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theSLAYER

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Everything posted by theSLAYER

  1. The region of the saves does not matter, they all could be used. You must have imported it wrong
  2. Yes. Else what is PKHeX to going open? PKHeX is a save editor. Yeah.
  3. Yup, I posted about this early on, and it got resolved.
  4. At your own risk, only if your Switch is hackable: https://nh-server.github.io/switch-guide/ Once again, at your own risk, Only if your Switch is hackable. This extracts and injects your save without CFW: https://gbatemp.net/threads/edit-ofw-clean-switch-save-data-from-nand-backup-restoring-via-fusee-gelee-payloads.541081/ Please know that for the Switch, no saves are stored on carts. It's all stored on the Switch. Hence no options like Powersaves or R4i save dongle would be possible. You have to hack your Switch one way or the other, in order to get to your save. If you use what I showed in 2, no. Else, not necessarily. Basically PKHeX needs a save file. Doesn't matter how you get the save file, but it has to be a decrypted save file. (If you use checkpoint of JKSM, those manage the decryption for you) We have a tutorial for managing Switch saves, when you CFW it. No one knows. We don't work for GF. As far as I can tell, no one has been banned for purely hacking mons yet. More often than not, it was the CFW devs that got console banned. If you were to be banned, it'll be likely for CFW. Once again, doesn't look like anyone got banned for having hacked mons in HOME. Tho, I was told if you place super bad hacks into HOME, that mon will become a bad egg, which cannot be released, cannot be shifted, cannot be traded. It'll just permanently take up a slot in your HOME. It's supposedly a punishment for people with hacked mons.
  5. CFW is easy to use (at least for me), and yes, you'll probably need to get a compatible NDS flashcart for boot9hax. We don't have that, because for sky3DS, I believe that every save is encrypted based on the private header of the game; it's the same as an actual cart. Given the wide variety of private headers out there, there is simply no way we can encrypt the saves to match every private header out there. It is a lot simpler to provide decrypted saves that works for everyone, then let them deal with the encrypting. As a matter of fact, people may not know it, but using JSKM or Checkpoint deals with the encrypting while importing the save.
  6. @Sabresite tagging for your attention as well. OP we're get back to you, thanks.
  7. If your mons are already shiny, the square shiny won't work. Yes, .PID=$shiny0 does work for gen 8, but I'm unsure how it fares on lower gens. (you didn't state what games you were using, so I assumed that a .either the mons were already shiny or b. not gen 8 ) Make sure you're on the latest PKHeX. The .PID=shiny0 wasn't implemented when SWSH was first supported. Maybe you have that version. If your mons were already shiny, use .PID=$rand to unshinify them, then proceed to use .PID=$shiny0 If you save is of a lower gen, I don't have a solution. Maybe import the mon in gen 8 then try there.
  8. yeah provided they originate from previous gens (aka not caught/bred in gen 8), their move tutor moves will be legal.
  9. In any case, if .bak works for you (and I have no idea how you got it), just rename it to .sav and carry on. If PKHeX reads it, it's obviously just a backup of a save file.. I mean, this scenario is a bit weird, but at least it somehow works?
  10. I linked the save that has the mons, above in this thread. Look for it.
  11. Each part of the save has a checksum, and that sector checksum is incorrect. (as noted by what you posted PKHeX said). the solution for that is to really, save in PKHeX, cause PKHeX recalculates the checksums. I also copied Block B of your save over Block A. (Typically, saves keep a duplicate as a backup.) I don't fully recall, but your Block A looked mostly empty, so thus I duplicated Block B over Block A, then used PKHeX to fix the checksums. I confirmed VBA can load the savem, then I sent it to you. What caused the corruption? No clue, maybe having too many cheat codes activated or something. It is known that too many cheat codes active can mess with the save.
  12. Encryption wouldn’t result in the save being blank in hex editor. Also using a 3DS won’t matter. Try updating the drivers for the dongle, and use the dongle in a different USB slot
  13. Did you rename the entire file to just main ?
  14. Shouldn't be. I used the R4i dongle before, always gets me my save. Plus that dongle doesn't create a file with the extension "bak" I think.
  15. are you sure you saved in-game properly? Every byte in the save is null. PKHeX can't read it, simply because no data exists. Please save in-game properly, and back up your saves properly.
  16. Upload the save
  17. Please do not bump threads. People will get to it when the get to it. Can you upload a example of a “save does PKHeX does not allow editing”
  18. Is it possible you have some rom hack in layeredfs? Tho that wouldn’t thoroughly explain why you can’t use injected saves but able to use native saves. try another homebrew, use checkpoint instead. If there’s still issues, then you probably need to raise an issue at luma’s GitHub. also make sure your SD card isn’t write-locked.
  19. PKHeX is to be used on your computer. It needs a device (3DS or Switch, for example), that is capable of decrypting and dumping saves. Then, PKHeX reads that save file and shows you nice things.
  20. I'm not sure if Black 2's dex is registered in Bank. Use Sky Forme in ORAS or SMUSUM. Then deposit any mon in Bank. While viewing boxes, press Y (Main) and Pokedex, to update Bank's dex. Once Bank's dex is updated, send ANY mon to HOME, and it'll bring over Bank's dex data to HOME.
  21. I’m confused, your save works for me. Here’s a few things you can do: 1. Make sure your JKSM/JKSV is updated 2. Make sure your CFW on your 3DS is updated (preferably use luma) 3. Keep a safe copy of the JKSV folder on your Desktop, but don't have it on your SD. (Allow JKSM to start the folder backups anew) 4. Create a copy of such a folder, when wanting to do imports. Test it and let me know.
  22. I'm assuming you're trying to restore the 2020 02 16_15 52 37 file when you get the error? If so, can you upload the main file to here?
  23. @pauletinho Bronzong caught/bred in SWSH cannot learn Explosion.
  24. Mythical mon aren't required for nat dex completion. The game makers understand they are hard to get. Not recommended, since they used hacked and cloned mons, but sure. Yup, Switch saves are tied to accounts. So you won't be able to buy Switch cartridges with "all mons" 3DS however, saves are tied to the carts. Hack your 3DS, then hack the mons in. Every 3DS unit is hackable. As per my previous point, it's a lot easier when you can back up and load whatever data you want. This way, you're not beholden to others. Anyhow, since you're gonna waste money buying hacked mons anyway, might us well use the money to buy whatever equipment you need? To hack a 3DS? Probably a magnet if you don't have one (no seriously, any cheap fridge magnet would do), and a compatible NDS flashcart. At your own risk, read here: https://3ds.hacks.guide/
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