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Showing results for tags 'answered'.
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answered Pokemon Black PokeShifter Fix Project
Steveice10 posted a topic in ROM - NDS Discussion & Help
I was thinking about making a fix for PokeShifter on Pokemon Black. I'll need to know what info I need to change, which file it's in, what offset it's at, and what I need to change it to. I was thinking it might work like the Pal Park fix for HGSS. -
Heya folks, I've got an ambitious project - a double battle against both dragon leaders - in mind, and this brings up several queries: 1- According to this thread, people have found the Narc locations for NPC sprites and in-battle sprites, but is there any way to actually edit them? I was imagining a shot of Iris and Drayden standing side by side before you fight them. Putting the two sprites next to each other in photoshop should be an easy task, but extracting the pictures is where the problem lies. 2- how about the flashy, pre-Gym-battle close up portraits? Where it shows your face and their face and a bunch of cool blurred lines? Has the Narc location for that been found? 3- Is there a known way to insert a trainer sprite into a specific location? I was imagining putting an immobile, speechless "statue" of Iris right next to Drayden. You'd need to talk to the old man to start the battle, and the little girl would just stand there in order to show that you're about to fight them both at once. If it can be done for Gen 4 with PPRE... 4- Am I correct in assuming that I can use the PPTXT text editing tool to give both trainers dialogue before the battle, and Kazo's B/W Trainer Editor to turn Drayden's fight into a double battle with 6 dragons; 3 male and 3 female? 5- Is this an overall manageable pipe dream, or am I in need of a major reality check? Cheers! Edit: Oops, just realized that this might belong in the ROM editing and help section. My apologies to the mods - could you please move it there?
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Could somebody direct me where the Narc file that contains the in-game trade data for Pokemon Black 2 and White 2? I could use their locations, so I can edit in-game trades in an easier way. Oops, wrong place, could anyone please move this to Rom EDITING Help?
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hello guys goodnight, I wonder how I can edit the attacks such as power, type and either physical or special attack, I'm new to this forum and do not know if I'm in the right forum. Also explain to me about that program Hex and how i can do it. :creep:
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Hey there, Has anybody found the narc location or the means to modify wild pokemon that you find waiting around for you in the overworld? The catchable Zekrom/Reshiram, the lvl 70 Volcarona, the Dream World Musharna, etc. I'm only looking to change their levels; nothing else too fancy. Any clues?
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answered Pokemon Evolution for Pokemon black
darkecho2788 posted a topic in ROM - NDS Discussion & Help
Hey guys, I'm new to the forum and may be asking a typical question, but I promise that I did try looking around to see if my questions were asked already. I'm not very familiar with roms/emulators and how they work, but I once had a pokemon evolution program for diamond almost 2 years ago where it would evolve pokemon x to whatever I desired. I'm currently looking for a similar program for pokemon black but have been unsuccessful, thus I turn to you guys. Is there such a program where I can get pokemon from gen 1-4 into the pokemon black? If so where can I get it? I'd much appreciate a link/tutorial/etc if possible. I attempted using Desmume this time and it had these action replay cheats to get them, but it stopped working and eventually began to freeze the game.... Not sure why Thanks for any assistance. -
So apparently the music in Platinum are in .mini2sf format. I got a mini2sf file of the Giratina battle theme and of the Regis battle theme, but I need to convert them to mp3. How would I do so?
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answered How to play sseq files properly?
MACandCHEEZWIZ1 posted a topic in ROM - NDS Discussion & Help
I use sseq2midi to play music from SoulSilver, but there's a loss of data. Is there a way to play sseq files properly? A friend told me to convert it to an mp3, but would this work? Are there any programs that play sseq files properly? Do Bank and Wave work with Sequence to give it the proper sound? Also, Ho-oh's battle theme sounds hilarious in midi. -
You know, like when they follow behind you. As of yet I have not heard of this being done before. Can you use CrystalTile2 for reinserting your custom sprite work? What's the location of this narc? Lots of possibilities based on http://projectpokemon.org/wiki/HGSS_File_System ... Also, instead of making a separate thread: is it possible to edit Pokemon names (like making the game call Forretress, "Pendra") in HGSS, even just partially?
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What program can save pictures in to the proper format that is needed to Open pngs in to the program with out giving you garbage. I tried using Paint.net with a low color plugin to save them with 16 colors, but its not liking those files either.
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Hi, I recently just joined the forums, and would like some help with the following problem. I download PPRE 0.5 Beta, and when I try to get it to open a rom, it won't give me a dialog box from which to open the rom. And when I drag the rom to the exe, PPRE just generates an error. I'm trying to open the US Platinum rom. Any help would be greatly appreciated. Thanks.
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How do you edit those i wanna have the Logos that kazowar has for his translation for the English Release of HG SS and ill make my own Plat/D/P to replace Plz Help
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I want to play Blaze Black 2 on my 3ds, I already have played rom hacks like "Moemon" but for some reason FBI does not let me install the .nds file I patched. Is there a solution to this problem??
