” this story, which is slightly different from the original adventure. Cheren and Bianca are no longer your rivals. Instead, you’ll face Hugh, the rival from B2/W2 and White, who is completely based on the Manga. -Face the strongest trainer, said to be stronger even to the one who is called the master of battle, as he is one of the few who had succesfully beaten this new region champion Here you have a few screenshots. I would have added more, but i think these will give you an idea of what you'll find in my Manga-Rom Before giving you the rom, here is a changelog of what has been done so far to the game: -Changelog: Version 1.0 First Release -ALL text edited. Wild Pokémon and Trainers edited up to Ghetsis battle. No post-game yet, but the champion and the elite four have been fully edited. Cynthia's replacement still on work. -Wild Pokemon Edited. Shaking grass up to Route 3. Surfing and fishing not yet. -Mugshots Edited -Battle Sprites Edited -Overworld fully completed. Some of them need to be fixed. Version 1.2 Release: -More Wild Pokémon in Spring/Autumm/Summer routes -A few trainers are Fixed -More text edit -Blue and Silver overworlds improved -All Gym Leader (Except One) Have been changed (Elder GYM Leader+Sprite Replacements) -Altered Plots Have been added -League Totally Edited (Sprites+Mugshots+Text+Pokémon) Diamond's Mugshot is Strange.... -Surfing and Fishing edited Partly (Not Much,I don't have much time to work on this) -Text Errors Fixed (Grammatical+Text on wrong places) Patch:http://www.mediafire.com/?4axqzal3ehr6e5w
  6. Have you ever wanted to re-battle boss fights from the evil organizations? Have you ever wanted to re-battle a Gym Leader without having to worry about calling them or meeting them on the right day, or whether or not they are in the Battleground Café? Have you ever wanted to battle a member of the Elite Four or a Champion without having to fight through the others first? Have you ever wanted to battle Gym Leaders from Hoenn in the 4th Generation battle mechanics? Have you ever wanted to battle these trainers on a balanced level 100 playing field? If you answered “Yes” to any of these questions, then take a look at Pokemon Showdown! Showdown is a twist on the old Gym Leader Castle mode from the Pokemon Stadium games which features 104 trainers from 4 different regions in 99 different battles. The goal: An HGSS ROM hack of the Battle Frontier, where key trainers hang around outside, waiting to be rebattled whenever you walk up to them. Most trainers will feature their rebattle teams from the Platinum Battleground or HGSS Dojo, but all will be at level 100. You use Pokesav/Pokegen/whatever to add your own level 100 team to challenge all of the trainers in any order at any time. There are no prizes for winning, it is just for the sake of battling. Description/Mini-guide Included Trainers: The majority of these trainers have been taken straight from their trainer data from their rematches on either Platinum (from the Battlegound) or HGSS (from the Dojo). Several teams were created from scratch with specific themes in mind, and most of the Generation III trainers' teams were based off of their respective rematch teams, but updated to fit better with Generation IV (physical/special split, weak moves replaced, etc). --February 15 Update-- -Version 1 Release- The first "final" version of Showdown is now ready. All trainers are in, all battle sprites work, and we've added an intro and title screen logo thanks to Poryhack. The released patch is for HG only, but I'll have one ready for SS when I get it working. Instructions: - Download and apply patch to a US ROM of HeartGold - Begin game, proceed to the point in-game where you receive a Pokemon from your mother. - Save and quit. - Edit your save file using Pokegen (or other software) to give yourself a team (you have no badges, so make sure your pokemon have your own OT/ID/SID so that they will obey you). - Trying to exit to the south will cause you to meet an NPC that will give you the Running Shoes and the Bicycle. - Speaking to almost any trainer will start a battle. - Your Pokemon are healed automatically after every battle, but consumable items (berries, Power Herb, White Herb, Focus Sash) are not replaced, so be sure to bring extras. Tips for a more enjoyable/challenging experience: - Set the Battle style to SET (not Shift). None of this "Trainer is about to send out a (x)"... makes it too easy. - Do NOT use items such as potions or revives. The Trainers in-game have none. - Using an advantageous type against a Gym Leader (ie, Electric vs. Misty) may prove to be far too easy against their mostly mono-type teams, so try to avoid using such types. - Try to see how many of the trainers you can beat using the same six Pokemon. - Bond697 has suggested setting your own Pokemon levels lower (90 or so) for a more interesting challenge. You will gain experience after each battle, but as there is no progress in this mod there is no need so save, so you can just reset the game to return to your original level. Things I'd like to include in a future update: - Automatic restoration of consumable hold items - Copying over battle music from Platinum - Reassigning/scripting Battle music for different battles/trainer classes (don't know how to do this yet) - Platinum trainers' "VS" battle introductions (don't know how to do this yet) - Changing the area music in the Battle Tower and Dojo (don't know how to do this yet) - Adding in in-battle text for Trainers from Plat who had such text (don't know how to do this yet) (any help with research on the above would be greatly appreciated) Special Thanks: Alpha for getting this project started, doing the primary scripting, and teaching me everything I know about ROM hacking. Poryhack for the header icon, intro screen, logo, and other image/design support. Codr for helping me get the last, custom battle sprites inserted. wraith89 and randomspot555 for suggestions on team design. SCV for help and support with pokeDSpic and PPRE. CuleX for putting up with me talking about this so much. Bond697 for some beta testing and awesome positive feedback. Archive/Original Post patchlink..txt
  7. During my playthrough of Generation V of the games, I felt that some pokemon especially potentially powerful species are only available after the E4, including ones that involve Fishing or only at Victory Road. These powerful species being late bloomers will not make it in time for the trainer, assuming that he is not using Pokesav, to train them to a point they are capable of taking on the Elite Four and Team Plasma's elite members. To add salt to the wound, the creators of the game actually only allowed fishing to be accessible after the E4. So the player will have to contend with fewer species to choose from within the game! This is only made worse with the fact that White Forest or certain routes are only available after you defeat the E4; Some of those routes contain many potentially powerful species too. This hack will seek to resolve the issues by changing the encounter locations of certain species as if they were an ecology and also gives the player more choices to pick for their next fighter in the team. This hack will not add Pokemon from previous generations unless they are to be encounter in that place only after the Elite 4. Pokemon Black/white is now also more of a hunter's expedition because some good species have be edited to be rare so the player is going to have to go through a few more wild encounters before you will encounter that "potentially powerful" or rare species for your team. Testers and suggestions are welcome Credits Myself-- Siam on Project Pokemon/ FlameEntei on Pokecommunity. Drayano – the first guy that I knew that who how to edit wild encounters in B/W Aragornbird- For teaching me how to edit wild Encounters Kazowar- Evolution editor Andibad- For being supportive of my hack Twistedfate- Creation of the stats editor neltazero-Creation of the Wild Pokemon Editor. Features: 1. More species to catch Swamp Pokemon are also included. 2. Starters are catchable Oshawott can be found Route 1- Surf Spot Tepig can be found at Dreamyard- Grass Snivy can be found at Pinwheel Forest[inner] 3. No need to fish to encounter some species Surfing routes that are available before the elite 4 will have fishing exclusive species available during surfing and surfing rare spots. 4. Gym Leaders are stronger Gym Leaders will not be so easy to defeat as their teams become a little more diverse in their moves. The first 4 gym leaders will have Pokemon of slightly higher levels. Somewhat at above 20 and below 30 Changes v1.0: Wild data Route 1 Route 2 Dreamyard Route 3 Wellspring Cave Pinwheel Forest outer Pinwheel Forest inner Route 4 Desert Resort Relic Castle Route 5 Route 6 Route 7 Route16 Lostlorn Forest Mistralton Cave Driftveil Bridge Celestial Tower Download
