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Kaphotics

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Everything posted by Kaphotics

  1. Ask whoever you got the plugin from.
  2. already fixed on latest commits shortly after release: Ignore shiny raid pidiv correlation · kwsch/PKHeX@27ca4ec
  3. Per the window's error message first line: >Please report this error to the plugin author/maintainer. This is not a PKHeX issue.
  4. You seem to misunderstand what a modified console is; just because it has Custom Firmware installed does not make it a "pirated switch". Nintendo Switch consoles that are exploited to run custom code can connect online without getting banned; people get banned because they pirate and install games rather than purchasing the cartridges/buying it on the eShop. If your console is banned, then you cannot connect at all to HOME. You need a legit console, a legit copy of the game, and custom firmware running on the legit console in order to modify your save data.
  5. Thanks, fixed in latest commit: https://github.com/kwsch/PKHeX/commit/89e10f0640948c9535ca9ed60cb38ef4575f087d
  6. Use the trainer editor. It has a cheat button for you. Then you can update your Inventory to remove any screws it did collect.
  7. Don't modify your zip file on the computer after you load it into the program.
  8. Not an issue with PKHeX. Read the changelog.
  9. Should be worth stating that it is not guaranteed to be flags at index 180/182. You change the named flags (the 16-digit number) per the picture in the first post, not "index 180". The index they appear at may be different for you.
  10. PKHeX has never been able to open ROM files. It opens save files.
  11. PKHeX is a save file editor, not a ROM editor.
  12. Not related to this forum. Should be obvious why a plug-in from 2 years ago doesn't mesh with a new release of a program.
  13. Read the changelog.
  14. Correct. It's detectable that it was cheated. As like prior games, shiny charm just needs to be present in your inventory for it to be considered as "active". The odds of shiny go from 1:4096 to 1:1024~, so it's still an infrequent rate of shinies and you might not immediately notice.
  15. Using the referenced plugin on how it sets 1 hatch cycle... pkhex-bulk-egg-generator/BulkImporter/BulkEggGenerator.cs at master · CDNRae/pkhex-bulk-egg-generator
  16. Read the changelog again.
  17. Change the count in the event editor. Shouldn't be hard to find which one is your current count.
  18. That's not what that value means.
  19. Not a PKHeX issue. Even if you tried to report the issue to the plugin author, they'll also tell you it's not their problem either because their plug-in hasn't been updated to support the latest version of PKHeX. Don't use old plugins with new releases and expect the old plugins to still work.
  20. Revise the event work block that stores Mable's counts. F7B11ED70170BB0A MOMIJI_COUNT_0021 Evolving via Link Trade After you set it to whatever value you want, you have to evolve any Pokémon to trigger the game to re-check the status.
  21. It's been removed on the latest commits since release, you can ignore it
  22. Read the changelog.
  23. Was fixed shortly after release; re-download the zip.
  24. Those items are not released by GameFreak, so they are not able to be added with the default safeguards in place. Refer to the program settings.
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