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BlackShark

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Everything posted by BlackShark

  1. The syntax is CustomName tab PathToFolder Like this VBA G:\Emulators\VBA\saves DeSmuME G:\Emulators\DeSmuME\Battery No$GBA G:\Emulators\No$GBA\BATTERY
  2. That sounds like you didn't extract the right files. PK3DS can unpack and repack your ROM correctly. It just needs to be decrypted before.
  3. The Azure Flute was never released, so there was never a way to legally catch Arceus in DPPt.
  4. The met level is wrong for that location. I would recommend grabbing Pokemon from the encounter database and just modifying them to match your needs instead of creating them from scratch.
  5. Region blocking was done server side, not by the wondercards, they can be injected into games from any region no matter which one they originally were distributed for. The serial code for this Ho-Oh however only worked on Japanese games. So it will not be legal if injected into a game from another region.
  6. PKHeX doesn't generate valid PIDs for Gen 3 & 4. You need to use external tools like Pokefinder as explained in the guide below.
  7. That's weird, 524,288 bytes is exactly 512 kb which is the size of a regular save file, but in that case it should be .sav not .dsv. Though Gen 5 save tool should be able to load it regardless of its file extension. Let's try this, in DeSmuME go to File > Export Backup Memory and see if the resulting file can be opened. If it doesn't please upload your save file so we can check what might be wrong (I assume you already saved at least twice ingame).
  8. There must be something else that's wrong with your Pokemon.
  9. fixed.sav Your Hall of Fame is corrupted though because the data never got properly written to anywhere. I have no idea what happens if you beat the E4 again. Besides that everything should be ok.
  10. That sounds like you are trying to open the ROM, not the save file. The save file usally has 512 kilobytes with .sav file extension (DeSmuME emulator is using 513kb .dsv files). If you have trouble finding your save file check the following tutorials https://projectpokemon.org/home/tutorials/save-editing/managing-nds-saves/
  11. If you are still using Pokegen please start using PKHeX, Pokegen hasn't received any update for years and is outdated. Your Jirachi is not legal, it has the Fateful Encounter flag checked which shouldn't be the case, but PKHeX would tell you what's wrong with it. You can get some legal WISHMAKER Jirachi from the Events Gallery.
  12. PK1 files for this Mew and some others are available in the Event Gallery https://projectpokemon.org/home/files/category/75-english/ But how could you have a legal Gen 1 event Mew in Gen 8 when there is no legal way to transfer from Gen 1 to Gen 8? This Mew was only legally available for cartridge versions of Gen 1 & 2, however you are only able to transfer Pokemon from the Virtual Console to Gen 8. Since there is no official way to get your save from the cart to the VC this Mew will never be legal on Gen 8.
  13. Install the .NET Framework 4.8 runtime https://dotnet.microsoft.com/download/dotnet-framework/net48
  14. I have no idea what will happen after another E4 run. It could fix the Hall of Fame. Maybe keep a backup and try it. I noticed that the block ID of block A and B were wrong and block A contained data that doesn't belong there. Normally block A would store your Pokemon from box 5 but that wasn't Pokemon data. It looked like partial HoF data, but moving it to the proper offset wouldn't restore HoF though. So I just removed the faulty data and restored the block ID and the save loaded again.
  15. Fixed it emerald.sav Your Hall of Fame is still corrupted though. Simply because the data was never written anywhere. I have no idea if this has any impacts on the game besides not being able to see which Pokemon participated. It could probably be fixed by getting the data from another save file. The corruption occured because 64KB save files end at offset 0xFFFF but Hall of Fame data would be written to 0x1C000. You really should stop using that CIA and look for a way to properly inject the GBA so that it creates full 128KB save files.
  16. You need the Expansion Pass (Isle of Armor) to get Kubfu or Urshifu.
  17. Use the batch editor with the following command. .OT_Name=Whatever
  18. Only if you have a hacked Switch or if you trade the Pokemon to someone who has a hacked Switch.
  19. The SID should always be 00000 and there are 426 possible PIDs for MYSTRY Mew. There are calculators that check which PIDs could be possible for a specific set of IVs, but event Pokemon used a different algorithm for PID generation and I'm not sure if any calculator supports it (the one you linked doesn't). Also you can't get the SID with a calculator, the SID you see in the calculator would make the Pokemon shiny.
  20. It is hard to tell if your Mew is legal by just seeing the few information you provided. There is indeed a matching Mew in the download above, but that's not enough there are far more values that can't be seen ingame and could be wrong, like PID, met location, language, SID ... The best way to find out if your Pokemon is legal is by loading your save file or the pk3 file into PKHeX. If you don't know how to use PKHeX check the following guides. https://projectpokemon.org/tutorials/save-editing/managing-gba-saves/ https://projectpokemon.org/tutorials/save-editing/using-pkhex/loading-and-saving-r28/
  21. Check if it matches a Mew from this package. If it matches, it is legal, otherwise it is not.
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