  8. Introduction Hi, I'm DarkRisingGirl & This is POKEMON Dark Rising. This is my 2nd attempt to complete a full hack with a new epic story, new characters, and a new region. I've always felt the Pokemon series needed a much stronger impact with story-telling & that's what this hack is all about. Within the hack(look to features for more information) you'll encounter pokemon from all 5 generations, the newest attacks, a brand new deep storyline evolving many characters with actual emotions compelling them to move foward, and last but not least, 2 regions with 16 badges & 1 final boss included. I thank you all for playing, I hope you enjoy! ^.^ The Adventure The Story begins in a dream. A Pokemon suddenly appears and chooses you, a young boy/girl, to save not only it, but the world itself. You awake asking yourself questions. Deciding to ignore the dream for now, you step out into your home town known as Fells in the Core Region. Your best friend, who also had the same dream, stops you at the front door to inform you of an emergency message from the town's Professor. When you encounter the professor, he quickly informs you of the disasters and climate changes occuring all over the Core Region. His workers in panic, he asks you to visit the delivery station and pick up a package for him from Prof.Oak. As you set out on this simple task, you encounter a mysterious girl who appears to know knowledge of the dream you've had about a creature name DARUGIS. After recieving the package, a powerful pokemon is within you and your friend, Pete, sight. Eager to test your early skills against a powerful pokemon, you quickly engage in a battle with it. The pokemon uses it's powerful winds, easily defeating your pokemon and knocking you out in the process. After awakening in your room, you see Pete and your mother patiently waiting for your recovery. You soon begin to realize this is the start of a journey into many mysteries and powerful pokemon you can't wait to challenge. Characters: Screenshots: Fan-Made Titlescreen: Fan Made Box-Art: Features: The game starts off in the Core Region & later, the Omni Region. 386 Pokemon from regions Kanto, Johto, Hoenn, Sinnoh, & Unova, all appear in both. There will be 16 badges in all. Each gym leader will have his/her own signature Pokemon that is not obtainable in the game. All Original Characters & Trainers, including some fan favorites from the anime such as: Ash Ketchum Misty Brock Aside from the anime favorites, Yami Yugi from the YUGIOH Series will also have a short apperance in the hack as a Gym Leader. There will be newer generation moves. Some to note are Shadow Claw, Roost, Scald, & plenty more. DW Abilities (Yes that includes the overused fan favorites of Drizzle Poliwag, Drought Vulpix, & Speed Boost Torchic.) All Pokemon will learn some of their best egg moves from gen 3-5 by level up instead of breeding. (Serebii.net Pokedex was used for this information.) Inside every pokemon center, there's a Nurse Joy & Doctor Roy. Doctor Roy will be the one to heal your POKEMON. Nurse Joy will be next to him and challenge you to a double battle along side Doctor Roy. This is helpful for exp points. Support Us! Banners: Youtube Walkthroughs: Credits: Tajaros (Scripting/Support Banner/Ideas) Wesley FG (OW Sprites) Kyledove (Tiles) Mewmasterifly (2 Evil Fakemon Sprites) MidnightShine (Darugis Sprite) Kyle_649 (Kyurem Black/White Front/Back Sprites) NO_obslayer (Titlescreen) Nightkymz (Tile Inserter) Evil Arms (Fan-made Titlescreen) BETA 1 RELEASE: July 30th-August 5th 2012 Beta 1 Errors(Will be fixed in future releases) All are very minor & do not affect the gameplay at all. 1.The introduction sprites for the Hero/Heroine/Rival are Not Inserted. 2.DRAY's trainer sprite's hair is Grey, but his OW's sprite's hair is Dark Blue. 3.New Moves do not have their correct descriptions or animations YET. 4.Kaz's OW sprite has a Black backpack, but his trainer sprite has a Yellow one. 5.The Pikachu at the start of the game's menu is cut off. It will be replaced with another pokemon when I get assistance in changing it. BETA 2 RELEASE: End of the Year (Will go to the 8th gym leader.) New Music. Cries identical to the Pokemon. Beta 1 Download: http://www.4shared.com/rar/OcUBIOWP/PokemonDarkRisingBeta1.html?
  9. WARNING!!! This romhack is intended for mature audiences only, you should be 18+ or have your parents permission before playing it. If you are easily offended by crude language, drug references, sexual innuendos and other offensive content then this is not the game for you! I told you guys that I was working on a romhack and now you can finally try it out! If any of you are old enough to remember playing Cokémon (one of the first Pokémon romhacks) then you'll love this. This is still a very early build, the dialogue has only been modified up to the first rival battle and most trainers haven't been edited yet. The Pokemon encounter tables are borrowed from Kobazco's romhack and they were originally created by Drayano. I have also applied several .ips patches that add some excellent features and then compiled the patches for everyone to enjoy. Hope you all enjoy it! === Story === You just moved to the Alola region with your alcoholic mom! She's always looking for the next guy to spread her legs for and Professor Kukui has taken up the challenge. Now it's time to leave home...and abandon your mother to travel across the islands, while gathering Pokémon, seducing innocent lolis, discovering aliens and becoming a Pokémon Master! === Screenshots === === Features === * All Pokemon encounters edited, find new rare Pokemon in Alola! * Very mature script changes, the main storyline is intact but all dialogue is being edited and there are lots of lulz. * Outlines removed, making the game look cleaner and less childish. * Eggs hatch almost instantly. * All Pokemon are rename-able now. * Message boxes instantly display text. * Pokémarts up to after the first trial have been edited, lots of useful items including an Oval/Shiny Charm that you can buy at the beginning of the game! * Access your PC from anywhere! Just go into your menu and select "Options", it takes you straight to your PC boxes! * SaltySD patch, allows you to add in your own files/mods to the romhack by just dragging and dropping them into a folder on your SD card. * SciresM patch, lets you use the QR Scanner to scan a PKHex QR Code and easily load a Pokémon in your PC boxes. Also unlimited QR scans daily. === To-Do List === * Finish editing the dialogue, there's so much text in this game! * Finish editing Pokémart items and prices. * Edit models, planning to chance main female character's breasts similar to the Busty May Mod. * Revise encounter lists, add in more interesting "tropical" Pokemon based on location. * Need to figure out if it's possible to apply the Pokémon Bun logo to the title screen and opening animation. * Edit static encounters and in-game trades, add some unobtainable legendary Pokémon. * Lots of other cool stuff! I have lots of ideas and I'm open to suggestions, but don't be mad if I don't use them. === Download === Current Version v0.1 Pokémon Bun - Project Folder (Google Drive) You can download the tools, patches and instructions to patch your own dump at the Project Folder link above. Please note, I only host .xdelta patches that contain NO COPYRIGHTED DATA. ...and greetz to my friends at Nintendo. If you don't like my romhack, well too bad. You won't be sending me a DMCA or C&D notice, I don't even live in a country that sell your products or cares about copyright infringement. The prebuilt .cia is also uploaded if you know where to look. It uses the same TitleID as Pokémon Sun and will overwrite it when you install. Make sure to backup your saves with JKSM! Project Pokémon does not allow the sharing of any copyrighted files or data, DO NOT ask in this topic where you can download the prebuilt .cia or PM me or other users asking the same. Thank you! === Credits === BelmontSlayer - I made this romhack you're playing! E:3 shinyquagsire23 - Making SaltySD and it's patches. kwsch & SciresM - Creators of pk3DS and the QR Scanner patch. Kobazco & Drayano - For their edits to the encounter data I've used as my base. ProjectPokemon - Provided the tools and some info used when making this. GBAtemp - The best handheld hacking forum on the Internet!