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Hello! I'm pretty new to the Pokemon modding community especially the 3DS! I've started using the PKHEX Pokemon Modifier program and I love it except for I'm having a couple of issues with it, possibly understanding how to work parts of it haha. I'll give as much information as I can about my issue but if you need more info please just ask and possibly tell me how to retrieve it ISSUES 1) I'm having a huge issue with the Mystery event Pokemon. I cannot view them. It freezes and crashes PKHEX completely. It does this with a few other things but the biggest problem is Mystery Event Pokemon. 2) Also the other biggest concern: whenever I try to access Pokemon encounter database it either doesn't load or freezes. 3) Also Gen 1 and 2 will not transfer to Gen 7. That's all I can think of at the moment and my biggest concerns are 1 and 2. Most of the time the freezes happen when I click view. Below is some information you might need to help me! SPECS 1) Windows 10 64-bit 2) Citra; Canary mingw (I don't have the version because I can't remember and don't know how to find it but its the most recent update done on June 25,2019) 3) Pokemon Ultra Moon 4) My PKHEX folders are as follows: This PC/F:/GAMES/Pokemon/PKHeX Pokemon Modifier And below is what I have in the folders - bak folder -- a list of main saves - PKHeX.CORE.dll - PKHeX.exe 5) My PKHeX version is: 20190515 and if there is an update, I haven't been alerted to one. Thats all I think I know! But if you need more let me know! If it's an update problem then I look forward to the next release! And if there is an update I've missed I would be happy to download with a link Thank you guys! Happy Pokemon'ing and Gaming! Note: I can submit pictures if needed!
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Hey guys, so I'm having an issue with creating overworld legendary encounters in Black 2. I've been able to create both the NPC itself and the general battling script, which runs as intended, however the Pokemon NPC continues to reappear after I exit or enter the map even if I have captured it. This is the template script code I'm using which was provided in the tutorial I followed plus a few changes of my own. 10 00 93 01 // StoreFlag 3A0 Is the pokemon captured? 08 00 00 00 // Condition 0 Flag not set, spawn not disabled. 11 00 01 00 // Equal? If_False (flag not set, disable not true) skip 1F 00 FF 04 00 00 00 6C 00 [00 00] //remove NPC 2E 00 -- LockAll A6 00 47 05 -- PlaySound Clink 74 00 -- FacePlayer AB 00 [7D 02] 00 00 cry [dex] 03 00 0A 00 wait a fraction 74 01 [7D 02] [41 00] 01 00 StartWildBattle [dex=0x027D] @ [level 0x41], parameters=0x0001 ---Battle Ends, script continues--- 77 01 10 80 Check if KO'd 09 00 10 80 08 00 01 00 11 00 01 00 1F 00 FF 14 00 00 00 Incapacitation Logic 23 00 A0 03 Set disablespawn flag 23 00 94 01 Set encountered at least once flag 6C 00 [00 00] Remove NPC [id] 75 01 EndWildBattle 1E 00 02 00 00 00 76 01 EndWildBattle1 78 01 10 80 19 00 10 80 00 00 Check if captured 1F 00 01 06 00 00 00 1E 00 0A 00 00 00 23 00 93 01 Set captured flag, goto end 1E 00 30 00 00 00 19 00 10 80 01 00 Check if player was defeated? 1F 00 01 13 00 00 00 19 00 10 80 02 00 Check if defeated 1F 00 01 06 00 00 00 Goto #defeated 1E 00 10 00 00 00 Goto end 00 00 00 00 00 00 Padding cause Im stupid (defeated tag) 00 00 00 00 1E 00 00 00 00 00 Goto end 30 00 2F 00 02 00 00 00 end Any help is really appreciated.
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answered Catch/steal other Trainers' PKMN Gen 6?
Rakidas posted a topic in ROM - 3DS Discussion & Help
Hi, First post so by all means correct me if I'm posting this in the wrong spot! As the title says, I'm trying to find out if there's any way to enable the catching of other NPCs' PKMN in X/Y & OR/AS. Whether it's through editing something (an item value maybe?) in PK3DS or something else, I'd love to know if it's possible purely for nostalgic value- take me back to the good old days of R4 cheats on the DS Lite and Nuzlockeing only the first 6 PKMN I caught from random Trainers Team Rocket forever! Lol -
Hello guys, I was wondering if I could do something in order to trade Pokemon between my smartphone's emulator and my D's (my phone supports IR as I can control my TV and a projector via IR)
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I really don't understand what ROM hacks are and are not capable of. Could someone please run through everything?
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Hello, everyone! I've tried doing some searching, but I haven't found any leads, but I'm trying to find the location in the root data for the Trainer poses for the Trainer Card in Soul Silver. I've already replaced the trainer sprites in /a/0/5/8, but that didn't seem to show up when starting a new game, and either I did something wrong, or the Trainer card sprite is stored somewhere else? If anybody has any leads as to where I can find the data and/or how to edit it in case any specific tools are needed, I'd be eternally grateful! Thanks again for reading this request!
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By using 3DS homebrew, I went and dumped the ROM of Alpha Sapphire and then used pk3DS to edit the RomFS to create a randomizer. After rebuilding the RomFS, the new file was moved into the appropriate folder on my SD card. Then I went and booted up Alpha Sapphire through HANS to play the game using the edited RomFS. However, the game will freeze up very early in the process of starting a new game. I took this screenshot to give you a rough idea of when the game will freeze up: This screenshot is right after choosing your trainer name. The game will ultimately freeze up shortly after that screenshot was taken when the screen goes completely white. Any possible guess as to why the game is freezing up when playing it through HANS with an edited RomFS?
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I'm interested in finding out how the game recognizes moves for use in field (HMs, dig, teleport, etc. (and their effects), for XY/ORAS - has anyone done that already, or have pointers for me to try myself?
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There was a tutorial how to dump a rom but the file for the dump was taken down by Nintendo. Does someone have the starter pack to download on a different page and will it work for the newest firmware?
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Can anyone link me any fully decrypted gen 6 games. I have a ROM myself, but I can't decrypt it. If anyone can help me I would be extremely grateful. I'm hoping to do an extreme randomiser like the one that TyranitarTube does. Thanks in advance. :smile: