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Showing results for tags 'Shiny'.
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I know that if xor=0 pokemon can be square shiny. But I cna't find how to make sq shiny jirachi pk3 with pkhex. It's hard to match legit pid I tired Rng reporter to find pid but channel part doesn't match and pkhex database doesn't give shiny one. Is there any way to find legit square shiny jirachi pid? or get legit sq jirachi pk3?
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Version 2.3.0
241 downloads
This program takes screenshots of your computer screen, checks if a pokemon is shiny, and either reloads the ROM from a savestate or pauses it. To check out testing and if you want to support, check this project out on Twitch at https://www.twitch.tv/gaminglegion01 or on YouTube at https://www.youtube.com/channel/UC6bPU1SmnZZXlETv1DlW91Q. This is where I am, almost, constantly live-streaming the project for testing and personal shiny hunting. This is the best place to see the most up-to-date version in action and see for yourself whether you think it's worth it or not. Currently, this program is limited and in progress. These variables will be fixed in the future but these are the current limitations: - Only works on 1920x1080 and 1280x720 size screen (not resolution) - Only works for Generation 2 and 3 games - Only tested in VBA-M so far - Game text speed set to Fast - Only works for the starters I have made HUGE strides, in terms of this project, in making this program better. I appreciate everyone who downloaded and supported this as I have been excited to get back into it. If you find any bugs let me know. Below is how you should set yourself up for each game before starting, as well as how the program works with the new changes. --- How it works --- Upon hitting the Start button, any instance of VMA-M will force close and reopen with some new user configuration, modified by this program. The program will then load the savestate in the first slot, save over it, and start detecting the inputted Pokemon. Once detected, the program will pause VBA-M and stop giving inputs. It should be noted that upon the program stopping by detection, stopping on button press, or stopping on close, the original user configurations will be re-added so that nothing will happen to your normal gameplay. --- Gold/Silver/Crystal Setup --- You want to align your player on the bottom side of the table facing the Pokeball of your choice. Drop a save in-game, then a savestate. From there you are golden. --- Ruby/Sapphire/Emerald Setup --- You want to align your player on the bottom or right side of the satchel facing into it. Drop a save in-game, then a savestate. From there you are golden. --- FireRed/LeafGreen Setup --- You want to align your player on the bottom side of the table facing the Pokeball of your choice. Drop a save in-game, then a savestate. From there you are golden. -
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- Pokemon scarlet
- Pokemon violet
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I was young when White 2 came out and I got an action replay. Like a fool, I turned all my legendaries, Event and in-game shiny locked, into shinies. I need a code that would basically do the same as the "Shiny Mark" code but turn them into their normal sprites I think this is the code I used, I'm not sure because I can't view or edit the code in my little action replay DSi port thing, I lost the cord: 0201E688 FBBAF7E3 02001E00 73B4B4FF 02001FFC BDF8BCFF 02001ED0 88F488B0 02001ED4 88384044 02001ED8 08C04060 02001EDC 78BC00C0 02001EE0 0F640764 02001EE4 80784320 D2000000 00000000
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- 12 comments
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13907 downloads