  10. Hello, I'm a Pokemon Rom hacker from China. I hope to share with you a Pokemon Rom hack I'm making. First of all, there is no complete version or release for the time being. This post is only for the publicity and communication of a game. (The game language is all Chinese, and the English translation will be considered after the game is completed.) Title Logo Post from Reddit Post from Gbatemp Pokémon Dream Ruby has been produced for more than two years since the beginning (I admit I have been lazy in the production process,hahaha ). During this period, the production speed of the game has become slower and slower due to the continuous increase of revision technology and interesting ideas. At first, I didn't want to make the Rom hack. I just unpacked, modified, packaged the game and achieved success. With the production of the game, I began to strive for excellence. With the continuous planning of the game, the time required for production is also increasing. (The models in the Rom Hack will not be publicly shared until I complete the production of the game, so it may not be good news for some people. Of course, if it's about the game or simple information related to the Rom hack I am happy to discuss the problem. My experience comes from the research and summary of various materials shared by Rom hackers on the Internet and their production process. I can't write tools. I just flexibly combine the advantages of various tools, so I thank all tool editors.) ① The difficulty of the game will increase greatly, and it is not suitable for novices or players who like to play with Nuzlocke rules. At the same time, players who use Pkhex or cheat excessively are not welcome. ② Replace some pokemon with self-made pokemon, and because the ability value of some pokemon is too high, players can't get them normally in the game, so players can not achieve the achievement of full map capture. (for example, the Shadow pokemon are the pokemon that players cannot obtain, while the leader pokemon are the pokemon that players can obtain, but the evolution method will not directly tell players that they need to obtain information in the conversation of NPCs in the game). ③ New NPCs, such as the new Shitenno, the new Gym Leaders, the new champion and other characters that do not exist in ORAS or even in Pokemon.(The text of the dialog and name class is adjusted accordingly) ④ Double heroine setting (Yeah, there is no hero, only two lovely heroines). This setting is only out of my personal preference. I can only say sorry for friends who want to use the hero. ⑥ Modification of BGM in game.(Most from YGO) ⑤ Starter pokemon, move, Personal stats, Shiny rate and most of the contents that Pk3ds can modify. ⑦New game save location Some of the models in ② and ③ are the RE modification and made of the models shared by Rom hackers on the network. The list will be sorted out and thanked when the game is officially released.( But in part, it may be difficult to find the source because the material sharers have been publishing for a long time.) New Starter pokemon,I'm going to add another self-made evolutionary form to them. Part of the custom model The new Shitenno, the new Gym Leaders, the new special NPCs RE modification model Double heroine The general process of the game is not much different from that of ORAS, but it will become different due to the addition of various elements. We can simply think that this is a different ORAS world. Sometimes I share some test videos and new character model pictures in the process of revision and production. My YouTube video① MY YouTube video② My Twitter My BiliBili The custom pokemon in the Rom hack are mainly divided into normal, shadow and leader pokemon. Normal pokemon Shadow pokemon Leader pokemon The Rom hack is still working in progress and incomplete. This post just hope more people have expectations for this game, at least it makes me feel that what I do is meaningful. Your support and encouragement is my motivation to update! Welcome your valuable comments. O(∩_∩)O冲冲冲! The game is still making, and I hope to get more people's support. 游戏还在制作当中,也希望得到更多的人的支持。(^_^) Finally, thank you for reading. I hope you like this growing Rom hack, I will be really happy if you could post to me.( The speed of game making is very slwo. because I'm lazy, hahaha)
  11. Pokemon Hoenn White has returned! Pokemon Hoenn White EX will be: EX-tra hard EX-tra fun EX-tremely addictive to play ___________________________ To get things clear: THIS IS NOT A REMAKE OF RUBY/SAPPHIRE/EMERALD AND NEVER WILL BE. IT IS DEFINITELY NOT IN THE HOENN REGION ___________________________ Now that is said, onto the introduction Introduction ___________________________ This is my second edition of my Hoenn White hack series. I started this version of the hack about a month ago due to many requests for me to put my old Hoenn White hack back up after I took it down due to corruption of the ROM and my lost enthusiasm of continuing the hack. For those who have played the old Hoenn White before, you will find that this version will be a lot different and much more challenging - I hope. I took my time with this one to make sure it will be much more enjoyable as the other hack seemed rushed by some people. Well anyway, scroll down to see the new and improved this hack has to offer, enjoy! Features ___________________________ # Difficulty - I have dramatically increased the difficulty of the hack. Will probably be too hard for inexperienced players. # Starters - The Hoenn starters will be chosen. They are Treecko, Torchic and Mudkip. # Old Faces - Hoenn people will be around the Region. # Gym leaders - You challenge the Unova leaders to gain badges, but you can also challenge Hoenn leaders as a side event (Similar to Drayano's hack). # Rivals - Brendan and May will be your rivals. # Stats - Have been modified for balancing reasons. # The Pokedex - All Pokemon found in Hoenn and their evolutions. This includes some 1st and 2nd Generation pokemon as well. # Music - Remixed Hoenn themes will be present in the hack. # Type changes - Some pokemon will have type changes for balancing and difficulty reasons. # Text edits - Text will be edited to create a twist with the plot. Screenshots ___________________________ Just the early bits off the game - you'll have to play through to see the rest! Videos ___________________________ Download ___________________________ COMPLETE Version 1.0 - Updated 3/03/13 http://www.mediafire.com/?viiiitsskiyvubt Complete version 1.0 can be played through to Ghetsis. Have not edited texts, so storyline is the same as the original Black and White. Credits ___________________________ KazoWAR - His BW tools made things so much easier for me. Elimanene - Sprites. Kaphotics - Information on the ROM. Zero - For the starter editor. PkmnSoundFontRemix - My composer for the hack - please subscribe to him as he is very talented. nothesmartest - For some of the MIDI's he gave me. WesleyFG - For the overworlds. Bugs and Issues ___________________________ *Text errors - Will be fixed later *Graphics - Will be edited later *Event Unova Pokemon - Will be edited later *Underleveled Trainers - Please report if there is any, will be edited later. *Music Errors - Some music instruments and loops may be off. Just a Note... ___________________________ Thanks to everyone who has supported me since my early hacking days. Without people supporting me, I would not have any enthusiasm to even start this version of the hack. So, please enjoy what is offered and report any bugs below. Pokemon Hoenn White EX Complete Patch 1.0.zip
