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The purpose of this thread is to discuss, document and make public the resources available for RNG manipulation in Gen 7. Gen 7 RNG manipulation Ressources: RNG Calculators: wwwwwwzx's SMEncounterRNGTool Quandra’s PokemonSunMoonRNGTool For Mac users, jasenyoface has kindly made available a Wine bundle (v2.10a) for Quandra’s calculator, which can be downloaded here. NB.: You will require a timer for stationary and gift pokemon RNG manipulation. For Windows users, EonTimer is recommended. As another alternative, both Windows & Mac users can use emtimer (jap.). ***NEWS*** A port of wwwwwwzx's SMEncounterRNGTool and Quandra's PokemonSunMoonRNGTool is curently in development for web browsers. This will allow almost any device with a browser to run these calculators. It’s being developed by the same people who made pokeCalcNTR. You can access the project’s official GitHub link here. Other useful RNG manipulation tools: pokeCalcNTR is an overlay plugin that allows the user to view in real-time IVs, Nature, Seed, frames and much more in Sun & Moon. Plans are being made to make it compatible with Gen 6 as well. Do note however that in order to run this plugin you will require CFW, FBI and NTR Selector to be installed on your console. Also, you will need to have your copy of Sun or Moon on the latest firmware 1.1 in order for pokeCalcNTR to properly display the initial seed and current frame (otherwise “initial seed" will incorrectly be stuck on 0 while frames will remain fixed on a given number). Tutorials & other links of interest: This post shall be updated as new tools and ressources are made available.
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NOTE: If I cannot indeed place a paid request for a pretty huge rom edit, then please kindly let me know. Otherwise, if you have lots of time and skill with editing the textures cleanly, please let me know so that I can thank you dearly for this request. Also, I skimmed through the terms and conditions, and found nothing that said that I cannot do this. If I missed anything, kindly correct me. When I say big, I mean pretty darn big. On this DeviantArt page (high-jump-kick.deviantart.com) are alternate shinies for every Pokémon thus far. I basically want somebody to edit the shiny textures of each and every Pokémon form to corresponding shiny colorations on said DeviantArt page. Some Pokémon, such as Alolan Grimer and Alolan Muk, have more than one particular recoloring, so choose in that case from the available options. Also, if your result is a few shades off of the image, that I can also accept, so long as it looks like the corresponding image. Of course, I will pay well for this. Please reply if you want to contribute. Thank you. In case you're wondering why I can't do this myself, there are two reasons: The first is that this is not a very good computer and is probably not able to handle the memory requirements. The second is that I do not have that much free time, and while I could muster that up, it would take a really long time before I finish it myself. I am willing to pay money to save that time, and lots of it.
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I'm looking for a lvl 1 Female Eevee with Max potential. I'd like to breed my own but i need a second Eevee with max IV to do that. I already have the first one but I need a female to go with it. Unfortunately I'm not a big collector, nor do I have a lot of the previous games so I don't have much to offer for trades but if anyone does want to help please let me know
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Greetings, all. I am new here, so I apologize if this is in the wrong subforum. Now, what I am needing to do: My girlfriend and I are planning on playing all of the Pokemon games from gen 4 right up to gen 7. We both have homebrewed 3DSs with CFW and have the NDS Pokemon games as ROMS on R4i cards. The idea is to play HeartGold and SoulSilver> Platinum and Diamond> Black and White> Black 2 and White 2> X and Y> Omega Ruby and Alpha Sapphire> Sun and Moon, in that order. What we want to do is transfer Pokemon over each time we move over to the next pair of games. Each time we play a pair, we plan to catch all Pokemon available in that respective game, then move them all forwards to the next game. HeartGold/SoulSilver can trade to Platinum and Diamond, and Platinum and Diamond can trade to Black and White, and Black and White can trade to Black 2 and White 2, but each of these processes will take ages to accomplish, and there seems to be no way to trade Pokemon from Black 2/White 2 to X/Y when using an R4i card and a legitimate card is impossible to get in my country. So: Is there a way that I can batch export all Pokemon from a save (All .pkm/whatever files from the .sav) and the inject it into the next save? PkHex and PokeGen only allow for exporting and importing 1 Pokemon at a time, whereas I would like to do so as a batch to save a lot of time. I have .sav files on R4i and can make .sav backups for 3DS Pokemon games, I just need a way to transfer the Pokemon between them as a batch rather than individually. As a nitpick: Is there also a way that I can have Pokemon moved via this method be registered in the Pokedex for the game I inject them into? Thanks in advance and sorry for repeating myself in some parts
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- generations
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Hai all, I wanted to change my trainer's name, however, I went into problems... Here is what I did: 1. Deleted my game from Pokemon Global Link 2. Changed name using PKHex (extracted and put back with JKSM on cfw with A9HL) 3. Went to Festival to get my G-Sync ID and put it into Pokemon GL Problem: It shows my old name; it might ban me, so I cancelled.. Here is what I tried: 1. I changed the G-Sync ID in PKHex, but, when I tried it in PGL, it was invalid.. I also tried saving to PGL 2. Tried getting a new save file and changed everything to match up in PKHex (except the G-Sync id); the save game showed that I was still on route one, and, when I loaded it, it would show my actual position (changed my position using the map) without the player model and it would just soft lock... (I know I can replay the whole game and just transfer the pokemons, but that is boring...) 3. Took the save file with the name change and made two copies; one had the normal unedited G-Sync ID (this one is the original.zip in the attachment) and another one where the G-Sync ID is all 0 (as edited by PKHex) and found the values affected... those values I changed with the values of a blank save in the hex editor (edited.zip).. also over the pokemon in the GTS because it has my old name as OT... the problem: save file is corrupted. It is not because of secure value because JKSM does that automatically Basically what I want is a way to remove all data related to the Festival/G-Sync/Online connectivity so it would reset the G-Sync ID for my new name that I changed.. I want to do this on the original.zip. original.zip edited.zip
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- pokemon sun and moon
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Hey! A few days ago I downloaded Pkhex files and the PKHeX.Core extension came along with it. I just downloaded the new PKMN NTR update too, and it seems that you can use the extension with PKMN NTR. My question is: how? Or how does it work exactly? Thanks in advance!
