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Kaphotics

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Everything posted by Kaphotics

  1. Current checking code (see last if check): internal static bool IsFormChangeable(PKM pkm, int species, int form) { if (FormChange.Contains(species)) return true; if (IsEvolvedFormChange(pkm)) return true; if (species == 718 && pkm.InhabitedGeneration(7) && form != 1) return true; return false; } Is Zygarde forme 0 (50% AB) still not convertible to PC? And is PC->AB not possible? Can update the check with more accurate restrictions..
  2. Thanks, fixed in latest commit :0 https://github.com/kwsch/PKHeX/commit/382c94c3488fbcdaedb28f566168e6c8df42b9a5
  3. You can't catch Celebi outside of the virtual console games or a Japanese game. Working as intended.
  4. Kaphotics

    Gen2 Language

    Language in gen 2 is auto detected and is not a part of the saved pk2 data.
  5. Cottonee doesn't have the same abilities as Phanpy. Loading it to tabs has PKHeX refresh its ability. Set the ability/ability number. https://github.com/kwsch/PKHeX/blob/999427f484398192b246f06af916e94eaa72bfe0/PKHeX.WinForms/Subforms/PKM Editors/BatchEditor.cs#L611
  6. Change log exists for a reason.
  7. nobody has cared to go through the effort of documenting it either until someone documents it, it can't be edited. research forum -> here
  8. ... pkhex automatically fixes problems when you save it from tabs checking legality (from tabs) fixes problems. If you check legality from the slot, you get this: Invalid: Ability is not valid for species/form. === Valid Move 1: Relearnable Move. Valid Move 2: Relearnable Move. Valid Move 3: Relearnable Move. Valid Move 4: Relearnable Move. Valid Relearn Move 1: Relearnable Move. Valid Relearn Move 2: Relearnable Move. Valid Relearn Move 3: Relearnable Move. Valid Relearn Move 4: Relearnable Move. Fishy: TID and SID are 0. Valid: Able to hatch an Egg at Met Location. Valid: Nickname matches species name. Valid: Current level is not below met level. Valid: All ribbons accounted for. Valid: Ball possible for species. Valid: History block is valid. Valid: Geolocation: Country is in 3DS region. === Encounter Type: Egg (Phanpy) PID Type: None Working as intended.
  9. Thanks, fixed in latest commits (Italian now permitted & base egg move fix for male<->ditto breeds): https://github.com/kwsch/PKHeX/commit/84a0381050964f3b9725be574e460566faef3e1c https://github.com/kwsch/PKHeX/commit/999427f484398192b246f06af916e94eaa72bfe0
  10. Kaphotics

    About Fused

    Should work fine on latest commit; the extra slot view is now dynamic instead of hardcoded. https://github.com/kwsch/PKHeX/commit/1ca9180e2173d35c8f1b56345d237103e6e48e3f
  11. What you've attached is a save file with zero progress. Play the game on your 3DS to get past any emulator glitches -- if you cannot do that, then you're obviously pirating the game.
  12. PKHeX doesn't need to support generation 3 mystery gift contents when other programs do. Plus, you don't even need mystery gift contents to unlock the data ingame. PKHeX supports changing the data as necessary to unlock the ferry locations without needing the mystery gift data.
  13. Unable to replicate the issue without seeing the entire pkm data.
  14. Probably no handling trainer set. Legality checker is working as intended. If it has never left the original trainer, it has never been to the game where the move can be learned.
  15. Kaphotics

    crabawler bug

    Raticate can't be encountered on Route 4. https://github.com/pret/pokered/blob/46a94c63fc287e7290502776d02648476bc44171/data/wildPokemon/route4.asm
  16. Was added earlier today, will be in the next release (shortly). https://github.com/kwsch/PKHeX/commit/705098418b4208873af8c3ca40f2b70e988f6f24#diff-a0c93bb6d78f8d7e6db0bff143092d58
  17. Again, it's just "main" There is no .sav Don't rename files.
  18. you've probably got files other than 'main' that are being set to the save file. double check that you've only got "main" and "main" only.
  19. dst files are (d)esmume save (st)ates, not save files. The save states are specific to the emulator version & ROM you're running, so it's not guaranteed to be loaded. You'd have to attach save files instead (sav/dsv).
  20. Would need to be thoroughly documented (JP/KO/etc) offsets prior to being possible to implement. A topic for https://projectpokemon.org/home/forums/forum/4-save-research-amp-development/
  21. Probably because cheats were used on the save file. Hold control when opening the save to bring up the version override selection.
  22. Added Korean strings to the permitted character list https://github.com/kwsch/PKHeX/commit/0e7350ee9ecde56bd2022e2b7742ae8bf5a15332 Thanks for reporting!
  23. Translations are up to the community to contribute. https://github.com/kwsch/PKHeX/blob/c066df243f8b801980d7d481dc744ea9986bf0ce/PKHeX.Core/Resources/text/en/lang_en.txt etc for different languages. Not all controls are listed, but the translation file should be used as an example on how to translate forms & the controls they contain.
  24. Probably need to toggle an event flag. As for which one, dunno.
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