  12. hey guys I'm Suaqua also known as Taro and heres my attempt at a modification of Soul Silver modeled loosely after Crystal Version requires: a clean Heart Gold(U) or Soul Silver(U) rom Features: higher level wild pokemon new pokemon scattered throughout the game no more weak wild pokemon in kanto some level up move edits no need to trade for evolutions rt. 34 now has wild baby pokemon running around increased trainer difficulty pichu can learn some special moves... rival now have different starter pokemon from different generations as well as brand new teams created to match them some pokemon now have secondary types (shinx, starly, magby, elekid) among others special thanks to alpha and SCV for creating PPRE which was used for a majority of this hack if you would like certain pokemon inserted into the game in any way (rock smash, grass, hoenn/sinnoh sound, surf, fishing) just post it here or pm me thanks for the help -Suaqua p.s. this is much harder than the original game especially the gym leaders and rival battles edit 1: new beta is up this one has 300 trainer and all gym leaders and elite 4 completed edit 2:beta 4 is now up with all encounters finished and 550+ trainers edited edit 3: ok I fixed all of the problems and the fully edited v1 is now up enjoy! edit 4: ok so there is a glitch with level up moves on edited pokemon (known on magmortar and electivire) so if you see them learn a move they cant learn, is a tm or is of a different type ignore it PPC with Xdelta HG.zip PPC SS.zip
  13. Before you read this stuff, please note that I will update the thread on GBATemp before I update this one. Progress updates will be seen much quicker there than they will be here. You might want to check that thread if you are really interested in looking at the progress of this hack. Also the downloads are there, since I'm not allowed to put them here anymore. Rayless Ruby and Shadow Sapphire are rom hacks that I am currently developing. There are many changes to this game, including plot, wild encounters, trainer battles, and much more! NOTE: The current game only goes up to the 3rd badge, and the game will continue normally after that. I will link several tutorials to this post including how to install it on both gateway and hans, as well as updating the file without losing your save. One of the main changes of this hack is the addition of shadow pokemon. Mysterious shadows from within the region are corrupting pokemon into shadow forms, making them more hostile, and giving them slight but noticeable stat boosts. Due to this corruption, pokemon with shadow forms do not have shiny forms, and each shadow pokemon also loses its secondary typing to gain the dark, or sometimes ghost typing. Now, you may think that this is OP to have in a game. I agree, which is why the shadow pokemon will always have 1%-5% encounter chance(with the exception of treecko, torchic, and mudkip), meaning that they are very rare to find. There are a lot of evolutions that have also been changed. All of the trade evolutions have been made easier to obtain(so you don't need to trade), and a few other evolution methods have changed. I would list them, but right now they are one of the WIP parts that I'm still working on. The overall game difficulty has been increased, giving trainers higher AI's and IV increases, and giving most trainers competitive items. To give you an idea of the changed level curve, the Elite 4 will be around lvls 70-80 instead of lvls 50-60, and the 3rd gym will be at about lvl 30-35 instead of 20-25(the reason I used the 3rd badge for an example is that it's one of the main level curves in the game). I am also looking for a team to put this game together. I want to make this a great rom hack, but if I do it alone, it would either be terrible, or it wouldn't be out for another few years. Anyone that contributes will of course be given full credit. The main reason I need help is because the way the story text and battles are ordered is seriously confusing, and I want to make sure it is all done correctly. If you are interested in helping with the development of the game, the best way to contact me would probably be through skype. My skype is zangoose95(Also send me a message here because I usually deny people I don't know of). NOTE: It is recommended that once the full version(1.0.0) comes out, anyone that had previously played it play it again. There will most likely be changes to battles, some plot, as well as wild encounters. By 1.0.0 I plan to have all 721 Pokemon available without trading. Also, when you play this game, nuzlocke at your own risk. This rom hack is made for all 3ds users, as long as you have homebrew access. There might eventually be a "pro" or "full" version for CFW only, but for now there will only be one version. Edit to the previous paragraph: Since starting this, using a cfw for hacking has become more mainstreamed (since it is much easier and can be done on most versions), so I will likely just incorporate the features of the "pro/full" version into the main version. Sorry That you've been waiting for so long! I've never gotten around to really trying to come back to working on this! I'm going to try to much more frequently (at least every day) so I can increase the frequency of these betas! Known Glitches Some of the story text might be messed up; haven't been able to do a playthrough with the full story text yet. The DexNav will crash the game on some routes! If you want to try to use the DexNav, save before turning it on and save before entering a new route or a new part of a route! Downloads Changelog Progress Special Thanks To Youtube users Mixeli and Shadowth117 for the player models To TyranitarTube, because his Alpha Sapphire Extreme Randomizer series inspired me to make a game based on shadow pokemon. To Asia81, for making a tutorial on how to dump and decrypt roms. To Kaphotics, for making pk3ds, which I used to edit encounters, trainer battles, pokemon stats/level-up/TM & Tutor moves, and the shops; and also for garctool, which I used to decompress the files within the 'a' folder in RomFS To Reisyukaku, for making ohana3ds, which I used to edit the title screen and sprites. To all of the people on my Discord server for helping to give me ideas To all of the Rom Hackers and Homebrew/CFW Developers that made these hacks possible Not going to be too pushy with this, but if you want to see my progress updates, my twitter is the best place to go(@PrimalKyurem) Occasionally I'll also play this game on my youtube channel as I work on it live. All of the streams are archived an can be found on my channel (haven't done one in a while) Okay, this is really going to be the last place to check updates. I have a discord server for it now yay! https://discord.gg/7c6kCny
  14. Pokémon Fire Red Evolution Version: 0.95 (Length: Main Game/No Post-Game) Introduction: Pokémon Fire Red Evolution is a difficulty hack of Pokémon Fire Red which not only has improved trainers but also features several enhancements over the original game such as a PSS split, new moves/abilities from future installments, an updated type chart and much more. Features: →All cross-generation (pre)evolutions are added, meaning that there are 416 Pokémon in the game. →All Pokémon are available for capture in at least one area before the Elite Four. →All mechanics updated to Gen VI standards as closely as possible, this includes move buffs and Pokémon updates such as Fairy typing, stat increases and Gen IV abilties →Some TMs and Move Tutors have been updated to teach more useful moves, in addition, TMs are now scattered throughout PokéMarts for purchase. →Most Pokémon sprites have been updated to give the hack a modern feel alongside the new mechanics changes. →Trade Evolutions and other inconvenient evolution methods have been replaced. →Several Pokémon have received alterations in base stats, abilities and learn sets to make them more unique and/or viable in gameplay. A majority of these are inspired by Hidden Abilties and Mega Evolutions in future games. (Not available in the basic version) →Several moves have received alterations to make them more viable in gameplay, examples include the HM moves Cut and Strength. (Not available in the basic version) (More details in the documentations) Screenshots: Additional Notes: →Blaine is now the 6th gym leader and Sabrina is now the 7th, the Tea used to access Saffron City is now found in Three Island. Credits: Download (V0.95) Future Plans: Any feedback be it positive or negative is greatly appreciated.
