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theSLAYER

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Everything posted by theSLAYER

  1. In general the move is possible, but some flags, such as story flags, may have been incorrectly set. Probably only do this in post-game
  2. I believe a DLC would happen, but it could be big or small. it could be like SWSH IoA/CT, or it could be like PLA Daybreak. Who knows.
  3. hi
  4. PKHeX doesn’t support rom hacks. And even then, Insurgence looks like it’s built differently anyway, in a fashion that won’t by supported. PKHeX works with saves from actual Pokémon games, that are from Nintendo consoles. Given Insurgence is a RPG Maker game, I thought it’s data don't fit that model.
  5. If someone documents all the data someone can consider adding it
  6. Honestly how it appears, to an extent is controlled by your PC/Browser/screen size. I can do away with blank space, but there’s only so much I can do. Like if the codes correct, I don’t think I should go messing with it
  7. You technically could download the mons via PKHeX encounter database. Tho if you prefer how it looked and felt, I’m sure it could be done, at some point.
  8. The BCAT itself can’t transfer over. once redeemed in save, that save, if all done correctly, can be transferred over. He probably screwed up EmuNand/Sysnand stuff. Once again, unrelated to this program. Like I said, the Switch doesn’t have recognition to ‘forged BCAT’. If it did, why wouldn’t it just ban everyone who does it hmm?
  9. He probably transferred the wrong save to you. OFW/CFW shenanigans This has nothing to do with this tool. The Switch doesn’t ‘keep track of whether this is from a forged BCAT or not’, thus can’t decide to give you ‘stuff only obtained from a non-forged BCAT’.
  10. @rockaedward for the Pichu, I believe I got the image from here: http://pikachuftt.blog82.fc2.com/blog-entry-1263.html Also, there's an excel file documenting all the IDs for these slot 2 carts, around the time Giga leak was popping off. Changing gears, you may find this page slightly interesting. It's always interesting to see old official event pages: https://www.nintendo.co.jp/nom/0404/pokemon/index.html
  11. theSLAYER

    Festa Joyspot, Navel Rock

    From the album: Distribution Devices

    Direct Link: https://web.archive.org/web/20140817211034/https://www.nintendo.co.jp/nom/0409/newinfo/festa_photo/photo_03.html Main page: https://www.nintendo.co.jp/nom/0409/newinfo/index.html
  12. fair. tho given the servers are still up I reckon you can trade them to someone
  13. You don’t need CFW for powersaves? Only thing you need to make sure is to back up the save a few times before on PS before you try anything
  14. Ah right. To be fair I haven’t used powersaves a lot in a long time. You could try it out and report back, I don’t have my powersaves on hand
  15. I can’t remember, but it might be changing the SID instead.
  16. ? Looks correct on my end, looks correct in the code..
  17. Save sharing for PLA, and SV, aren’t allowed. You’ve gonna have to settle for the blocks.
  18. That’s the problem. Stuff caught in dens have correlated stats, so you can’t just reroll the PID without accurately changing the other stats to match. so you’re best off: 1) not changing any of the stats, or 2) catching one for yourself
  19. @Eagleye116 could be an issue how applications interact with your drive. Save from PKHeX to your computer's desktop first. Then without PKHeX, use your computers cut/paste function to replace the one in your drive. Let me know how it goes.
  20. I mean you could have dumped your game file to a ROM then installed it afterwards. But smashing it with a mallet seems like overkill.
  21. I'm hoping you aren't pirating the game. Piracy isn't allowed on our forums. You gotta back up every time if you want to edit a save with the latest progress you've made. You've gotta restore every time whenever you make an edit. Remember: it ain't magic. Progress you've made on your 3DS/2DS, and edits you've made on your computer, won't magically transfer between devices if you didn't initiate the transfer.
  22. We don't have publicly accessible information relating to how to create your own custom raids. If you have any background in hex editing, you probably can do that to the event raid files, but there is no tool nor guide relating to how to do it at this stage.
  23. or you can insert the earlier 00000001.sav back into the same location. Dump save from 3DS/2DS using Checkpoint/JKSM Edit save in PKHeX. Export edited save from PKHeX Restore said edited save into 3DS/2DS using Checkpoint/JKSM. We have tutorials on our forums. Times have changed. Console companies continue to beef up the security of their devices. These steps aren't as complicated as you make them out to be, you just ain't used to them yet
  24. You thoroughly misunderstood the post you've linked. The whole point is to inject said save into your game. (Example being you've backed up an old SD card, and you've backed up all the content, without using CFW to make a proper save backup) But it only works if: a) that save came from an SD card made on the same device, and b) you're playing the digital versions of the game, and c) you've not reformatted your device. If you want to open saves normally, use JKSM/Checkpoint on your CFW'd device, and dump the saves normally. 00000001.sav is an encrypted save and PKHeX doesn't read that. Using the dumping method I've mentioned above, you can get a decrypted save that PKHeX can read.
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