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Kaphotics

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Everything posted by Kaphotics

  1. PermuteMMO is designed to be an RNG aid, and only shows the information necessary to RNG abuse and get a target result for specific spawner types. It is not designed to provide you information to just cheat the result. There isn't any tool to search for arbitrary shinies.
  2. The PIDIV relationship is not unknown, it's just infeasible to implement as a real-time check. Programs like etumrepMMO are able to reverse a Pokémon to an origin seed, but it requires a non-negligible amount of compute to find the seed. Cheat codes that make all wild pokemon shiny change the behavior of the game when it generates pokemon (to not loop for PID and instead force shiny); this behavior difference will result in pokemon that do not follow the correlation, and thus won't be legal.
  3. Why do they have 3 PP Ups for each move but not the right amount of PP for each move? To check legality within a box slot, hold control when right clicking the slot for the context menu.
  4. For it to reach Gen8+ after originating in Gen3, it must have already passed through HOME to receive a tracker.
  5. It specifically mentions it is only applicable to Gen7b (LGPE/E) save files; it does not apply to other formats.
  6. edit: latest release hotfixed, re-download from the main link Fixed on latest commit; if it's a dealbreaker you can use the development build until the next release (sometime after Pokémon Day this Thursday).
  7. The program is unable to find the required file (PKHeX.Core.dll), which should be self-extracting. I'm not sure if it stores it in your temp folders, but basically the program fails to run. Not sure if it's an antivirus program hindering the program from starting up.
  8. I guess the PKHeX unlockers are only to unlock the first time, not to reset. Either restore a backup from before you did the event, or dump & find the scripts responsible and figure out what needs to be un-set besides the one or two things you've tried.
  9. Transfer it legitimately, otherwise a BD/SP format Pokémon cannot access evolution methods of another game. Since it wasn't transferred legitimately, the BD/SP 'mon can't know about the other evolution methods, thus the program assumes it was never evolved, and there is no encounter in BD/SP that gives a PLA-origin Samurott, thus no encounter to match.
  10. >said you did a lot of things >didn't mention a single one Have you tried using PKHeX to reset the event by pressing the button dedicated to doing exactly what you are wanting to do?
  11. gen3 save files are 128KB, not 64KB. Either is a bootleg or misconfigured dump. Try opening the file with another save editor like A-Save before assuming it is an issue with PKHeX. Dumpers are coded for dumping retail cartridges, not bootlegs, and bootlegs do not store data the same way as retail cartridges.
  12. By running the program under a debugger and forcing the logic to think it is a valid save file. Valid save files have detectable patterns like box data structures having specific values at specific offsets. https://bulbapedia.bulbagarden.net/wiki/Generation_I
  13. Terminology; generation 1 meaning RBY. There's no difference in save file formats for bugfixed ROMs released at different times.
  14. Nope, doesn't look like anything is recoverable. I forced it to load as a Gen1 save file and it's all garbage.
  15. One is for the trainer data above, and one is for the trainer data below. Original Trainer Handling Trainer (in your language's case, EO).
  16. BWTE has a "1000" version inside the same zip which allows editing beyond the hardcoded in-game trainer list.
  17. It's a legality checker, and it tells you what is invalid, not a possible way to fix things. There isn't a silver bullet recommendation for every single thing that can be wrong with a Pokemon. Pick an invalid IV spread? If it's invalid, pick a different one that the encounter is able to have. Changed the species, but now it's invalid? Go verify what it takes to evolve it, and make sure all the signs of it doing that are evident in the data. There are many evolution methods, like contest stats (milotic), level up, trade. It would slow the program down if it has to determine a suggested fix every time you checked legality, and it would slow down general development of the program if the developer has to automate every single suggestion for lazy users who change values without care.
  18. No, affection is different from friendship. Refer to the memories editor. Training ribbon requires it to have existed in Gen6, as well as having at least 12 super training medals.
  19. Contest ribbons grant OT affection.
  20. Unless you provide a specific example, then there's no proof to back up your claim. I'm inclined to believe that PKHeX is correct in whatever situation you suggest, because you're likely missing the other required values that would be present had you received the ribbon legitimately.
  21. If you de evolved but didn't flip the PID as mentioned, then it would receive the same ability when evolving. Moxie's ability ID for regular games is likely not the same as the ability ID used by the ROM hack. You will have to consult the ROM hack's documentation for the correct value.
  22. Tools->Data->Batch Editor Change your Gyarados species back to Magikarp. If it came with the wrong ability, then change the PID to make it end with an even digit,
  23. PKHeX does not support ROM hacks; especially those that backport future content into older games. If you know the ability ID of Moxie, you can use the Batch Editor to selectively write the Ability to a specific slot in your box. Otherwise, you can devolve it back to Magikarp and evolve it in-game to have it update. For Pokémon with two abilities, the ability it uses is based on the PID being odd (1) or even (0).
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