  15. __________________________________________________________ Current Version: v0.4.7.6 (Download) Last updated on 4/14/2019 Screenshot Album Information This is a ROM hack of Pokemon Heart Gold which aims to remake the classic game Pokémon Red. Dialogue is taken from the Gameboy Advance versions (Fire Red & Leaf Green) however there are no plans to include the Sevii Islands like there are in those games. I will be trying to make this similar to the original, but with the DS's features. This way the ROM can be used as a base for others to start their own hack. There will be a Soul Blue version released once this is close enough to completion and I also plan on making a Yellow version once Heart Red & Soul Blue have been finished. Features: Updated type chart (Fairy type) 493 Pokemon Pokemon follow you Classic GameBoy game in DS style graphics, with touchscreen Day & Night Cycle ORAS mini-icons Progress: Download The archive below contains the patch and the patching program (xdelta). This must be applied to a Pokemon Heart Gold (U) ROM (md5: A62E7ABBC7B6A352793EC8F75E6ACE55). (External links dead. here's our page instead) Recommended Emulators: DeSmuME, DraStic (Android/phone) Also works on Flash carts. FAQ What are you going to do about Mt Moon and Cinnabar Island since they look different in HG compared to Red/Blue? For now, I'm going to leave as is. When the hack progresses further I plan on using a map editor to make them look like the originals. Will you be expanding the pokedex? I hope so. Can we go to Johto? I will probably make a separate version once the ROM is complete which opens up the area (maybe with a story). I also want to look into the possibility of adding Sinnoh as a 3rd region. Known Issues / To Do Credits
  16. Bond697 edit: Any requests for ROMs will be deleted and the user will be banned on subsequent requests. Anyone who links to a ROM will be banned. No exceptions. randomspot555 edit: If all you do in this thread is beg for new updates, or fight with other users, I'm banning you for at least a week. Please stay on topic Any further discussion of "other" patches will be deleted, and possibly be followed with an infraction or ban. If you want to discuss some other site's/org's patch, go there. Welcome to the Black 2 and White 2 translation project thread! I was here briefly in the past for the Black and White project, but I'm back now to see if we can do the same thing for Black 2 and White 2. I've made Github repositories for the main files, and for the story files separately. The 0000 folders will be the ones to translate into English, and the 0001 folders will remain Japanese. The files almost mirror each other, except for the fact the files in 0001 are Kanji. They should be used as a reference for translating the files in 0000. General files repo (menus, attacks, etc.) Story and Overworld repo How to contribute to the project The procedure is the following. If you want to contribute, sign up for the Github, fork the project on github, translate the text in a file, then commit your changes, all commits will be revised and the ones deemed adequate will be pulled into the master branch of the project and used in the patch. To install git on windows you can follow the instructions here: http://kylecordes.com/2008/git-windows-go orhttps://git.wiki.kernel.org/index.ph...InstallMSysGit a recommended git gui tool is git-cola but feel free to use it through command line or any other gui tool. Help for github can be found at http://help.github.com/ or you may ask in our our #projectpokemon irc channel. Translating to languages other than English: If you are interested in translating to another language please fork the original project and name yours something like Pokemon Black White [Language] Translation we will clone those and generate patches, when you tell us that there is enough progress for a patch to be generated. I've made an IRC channel on the Project Pokémon server for the project. Server: irc.projectpokemon.org Channel: #B2W2Translation http://webirc.bitsjoint.net/?channels=projectpokemon%2Cb2w2translation I have IRC mobile, so I'll most likely be in there during acceptable hours. (EST) Once we have a suitable amount of stuff translated, our first patch will be released. When the time comes, I'll explain how to apply the patch. Do not requests any ROMs here. If you do, you'll face the unfortunate consequences. Contributors so far: soneek Guested Skyhi101 Froggyrobot FritzDuck Kaarosu Chase Chase's Translation Matrix Nigoli Serebii Non translation contributions Kakkoii - Title Screen, error messages, statuses Kazo - Letter and number resizing Kaphotics - Matching text files to specific areas in the game Bond697 - Breaking 5 character name limit Skyhi101 - Cart testing darkspirit456 - DAT making for TTDS/YS Menu Download: Translation Patches v4: White | Black DATs for V3 (if needed) by darkspirit456 Use these steps if necessary Step 1: Have a clean ROM of whichever game you're patching. Don't ask for one. Step 2: Open DeltaPatcherLite and select the patch file. Step 3: Select the clean ROM as the source file. Step 4: Apply. Then you're good to go! Let me know of any bugs, and stuff that you would like prioritized for the next patch release. Expect new patches at the most every three days. Approximate percentages ------------------------ Battle System (attacks, items, blacking out) - 100% Pokemon names - 100% Pokedex entries - 80% (new entries for Unova pokemon in V4) Pokemon World Tournament - 90% (gym leader/champion dialogue not done yet) Story - 5% (essential pieces finished at beginning) Wi-Fi - 80% Items + descriptions - 100% Medal Names + descriptions - 100% PC System - 98% Pokemon Center + Poke Mart - 100% Union Room - 95% Title Screens - 100% Summary Screens - 95% (missing info for unknown event pkmn) Status ailment, Type graphics - 100% Abilities + descriptions - 100% Trainer Card - 95% More in-game pics Changelog for V1 6/25/2012 Changelog for V1.1 6/26/2012 Changelog for V2 6/27/2012 Changelog for V3 6/28/2012 Changelog for V4 7/6/2012 Feedback & Support Thread
  17. Hi there, I made some edits to the portraits of selected pokemon so that they may properly be used as the player character or partner. I added: Electrike, Bagon, Aron, Larvitar, Poochyena, Growlithe, Houndour, Dratini, and Zangoose. In the future I may add more upon request. To use the aformentioned pokemon, you must use cheats (unreccommended as both I and PP don't condone cheating), or SkyEditor 3.2 (or Sky Editor 4.0.5 which has more features) To do list: FIX BUGS!!! Add more pokemans Create patch file so no one has to use SkyEditor Create patch file so no one has to unpack the rom WARNING THIS IS NOT A SAVE EDIT - IT EDITS THE ACTUAL ROM First back up your rom file Second, unpack the rom with DSBuff 1.0 Go to the FONTS folder Back up the kaomado.kao file if you opted not to back up your rom file Replace the kaomado.kao file with mine Repack the rom data with DSBuff 1.0 DONE!!! Please report any bugs to me either in message or emai Thank you Psy_Commando for your utilities that helped in the making of this. Thank you maker of SkyEditor. Download kaomado file: [ATTACH]13612[/ATTACH] https://drive.google.com/drive/u/0/folders/0B4K1yEh7ip9EZ3AzbXJzU2tpRGs