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The type effectiveness table is in code.bin (in ExeFS this time) @ 0x497554 In 1.1 update it's 0x499550 I couldn't find the info, so I found it myself. Here it is for others who have been looking.
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Hi, anyone know if it would be possible to edit the trainers you have scouted in the Battle Tree to have different pokemon that they could have (I'm tired of Wally never using his mega gallade). Any help would be appreciated.
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idea Pokemon Solar Eclipse & Lunar Eclipse
luckychixsaw posted a topic in ROM - 3DS Discussion & Help
Hey guys! Like most of us, i am a big fan of the Pokemon franchise. I love playing the game, collecting and beating challenges. The problem, you can't collect every Pokemon in one single game and most of them are not a real challenge to complete. So i bothered myselfe how to bring fun and challenge together in one single game. But only this two points dont make a good Romhack, more or less an Romhack which will exist in about 500 different forms. I dont want to say that this is bad, hell no, this is realy great an i loved to play the Omega Ruby, Alpha Sapphire hack, which brought challenge and fun together. But i want to go deeper, i do not want to have all Pokemons cathable in an game and challenging trainers, i want to balance out the game so you can play with Pokemon you never played before. And if i say balance out i dont mean, lets just push the weak ones by 20 points ins some stats and give im early op moves, i just want to try to bring every pokemon on an more or less equal powerlevel. I also realy like the idea from @eworm with an new typchart, making all typs more or less equal in point of weaknesses an strenghts. And the last points, why i choose Sun/Moon and why do i even open an topic. The whole project as it is in my mind is big, its realy big. Its not just randomly higher some personal stats and editing pokemon typs or move stats. Iits about brainstorming a lot, testing, updating, testing again until its finished. So i realy could need some helping hands, if u are interessted in such an Romhack, with the goal to make an nearly perfectly balanced Pokemon game. And if u maybe noticed english isnt my nativ language and i think i'm not near to good in writing everything correctly and because i'am from germany, i would prefer to do an german and an english version of the hack so i could need help in translating sentences correctly for the english guys. Nearly forgot to answer why i picked Sun and Moon. I realy think it is a great game, the main story is easy to beat, but its a real fun game, with an good setting and a great amount of "big" fights against all the Captains and Grand Traials, so let them have all very good teams from one Type sound pretty awesome. I hope i could draw interesset and would be grateful if you would let me know some of your thoughts -
i've been manually compiling versins since just past when they fixed the "Inviso" bug which was runing saves. i havent done much sofar outside use it manually to bring over 2 pokemon over from OR(which i know wont pass legality checks till Bank is out, i dont do online competitive anyway.) However, the ingame IDNo. for trainer differs from my starter/any wild pokemon i've caught. and get boosted XP in the same manner traded pokemon Do. (aka not the OT's Pokemon). i've gone back and forth to make sure everythinsg right or if those changes are reverting after loading the game saving dumping and reopening in this build, and nothing seems to be. however i DO see Gender changes to the pokemon Do not carry over and revert Back after saving and reopening.
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I know it doesn't belong here but couldn't find where it does, so feel free to move it to a more appropriate location. Nintendo has announced 2 new Pokemon games which are scheduled for release around "Holiday 2016". They'll be called Sun and Moon. This was announced during Pokemon Direct on 26th February 2016. More news to, hopefully, follow soon.
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(Wraith89 v. ClashMan) Shoddy Warstory Never let a Tangela set up the sun. Ever. And watch out for Wartortles. Rules: Evasion Clause, Extended Game, Freeze Clause, OHKO Clause, Sleep Clause Pokemon: (In order of appearance) Wraith89 AirMan