This page contains several savefiles dumped from cartridges that were distributed a plethora of event pokemon directly from the Pokemon Center New York PCNY distribution hardware that recently surfaced. Hopefully it provides enough public satisfaction for everyone, while the preservation team undertakes this grand and lengthy task of hopefully enabling the software to become usable via emulation, as well as hopefully producing hardware mods for a publicly feasible physical method of distributing. This is our most major project by a long shot and will likely take quite some time, however now that everything is permanently in Project Pokemon's possession, any roadblocks toward the final goals would be on the technical side. Luckily the best minds are at work on each aspect of this project, so without revealing any further details in regards to that, have patience and remain optimistic. -------------------- For Generation III, a full box per campaign was distributed, with the TID for each incrementing from 00001 to 00030. The Ruby savefile is a male trainer so the OT names are all blue colored, and was loaded using the PCNYc memory card in Slot B of the NR GameCube. The Sapphire savefile is a female trainer so the OT names are all red colored, and was loaded using the PCNYd memory card in Slot B of the NR GameCube. Seven Gen 3 campaigns were preserved from the Slot A memory cards obtained. Each box in both savefiles have at least a few of every pokemon from the respective campaigns. For Generation II, three full boxes per campaign were distributed, with the TID for each incrementing from 00001 to 00060. This Gold savefile was loaded using the PCNYc memory card in Slot B of the NR GameCube. Four Gen 2 campaigns were preserved from the Slot A memory cards obtained. Each box will have at least a few of every pokemon from the respective campaigns, even those with normally extremely rare unlikely odds. -------------------- Generation III: Evolution Stone Campaign: 30 Aug 2003 - 4 Sept 2003 Pikachu Lv50 - Thunder Stone 25% Gloom Lv50 - Sun Stone 25% / Leaf Stone 25% Staryu Lv50 - Water Stone 25% ----- Monster Week 1 Campaign: 18 Oct 2003 - 24 Oct 2003 Cacturne Lv50 - 25% Duskull Lv25 - 25% Shuppet Lv25 - 25% Shedinja Lv50 - 25% ----- Campaign 1: 15 May 2004 - 22 May 2004 Houndour Lv5 - 50% Mareep Lv5 - 50% ----- Campaign 3: 31 July 2004 - Aug 6 2004 Azurill Lv5 - 20% / Soothe Bell 5% Wynaut Lv5 - 25% Gorebyss Lv20 - 25% Huntail Lv20 - 25% ----- Campaign 4: 7 Aug 2004 - 13 Aug 2004 Zangoose Lv18 - 20% / Quick Claw 5% Seviper Lv19 - 25% Milotic Lv35 - 25% Kingdra Lv35 - 25% ----- Campaign 5: 14 Aug 2004 - 20 Aug 2004 Armaldo Lv40 - 25% Sableye Lv18 - 20% / Bright Powder 5% Mawile Lv18 - 25% Cradily Lv40 - 25% ----- Campaign 6: 21 Aug 2004 - 27 Aug 2004 Machamp Lv30 - 20% / Choice Band 5% Ludicolo Lv20 - 25% Shiftry Lv20 - 25% Golem Lv30 - 25% -------------------- Generation II: Silver Cave Campaign: 1 Nov 2002 - 7 Nov 2002 Synthesis Tangela Egg - Normal 17% / Shiny 3% Low Kick Ponyta Egg - Normal 17% / Shiny 3% Low Kick Doduo Egg - Normal 17% / Shiny 3% Hypnosis Misdreavus Egg - Normal 17% / Shiny 3% Rage Larvitar Egg - Normal 17% / Shiny 3% ----- Union Cave Campaign: 8 Nov 2002 - 14 Nov 2002 Twister Staryu Egg - Normal 18.5% / Shiny 3.5% Metal Claw Krabby Egg - Normal 18.5% / Shiny 3.5% Sharpen Onix Egg - Normal 18.5% / Shiny 3.5% Swords Dance Goldeen Egg - Normal 18.5% / Shiny 3.5% Future Sight Lapras Egg - Normal 11% / Shiny 2% ----- Johto Legend Campaign: 15 Nov 2002 - 21 Nov 2002 Shiny Raikou Lv40 - 33% Shiny Entei Lv40 - 33% Shiny Suicune Lv40 - 33% Shiny Lugia Lv40 - 0.5% Shiny Ho-oh Lv40 - 0.5% ----- Celebi Present Campaign: 22 Nov 2002 - 28 Nov 2002 Celebi Lv5 - 98.5% Shiny Celebi Lv5 - 1% Shiny Mew Lv5 - 0.5%- 42 comments
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- pcny
- pokemon center new york
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Pokemon Species: Glaceon Held Item: Never Melting Ice Level: 1 Ability: Snow Cloak, Ice Body (Hidden) Size: Average Gender: Female Nickname (If wanted): Trainer ID (If specific): 666 (does this work?) or 666666 Secret ID (If specific): 6666 Shiny (Yes or No): Yes Egg (Yes or No): no Nature: Rash Pokérus Status: Not Infected Pokéball Captured In: Love Ball EV Stats: max -> special-attack IV Stats: max Ribbons (If any): all that aren't available through normal gameplay Location/Date Met: Somewhere where you can normally find an Glaceon/November 18th, 2022 Location/Date Hatched (If an Egg): none, not an egg Friend Code (If Trading): none, not trading Region: German If something doesn't work, isn't doable, should be something else or anything that's not right with the request, please message me I don't think that it will even work, I mean Scarlet/Violet just got released.