  18. Pokémon UnovaHGSS Rom info: Hack of: Pokémon SoulSilver (USA) (HeartGold will be supported at a later date) Language: English Current Version: Alpha v1.1 (goes up to Ilex Forest) Last Updated: 10th April, 2012 Summary UnovaHGSS is a hack of Pokémon HeartGold and SoulSilver that integrates the new fifth generation Pokémon from Black and White into the game. The new Pokémon are not meant to replace the original 251, rather, my intention is to have them alongside the original Pokémon. Not all Pokémon will be included in this hack – very few third and fourth generation Pokémon appear. To include the Unovian Pokémon, I had to replace existing Pokémon, so most third and fourth gen Pokémon are gone. This is my first actual hack, so I’m still new at this. The battle sprites for the new Pokémon are placeholders, simply taken from Black/White and put into the game until I create original sprites for them. All but a few overworld sprites for the new Pokémon were created through a community endeavor over at DeviantArt; I made a few myself, notably the larger Golurk sprite. Shiny Pokémon are also fully supported, in-battle and overworld. Features: -Every Pokémon from Unova will be obtainable in this game, alongside every first and second generation Pokémon! Some third and fourth generation Pokémon also available! -All Unovian Pokémon will follow you around for the first time! -Slightly increased difficulty – stronger trainers, wild Pokémon, etc. -More features will be added in future versions FAQ: Screenshots: Videos: (Might be loud - complete silence for a few seconds, then music starts) [YOUTUBE]dkB8NwL0xQ4[/YOUTUBE] Credits: Tools used: DeviantArt community – for making all the Unova overworld sprites. Link Chaos Rush – for his wonderful endeavor in creating resized sprites. I’m using the Reshiram and Zekrom in the game for now - Link Poryhack – for pointing me in the right direction for hex editing Pokémon icon palettes (whenever I learn how, I will make a program that will make editing the icons and palettes easier than hex editing them). Also thanks to Poryhack and the Project Pokémon community for creating a list of the HGSS File system - Link Stratocaster - for creating a guide on how to change every aspect of a Pokémon. This hack would not have happened without it - Link PokeCommunity – for giving me the desire to hack Pokémon games back in 2007 when I knew even less than I do now MediaFire – for continuing its services through this stupid anti-piracy craze… Bugs: Changelog: Downloads and Documentation: Link to patch and xdelta (used to patch the original rom) List of Changed Pokémon
  19. Current version: 0.1.4 Lastest update: 19th December, 2015 Summary Pokémon Light Platinum is a GBA hack launched in 2011 by the ROM hacker WesleyFG. Due to its success -partly because it was one of the few that managed to be completely finished- and that, in recent years, the NDS hacking has gained much more capabilities, I am now remaking this hack in this platform for people who have not played the GBA version yet, and partly to encourage people to start in this new platform; begin to investigate further and explore it. Changes Although the plot, locations, characters and other features are almost the same, there are many changes (some small, some more noticeable) with respect to the original version: There are almost 450 Pokémon more than in the original version. All those that appeared in the GBA version will appear in this version, these new Pokémon come from the seven different generations. This leads to the Pokédex will be a little more difficult to complete, having a total of 807 Pokémon to capture from all generations. Due to these new Pokémon, now trainers have different Pokémon parties from the original game, and in the majority of cases, they will be much stronger. Similarly, the wild Pokémon will differ (although to a lesser extent) the original, with more variety in the different towns and routes and other ways to find wild Pokémon (such as honey trees, Headbutt, fishing...). Slight changes in the game's plot, although they are minor and the only reason they were made is to adapt the scripts to the capabilities of the base ROM. Fairy type inserted (with all its weaknesses and strengths). All Pokémon that in the sixth generation possess this kind, they will in the hack (Gardevoir, Sylveon...). In addition, the weaknesses and strengths of other types have also been updated to the sames they have in the sixth generation. Successfully introduced a new system of berries, that was lost in both original Light Platinum and HeartGold & SoulSilver. Now berry trees will be stationary on the different routes, and they will give one berry each day (at 00:00 everyday there are new berries on the trees which didn't have). The trees of all 64 different berries are hidden throughout the Zhery and Lauren regions, so you have to look very well to get them all. Other small changes, such as increasing the chance of finding a shiny Pokémon (from 1/8192 to 1/257), or changing the stats of some Pokémon that increase them in the sixth generation. Scans They will be updated every so often. Credits and thanks :: Nex, Peyi, Kyledove, Zelda, GSC platinum, Alistair, Saurav, Shiny Lugia, Dewity, WesleyFG for all the tiles and graphics (both original game and this remake) :: WesleyFG for letting me remake his hack :: Spiky because I would never have achieved any of this without his help :: Rafa/Klein for always being there supporting me and being a good friend :: Trifindo because he was one of the few brave who dared with NDS hacking :: WaH, Hoko, NHD and PFG because due to these sites I am today the ROM hacker I am :: The music I listen to while I'm ROM hacking, because whatever happens, LODVG, Mecano, Amaral or ABBA will be with me forever Bugs, errors and possible changes The textures of the maps, and the game generally, works quite poorly in No$GBA. This emulator is not suitable to load homebrew or hack-ROMs, so if you're using an emulator to play the hack, please, use DeSmuME. Some flashcards give problems with the game, although they are only a minority. I'm still researching why it may be happening. As in the original HeartGold and SoulSilver, the game may freeze every so often or give graphical errors when entering a map. In the latter case, just open the Pokémon menu or the Pokédex and close it to fix the error. Neither the minisprite of the female character is changed, or the texts are adapted to differentiate between male or female. Please, select the male hero for the moment. If you pay attention, in some random points on the map you will be able to hear sea waves. This is something that, for now, is beyond my knowledge and I have no idea how to solve it, but I hope to be able to fix it in the future. Changelog Version 0.2.0 - TBA - Added all of 807 existing Pokémon in the ROM (first expansion of Pokedex). - Every map, script and event finished beyond the fourth Badge. - Revised wild Pokémon in previous routes. - Modified most of previous trainers. - Two-thirds of the Safari Zone are now accesible. - Fixed lot of bugs that were in the previous version. - Incompatibility with savegames from older versions. Version 0.1.5 - Private developer version, not officially published. Version 0.1.4 - 19th December 2015 - Xmax special version. - Snowy maps along the region. - New wild Pokémon adapted for the new cold weather. - First Mystery Gift developed so far. Version 0.1.3 - 22nd November 2015 - New title screen for the game. - Added the version number in the title screen. - Finished Route 406 with all of its scripts and events. - Fixed lot of bugs that were in the previous version. - Corrected some grammar mistakes in the English version. Version 0.1.2 - 5th November 2015 - English version of the game, added some little things and the Esmerald City easter egg. Version 0.1.1 - 26th August 2015 - Inserted Pantem Town and Route 406 maps. - Fixed lots of bugs that were in the previous version. - Scripts and trainers of Route 405 are finished (now you can wake Snorlax up). Version 0.1.0 - 17th July 2015 - Version for testing and recording gameplay, filtered and with some bugs and errors. Download You can download the game and check out all new updates in the official page: http://goo.gl/RLR5H9
  20. Honestly not sure if ROM hacking is still big these days, but I've decided to try and make a ROM hack. And hopefully one that doesn't crash. I've tried making GBA Pokémon ROM hacks, but I'd end up breaking them pretty badly, so I'm hoping I can get some people together to help me out with this. I will be using Pokémon Pearl for the base, and plan on making 2 version, similar to how they're done officially. Right now, I'm on the planning phase, as I want to first make the layout of the new region, as well as naming the region. I'm open to ideas, so if you got some, fire them at me, and I'll see what I think about them. I plan on making a new region, new Pokémon, New legendries, basically changing everything, making it feel like a new game, rather then a ROM hack. I plan on also making new Trainer sprites for the main characters throughout the journey, and maybe some for the trainers, depending on the limitations of what can be done. All in all, I have very limited knowledge of how to do this, so help is more then appreciated Update 1 December 5th, 2019 Not much progress has been made. Only maybe some small pokemon edits, but not much else. SDSME still crashes when trying to import sprites for Trainer Classes, so I'm pretty limited on what I can do at the moment. Maybe in time, when I get a better computer, could I possibly be able to make progress. I'll still get what I can done, to at least have something started to show off.
