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Kaphotics

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Everything posted by Kaphotics

  1. Actually I had moved it to ctrl-clicking the box tab. Ctrl-Click Box tab -> sort current box Shift-Click Box tab -> sort all boxes Alt-Click Box tab -> delete current box Shift-Alt-Click Box tab -> delete all boxes whatever, two ways to access.
  2. 46 A9 D7 41 CB A2 AB A2 34 08 46 1A C1 68 B3 22 71 99 C1 5F FA 27 84 66 2F E1 69 45 9D DC 24 09 AE 08 FA 30 2A 6E 70 26 05 1C 83 78 D0 98 98 50 00 28 02 1F E2 1B 1A 81 65 C9 91 87 79 BA 14 05 97 E0 3E D3 EA F2 FD 82 C0 26 B1 7E 6B B0 D1 C4 BC 6C E0 6E 9F AC 2E 5D CD D4 02 59 83 DE 57 C6 7C A5 04 F4 B4 50 50 00 00 00 00 00 .j.t.º*º#@„a¬.‹2'.œ.ÿ¢xFbþ.”YÝÂ@šà.£.¦ç.`QÈ7..‰…..€!þ!±¨.\™.w›¡@Y~.í>¯/Ø,.k.æ»..KÆÎ.éúÂåÜÝ@%˜=å|gÊ[color=#ff0000]POKE[/color]....... Not long enough to be a Wondercard (unless they really trimmed down the size).
  3. The proper question is 'any way to set up homebrew on firmware version 11.0?' (the answer is yes, see freakyforms for example). PKHeX and its usage are unrelated to firmware version; it operates off files dumped from a 3DS.
  4. Now includes legality check to flag it https://github.com/kwsch/PKHeX/commit/1f1f3b872077a0b91cf76913bad826c12d3c6bfd
  5. Re-implemented in latest commit; was removed during the shake-up. Thanks for reporting
  6. https://github.com/kwsch/PKHeX/commit/795e0e005b51796372e22b4a0398fe0b53d3c0b9
  7. Probably something to do with the damage formula, which is un-researched. Probably a move ID check that overrides the type effectiveness modifier. http://bulbapedia.bulbagarden.net/wiki/Freeze-Dry_(move)#Effect
  8. All that's needed to implement it is a list of valid item IDs (a subset of items that can be held) in the Legality tables, and a line/property-check added in the legality routines.
  9. Yes, reverse engineer the battle engine first (DllBattle.cro).
  10. http://smogon.site/forums/threads/past-gen-rng-research.61090/page-30#post-3642140 http://smogon.site/forums/threads/past-gen-rng-research.61090/page-29#post-3526482 It's the lower 16 bits of the egg pid. The upper 16 are generated when the egg is picked up.
  11. Nice. Emerald saves the egg's PID so that you can soft reset for IVs... that's possibly what the four extra bytes are for.
  12. Yeah, in PKHeX I don't even allow people to put different things in the daycare or modify egg availability
  13. Use a fresh dump and don't rebuild cro, else I dunno
  14. Be sure that no patches are installed as those replace CRO's too.
  15. You cannot ADD stationary encounters, only change existing ones.
  16. Don't rebuild cro, restore your original. The cfw patches patch the individual checks so rebuilding messes it up.
  17. Already exists in the CRO editing tools. Games with edited CRO files can only be played with custom firmware that has RO module patches. If the latest release doesn't have it, recompile from source.
  18. https://projectpokemon.org/forums/showthread.php?24589-B2W2-General-ROM-Info&p=161428&viewfull=1#post161428
  19. Unless you're using that flag in later logic, yes, it is useless.
  20. disablespawn (aka defeated); the 'captured' flag is used for respawn logic (normally when defeating the elite four; if flag is not set then the defeated flag is cleared)
  21. I'm referring to the overworld file that defines the NPC's map coordinates and sprite. There's a spawn flag which determines if the game spawns it or not (depending on if the specific flag is set or not).
  22. Did you edit the overworld file so that the NPC has the same spawn flag the as the one you're setting to hide the trainer?
  23. Already exists, see the database sub form. Dump boxes to PKHeX's database or create a "db" folder in the same path as the executable. The database viewer has built in searching, and eventually will be improved for cross gen viewing.
  24. Depends what save data manager you are using. Only conflict I can see is using hotkeys (ctrl-o) with save_manager as control is the key to skip that check. Try opening via file open or clicking on the save info label above the boxes.
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