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Kaphotics

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Everything posted by Kaphotics

  1. Because you have not saved in-game prior to taking that save file off your device. Try it on literally any other editor and you'll get the exact same result, indicating it's not an issue with the editor.
  2. You need to save in-game and not rely on save states to retain your progress.
  3. Going from a long name to a short name would result in leftover text, hence trash bytes. The program is merely saying that the data it expected isn't there. It is "fishy" because it is possible to progressively rename it one character shorter at a time, thus having no trash bytes. But people do not really do that.
  4. PKHeX does not support ROM hacks.
  5. Anything is possible, you can always try it and see. It is usually better to start over when changing immutable values about your trainer data.
  6. I recommend finding another working save file for Emerald, then just copy that file's Block 4 to overwrite yours.
  7. You can backup NDS saves using Checkpoint to your SD card, then use FTPD (or the MicroSD management if it's a New3DS) to wirelessly transfer the file between your computer and console.
  8. Why can't you just edit the dumped Diamond save file and drag & drop between PKHeX windows? The program will convert for you; no need to manually try and recreate all the details.
  9. Oops, I forgot to fix the checksums. Just take the file I uploaded and open & export within PKHeX to have it fixed. (also attached a "fixed" one since I did it anyway) Pokemon - FireRed Version (USA, Europe) (Rev 1).sav
  10. Use PKHeX's encounter database to create one from template. Changing the PID/IV afterwards to something you prefer would require you to have a valid PID/IV in mind, which would require using an external tool to search for one.
  11. Not a valid save file / ROM file dump.
  12. Actually yes; block 4 is the tail end of the game progress block. You can try zeroing that block out and re-exporting with PKHeX.
  13. Blocks A-D are stuck with an old revision (18) while the rest of the save blocks are at 29-31 Other than that, we can do the same rebuilding/rearranging of blocks to create a new save file (attached). Pokemon - FireRed Version (USA, Europe) (Rev 1).sav
  14. Block 4 is the first box & half of box 2. Every other block is present, so everything about game progress is there. I uploaded a fixed save for you
  15. Block 4 was missing from both main & backup, so that section of box data is gone. Other than that, we can do the same rebuilding/rearranging of blocks to create a new save file. POKEMON_EMER_BPEE00.sav
  16. The script you linked is old and does not handle the fixed gender requirements of the starter Espeon and Umbreon (both of which must be male, and never shiny). Since Eevee is 87.5% male, statistically it'll be "right" more often than not, but it will produce inaccurate results frequently. It works for Eevee, simply because Eevee is not locked to a single gender (and can be shiny). "locks" are a community term for requirements/disallowed features. In this scenario, a "gender lock" is when a Pokémon is only to be generated with a specific gender, and the game generating loop is locked in a repeating loop until it meets the criteria. When an NPC's team is generated, it usually has non-shadow Pokémon before the capturable shadow Pokémon. These non-shadow Pokémon have their own requirements, that cause the RNG to loop until satisfied, being nature and gender locks. In XD, the developers also disallowed shinies from being generated for the NPC (and the player), hence a "shiny lock".
  17. Pretty sure you set the PID to 0 or 1 and the game will interpret that as random / random-noshiny.
  18. Adapt the script to search whatever criteria you want. Keep in mind there are only 2^16 seeds, so you need to consider if it is statistically possible. 5 flawless IVs is 1:2^25, which means a spread probably won't exist.
  19. Read about HOME Trackers here: https://projectpokemon.org/home/forums/topic/56296-read-home-tracker-value/ Mew from VC is transferred from Gen1/2 to Gen7 via Bank, then it is transferred to Gen8+ using HOME, which it then gets a Tracker. As I previously mentioned, you cannot legally import it into Gen8+, which leaves Gen1/2 and Gen7 as your only legal options.
  20. You can't legally import it directly to Gen8+. Read up on what HOME trackers are.
  21. You have to progress through the story. Wasn't a hard google search...
  22. If the program has an editor, then it should have a randomization tab. If not, then it hasn't been researched/implemented, or isn't advisable.
  23. Read the second line of the message. You need to dump the base ROM in addition to the latest game patches. pkNX only works with the latest files.
  24. PKHeX is "complete" for validating a given PID/IV being obtainable or not, and considers shininess as well. Only XD prevents shinies for shadow encounters.
  25. Load a Gen3 save file.
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