  21. This patch will (hopefully) allow users to load Pearl version of assets on the debug version of Pokemon Diamond. Patch Repo : https://github.com/novakirby/POKEMON_DP ====================================================================================== -------------------- * Requirements * -------------------- The japanese Diamond debug ROM xdelta3 (windows : https://github.com/jmacd/xdelta-gpl/releases) ====================================================================================== ------------------ * Basic Usage * ------------------ The following command should generate patched ROM (POKEMON_P_APAJ01_00.nds) in the directory: (path to xdelta3) -d -s (path to the diamond ROM) POKEMON_P_APAJ01_00.xdelta3 POKEMON_P_APAJ01_00.nds ====================================================================================== ------------------- * Other Notes * ------------------- Please note that the patch does not actually generate a identical copy of the real Pearl debug ROM. As of now, this patch will modify: ROM Header /ftc/arm9.bin /ftc/overlay (File ID : 5, 6, 16, 18, 54, 80, 83, 84) /ftc/banner.bin /poketool/personal/personal.narc Although overlays are nearly identical for D/P, the link address of overlays are varies from builds. Hence, diff from the retail D/P ROM cannot be directly applied here. In order to make this patch more complete, any feedback about issue of patched ROM or new discovery of version difference is welcomed. ====================================================================================== -------------------- * Known Issues * -------------------- Field debug option "クライマックス" (The first one) would makes Dialga appear instead of Palkia. ====================================================================================== ... it would be nice if someone could make a pret disassembly of the debug ROM, though.
  22. Information about the project: Engine/Rom Base: White 2 USA Project Grey, ie Pokémon Red Islands, is a sequel to Pokémon BW / B2W2. Elapses three years after BW and 1 year after B2W2. There will be a new region called "Red Island" with new fakemons and legendary. The protagonists are the BW (hence the sequel ). STORY Have already passed three years since that event in Unova. Today they sent me a letter telling me that I, [player], I am invited to go to the Pokémon major championship, organized in the Red Islands. It is assumed that is attending by all the best championship winning coaches of the Pokémon League the past 20 years. When I got there I attended very well, there were new Pokémon, many were friendly, some not so. When the time came to present the championship told us the following informations and rules: "All who have won a championship will have to fight with you to rise ye victory, every week a match is made, it will not be worth cooperate with other participants. The championship will be made in the entire archipelago, ie while fighting can move around throughout the region. While Do not fight in championship notify days in your spare time you can be attacked by bandits. Do not be afraid, assail this as vacation, but Do not trust, if you lose a combat either with whomever in this region, whether in day championship... You are sentenced to death ... Sorry, you can not go back to your regions. Flights are cut and you are surrounded by a glass wall until after the championship. Now, I will tell participants: Rizzo (B2W2), Bruno (RZE), Leon (DPPT), Nanci (B2W2), [player] (BW), Lira (HGSS), Maya (DPPT) Eco (HGSS), Blue (RGA), Aura (RZE ), [...] and Red (RGA). Enjoy your holiday ..." SCANS VIDEOS [video=youtube;BsHzcafj4dg]https://www.youtube.com/watch?v=BsHzcafj4dg
  23. All 721+ Pokémon will be available in game, with over 100 new Pokémon to discover! New moves given to some pokémon, including some rare moves such as Chansey with Wish. Pokémon have battling potential like never seen before! Mega Evolution and Z-Moves In-depth Story for All Ages 3 Regions to Explore! 3D Overworld!(+) Gen 5 Style! (+) Plus Feature Pokémon caught in this game can be exported as a .pkm file and imported into actual cartridge games via in-game means (requires Action Replay, Flashcarts, Ram2Sav, and/or Pokegen PkHex) Pokémon can also be exported as text to be used in Pokémon Showdown The Pokétab Field Moves and Abilities To be covered at trailer release PokéBodies To be covered at trailer release Introducing The Starter Pokémon There's a new gang in town, and they have one fierce bite! Trailer and More Pokémon Coming Soon Meta Mercury will provide an example of working at the outer boundaries of what RMXP and Essentials can do. It will also seek to improve the current system to be a more viable developing platform. Discord Server is now PublicClick to Join:https://discord.gg/CGYWm9R Want to contribute to the project? Fill out this application Want to see something included? Let us know what you want to see ______________________ Developed using: Maruno's Pokémon Essentials Including parts of scripts/resources from: Klein Studio's Essentials BW Luka SJ's Elite Battle System Heretic's Miscellaneous RMXP Scripts Neo Mode 7 The Entire Original Soundtrack (Work in Progress): Screenshots:
  24. Pokémon SunGold & Pokémon MoonSilver Info: Base Rom: HeartGold & SoulSilver [uS] Release Date: March 29th, 2016 The idea of making this hack started for several reasons. Several months ago, I completed Drayano’s Blaze Black 2, which is, honestly, the best Pokemon game I’ve ever played, and this made me wanna try out his other hack of HGSS. Thanks to MeroMero’s tutorial on adding the Fairy-type to HGSS, I was so inspired and started to think about making an expansion for Drayano’s famous hack Sacred Gold & Storm Silver in which I’d not only put in the Fairy-type, update the moves, but also introduce some of my ideas about new attacks, Pokemon changes and the more balance and fascinating new Type Chart. At first I thought I’d just make a mini hack with not so much changes for myself to enjoy as soon as possible, but as I progressed, new ideas kept popping up so I add them to the game. Today, when my hack had ended up with a significant amount of changes in Pokemon, Moves and the Type Match-Ups, I share it with anybody interested in returning to the nostalgic but also full-of-novelty Johto region. Pokemon Changes: The main point of all changes is to bring out the potential every Pokemon from rarely-used to over-used so that players can use their favorite Pokemon in tough battles. That also means, not only weaker Pokemon are made better (with reasonable stat boost, new moveset,…) the commonly-seen ones are given new abilities, moves or even type to create a fresher experience. Some notable type change include: • Fairy-type Pokemon: Beside 20 Fairy pokemon in gen VI official game, there are additionally 13 suitable Pokemon receiving Fairy as their secondary type (e.g., Meganium, Mareep line, Milotic, Misdreavus, etc.). • New Dragon-type Pokemon: Charizard, Onix, Steelix, Sceptile and Huntail. • Other than that, some Pokemon have their type modified to match their appearance better (e.g., Gyarados – Water/Dragon, Seviper - Poison/Dark, etc.) and/or, hopefully, more competitively viable (e.g., Ledian – Bug/Fighting, Quilava & Typhlosion - Fire/Ground, Butterfree - Bug/Psychic, etc.). Starters are now more competent with new abilities, moves and type changes such as Venusaur with Thick Fat, Blastoise with Drizzle, Feraligatr with Shed Skin, Sceptile with Adaptability, or the Water/Ice-type Empoleon with Snow Warning. However, to maintain the balance in game evolution level are raise to 25 for 2nd stage and 46 for final stage Pokemon, whose Lv-up rates are also changed to slow. I think it’s great to spend more time in game with the 1st and 2nd stage Pokemon. All details are fully documented. Moves Changes: There is a total of 157 moves receiving changes in this hack. Generally, there are 3 levels of change: 1. Slight adjustments in terms of power or accuracy. 