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Hi, im new with PKHeX and did some changing in my Saves in SWSH, PLA and BDSP but i have issues with making legal shiny legendary Pokemon with max stats. If im clicking the star for making it shiny, i recieve the alert: Invalid: Static Encounter shiny mismatch. I read something about PID changing, but rng reporter is too old for the newest gens and some other things with changing the SID didnt solve my problem either. So my question is: Is there any option to make legal shiny legendary and mystical Pokemon with max stats in the 3 newest game gens or does someone have a save or data with all legal legendarys what i can use for my save? Thank you all very much for your help.
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- pokemon sword
- pokemon shield
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So I was recently shiny hunting and on a small 3DS screen and it would be pretty hard to tell if a Pokemon was shiny if I wasn't paying attention to the shiny sparkle. This got me thinking, right now in Pokemon Legends Arceus, if you encounter a pokemon, during battle there will be the shiny mark next to it's name, and it's extremely useful for those Pokemon that have a very subtle change. So my question is, is there a mod/hack for any of the 3DS era of Pokemon games that adds the shiny mark to the Pokemon's HP bar like Pokemon Legends Arceus? Or is there a way that I can go in and add it? I'm a software engineer so I could add something in, but I've never had experience messing with the code in a pokemon game.
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Basically, I know of the cheat code that lets you specify the species and level of your next wild encounter. However, I do not know how to modify it to specifically change the forme and shininess. Can anyone here please help? Thank you. This is the code by the way. Thank you. [Pokemon Modifier] xxx - pokemon dex id convert to hex, yy - level D3000000 00000000 105957E0 000000B0 105957E2 0000E1D5 105957E4 0000FF1E 105957E6 0000E12F 105957E8 00000004 105957EA 0000E5C4 105957EC 00000000 105957EE 0000E59F 105957F0 0000FF1E 105957F2 0000E12F 005957F4 00000xxx 005957F8 000000yy 103988DC 0000F3BF 103988DE 0000EB07 103988EC 0000F3BB 103988EE 0000EB07 10398908 0000F3B4 1039890A 0000EB07 DD000000 00000204 105957E4 0000000C 105957E6 0000E59F D0000000 00000000
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So, for context, I've already modified the offset 08 28 @ 0x18DF0 in the arm9 to FF 28, making the base shiny odds ~1/257. Would there be a way to modify the amount of rerolls the game does to increase that even more to like ~1/10 for testing purposes only. I wouldn't mind if we have to modify the Shiny Charm's effects as well, literally don't know where the offset would be.
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Version 1.0.0
5462 downloads
This is my own Pokémon Ultra Sun main game file. All of the Pokémon are legal and legit. You own every item in the game all 999. All Pokémon in the boxes labeled Alola Dex #1-14 are shiny (excluding cosmog, cosmoem, zeraora, magearna and marshadow). There is every legendary and mythic in the game. All of the legendary Pokémon are shiny. Most of the mythics are shiny. The rest of them are shiny-locked. I obtained all of the stamps in the game. Your party is all Ash-Greninja. You have two boxes full of event PokémonYoiu have 5 empty boxes for whatever your heart desires. All Pokémon excluding the event Pokémon are level 100.- 1 comment
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- pokemon ultra sun and moon
- save
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(and 3 more)
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Version 1.3.2
1297 downloads
Has all shiny pokemon, almost all are legal! Kept freezing so I gave up on Dyminax adventure, below is the pokemon left to get in it. Sword DYMINAX ADVENTURE Articuno (Kanto) Moltres (Kanto) Mewtwo Raikou Rayquaza Uxie Mesprit Heatran Giratina Kyurem Zygarde Tapu Koko Tapu Fini Ho-Oh Latios Solgaleo N somethiung save failed and lost it Reshiram Dialga Buzzwole Pheromosa Xurkitree Celesteela Necrozma Stakataka Weak Against Fighting, Ground, Water Strong Against Flying, Bug, Fire, Ice, Dark, Rock, Fairy Blacephalon