2. More significant revamps such as type or category changes (e.g., Pay Day is now a special Steel-type move with 65 power while its ‘bonus-gold’ effect is still there). These moves are indicated in bold in the document. • Rarely-used early status moves such as Tail Whip, Sand Attack, Smokescreen,… are now either special or physical damaging moves with their effects kept unchanged. Leer is now an early way to get items from wild Pokemon in the first routes since they may now hold some useful items. • Sonic Boom, Peck, Power Whip now hits 3 times in a row with their power double after each hit. 3. And lastly, 30 moves have been totally tranformed into new ones with new effects, type and power (although their animations are not changed). These moves are indicated in red in the document. Some notable groups include: • Draining Moves: Draining Kiss, Vampiric Bite, Vampiric Aura, Purification and Cold Embrace. • Raise-all-stat Moves: Sacred Fire, Primal Light, Nature Grace and Lucky Break. All moves from this group (including Ancient Power, Silver Wind and Ominous Wind) have had their power and effect chance boosted to 72 and 20%, respectively. Lucky Break is the only move in this group having an increased priority and it’s only available to the Lv-up movesets of low-stat Pokemon. • Cool-looking-but-rarely-used moves such as Blast Burn, Frenzy Plant, Storm Blast, Fissure, Mist Ball,… have been greatly revamped for competitive use as well as distributed to the Lv-up moveset of many relevant Pokemon. • Random Effect Moves (like Tri Attack): Dragon Breath, Void Vortex and Ghost Punch • Gen 5 and 6 similar moves: PowerUpPunch, Volt Switch, Steam Shower (same as Scald), and some Fairy-type moves. • And lastly, two ‘theme’ moves of this hack: Sunraze and Moonraze have also been distributed to the movesets of 29 suitable Pokemon. Check out the Pokemon Changes document to see which Pokemon can learn these new moves. In-game move description texts have also been changed to match the new effects. All details are carefully documented. Type Match-Up Chart: There is a total of 32 changes made in the type chart, which also has its own document. Overall, the idea is to, hopefully, further balance the game as much as I can while also considering the logical factor. Not all changes come from my personal experience. There are also ideas that I gathered from fans in many discussion threads and then selected the ones that make sense to put in the game. Notable changes are from the Fairy type. Offensively, Fairy is now s.e. against Dark, Ghost and Dragon; deals normal damage to Fire, Fight and Poison; and is ineffective against Normal, Grass and itself. To explain, I wanna turn the Fairy type into something ‘holier’ or more ‘sanctified’ so that it’ll fit better with the new moves such as Primal Light and Purification. And since fairies are supposed to be good creatures who protect nature, this type should deal less damage to Grass, Normal and itself. To balance the game, Fighting is now weak to Ghost and no longer resists Bug; and Ghost Pokemon are no longer weak to Ghost-type moves. Version Differences: While both versions had all the changes and add-ons I mentioned above, there are still defferences. In SunGold, you’ll play with the followings: • Original story of HGSS. • Randomized Wild Encounter (with similar strength to the original so that it won’t break the game). However, I’ve modified it so that the Kanto, Hoenn, and Sinnoh starters will appear at the first 3 areas in game, Route 29, 30, and 46, respectively. Isn’t this great for Nuzlocke Challenge? • Gym Leaders and Elite Four now all have mix-typed teams with increased difficulty and adjusted level curve. • Instant Text Speed And MoonSilver can be regarded as an expansion of Sacred Gold & Storm Silver since it maintains most of Drayano’s scripts. However, there are changes including the followings: • Most trainers and Leaders’ Pokemon now have their movesets updated with the new moves. • Gym Leaders’ Pokemon’s levels are slightly adjusted to further reduce the gap with player’s Pokemon’s levels. Falkner and Whitney’s first team now has 4 and 5 Pokemon, respectively, instead of 6. Some trainers as well as Gym Leaders have been given new Pokemon in their team, especially those who received substantial enhancement like starters. For instance, Lance (or Clair, I don’t remember clearly), who has the full-dragon team, now has one of his Dragonairs replaced with Sceptile, a new Dragon-type in this game. • The places where you received Kanto starters and Sinnoh starters by Quiz Masters have been swapped so that Piplup (Water/Ice-type) or Turwig (who now learns a rock-type move very early) can assists you in the battle with Falkner. There is also a slim chance that you’ll now encounter Bulbasaur/Charmander/Squirtle in the morning/day/night at the very first place to catch wild pkm, route 29. • Cynthia now gives you a Castform instead of an Eevee since I think having one of the eeveelutions (whose stats are too high for early game) would likely make the game less challenging. Don’t worry, you’ll still be gifted an Eevee later by Billy at Goldenrod City. • A note for those who’re playing this version, when you’ve progressed to Route 43, where an additional event of Drayano (which is indeed very cool) about Team Rocket taking over the Safari Zone takes place, remember to save often since the game may crash at any moment. Other than that, I’ve never had that kinds of issue in this game. Download Link: https://drive.google.com/folderview?id=0B14JlYsxMtNqM1FGV0tlSHpiOUE&usp=sharing Remember to patch them with clean HGSS [uS] rom. Credits and Special Thanks: :: Drayano for letting me use his hack as a base. :: MeroMero for making the Fairy-type tutorial and helping me with the Fairy-type icon and solving errors. :: JackHack for his useful tools. And all the creators of PPRE and CrystalTiles.
  25. Basic information Name: Pokémon DarkDiamond Creator: Markitus95 (or Spiky, if you wanna call me like that) Base ROM: Pokémon Diamond (USA) Storyline Living in Twinleaf Town has always been boring. Having a cool neighbour can improve things, but everything has a limit. Tired of the monotonous life and with a growing spirit of adventure, you and your friend go to Lake Verity, with the intention of finding that red Gyarados everyone talks about. But... What's going on Route 201? It looks like a mysterious man is attacking Professor Rowan! What does he want? Features Catch all 493 Pokémon! New storyline Brand-new characters New team: Team xGlite Play as Brendan or Dawn! New graphics, and updates from HGSS and BW! New music And much, much more... Credits Hack's name: giradialkia Sprites: Coronis, minime010, Red6095, n0rul3s, spaceemotion Overworlds: Kyledove, Raven-Lux Music: xXchainchomp01, lala19357, Truearagon, tobinus, themutestranger Special thanks to my friend Arc. This hack wouldn't exist without his great help If I forget someone, sorry, and please send me a PM. Screenshots Beta 2 (Current version) Progress Demo version: 100% Beta 1: 100% Beta 2: 100% Beta 2.1: 100% Beta 3: 10% Bugs/Glitches The rival's name doesn't appear when talking with him in Route 201. Fixed When entering Lake Verity, the game crashes. Fixed Brendan's backsprite has a minor error in the 4th frame. Fixed Dawn talks as Brendan in the lab. Fixed The name of many trainers appears glitched. Fixed Downloads Beta 2.1 (Up to Veilstone City's gate): http://www.mediafire.com/?a81cxtajhgoehoh Update from Beta 2 to 2.1: http://www.mediafire.com/?5j5jws2f4urlcaq Patching instructions are included in the archive
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